mirror of
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383 lines
12 KiB
Plaintext
383 lines
12 KiB
Plaintext
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsMacCursor.h"
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#include "nsObjCExceptions.h"
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#include "nsDebug.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsCOMPtr.h"
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#include "nsIFile.h"
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#include "nsString.h"
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/*! @category nsMacCursor (PrivateMethods)
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@abstract Private methods internal to the nsMacCursor class.
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@discussion <code>nsMacCursor</code> is effectively an abstract class. It does not define complete
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behaviour in and of itself, the subclasses defined in this file provide the useful implementations.
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*/
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@interface nsMacCursor (PrivateMethods)
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/*! @method getNextCursorFrame
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@abstract get the index of the next cursor frame to display.
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@discussion Increments and returns the frame counter of an animated cursor.
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@result The index of the next frame to display in the cursor animation
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*/
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- (int) getNextCursorFrame;
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/*! @method numFrames
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@abstract Query the number of frames in this cursor's animation.
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@discussion Returns the number of frames in this cursor's animation. Static cursors return 1.
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*/
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- (int) numFrames;
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/*! @method createTimer
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@abstract Create a Timer to use to animate the cursor.
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@discussion Creates an instance of <code>NSTimer</code> which is used to drive the cursor animation.
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This method should only be called for cursors that are animated.
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*/
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- (void) createTimer;
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/*! @method destroyTimer
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@abstract Destroy any timer instance associated with this cursor.
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@discussion Invalidates and releases any <code>NSTimer</code> instance associated with this cursor.
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*/
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- (void) destroyTimer;
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/*! @method destroyTimer
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@abstract Destroy any timer instance associated with this cursor.
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@discussion Invalidates and releases any <code>NSTimer</code> instance associated with this cursor.
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*/
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/*! @method advanceAnimatedCursor:
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@abstract Method called by animation timer to perform animation.
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@discussion Called by an animated cursor's associated timer to advance the animation to the next frame.
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Determines which frame should occur next and sets the cursor to that frame.
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@param aTimer the timer causing the animation
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*/
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- (void) advanceAnimatedCursor: (NSTimer *) aTimer;
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/*! @method setFrame:
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@abstract Sets the current cursor, using an index to determine which frame in the animation to display.
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@discussion Sets the current cursor. The frame index determines which frame is shown if the cursor is animated.
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Frames and numbered from <code>0</code> to <code>-[nsMacCursor numFrames] - 1</code>. A static cursor
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has a single frame, numbered 0.
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@param aFrameIndex the index indicating which frame from the animation to display
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*/
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- (void) setFrame: (int) aFrameIndex;
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@end
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/*! @class nsCocoaCursor
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@abstract Implementation of <code>nsMacCursor</code> that uses Cocoa <code>NSCursor</code> instances.
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@discussion Displays a static or animated cursor, using Cocoa <code>NSCursor</code> instances. These can be either
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built-in <code>NSCursor</code> instances, or custom <code>NSCursor</code>s created from images.
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When more than one <code>NSCursor</code> is provided, the cursor will use these as animation frames.
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*/
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@interface nsCocoaCursor : nsMacCursor
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{
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@private
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NSArray *mFrames;
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NSCursor *mLastSetCocoaCursor;
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}
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/*! @method initWithFrames:
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@abstract Create an animated cursor by specifying the frames to use for the animation.
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@discussion Creates a cursor that will animate by cycling through the given frames. Each element of the array
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must be an instance of <code>NSCursor</code>
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@param aCursorFrames an array of <code>NSCursor</code>, representing the frames of an animated cursor, in the
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order they should be played.
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> that will animate the given cursor frames
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*/
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- (id) initWithFrames: (NSArray *) aCursorFrames type: (nsCursor) aType;
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/*! @method initWithCursor:
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@abstract Create a cursor by specifying a Cocoa <code>NSCursor</code>.
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@discussion Creates a cursor representing the given Cocoa built-in cursor.
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@param aCursor the <code>NSCursor</code> to use
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> representing the given <code>NSCursor</code>
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*/
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- (id) initWithCursor: (NSCursor *) aCursor type: (nsCursor) aType;
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/*! @method initWithImageNamed:hotSpot:
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@abstract Create a cursor by specifying the name of an image resource to use for the cursor and a hotspot.
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@discussion Creates a cursor by loading the named image using the <code>+[NSImage imageNamed:]</code> method.
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<p>The image must be compatible with any restrictions laid down by <code>NSCursor</code>. These vary
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by operating system version.</p>
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<p>The hotspot precisely determines the point where the user clicks when using the cursor.</p>
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@param aCursor the name of the image to use for the cursor
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@param aPoint the point within the cursor to use as the hotspot
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@param aType the corresponding <code>nsCursor</code> constant
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@result an instance of <code>nsCocoaCursor</code> that uses the given image and hotspot
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*/
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- (id) initWithImageNamed: (NSString *) aCursorImage hotSpot: (NSPoint) aPoint type: (nsCursor) aType;
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@end
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@implementation nsMacCursor
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+ (nsMacCursor *) cursorWithCursor: (NSCursor *) aCursor type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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return [[[nsCocoaCursor alloc] initWithCursor:aCursor type:aType] autorelease];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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+ (nsMacCursor *) cursorWithImageNamed: (NSString *) aCursorImage hotSpot: (NSPoint) aPoint type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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return [[[nsCocoaCursor alloc] initWithImageNamed:aCursorImage hotSpot:aPoint type:aType] autorelease];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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+ (nsMacCursor *) cursorWithFrames: (NSArray *) aCursorFrames type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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return [[[nsCocoaCursor alloc] initWithFrames:aCursorFrames type:aType] autorelease];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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+ (NSCursor *) cocoaCursorWithImageNamed: (NSString *) imageName hotSpot: (NSPoint) aPoint
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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nsCOMPtr<nsIFile> resDir;
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nsAutoCString resPath;
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NSString* pathToImage, *pathToHiDpiImage;
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NSImage* cursorImage, *hiDpiCursorImage;
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nsresult rv = NS_GetSpecialDirectory(NS_GRE_DIR, getter_AddRefs(resDir));
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if (NS_FAILED(rv))
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goto INIT_FAILURE;
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resDir->AppendNative(NS_LITERAL_CSTRING("res"));
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resDir->AppendNative(NS_LITERAL_CSTRING("cursors"));
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rv = resDir->GetNativePath(resPath);
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if (NS_FAILED(rv))
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goto INIT_FAILURE;
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pathToImage = [NSString stringWithUTF8String:(const char*)resPath.get()];
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if (!pathToImage)
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goto INIT_FAILURE;
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pathToImage = [pathToImage stringByAppendingPathComponent:imageName];
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pathToHiDpiImage = [pathToImage stringByAppendingString:@"@2x"];
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// Add same extension to both image paths.
