gecko-dev/string/public/nsPromiseFlatString.h

171 lines
6.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is Netscape
* Communications. Portions created by Netscape Communications are
* Copyright (C) 2001 by Netscape Communications. All
* Rights Reserved.
*
* Contributor(s):
* Scott Collins <scc@mozilla.org> (original author)
*/
#ifndef nsPromiseFlatString_h___
#define nsPromiseFlatString_h___
#ifndef nsSharableString_h___
#include "nsSharableString.h"
#endif
/**
* WARNING:
*
* Try to avoid flat strings. |PromiseFlat[C]String| will help you as a last resort,
* and this may be necessary when dealing with legacy or OS calls, but in general,
* requiring a zero-terminated contiguous hunk of characters kills many of the performance
* wins the string classes offer. Write your own code to use |nsA[C]String&|s for parameters.
* Write your string proccessing algorithms to exploit iterators. If you do this, you
* will benefit from being able to chain operations without copying or allocating and your
* code will be significantly more efficient. Remember, a function that takes an
* |const nsA[C]String&| can always be passed a raw character pointer by wrapping it (for free)
* in a |nsLocal[C]String|. But a function that takes a character pointer always has the
* potential to force allocation and copying.
*
*
* How to use it:
*
* Like all `promises', a |nsPromiseFlat[C]String| doesn't own the characters it promises.
* You must never use it to promise characters out of a string with a shorter lifespan.
* The typical use will be something like this
*
* SomeOSFunction( PromiseFlatCString(aCString).get() ); // GOOD
*
* Here's a BAD use:
*
* const char* buffer = PromiseFlatCString(aCString).get();
* SomeOSFunction(buffer); // BAD!! |buffer| is a dangling pointer
*
* A |nsPromiseFlat[C]String| doesn't support non-|const| access (you can't use it to make
* changes back into the original string). To help you avoid that, the only way to make
* one is with the function |PromiseFlat[C]String|, which produce a |const| instance.
* ``What if I need to keep a promise around for a little while?'' you might ask.
* In that case, you can keep a reference, like so
*
* const nsPromiseFlatString& flat = PromiseFlatString(aString);
* // this reference holds the anonymous temporary alive, but remember, it must _still_
* // have a lifetime shorter than that of |aString|
*
* SomeOSFunction(flat.get());
* SomeOtherOSFunction(flat.get());
*
*
* How does it work?
*
* A |nsPromiseFlat[C]String| is just a wrapper for another string. If you apply it to
* a string that happens to be flat, your promise is just a reference to that other string
* and all calls are forwarded through to it. If you apply it to a non-flat string,
* then a temporary flat string is created for you, by allocating and copying. In the unlikely
* event that you end up assigning the result into a sharing string (e.g., |nsSharable[C]String|),
* the right thing happens.
*/
class NS_COM nsPromiseFlatString
: public nsAFlatString /* , public nsAPromiseString */
{
friend const nsPromiseFlatString PromiseFlatString( const nsAString& );
public:
nsPromiseFlatString( const nsPromiseFlatString& );
protected:
nsPromiseFlatString() : mPromisedString(&mFlattenedString) { }
explicit nsPromiseFlatString( const nsAString& aString );
// things we want to forward to the string we are promising
virtual const nsBufferHandle<PRUnichar>* GetFlatBufferHandle() const;
virtual const nsBufferHandle<PRUnichar>* GetBufferHandle() const;
virtual const nsSharedBufferHandle<PRUnichar>* GetSharedBufferHandle() const;
virtual PRBool IsDependentOn( const nsAString& ) const;
// things we are forwarding now, but won't when we finally fix obsolete/nsString et al
public:
virtual const PRUnichar* get() const;
virtual PRUint32 Length() const;
protected:
virtual const PRUnichar* GetReadableFragment( nsReadableFragment<PRUnichar>&, nsFragmentRequest, PRUint32 ) const;
private:
// NOT TO BE IMPLEMENTED
void operator=( const nsPromiseFlatString& );
private:
nsSharableString mFlattenedString;
const nsAFlatString* mPromisedString;
};
class NS_COM nsPromiseFlatCString
: public nsAFlatCString /* , public nsAPromiseCString */
{
friend const nsPromiseFlatCString PromiseFlatCString( const nsACString& );
public:
nsPromiseFlatCString( const nsPromiseFlatCString& );
protected:
nsPromiseFlatCString() : mPromisedString(&mFlattenedString) { }
explicit nsPromiseFlatCString( const nsACString& aString );
// things we want to forward to the string we are promising
virtual const nsBufferHandle<char>* GetFlatBufferHandle() const;
virtual const nsBufferHandle<char>* GetBufferHandle() const;
virtual const nsSharedBufferHandle<char>* GetSharedBufferHandle() const;
virtual PRBool IsDependentOn( const nsACString& ) const;
// things we are forwarding now, but won't when we finally fix obsolete/nsString et al
public:
virtual const char* get() const;
virtual PRUint32 Length() const;
protected:
virtual const char* GetReadableFragment( nsReadableFragment<char>&, nsFragmentRequest, PRUint32 ) const;
private:
// NOT TO BE IMPLEMENTED
void operator=( const nsPromiseFlatCString& );
private:
nsSharableCString mFlattenedString;
const nsAFlatCString* mPromisedString;
};
inline
const nsPromiseFlatString
PromiseFlatString( const nsAString& aString )
{
return nsPromiseFlatString(aString);
}
inline
const nsPromiseFlatCString
PromiseFlatCString( const nsACString& aString )
{
return nsPromiseFlatCString(aString);
}
#endif /* !defined(nsPromiseFlatString_h___) */