gecko-dev/gfx/layers/BufferTexture.cpp
Margareta Eliza Balazs b1e7992b82 Backed out 8 changesets (bug 1265824) for bustage in /builds/worker/workspace/build/src/gfx/layers/opengl/CompositorOGL.cpp on a CLOSED TREE
Backed out changeset 1099d6f15f9f (bug 1265824)
Backed out changeset b5ba15b1a70f (bug 1265824)
Backed out changeset 51795de4adaf (bug 1265824)
Backed out changeset be68741ff4ce (bug 1265824)
Backed out changeset 4731dc56702d (bug 1265824)
Backed out changeset 984133e9614b (bug 1265824)
Backed out changeset efce316a4425 (bug 1265824)
Backed out changeset 367abce30668 (bug 1265824)
2018-07-19 09:33:28 +03:00

631 lines
20 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BufferTexture.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/fallible.h"
#include "libyuv.h"
#ifdef MOZ_WIDGET_GTK
#include "gfxPlatformGtk.h"
#endif
namespace mozilla {
namespace layers {
class MemoryTextureData : public BufferTextureData
{
public:
static MemoryTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
LayersBackend aLayersBackend,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
LayersIPCChannel* aAllocator);
virtual TextureData*
CreateSimilar(LayersIPCChannel* aAllocator,
LayersBackend aLayersBackend,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel*) override;
MemoryTextureData(const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend,
uint8_t* aBuffer, size_t aBufferSize)
: BufferTextureData(aDesc, aMoz2DBackend)
, mBuffer(aBuffer)
, mBufferSize(aBufferSize)
{
MOZ_ASSERT(aBuffer);
MOZ_ASSERT(aBufferSize);
}
virtual uint8_t* GetBuffer() override { return mBuffer; }
virtual size_t GetBufferSize() override { return mBufferSize; }
protected:
uint8_t* mBuffer;
size_t mBufferSize;
};
class ShmemTextureData : public BufferTextureData
{
public:
static ShmemTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
LayersBackend aLayersBackend,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
LayersIPCChannel* aAllocator);
virtual TextureData*
CreateSimilar(LayersIPCChannel* aAllocator,
LayersBackend aLayersBackend,
TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel* aAllocator) override;
ShmemTextureData(const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend, mozilla::ipc::Shmem aShmem)
: BufferTextureData(aDesc, aMoz2DBackend)
, mShmem(aShmem)
{
MOZ_ASSERT(mShmem.Size<uint8_t>());
}
virtual uint8_t* GetBuffer() override { return mShmem.get<uint8_t>(); }
virtual size_t GetBufferSize() override { return mShmem.Size<uint8_t>(); }
protected:
mozilla::ipc::Shmem mShmem;
};
static bool UsingX11Compositor()
{
#ifdef MOZ_WIDGET_GTK
return gfx::gfxVars::UseXRender();
#endif
return false;
}
bool ComputeHasIntermediateBuffer(gfx::SurfaceFormat aFormat,
LayersBackend aLayersBackend)
{
return aLayersBackend != LayersBackend::LAYERS_BASIC
|| UsingX11Compositor()
|| aFormat == gfx::SurfaceFormat::UNKNOWN;
}
BufferTextureData*
BufferTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
LayersBackend aLayersBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
LayersIPCChannel* aAllocator)
{
if (!aAllocator || aAllocator->IsSameProcess()) {
return MemoryTextureData::Create(aSize, aFormat, aMoz2DBackend,
aLayersBackend, aFlags,
aAllocFlags, aAllocator);
} else {
return ShmemTextureData::Create(aSize, aFormat, aMoz2DBackend,
aLayersBackend, aFlags,
aAllocFlags, aAllocator);
}
}
BufferTextureData*
BufferTextureData::CreateInternal(LayersIPCChannel* aAllocator,
const BufferDescriptor& aDesc,
gfx::BackendType aMoz2DBackend,
int32_t aBufferSize,
TextureFlags aTextureFlags)
{
if (!aAllocator || aAllocator->IsSameProcess()) {
uint8_t* buffer = new (fallible) uint8_t[aBufferSize];
if (!buffer) {
return nullptr;
}
GfxMemoryImageReporter::DidAlloc(buffer);
return new MemoryTextureData(aDesc, aMoz2DBackend, buffer, aBufferSize);
} else {
ipc::Shmem shm;
if (!aAllocator->AllocUnsafeShmem(aBufferSize, OptimalShmemType(), &shm)) {
return nullptr;
}
return new ShmemTextureData(aDesc, aMoz2DBackend, shm);
}
}
BufferTextureData*
BufferTextureData::CreateForYCbCrWithBufferSize(KnowsCompositor* aAllocator,
int32_t aBufferSize,
YUVColorSpace aYUVColorSpace,
uint32_t aBitDepth,
TextureFlags aTextureFlags)
{
if (aBufferSize == 0 || !gfx::Factory::CheckBufferSize(aBufferSize)) {
return nullptr;
}
bool hasIntermediateBuffer = aAllocator ? ComputeHasIntermediateBuffer(gfx::SurfaceFormat::YUV,
aAllocator->GetCompositorBackendType())
: true;
// Initialize the metadata with something, even if it will have to be rewritten
// afterwards since we don't know the dimensions of the texture at this point.
