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171 lines
6.4 KiB
C++
171 lines
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications. Portions created by Netscape Communications are
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* Copyright (C) 2001 by Netscape Communications. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Scott Collins <scc@mozilla.org> (original author)
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*/
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#ifndef nsPromiseFlatString_h___
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#define nsPromiseFlatString_h___
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#ifndef nsSharableString_h___
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#include "nsSharableString.h"
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#endif
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/**
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* WARNING:
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*
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* Try to avoid flat strings. |PromiseFlat[C]String| will help you as a last resort,
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* and this may be necessary when dealing with legacy or OS calls, but in general,
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* requiring a zero-terminated contiguous hunk of characters kills many of the performance
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* wins the string classes offer. Write your own code to use |nsA[C]String&|s for parameters.
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* Write your string proccessing algorithms to exploit iterators. If you do this, you
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* will benefit from being able to chain operations without copying or allocating and your
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* code will be significantly more efficient. Remember, a function that takes an
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* |const nsA[C]String&| can always be passed a raw character pointer by wrapping it (for free)
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* in a |nsLocal[C]String|. But a function that takes a character pointer always has the
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* potential to force allocation and copying.
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*
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*
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* How to use it:
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*
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* Like all `promises', a |nsPromiseFlat[C]String| doesn't own the characters it promises.
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* You must never use it to promise characters out of a string with a shorter lifespan.
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* The typical use will be something like this
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*
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* SomeOSFunction( PromiseFlatCString(aCString).get() ); // GOOD
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*
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* Here's a BAD use:
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*
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* const char* buffer = PromiseFlatCString(aCString).get();
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* SomeOSFunction(buffer); // BAD!! |buffer| is a dangling pointer
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*
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* A |nsPromiseFlat[C]String| doesn't support non-|const| access (you can't use it to make
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* changes back into the original string). To help you avoid that, the only way to make
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* one is with the function |PromiseFlat[C]String|, which produce a |const| instance.
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* ``What if I need to keep a promise around for a little while?'' you might ask.
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* In that case, you can keep a reference, like so
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*
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* const nsPromiseFlatString& flat = PromiseFlatString(aString);
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* // this reference holds the anonymous temporary alive, but remember, it must _still_
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* // have a lifetime shorter than that of |aString|
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*
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* SomeOSFunction(flat.get());
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* SomeOtherOSFunction(flat.get());
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*
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*
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* How does it work?
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*
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* A |nsPromiseFlat[C]String| is just a wrapper for another string. If you apply it to
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* a string that happens to be flat, your promise is just a reference to that other string
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* and all calls are forwarded through to it. If you apply it to a non-flat string,
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* then a temporary flat string is created for you, by allocating and copying. In the unlikely
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* event that you end up assigning the result into a sharing string (e.g., |nsSharable[C]String|),
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* the right thing happens.
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*/
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class NS_COM nsPromiseFlatString
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: public nsAFlatString /* , public nsAPromiseString */
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{
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friend const nsPromiseFlatString PromiseFlatString( const nsAString& );
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public:
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nsPromiseFlatString( const nsPromiseFlatString& );
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protected:
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nsPromiseFlatString() : mPromisedString(&mFlattenedString) { }
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explicit nsPromiseFlatString( const nsAString& aString );
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// things we want to forward to the string we are promising
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virtual const nsBufferHandle<PRUnichar>* GetFlatBufferHandle() const;
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virtual const nsBufferHandle<PRUnichar>* GetBufferHandle() const;
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virtual const nsSharedBufferHandle<PRUnichar>* GetSharedBufferHandle() const;
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virtual PRBool IsDependentOn( const nsAString& ) const;
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// things we are forwarding now, but won't when we finally fix obsolete/nsString et al
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public:
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virtual const PRUnichar* get() const;
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virtual PRUint32 Length() const;
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protected:
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virtual const PRUnichar* GetReadableFragment( nsReadableFragment<PRUnichar>&, nsFragmentRequest, PRUint32 ) const;
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private:
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// NOT TO BE IMPLEMENTED
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void operator=( const nsPromiseFlatString& );
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private:
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nsSharableString mFlattenedString;
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const nsAFlatString* mPromisedString;
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};
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class NS_COM nsPromiseFlatCString
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: public nsAFlatCString /* , public nsAPromiseCString */
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{
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friend const nsPromiseFlatCString PromiseFlatCString( const nsACString& );
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public:
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nsPromiseFlatCString( const nsPromiseFlatCString& );
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protected:
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nsPromiseFlatCString() : mPromisedString(&mFlattenedString) { }
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explicit nsPromiseFlatCString( const nsACString& aString );
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// things we want to forward to the string we are promising
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virtual const nsBufferHandle<char>* GetFlatBufferHandle() const;
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virtual const nsBufferHandle<char>* GetBufferHandle() const;
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virtual const nsSharedBufferHandle<char>* GetSharedBufferHandle() const;
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virtual PRBool IsDependentOn( const nsACString& ) const;
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// things we are forwarding now, but won't when we finally fix obsolete/nsString et al
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public:
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virtual const char* get() const;
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virtual PRUint32 Length() const;
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protected:
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virtual const char* GetReadableFragment( nsReadableFragment<char>&, nsFragmentRequest, PRUint32 ) const;
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private:
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// NOT TO BE IMPLEMENTED
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void operator=( const nsPromiseFlatCString& );
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private:
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nsSharableCString mFlattenedString;
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const nsAFlatCString* mPromisedString;
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};
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inline
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const nsPromiseFlatString
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PromiseFlatString( const nsAString& aString )
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{
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return nsPromiseFlatString(aString);
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}
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inline
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const nsPromiseFlatCString
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PromiseFlatCString( const nsACString& aString )
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{
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return nsPromiseFlatCString(aString);
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}
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#endif /* !defined(nsPromiseFlatString_h___) */
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