mirror of
https://github.com/mozilla/gecko-dev.git
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dfb0b68df3
--HG-- extra : rebase_source : 58387ce3e4c49d3140b92b84bf3577fc6584820e
259 lines
7.8 KiB
C++
259 lines
7.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim: ft=cpp tw=78 sw=2 et ts=2
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/ScriptSettings.h"
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#include "mozilla/ThreadLocal.h"
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#include "mozilla/Assertions.h"
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#include "jsapi.h"
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#include "xpcpublic.h"
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#include "nsIGlobalObject.h"
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#include "nsIScriptGlobalObject.h"
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#include "nsIScriptContext.h"
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#include "nsContentUtils.h"
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#include "nsTArray.h"
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#include "nsJSUtils.h"
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namespace mozilla {
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namespace dom {
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class ScriptSettingsStack;
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static mozilla::ThreadLocal<ScriptSettingsStack*> sScriptSettingsTLS;
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ScriptSettingsStackEntry ScriptSettingsStackEntry::SystemSingleton;
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class ScriptSettingsStack {
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public:
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static ScriptSettingsStack& Ref() {
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return *sScriptSettingsTLS.get();
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}
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ScriptSettingsStack() {};
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void Push(ScriptSettingsStackEntry* aSettings) {
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// The bottom-most entry must always be a candidate entry point.
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MOZ_ASSERT_IF(mStack.Length() == 0 || mStack.LastElement()->IsSystemSingleton(),
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aSettings->mIsCandidateEntryPoint);
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mStack.AppendElement(aSettings);
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}
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void PushSystem() {
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mStack.AppendElement(&ScriptSettingsStackEntry::SystemSingleton);
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}
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void Pop() {
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MOZ_ASSERT(mStack.Length() > 0);
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mStack.RemoveElementAt(mStack.Length() - 1);
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}
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ScriptSettingsStackEntry* Incumbent() {
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if (!mStack.Length()) {
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return nullptr;
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}
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return mStack.LastElement();
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}
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nsIGlobalObject* IncumbentGlobal() {
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ScriptSettingsStackEntry *entry = Incumbent();
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return entry ? entry->mGlobalObject : nullptr;
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}
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ScriptSettingsStackEntry* EntryPoint() {
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if (!mStack.Length())
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return nullptr;
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for (int i = mStack.Length() - 1; i >= 0; --i) {
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if (mStack[i]->mIsCandidateEntryPoint) {
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return mStack[i];
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}
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}
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MOZ_ASSUME_UNREACHABLE("Non-empty stack should always have an entry point");
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}
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nsIGlobalObject* EntryGlobal() {
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ScriptSettingsStackEntry *entry = EntryPoint();
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return entry ? entry->mGlobalObject : nullptr;
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}
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private:
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// These pointers are caller-owned.
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nsTArray<ScriptSettingsStackEntry*> mStack;
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};
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void
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InitScriptSettings()
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{
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if (!sScriptSettingsTLS.initialized()) {
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bool success = sScriptSettingsTLS.init();
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if (!success) {
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MOZ_CRASH();
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}
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}
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ScriptSettingsStack* ptr = new ScriptSettingsStack();
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sScriptSettingsTLS.set(ptr);
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}
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void DestroyScriptSettings()
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{
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ScriptSettingsStack* ptr = sScriptSettingsTLS.get();
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MOZ_ASSERT(ptr);
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sScriptSettingsTLS.set(nullptr);
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delete ptr;
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}
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// This mostly gets the entry global, but doesn't entirely match the spec in
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// certain edge cases. It's good enough for some purposes, but not others. If
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// you want to call this function, ping bholley and describe your use-case.
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nsIGlobalObject*
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BrokenGetEntryGlobal()
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{
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// We need the current JSContext in order to check the JS for
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// scripted frames that may have appeared since anyone last
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// manipulated the stack. If it's null, that means that there
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// must be no entry global on the stack.
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JSContext *cx = nsContentUtils::GetCurrentJSContextForThread();
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if (!cx) {
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MOZ_ASSERT(ScriptSettingsStack::Ref().EntryGlobal() == nullptr);
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return nullptr;
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}
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return nsJSUtils::GetDynamicScriptGlobal(cx);
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}
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// Note: When we're ready to expose it, GetEntryGlobal will look similar to
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// GetIncumbentGlobal below.
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nsIGlobalObject*
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GetIncumbentGlobal()
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{
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// We need the current JSContext in order to check the JS for
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// scripted frames that may have appeared since anyone last
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// manipulated the stack. If it's null, that means that there
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// must be no entry global on the stack, and therefore no incumbent
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// global either.