BufferDescriptor desc = YCbCrDescriptor(gfx::IntSize(), 0, gfx::IntSize(), 0,
0, 0, 0, StereoMode::MONO,
aYUVColorSpace,
aBitDepth,
hasIntermediateBuffer);
return CreateInternal(aAllocator ? aAllocator->GetTextureForwarder() : nullptr,
desc, gfx::BackendType::NONE, aBufferSize, aTextureFlags);
}
BufferTextureData*
BufferTextureData::CreateForYCbCr(KnowsCompositor* aAllocator,
gfx::IntSize aYSize,
uint32_t aYStride,
gfx::IntSize aCbCrSize,
uint32_t aCbCrStride,
StereoMode aStereoMode,
YUVColorSpace aYUVColorSpace,
uint32_t aBitDepth,
TextureFlags aTextureFlags)
{
uint32_t bufSize = ImageDataSerializer::ComputeYCbCrBufferSize(
aYSize, aYStride, aCbCrSize, aCbCrStride);
if (bufSize == 0) {
return nullptr;
}
uint32_t yOffset;
uint32_t cbOffset;
uint32_t crOffset;
ImageDataSerializer::ComputeYCbCrOffsets(aYStride, aYSize.height,
aCbCrStride, aCbCrSize.height,
yOffset, cbOffset, crOffset);
bool hasIntermediateBuffer =
aAllocator
? ComputeHasIntermediateBuffer(gfx::SurfaceFormat::YUV,
aAllocator->GetCompositorBackendType())
: true;
YCbCrDescriptor descriptor = YCbCrDescriptor(aYSize, aYStride,
aCbCrSize, aCbCrStride,
yOffset, cbOffset, crOffset,
aStereoMode,
aYUVColorSpace,
aBitDepth,
hasIntermediateBuffer);
return CreateInternal(aAllocator ? aAllocator->GetTextureForwarder()
: nullptr,
descriptor,
gfx::BackendType::NONE,
bufSize,
aTextureFlags);
}
void
BufferTextureData::FillInfo(TextureData::Info& aInfo) const
{
aInfo.size = GetSize();
aInfo.format = GetFormat();
aInfo.hasSynchronization = false;
aInfo.canExposeMappedData = true;
if (mDescriptor.type() == BufferDescriptor::TYCbCrDescriptor) {
aInfo.hasIntermediateBuffer = mDescriptor.get_YCbCrDescriptor().hasIntermediateBuffer();
} else {
aInfo.hasIntermediateBuffer = mDescriptor.get_RGBDescriptor().hasIntermediateBuffer();
}
switch (aInfo.format) {
case gfx::SurfaceFormat::YUV:
case gfx::SurfaceFormat::UNKNOWN:
aInfo.supportsMoz2D = false;
break;
default:
aInfo.supportsMoz2D = true;
}
}
gfx::IntSize
BufferTextureData::GetSize() const
{
return ImageDataSerializer::SizeFromBufferDescriptor(mDescriptor);
}
Maybe<gfx::IntSize>
BufferTextureData::GetCbCrSize() const
{
return ImageDataSerializer::CbCrSizeFromBufferDescriptor(mDescriptor);
}
Maybe<YUVColorSpace>
BufferTextureData::GetYUVColorSpace() const
{
return ImageDataSerializer::YUVColorSpaceFromBufferDescriptor(mDescriptor);
}
Maybe<uint32_t>
BufferTextureData::GetBitDepth() const
{
return ImageDataSerializer::BitDepthFromBufferDescriptor(mDescriptor);
}
Maybe<StereoMode>
BufferTextureData::GetStereoMode() const
{
return ImageDataSerializer::StereoModeFromBufferDescriptor(mDescriptor);
}
gfx::SurfaceFormat
BufferTextureData::GetFormat() const
{
return ImageDataSerializer::FormatFromBufferDescriptor(mDescriptor);
}
already_AddRefed<gfx::DrawTarget>
BufferTextureData::BorrowDrawTarget()
{
if (mDrawTarget) {
mDrawTarget->SetTransform(gfx::Matrix());
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) {
return nullptr;
}
const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor();
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
if (gfx::Factory::DoesBackendSupportDataDrawtarget(mMoz2DBackend)) {
mDrawTarget = gfx::Factory::CreateDrawTargetForData(mMoz2DBackend,
GetBuffer(), rgb.size(),
stride, rgb.format(), true);
} else {
// Fall back to supported platform backend. Note that mMoz2DBackend
// does not match the draw target type.
