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652 lines
27 KiB
C++
652 lines
27 KiB
C++
/*
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*****************************************************************************************
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* *
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* COPYRIGHT: *
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* (C) Copyright Taligent, Inc., 1996, 1997 *
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* (C) Copyright International Business Machines Corporation, 1996, 1997 *
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* Licensed Material - Program-Property of IBM - All Rights Reserved. *
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* US Government Users Restricted Rights - Use, duplication, or disclosure *
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* restricted by GSA ADP Schedule Contract with IBM Corp. *
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* *
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*****************************************************************************************
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*
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* File resbund.h
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*
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* CREATED BY
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* Richard Gillam
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*
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* Modification History:
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*
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* Date Name Description
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* 2/5/97 aliu Added scanForLocaleInFile. Added
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* constructor which attempts to read resource bundle
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* from a specific file, without searching other files.
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* 2/11/97 aliu Added ErrorCode return values to constructors. Fixed
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* infinite loops in scanForFile and scanForLocale.
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* Modified getRawResourceData to not delete storage in
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* localeData and resourceData which it doesn't own.
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* Added Mac compatibility #ifdefs for tellp() and
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* ios::nocreate.
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* 2/18/97 helena Updated with 100% documentation coverage.
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* 3/13/97 aliu Rewrote to load in entire resource bundle and store
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* it as a Hashtable of ResourceBundleData objects.
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* Added state table to govern parsing of files.
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* Modified to load locale index out of new file distinct
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* from default.txt.
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* 3/25/97 aliu Modified to support 2-d arrays, needed for timezone data.
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* Added support for custom file suffixes. Again, needed to
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* support timezone data.
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* 4/7/97 aliu Cleaned up.
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*****************************************************************************************
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*/
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#ifndef _RESBUND
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#define _RESBUND
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#if 0
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#include <iostream.h>
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#endif
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#include "ptypes.h"
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#include "unistring.h"
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#include "locid.h"
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class RBHashtable;
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class ResourceBundleData;
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class ResourceBundleCache;
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class VisitedFileCache;
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class Hashtable;
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/**
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* A class representing a collection of resource information pertaining to a given
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* locale. A resource bundle provides a way of accessing locale- specfic information in
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* a data file. You create a resource bundle that manages the resources for a given
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* locale and then ask it for individual resources.
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* <P>
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* The resource bundle file is a text (ASCII or Unicode) file with the format:
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* <pre>
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* . locale {
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* . tag1 {...}
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* . tag2 {...}
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* . }
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* </pre>
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* The tags are used to retrieve the data later. You may not have multiple instances of
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* the same tag.
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* <P>
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* Four data types are supported. These are solitary strings, comma-delimited lists of
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* strings, 2-dimensional arrays of strings, and tagged lists of strings.
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* <P>
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* Note that all data is textual. Adjacent strings are merged by the low-level
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* tokenizer, so that the following effects occur: foo bar, baz // 2 elements, "foo
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* bar", and "baz" "foo" "bar", baz // 2 elements, "foobar", and "baz" Note that a
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* single intervening space is added between merged strings, unless they are both double
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* quoted. This extends to more than two strings in a row.
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* <P>
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* Whitespace is ignored, as in a C source file.
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* <P>
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* Solitary strings have the format:
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* <pre>
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* . Tag { Data }
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* </pre>
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* This is indistinguishable from a comma-delimited list with only one element, and in
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* fact may be retrieved as such (as an array, or as element 0 or an array).
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* <P>
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* Comma-delimited lists have the format:
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* <pre>
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* . Tag { Data, Data, Data }
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* </pre>
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* Parsing is lenient; a final string, after the last element, is allowed.
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* <P>
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* Tagged lists have the format:
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* <pre>
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* . Tag { Subtag { Data } Subtag {Data} }
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* </pre>
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* Data is retrieved by specifying the subtag.
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* <P>
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* Two-dimensional arrays have the format:
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* <pre>
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* . TwoD {
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* . { r1c1, r1c2, ..., r1cm },
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* . { r2c1, r2c2, ..., r2cm },
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* . ...
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* . { rnc1, rnc2, ..., rncm }
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* . }
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* </pre>
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* where n is the number of rows, and m is the number of columns. Parsing is lenient (as
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* in other data types). A final comma is always allowed after the last element; either
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* the last string in a row, or the last row itself. Furthermore, since there is no
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* ambiguity, the commas between the rows are entirely optional. (However, if a comma is
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* present, there can only be one comma, no more.) It is possible to have zero columns,
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* as follows:
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* <pre>
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* . Odd { {} {} {} } // 3 x 0 array
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* </pre>
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* But it is impossible to have zero rows. The smallest array is thus a 1 x 0 array,
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* which looks like this:
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* <pre>
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* . Smallest { {} } // 1 x 0 array
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* </pre>
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* The array must be strictly rectangular; that is, each row must have the same number
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* of elements.