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pathToImage = [pathToImage stringByAppendingPathExtension:@"png"];
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pathToHiDpiImage = [pathToHiDpiImage stringByAppendingPathExtension:@"png"];
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cursorImage = [[[NSImage alloc] initWithContentsOfFile:pathToImage] autorelease];
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if (!cursorImage)
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goto INIT_FAILURE;
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// Note 1: There are a few different ways to get a hidpi image via
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// initWithContentsOfFile. We let the OS handle this here: when the
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// file basename ends in "@2x", it will be displayed at native resolution
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// instead of being pixel-doubled. See bug 784909 comment 7 for alternates ways.
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//
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// Note 2: The OS is picky, and will ignore the hidpi representation
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// unless it is exactly twice the size of the lowdpi image.
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hiDpiCursorImage = [[[NSImage alloc] initWithContentsOfFile:pathToHiDpiImage] autorelease];
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if (hiDpiCursorImage) {
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NSImageRep *imageRep = [[hiDpiCursorImage representations] objectAtIndex:0];
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[cursorImage addRepresentation: imageRep];
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}
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return [[[NSCursor alloc] initWithImage:cursorImage hotSpot:aPoint] autorelease];
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INIT_FAILURE:
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NS_WARNING("Problem getting path to cursor image file!");
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[self release];
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return nil;
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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- (BOOL) isSet
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{
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// implemented by subclasses
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return NO;
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}
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- (void) set
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{
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if ([self isAnimated]) {
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[self createTimer];
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}
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// if the cursor isn't animated or the timer creation fails for any reason...
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if (!mTimer) {
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[self setFrame:0];
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}
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}
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- (void) unset
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{
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[self destroyTimer];
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}
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- (BOOL) isAnimated
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{
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return [self numFrames] > 1;
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}
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- (int) numFrames
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{
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// subclasses need to override this to support animation
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return 1;
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}
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- (int) getNextCursorFrame
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{
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mFrameCounter = (mFrameCounter + 1) % [self numFrames];
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return mFrameCounter;
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}
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- (void) createTimer
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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if (!mTimer) {
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mTimer = [[NSTimer scheduledTimerWithTimeInterval:0.25
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target:self
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selector:@selector(advanceAnimatedCursor:)
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userInfo:nil
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repeats:YES] retain];
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}
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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- (void) destroyTimer
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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if (mTimer) {
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[mTimer invalidate];
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[mTimer release];
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mTimer = nil;
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}
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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- (void) advanceAnimatedCursor: (NSTimer *) aTimer
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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if ([aTimer isValid]) {
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[self setFrame:[self getNextCursorFrame]];
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}
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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- (void) setFrame: (int) aFrameIndex
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{
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// subclasses need to do something useful here
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}
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- (nsCursor) type {
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return mType;
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}
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- (void) dealloc
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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[self destroyTimer];
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[super dealloc];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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@end
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@implementation nsCocoaCursor
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- (id) initWithFrames: (NSArray *) aCursorFrames type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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self = [super init];
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NSEnumerator *it = [aCursorFrames objectEnumerator];
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NSObject *frame = nil;
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while ((frame = [it nextObject])) {
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NS_ASSERTION([frame isKindOfClass:[NSCursor class]], "Invalid argument: All frames must be of type NSCursor");
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}
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mFrames = [aCursorFrames retain];
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mFrameCounter = 0;
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mType = aType;
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return self;
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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- (id) initWithCursor: (NSCursor *) aCursor type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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NSArray *frame = [NSArray arrayWithObjects:aCursor, nil];
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return [self initWithFrames:frame type:aType];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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- (id) initWithImageNamed: (NSString *) aCursorImage hotSpot: (NSPoint) aPoint type: (nsCursor) aType
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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return [self initWithCursor:[nsMacCursor cocoaCursorWithImageNamed:aCursorImage hotSpot:aPoint] type:aType];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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- (BOOL) isSet
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{
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return [NSCursor currentCursor] == mLastSetCocoaCursor;
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}
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- (void) setFrame: (int) aFrameIndex
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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NSCursor* newCursor = [mFrames objectAtIndex:aFrameIndex];
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[newCursor set];
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mLastSetCocoaCursor = newCursor;
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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- (int) numFrames
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
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return [mFrames count];
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NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0);
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}
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- (NSString *) description
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
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return [mFrames description];
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NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
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}
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- (void) dealloc
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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[mFrames release];
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[super dealloc];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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@end
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