mDrawTarget = gfxPlatform::CreateDrawTargetForData(GetBuffer(), rgb.size(),
stride, rgb.format(),
true);
}
if (mDrawTarget) {
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
// TODO - should we warn? should we really fallback to cairo? perhaps
// at least update mMoz2DBackend...
if (mMoz2DBackend != gfx::BackendType::CAIRO) {
gfxCriticalNote << "Falling to CAIRO from " << (int)mMoz2DBackend;
mDrawTarget = gfx::Factory::CreateDrawTargetForData(gfx::BackendType::CAIRO,
GetBuffer(), rgb.size(),
stride, rgb.format(), true);
}
if (!mDrawTarget) {
gfxCriticalNote << "BorrowDrawTarget failure, original backend " << (int)mMoz2DBackend;
}
RefPtr<gfx::DrawTarget> dt = mDrawTarget;
return dt.forget();
}
bool
BufferTextureData::BorrowMappedData(MappedTextureData& aData)
{
if (GetFormat() == gfx::SurfaceFormat::YUV) {
return false;
}
gfx::IntSize size = GetSize();
aData.data = GetBuffer();
aData.size = size;
aData.format = GetFormat();
aData.stride = ImageDataSerializer::ComputeRGBStride(aData.format, size.width);
return true;
}
bool
BufferTextureData::BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap)
{
if (mDescriptor.type() != BufferDescriptor::TYCbCrDescriptor) {
return false;
}
const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor();
uint8_t* data = GetBuffer();
auto ySize = desc.ySize();
auto cbCrSize = desc.cbCrSize();
aMap.stereoMode = desc.stereoMode();
aMap.metadata = nullptr;
uint32_t bytesPerPixel = desc.bitDepth() > 8 ? 2 : 1;
aMap.y.data = data + desc.yOffset();
aMap.y.size = ySize;
aMap.y.stride = desc.yStride();
aMap.y.skip = 0;
aMap.y.bytesPerPixel = bytesPerPixel;
aMap.cb.data = data + desc.cbOffset();
aMap.cb.size = cbCrSize;
aMap.cb.stride = desc.cbCrStride();
aMap.cb.skip = 0;
aMap.cb.bytesPerPixel = bytesPerPixel;
aMap.cr.data = data + desc.crOffset();
aMap.cr.size = cbCrSize;
aMap.cr.stride = desc.cbCrStride();
aMap.cr.skip = 0;
aMap.cr.bytesPerPixel = bytesPerPixel;
return true;
}
bool
BufferTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface)
{
if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) {
return false;
}
const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor();
uint32_t stride = ImageDataSerializer::GetRGBStride(rgb);
RefPtr<gfx::DataSourceSurface> surface =
gfx::Factory::CreateWrappingDataSourceSurface(GetBuffer(), stride,
rgb.size(), rgb.format());
if (!surface) {
gfxCriticalError() << "Failed to get serializer as surface!";
return false;
}
RefPtr<gfx::DataSourceSurface> srcSurf = aSurface->GetDataSurface();
if (!srcSurf) {
gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (BT).";
return false;
}
if (surface->GetSize() != srcSurf->GetSize() || surface->GetFormat() != srcSurf->GetFormat()) {
gfxCriticalError() << "Attempt to update texture client from a surface with a different size or format (BT)! This: " << surface->GetSize() << " " << surface->GetFormat() << " Other: " << aSurface->GetSize() << " " << aSurface->GetFormat();
return false;
}
gfx::DataSourceSurface::MappedSurface sourceMap;
gfx::DataSourceSurface::MappedSurface destMap;
if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
gfxCriticalError() << "Failed to map source surface for UpdateFromSurface (BT).";
return false;
}
if (!surface->Map(gfx::DataSourceSurface::WRITE, &destMap)) {
srcSurf->Unmap();
gfxCriticalError() << "Failed to map destination surface for UpdateFromSurface.";
return false;
}
for (int y = 0; y < srcSurf->GetSize().height; y++) {
memcpy(destMap.mData + destMap.mStride * y,
sourceMap.mData + sourceMap.mStride * y,
srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat()));
}
srcSurf->Unmap();
surface->Unmap();
return true;
}
void
BufferTextureData::SetDesciptor(const BufferDescriptor& aDescriptor)
{
MOZ_ASSERT(mDescriptor.type() == BufferDescriptor::TYCbCrDescriptor);
MOZ_ASSERT(mDescriptor.get_YCbCrDescriptor().ySize() == gfx::IntSize());
mDescriptor = aDescriptor;
}
bool
MemoryTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
return false;
}
uintptr_t ptr = reinterpret_cast<uintptr_t>(mBuffer);
aOutDescriptor = SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(ptr));
return true;
}
static bool
InitBuffer(uint8_t* buf, size_t bufSize,
gfx::SurfaceFormat aFormat, TextureAllocationFlags aAllocFlags,
bool aAlreadyZero)
{
if (!buf) {
gfxDebug() << "BufferTextureData: Failed to allocate " << bufSize << " bytes";
return false;
}
if ((aAllocFlags & ALLOC_CLEAR_BUFFER) ||
(aAllocFlags & ALLOC_CLEAR_BUFFER_BLACK)) {
if (aFormat == gfx::SurfaceFormat::B8G8R8X8) {
// Even though BGRX was requested, XRGB_UINT32 is what is meant,
// so use 0xFF000000 to put alpha in the right place.