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*/
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#ifdef NLS_MAC
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#pragma export on
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#endif
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class T_UTILITY_API ResourceBundle {
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public:
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/**
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* Constructor
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*
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* @param path This is a full pathname in the platform-specific format for the
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* directory containing the resource data files we want to load
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* resources from. We use locale IDs to generate filenames, and the
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* filenames have this string prepended to them before being passed
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* to the C++ I/O functions. Therefore, this string must always end
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* with a directory delimiter (whatever that is for the target OS)
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* for this class to work correctly.
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* @param locale This is the locale this resource bundle is for. To get resources
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* for the French locale, for example, you would create a
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* ResourceBundle passing Locale::FRENCH for the "locale" parameter,
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* and all subsequent calls to that resource bundle will return
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* resources that pertain to the French locale. If the caller doesn't
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* pass a locale parameter, the default locale for the system (as
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* returned by Locale::getDefault()) will be used.
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* @param suffix If not specified, the suffix is kDefaultSuffix, that is, ".txt".
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* The caller may also specify a suffix explicitly, in which case
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* files with that suffix will be read instead.
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*
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* The ErrorCode& err parameter is used to return status information to the user. To
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* check whether the construction succeeded or not, you should check the value of
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* SUCCESS(err). If you wish more detailed information, you can check for
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* informational error results which still indicate success. USING_FALLBACK_ERROR
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* indicates that a fall back locale was used. For example, 'de_CH' was requested,
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* but nothing was found there, so 'de' was used. USING_DEFAULT_ERROR indicates that
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* the default locale data was used; neither the requested locale nor any of its
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* fall back locales could be found.
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*/
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ResourceBundle( const UnicodeString& path,
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const Locale& locale,
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ErrorCode& err);
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ResourceBundle( const UnicodeString& path,
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ErrorCode& err);
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ResourceBundle( const UnicodeString& path,
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const Locale& locale,
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const char* suffix,
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ErrorCode& err);
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ResourceBundle( const UnicodeString& path,
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const char* suffix,
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ErrorCode& err);
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~ResourceBundle();
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/**
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* Returns the contents of a string resource. Resource data is undifferentiated
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* Unicode text. The resource file may contain quoted strings or escape sequences;
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* these will be parsed prior to the data's return.
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*
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* @param resourceTag The resource tag of the string resource the caller wants
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* @param theString Receives the actual data in the resource
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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*/
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void getString( const UnicodeString& resourceTag,
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UnicodeString& theString,
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ErrorCode& err) const;
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/**
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* Returns the contents of a string-array resource. This will return the contents of
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* a string-array (comma-delimited-list) resource as a C++ array of UnicodeString
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* objects. The number of elements in the array is returned in numArrayItems.
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* Calling getStringArray on a resource of type string will return an array with one
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* element; calling it on a resource of type tagged-array results in a
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* MISSING_RESOURCE_ERROR error.
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*
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* @param resourceTag The resource tag of the string-array resource the caller
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* wants
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* @param numArrayItems Receives the number of items in the array the function
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* returns.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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* @return The resource requested, as a pointer to an array of
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* UnicodeStrings. The caller does not own the storage and
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* must not delete it.
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*/
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const UnicodeString* getStringArray( const UnicodeString& resourceTag,
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t_int32& numArrayItems,
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ErrorCode& err) const;
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/**
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* Returns a single item from a string-array resource. This will return the contents
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* of a single item in a resource of string-array (comma-delimited-list) type. If
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* the resource is not an array, a MISSING_RESOURCE_ERROR will be returned in err.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param index The index (zero-based) of the particular array item the user
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* wants to extract from the resource.
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* @param theArrayItem Receives the actual text of the desired array item.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found, or if the index was out of range.
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*/
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void getArrayItem( const UnicodeString& resourceTag,
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t_int32 index,
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UnicodeString& theArrayItem,
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ErrorCode& err) const;
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/**
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* Return the contents of a 2-dimensional array resource. The return value will be a
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* UnicodeString** array. (This is really an array of pointers; each pointer is a
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* ROW of the data.) The number of rows and columns is returned. If the resource is
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* of the wrong type, or not present, MISSING_RESOURCE_ERROR is placed in err.
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*
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* @param resourceTag The resource tag of the string-array resource the caller
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* wants
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* @param rowCount Receives the number of rows in the array the function
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* returns.
