gecko-dev/gfx/2d/QuartzSupport.h
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00

99 lines
3.9 KiB
Objective-C

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:set ts=2 sts=2 sw=2 et cin:
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsCoreAnimationSupport_h__
#define nsCoreAnimationSupport_h__
#ifdef XP_MACOSX
#import <OpenGL/OpenGL.h>
#import <OpenGL/gl.h>
#import "ApplicationServices/ApplicationServices.h"
#include "gfxTypes.h"
#include "mozilla/RefPtr.h"
#include "mozilla/gfx/MacIOSurface.h"
#include "nsError.h"
// Get the system color space.
CGColorSpaceRef CreateSystemColorSpace();
// Manages a CARenderer
struct _CGLContextObject;
enum AllowOfflineRendererEnum { ALLOW_OFFLINE_RENDERER, DISALLOW_OFFLINE_RENDERER };
class nsCARenderer : public mozilla::RefCounted<nsCARenderer> {
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(nsCARenderer)
nsCARenderer() : mCARenderer(nullptr), mWrapperCALayer(nullptr), mFBOTexture(0),
mOpenGLContext(nullptr), mCGImage(nullptr), mCGData(nullptr),
mIOSurface(nullptr), mFBO(0), mIOTexture(0),
mUnsupportedWidth(UINT32_MAX), mUnsupportedHeight(UINT32_MAX),
mAllowOfflineRenderer(DISALLOW_OFFLINE_RENDERER),
mContentsScaleFactor(1.0) {}
~nsCARenderer();
// aWidth and aHeight are in "display pixels". A "display pixel" is the
// smallest fully addressable part of a display. But in HiDPI modes each
// "display pixel" corresponds to more than one device pixel. Multiply
// display pixels by aContentsScaleFactor to get device pixels.
nsresult SetupRenderer(void* aCALayer, int aWidth, int aHeight,
double aContentsScaleFactor,
AllowOfflineRendererEnum aAllowOfflineRenderer);
// aWidth and aHeight are in "display pixels". Multiply by
// aContentsScaleFactor to get device pixels.
nsresult Render(int aWidth, int aHeight,
double aContentsScaleFactor,
CGImageRef *aOutCAImage);
bool isInit() { return mCARenderer != nullptr; }
/*
* Render the CALayer to an IOSurface. If no IOSurface
* is attached then an internal pixel buffer will be
* used.
*/
void AttachIOSurface(MacIOSurface *aSurface);
IOSurfaceID GetIOSurfaceID();
// aX, aY, aWidth and aHeight are in "display pixels". Multiply by
// surf->GetContentsScaleFactor() to get device pixels.
static nsresult DrawSurfaceToCGContext(CGContextRef aContext,
MacIOSurface *surf,
CGColorSpaceRef aColorSpace,
int aX, int aY,
size_t aWidth, size_t aHeight);
// Remove & Add the layer without destroying
// the renderer for fast back buffer swapping.
void DetachCALayer();
void AttachCALayer(void *aCALayer);
#ifdef DEBUG
static void SaveToDisk(MacIOSurface *surf);
#endif
private:
// aWidth and aHeight are in "display pixels". Multiply by
// mContentsScaleFactor to get device pixels.
void SetBounds(int aWidth, int aHeight);
// aWidth and aHeight are in "display pixels". Multiply by
// mContentsScaleFactor to get device pixels.
void SetViewport(int aWidth, int aHeight);
void Destroy();
void *mCARenderer;
void *mWrapperCALayer;
GLuint mFBOTexture;
_CGLContextObject *mOpenGLContext;
CGImageRef mCGImage;
void *mCGData;
RefPtr<MacIOSurface> mIOSurface;
uint32_t mFBO;
uint32_t mIOTexture;
int mUnsupportedWidth;
int mUnsupportedHeight;
AllowOfflineRendererEnum mAllowOfflineRenderer;
double mContentsScaleFactor;
};
#endif // XP_MACOSX
#endif // nsCoreAnimationSupport_h__