gecko-dev/widget/gonk/nsWindow.h

130 lines
4.0 KiB
C++

/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef nsWindow_h
#define nsWindow_h
#include "nsBaseWidget.h"
#include "nsRegion.h"
#include "nsIIdleServiceInternal.h"
extern nsIntRect gScreenBounds;
namespace mozilla {
namespace gl {
class GLContext;
}
namespace layers {
class LayersManager;
}
}
namespace android {
class FramebufferNativeWindow;
}
namespace widget {
struct InputContext;
struct InputContextAction;
}
class nsWindow : public nsBaseWidget
{
public:
nsWindow();
virtual ~nsWindow();
static void DoDraw(void);
static nsEventStatus DispatchInputEvent(mozilla::WidgetGUIEvent& aEvent,
bool* aWasCaptured = nullptr);
NS_IMETHOD Create(nsIWidget *aParent,
void *aNativeParent,
const nsIntRect &aRect,
nsDeviceContext *aContext,
nsWidgetInitData *aInitData);
NS_IMETHOD Destroy(void);
NS_IMETHOD Show(bool aState);
virtual bool IsVisible() const;
NS_IMETHOD ConstrainPosition(bool aAllowSlop,
int32_t *aX,
int32_t *aY);
NS_IMETHOD Move(double aX,
double aY);
NS_IMETHOD Resize(double aWidth,
double aHeight,
bool aRepaint);
NS_IMETHOD Resize(double aX,
double aY,
double aWidth,
double aHeight,
bool aRepaint);
NS_IMETHOD Enable(bool aState);
virtual bool IsEnabled() const;
NS_IMETHOD SetFocus(bool aRaise = false);
NS_IMETHOD ConfigureChildren(const nsTArray<nsIWidget::Configuration>&);
NS_IMETHOD Invalidate(const nsIntRect &aRect);
virtual void* GetNativeData(uint32_t aDataType);
NS_IMETHOD SetTitle(const nsAString& aTitle)
{
return NS_OK;
}
virtual nsIntPoint WidgetToScreenOffset();
NS_IMETHOD DispatchEvent(mozilla::WidgetGUIEvent* aEvent,
nsEventStatus& aStatus);
NS_IMETHOD CaptureRollupEvents(nsIRollupListener *aListener,
bool aDoCapture)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent);
NS_IMETHOD MakeFullScreen(bool aFullScreen) /*MOZ_OVERRIDE*/;
virtual float GetDPI();
virtual double GetDefaultScaleInternal();
virtual mozilla::layers::LayerManager*
GetLayerManager(PLayerTransactionChild* aShadowManager = nullptr,
LayersBackend aBackendHint = mozilla::layers::LayersBackend::LAYERS_NONE,
LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT,
bool* aAllowRetaining = nullptr);
NS_IMETHOD_(void) SetInputContext(const InputContext& aContext,
const InputContextAction& aAction);
NS_IMETHOD_(InputContext) GetInputContext();
virtual uint32_t GetGLFrameBufferFormat() MOZ_OVERRIDE;
virtual nsIntRect GetNaturalBounds() MOZ_OVERRIDE;
virtual bool NeedsPaint();
virtual Composer2D* GetComposer2D() MOZ_OVERRIDE;
protected:
nsWindow* mParent;
bool mVisible;
InputContext mInputContext;
nsCOMPtr<nsIIdleServiceInternal> mIdleService;
void BringToTop();
// Call this function when the users activity is the direct cause of an
// event (like a keypress or mouse click).
void UserActivity();
};
#endif /* nsWindow_h */