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* @param columnCount Receives the number of columns in the array the function
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* returns.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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* @return The resource requested, as a UnicodeStrings**. The caller
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* does not own the storage and must not delete it.
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*/
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const UnicodeString** get2dArray(const UnicodeString& resourceTag,
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t_int32& rowCount,
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t_int32& columnCount,
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ErrorCode& err) const;
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/**
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* Return a single string from a 2-dimensional array resource. If the resource does
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* not exists, or if it is not a 2-d array, or if the row or column indices are out
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* of bounds, err is set to MISSING_RESOURCE_ERROR.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param rowIndex The row index (zero-based) of the array item the user wants
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* to extract from the resource.
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* @param columnIndex The column index (zero-based) of the array item the user
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* wants to extract from the resource.
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* @param theArrayItem Receives the actual text of the desired array item.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found, if the resource data was in
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* the wrong format, or if either index is out of bounds.
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*/
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void get2dArrayItem(const UnicodeString& resourceTag,
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t_int32 rowIndex,
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t_int32 columnIndex,
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UnicodeString& theArrayItem,
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ErrorCode& err) const;
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/**
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* Returns a single item from a tagged-array resource This will return the contents
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* of a single item in a resource of type tagged-array. If this function is called
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* for a resource that is not of type tagged-array, it will set err to
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* MISSING_RESOUCE_ERROR.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param itemTag The item tag for the item the caller wants to extract.
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* @param theArrayItem Receives the text of the desired array item.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified resource tag couldn't be found, or if an item
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* with the specified item tag coldn't be found in the resource.
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*/
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void getTaggedArrayItem( const UnicodeString& resourceTag,
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const UnicodeString& itemTag,
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UnicodeString& theArrayItem,
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ErrorCode& err) const;
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/**
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* Returns a tagged-array resource. The contents of the resource is returned as two
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* separate arrays of UnicodeStrings, the addresses of which are placed in "itemTags"
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* and "items". After calling this function, the items in the resource will be in the
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* list pointed to by "items", and for each items[i], itemTags[i] will be the tag that
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* corresponds to it. The total number of entries in both arrays is returned in
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* numItems.
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*
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* @param resourceTag The resource tag of the resource the caller wants to extract
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* an item from.
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* @param itemTags Set to point to an array of UnicodeStrings representing the
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* tags in the specified resource. The caller DOES own this array,
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* and must delete it.
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* @param items Set to point to an array of UnicodeStrings containing the
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* individual resource items themselves. itemTags[i] will
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* contain the tag corresponding to items[i]. The caller DOES
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* own this array, and must delete it.
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* @param numItems Receives the number of items in the arrays pointed to by
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* items and itemTags.
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* @param err Set to MISSING_RESOURCE_ERROR if a resource with the
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* specified tag couldn't be found.
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*/
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void getTaggedArray( const UnicodeString& resourceTag,
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UnicodeString*& itemTags,
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UnicodeString*& items,
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t_int32& numItems,
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ErrorCode& err) const;
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/**
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* Return the version number associated with this ResourceBundle. This version
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* number is a string of the form MAJOR.MINOR, where MAJOR is the version number of
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* the current analytic code package, and MINOR is the version number contained in
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* the resource file as the value of the tag "Version". A change in the MINOR
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* version indicated an updated data file. A change in the MAJOR version indicates a
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* new version of the code which is not binary-compatible with the previous version.
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* If no "Version" tag is present in a resource file, the MINOR version "0" is assigned.
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*
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* For example, if the Collation sort key algorithm changes, the MAJOR version
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* increments. If the collation data in a resource file changes, the MINOR version
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* for that file increments.
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*
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* @return A string of the form N.n, where N is the major version number,
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* representing the code version, and n is the minor version number,
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* representing the resource data file. The caller does not own this
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* string.
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*/
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const char* getVersionNumber();
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private:
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friend class Locale;
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friend class RuleBasedCollator;
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/**
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* This constructor is used by Collation to load a resource bundle from a specific
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* file, without trying other files. This is used by the Collation caching
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* mechanism.
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*/
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ResourceBundle( const UnicodeString& path,
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const UnicodeString& localeName,
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const char* suffix,
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ErrorCode& status);
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/**
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* Return a list of all installed locales. This function returns a list of the IDs
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* of all locales represented in the directory specified by this ResourceBundle. It
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* depends on that directory having an "Index" tagged-list item in its "index.txt"
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* file; it parses that list to determine its return value (therefore, that list
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* also has to be up to date). This function is static.
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*
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* This function is the implementation of the Locale::listInstalledLocales()
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* function. It's private because the API for it real;ly belongs in Locale.
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*
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* @param path The path to the locale data files. The function will
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* look here for "index.txt".