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JSContext *cx = nsContentUtils::GetCurrentJSContextForThread();
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if (!cx) {
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MOZ_ASSERT(ScriptSettingsStack::Ref().EntryGlobal() == nullptr);
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return nullptr;
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}
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// See what the JS engine has to say. If we've got a scripted caller
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// override in place, the JS engine will lie to us and pretend that
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// there's nothing on the JS stack, which will cause us to check the
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// incumbent script stack below.
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if (JSObject *global = JS::GetScriptedCallerGlobal(cx)) {
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return xpc::GetNativeForGlobal(global);
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}
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// Ok, nothing from the JS engine. Let's use whatever's on the
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// explicit stack.
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return ScriptSettingsStack::Ref().IncumbentGlobal();
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}
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nsIPrincipal*
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GetWebIDLCallerPrincipal()
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{
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MOZ_ASSERT(NS_IsMainThread());
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ScriptSettingsStackEntry *entry = ScriptSettingsStack::Ref().EntryPoint();
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// If we have an entry point that is not the system singleton, we know it
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// must be an AutoEntryScript.
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if (!entry || entry->IsSystemSingleton()) {
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return nullptr;
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}
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AutoEntryScript* aes = static_cast<AutoEntryScript*>(entry);
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// We can't yet rely on the Script Settings Stack to properly determine the
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// entry script, because there are still lots of places in the tree where we
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// don't yet use an AutoEntryScript (bug 951991 tracks this work). In the
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// mean time though, we can make some observations to hack around the
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// problem:
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//
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// (1) All calls into JS-implemented WebIDL go through CallSetup, which goes
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// through AutoEntryScript.
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// (2) The top candidate entry point in the Script Settings Stack is the
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// entry point if and only if no other JSContexts have been pushed on
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// top of the push made by that entry's AutoEntryScript.
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//
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// Because of (1), all of the cases where we might return a non-null
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// WebIDL Caller are guaranteed to have put an entry on the Script Settings
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// Stack, so we can restrict our search to that. Moreover, (2) gives us a
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// criterion to determine whether an entry in the Script Setting Stack means
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// that we should return a non-null WebIDL Caller.
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//
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// Once we fix bug 951991, this can all be simplified.
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if (!aes->mCxPusher.ref().IsStackTop()) {
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return nullptr;
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}
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return aes->mWebIDLCallerPrincipal;
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}
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AutoEntryScript::AutoEntryScript(nsIGlobalObject* aGlobalObject,
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bool aIsMainThread,
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JSContext* aCx)
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: ScriptSettingsStackEntry(aGlobalObject, /* aCandidate = */ true)
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, mStack(ScriptSettingsStack::Ref())
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{
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MOZ_ASSERT(aGlobalObject);
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if (!aCx) {
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// If the caller didn't provide a cx, hunt one down. This isn't exactly
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// fast, but the callers that care about performance can pass an explicit
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// cx for now. Eventually, the whole cx pushing thing will go away
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// entirely.
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MOZ_ASSERT(aIsMainThread, "cx is mandatory off-main-thread");
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nsCOMPtr<nsIScriptGlobalObject> sgo = do_QueryInterface(aGlobalObject);
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if (sgo && sgo->GetScriptContext()) {
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aCx = sgo->GetScriptContext()->GetNativeContext();
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}
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if (!aCx) {
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aCx = nsContentUtils::GetSafeJSContext();
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}
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}
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if (aIsMainThread) {
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mCxPusher.construct(aCx);
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}
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mAc.construct(aCx, aGlobalObject->GetGlobalJSObject());
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mStack.Push(this);
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}
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AutoEntryScript::~AutoEntryScript()
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{
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MOZ_ASSERT(mStack.Incumbent() == this);
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mStack.Pop();
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}
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AutoIncumbentScript::AutoIncumbentScript(nsIGlobalObject* aGlobalObject)
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: ScriptSettingsStackEntry(aGlobalObject, /* aCandidate = */ false)
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, mStack(ScriptSettingsStack::Ref())
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, mCallerOverride(nsContentUtils::GetCurrentJSContextForThread())
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{
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mStack.Push(this);
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}
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AutoIncumbentScript::~AutoIncumbentScript()
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{
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MOZ_ASSERT(mStack.Incumbent() == this);
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mStack.Pop();
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}
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AutoSystemCaller::AutoSystemCaller(bool aIsMainThread)
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: mStack(ScriptSettingsStack::Ref())
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{
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if (aIsMainThread) {
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mCxPusher.construct(static_cast<JSContext*>(nullptr),
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/* aAllowNull = */ true);
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}
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mStack.PushSystem();
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}
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AutoSystemCaller::~AutoSystemCaller()
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{
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mStack.Pop();
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}
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} // namespace dom
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} // namespace mozilla
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