libyuv::ARGBRect(buf, bufSize, 0, 0, bufSize / sizeof(uint32_t), 1, 0xFF000000);
} else if (!aAlreadyZero) {
memset(buf, 0, bufSize);
}
}
if (aAllocFlags & ALLOC_CLEAR_BUFFER_WHITE) {
memset(buf, 0xFF, bufSize);
}
return true;
}
MemoryTextureData*
MemoryTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
LayersBackend aLayersBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
LayersIPCChannel* aAllocator)
{
// Should have used CreateForYCbCr.
MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV);
if (aSize.width <= 0 || aSize.height <= 0) {
gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" << aSize.height;
return nullptr;
}
uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat);
if (!bufSize) {
return nullptr;
}
uint8_t* buf = new (fallible) uint8_t[bufSize];
if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, false)) {
return nullptr;
}
bool hasIntermediateBuffer = ComputeHasIntermediateBuffer(aFormat, aLayersBackend);
GfxMemoryImageReporter::DidAlloc(buf);
BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat, hasIntermediateBuffer);
return new MemoryTextureData(descriptor, aMoz2DBackend, buf, bufSize);
}
void
MemoryTextureData::Deallocate(LayersIPCChannel*)
{
MOZ_ASSERT(mBuffer);
GfxMemoryImageReporter::WillFree(mBuffer);
delete [] mBuffer;
mBuffer = nullptr;
}
TextureData*
MemoryTextureData::CreateSimilar(LayersIPCChannel* aAllocator,
LayersBackend aLayersBackend,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
return MemoryTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend,
aLayersBackend, aFlags, aAllocFlags, aAllocator);
}
bool
ShmemTextureData::Serialize(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN);
if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) {
return false;
}
aOutDescriptor = SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(mShmem));
return true;
}
ShmemTextureData*
ShmemTextureData::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aMoz2DBackend,
LayersBackend aLayersBackend, TextureFlags aFlags,
TextureAllocationFlags aAllocFlags,
LayersIPCChannel* aAllocator)
{
MOZ_ASSERT(aAllocator);
// Should have used CreateForYCbCr.
MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV);
if (!aAllocator) {
return nullptr;
}
if (aSize.width <= 0 || aSize.height <= 0) {
gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" << aSize.height;
return nullptr;
}
uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat);
if (!bufSize) {
return nullptr;
}
mozilla::ipc::Shmem shm;
if (!aAllocator->AllocUnsafeShmem(bufSize, OptimalShmemType(), &shm)) {
return nullptr;
}
uint8_t* buf = shm.get<uint8_t>();
if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, true)) {
return nullptr;
}
bool hasIntermediateBuffer = ComputeHasIntermediateBuffer(aFormat, aLayersBackend);
BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat, hasIntermediateBuffer);
return new ShmemTextureData(descriptor, aMoz2DBackend, shm);
return nullptr;
}
TextureData*
ShmemTextureData::CreateSimilar(LayersIPCChannel* aAllocator,
LayersBackend aLayersBackend,
TextureFlags aFlags,
TextureAllocationFlags aAllocFlags) const
{
return ShmemTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend,
aLayersBackend, aFlags, aAllocFlags, aAllocator);
}
void
ShmemTextureData::Deallocate(LayersIPCChannel* aAllocator)
{
aAllocator->DeallocShmem(mShmem);
}
} // namespace
} // namespace