mirror of
https://github.com/mozilla/gecko-dev.git
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21b5b6db95
Add a new TextureClientData type, AndroidNativeWindowTextureData, backed by a SurfaceTexture in single-buffer mode. It uses the NativeWindow API, which provides producer-side access to the buffer. This provides a DrawTarget which can be used to paint directly in to the SurfaceTexture, which can then be composited using a SurfaceTextureHost. Due to API restrictions it is not possible to read from a NativeWindow while the corresponding SurfaceTexture has ownership of the buffer. TiledContentClient now handles that by painting the additional region that it cannot copy from the front buffer, if required. MozReview-Commit-ID: 1NZq6MQqwFq --HG-- extra : rebase_source : 9d1db721d4892f3df033d43127489a85421e8863
323 lines
10 KiB
C++
323 lines
10 KiB
C++
/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfaceEGL.h"
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#include "GLBlitHelper.h"
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "GLLibraryEGL.h"
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#include "GLReadTexImageHelper.h"
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "SharedSurface.h"
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namespace mozilla {
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namespace gl {
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/*static*/ UniquePtr<SharedSurface_EGLImage>
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SharedSurface_EGLImage::Create(GLContext* prodGL,
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const GLFormats& formats,
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const gfx::IntSize& size,
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bool hasAlpha,
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EGLContext context)
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{
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GLLibraryEGL* egl = &sEGLLibrary;
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MOZ_ASSERT(egl);
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MOZ_ASSERT(context);
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UniquePtr<SharedSurface_EGLImage> ret;
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if (!HasExtensions(egl, prodGL)) {
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return Move(ret);
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}
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MOZ_ALWAYS_TRUE(prodGL->MakeCurrent());
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GLuint prodTex = CreateTextureForOffscreen(prodGL, formats, size);
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if (!prodTex) {
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return Move(ret);
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}
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EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(uintptr_t(prodTex));
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EGLImage image = egl->fCreateImage(egl->Display(), context,
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LOCAL_EGL_GL_TEXTURE_2D, buffer,
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nullptr);
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if (!image) {
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prodGL->fDeleteTextures(1, &prodTex);
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return Move(ret);
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}
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ret.reset( new SharedSurface_EGLImage(prodGL, egl, size, hasAlpha,
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formats, prodTex, image) );
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return Move(ret);
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}
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bool
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SharedSurface_EGLImage::HasExtensions(GLLibraryEGL* egl, GLContext* gl)
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{
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return egl->HasKHRImageBase() &&
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egl->IsExtensionSupported(GLLibraryEGL::KHR_gl_texture_2D_image) &&
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(gl->IsExtensionSupported(GLContext::OES_EGL_image_external) ||
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gl->IsExtensionSupported(GLContext::OES_EGL_image));
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}
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SharedSurface_EGLImage::SharedSurface_EGLImage(GLContext* gl,
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GLLibraryEGL* egl,
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const gfx::IntSize& size,
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bool hasAlpha,
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const GLFormats& formats,
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GLuint prodTex,
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EGLImage image)
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: SharedSurface(SharedSurfaceType::EGLImageShare,
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AttachmentType::GLTexture,
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gl,
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size,
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hasAlpha,
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false) // Can't recycle, as mSync changes never update TextureHost.
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, mMutex("SharedSurface_EGLImage mutex")
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, mEGL(egl)
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, mFormats(formats)
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, mProdTex(prodTex)
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, mImage(image)
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, mSync(0)
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{}
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SharedSurface_EGLImage::~SharedSurface_EGLImage()
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{
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mEGL->fDestroyImage(Display(), mImage);
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if (mSync) {
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// We can't call this unless we have the ext, but we will always have
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// the ext if we have something to destroy.
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mEGL->fDestroySync(Display(), mSync);
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mSync = 0;
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}
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if (!mGL || !mGL->MakeCurrent())
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return;
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mGL->fDeleteTextures(1, &mProdTex);
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mProdTex = 0;
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}
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void
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SharedSurface_EGLImage::ProducerReleaseImpl()
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{
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MutexAutoLock lock(mMutex);
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mGL->MakeCurrent();
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if (mEGL->IsExtensionSupported(GLLibraryEGL::KHR_fence_sync) &&
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mGL->IsExtensionSupported(GLContext::OES_EGL_sync))
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{
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if (mSync) {
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MOZ_RELEASE_ASSERT(false, "GFX: Non-recycleable should not Fence twice.");
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MOZ_ALWAYS_TRUE( mEGL->fDestroySync(Display(), mSync) );
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mSync = 0;
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}
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mSync = mEGL->fCreateSync(Display(),
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LOCAL_EGL_SYNC_FENCE,
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nullptr);
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if (mSync) {
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mGL->fFlush();
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return;
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}
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}
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MOZ_ASSERT(!mSync);
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mGL->fFinish();
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}
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void
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SharedSurface_EGLImage::ProducerReadAcquireImpl()
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{
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// Wait on the fence, because presumably we're going to want to read this surface
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if (mSync) {
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mEGL->fClientWaitSync(Display(), mSync, 0, LOCAL_EGL_FOREVER);
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}
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}
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EGLDisplay
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SharedSurface_EGLImage::Display() const
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{
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return mEGL->Display();
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}
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bool
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SharedSurface_EGLImage::ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor)
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{
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*out_descriptor = layers::EGLImageDescriptor((uintptr_t)mImage, (uintptr_t)mSync,
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mSize, mHasAlpha);
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return true;
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}
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bool
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SharedSurface_EGLImage::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
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{
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MOZ_ASSERT(out_surface);
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MOZ_ASSERT(NS_IsMainThread());
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return sEGLLibrary.ReadbackEGLImage(mImage, out_surface);
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}
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////////////////////////////////////////////////////////////////////////
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/*static*/ UniquePtr<SurfaceFactory_EGLImage>
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SurfaceFactory_EGLImage::Create(GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags)
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{
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EGLContext context = GLContextEGL::Cast(prodGL)->mContext;
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typedef SurfaceFactory_EGLImage ptrT;
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UniquePtr<ptrT> ret;
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GLLibraryEGL* egl = &sEGLLibrary;
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if (SharedSurface_EGLImage::HasExtensions(egl, prodGL)) {
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ret.reset( new ptrT(prodGL, caps, allocator, flags, context) );
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}
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return Move(ret);
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}
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////////////////////////////////////////////////////////////////////////
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#ifdef MOZ_WIDGET_ANDROID
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/*static*/ UniquePtr<SharedSurface_SurfaceTexture>
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SharedSurface_SurfaceTexture::Create(GLContext* prodGL,
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const GLFormats& formats,
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const gfx::IntSize& size,
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bool hasAlpha,
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java::GeckoSurface::Param surface)
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{
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MOZ_ASSERT(surface);
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UniquePtr<SharedSurface_SurfaceTexture> ret;
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AndroidNativeWindow window(surface);
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GLContextEGL* egl = GLContextEGL::Cast(prodGL);
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MOZ_ASSERT(egl);
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EGLSurface eglSurface = egl->CreateCompatibleSurface(window.NativeWindow());
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if (!eglSurface) {
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return Move(ret);
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}
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ret.reset(new SharedSurface_SurfaceTexture(prodGL, size, hasAlpha,
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formats, surface, eglSurface));
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return Move(ret);
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}
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SharedSurface_SurfaceTexture::SharedSurface_SurfaceTexture(GLContext* gl,
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const gfx::IntSize& size,
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bool hasAlpha,
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const GLFormats& formats,
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java::GeckoSurface::Param surface,
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EGLSurface eglSurface)
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: SharedSurface(SharedSurfaceType::AndroidSurfaceTexture,
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AttachmentType::Screen,
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gl,
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size,
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hasAlpha,
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true)
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, mSurface(surface)
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, mEglSurface(eglSurface)
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{
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}
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SharedSurface_SurfaceTexture::~SharedSurface_SurfaceTexture()
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{
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GLContextProviderEGL::DestroyEGLSurface(mEglSurface);
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java::SurfaceAllocator::DisposeSurface(mSurface);
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}
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void
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SharedSurface_SurfaceTexture::LockProdImpl()
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{
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MOZ_RELEASE_ASSERT(mSurface->GetAvailable());
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GLContextEGL *gl = GLContextEGL::Cast(mGL);
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mOrigEglSurface = gl->GetEGLSurfaceOverride();
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gl->SetEGLSurfaceOverride(mEglSurface);
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}
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void
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SharedSurface_SurfaceTexture::UnlockProdImpl()
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{
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MOZ_RELEASE_ASSERT(mSurface->GetAvailable());
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GLContextEGL *gl = GLContextEGL::Cast(mGL);
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MOZ_ASSERT(gl->GetEGLSurfaceOverride() == mEglSurface);
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gl->SetEGLSurfaceOverride(mOrigEglSurface);
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mOrigEglSurface = nullptr;
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}
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void
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SharedSurface_SurfaceTexture::Commit()
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{
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MOZ_RELEASE_ASSERT(mSurface->GetAvailable());
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LockProdImpl();
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mGL->SwapBuffers();
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UnlockProdImpl();
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mSurface->SetAvailable(false);
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}
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void
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SharedSurface_SurfaceTexture::WaitForBufferOwnership()
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{
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MOZ_RELEASE_ASSERT(!mSurface->GetAvailable());
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mSurface->SetAvailable(true);
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}
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bool
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SharedSurface_SurfaceTexture::ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor)
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{
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*out_descriptor =
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layers::SurfaceTextureDescriptor(mSurface->GetHandle(),
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mSize,
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gfx::SurfaceFormat::R8G8B8A8,
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false /* NOT continuous */,
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false /* Do not ignore transform */);
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return true;
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}
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////////////////////////////////////////////////////////////////////////
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/*static*/ UniquePtr<SurfaceFactory_SurfaceTexture>
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SurfaceFactory_SurfaceTexture::Create(GLContext* prodGL, const SurfaceCaps& caps,
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const RefPtr<layers::LayersIPCChannel>& allocator,
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const layers::TextureFlags& flags)
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{
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UniquePtr<SurfaceFactory_SurfaceTexture> ret(
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new SurfaceFactory_SurfaceTexture(prodGL, caps, allocator, flags));
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return Move(ret);
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}
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UniquePtr<SharedSurface>
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SurfaceFactory_SurfaceTexture::CreateShared(const gfx::IntSize& size)
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{
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bool hasAlpha = mReadCaps.alpha;
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jni::Object::LocalRef surface = java::SurfaceAllocator::AcquireSurface(size.width, size.height, true);
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if (!surface) {
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// Try multi-buffer mode
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surface = java::SurfaceAllocator::AcquireSurface(size.width, size.height, false);
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if (!surface) {
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// Give up
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NS_WARNING("Failed to allocate SurfaceTexture!");
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return nullptr;
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}
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}
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return SharedSurface_SurfaceTexture::Create(mGL, mFormats, size, hasAlpha,
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java::GeckoSurface::Ref::From(surface));
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}
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#endif // MOZ_WIDGET_ANDROID
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} // namespace gl
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} /* namespace mozilla */
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