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* @param numInstalledLocales Receives the number of installed locales, according
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* to the Index resource in index.txt.
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* @return A list of the installed locales, as a pointer to an
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* array of UnicodeStrings. This storage is not owned by
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* the caller, who must not delete it. The information
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* in this list is derived from the Index resource in
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* default.txt, which must be kept up to date.
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*/
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static const UnicodeString* listInstalledLocales(const UnicodeString& path,
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t_int32& numInstalledLocales);
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/**
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* Construct a file name by concatenating together the three given elements and
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* returning the result as a CharString. No separators are interposed.
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*/
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static char* createFilename( const UnicodeString& prefix,
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const UnicodeString& name,
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const UnicodeString& suffix);
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/**
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* Retrieve a ResourceBundle from the cache. Return NULL if not found.
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*/
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static const Hashtable* getFromCache(const UnicodeString& path,
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const UnicodeString& localeName,
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const UnicodeString& suffix);
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static const Hashtable* getFromCacheWithFallback(const UnicodeString& path,
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const UnicodeString& desiredLocale,
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UnicodeString& returnedLocale,
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const UnicodeString& suffix,
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ErrorCode& error);
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/**
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* Construct a string key for this object, based on the path name and the locale.
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*/
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static void makeHashkey(UnicodeString& keyName,
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const UnicodeString& path,
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const UnicodeString& localeName,
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const UnicodeString& suffix);
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/**
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* Handlers which are passed to parse() have this signature.
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*/
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typedef void (*Handler)(const UnicodeString& localeName,
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Hashtable* hashtable,
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void* context);
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/**
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* Parse a file, storing the resource data in the cache.
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*/
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static void parse(const char* filename,
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Handler handler,
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void* context,
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ErrorCode &error);
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/**
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* If the given file exists and has not been parsed, then parse it (caching the
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* resultant data) and return true.
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*/
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static t_bool parseIfUnparsed(const UnicodeString& path,
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const UnicodeString& locale,
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const UnicodeString& suffix,
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ErrorCode& error);
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const Hashtable* getHashtableForLocale(const UnicodeString& localeName,
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UnicodeString& returnedLocale,
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ErrorCode& err);
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const Hashtable* getHashtableForLocale(const UnicodeString& desiredLocale,
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ErrorCode& error);
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const ResourceBundleData* getDataForTag(const UnicodeString& tag,
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ErrorCode& err) const;
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void constructForLocale(const UnicodeString& path,
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const Locale& locale,
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const char* suffix,
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ErrorCode& error);
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struct AddToCacheContext
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{
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const UnicodeString* fPath;
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const UnicodeString* fFilenameSuffix;
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};
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static void addToCache(const UnicodeString& localeName,
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Hashtable* hashtable,
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void* context);
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static void saveCollationHashtable(const UnicodeString& localeName,
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Hashtable* hashtable,
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void* context);
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private:
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/**
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* This internal class iterates over the fallback and/or default locales. It
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* progresses as follows: Specific: language+country+variant language+country
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* language Default: language+country+variant language+country language Root:
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*/
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class LocaleFallbackIterator
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{
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public:
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LocaleFallbackIterator(const UnicodeString& startingLocale,
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const UnicodeString& root,
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t_bool useDefaultLocale);
|
|
|
|
const UnicodeString& getLocale() const { return fLocale; }
|
|
|
|
t_bool nextLocale(ErrorCode& status);
|
|
|
|
private:
|
|
void chopLocale();
|
|
|
|
UnicodeString fLocale;
|
|
UnicodeString fDefaultLocale;
|
|
UnicodeString fRoot;
|
|
t_bool fUseDefaultLocale;
|
|
t_bool fTriedDefaultLocale;
|
|
t_bool fTriedRoot;
|
|
};
|
|
|
|
private:
|
|
/**
|
|
* Node IDs for the state transition table. These must fit into 8 bits, as specified
|
|
* by kNodeMask. They must not overlap the bit range used by EAction.
|
|
*/
|
|
public: // Not really public; just to allow inner class below to compile
|
|
enum ENode
|
|
{
|
|
/*0*/ kError,
|
|
/*1*/ kInitial, // Next: Locale name
|
|
/*2*/ kGotLoc, // Next: {
|
|
/*3*/ kIdle, // Next: Tag name | }
|
|
/*4*/ kGotTag, // Next: {
|
|
/*5*/ kNode5, // Next: Data | Subtag
|
|
/*6*/ kNode6, // Next: } | { | ,
|
|
/*7*/ kList, // Next: List data
|
|
/*8*/ kNode8, // Next: ,
|
|
/*9*/ kTagList, // Next: Subtag data
|
|
/*10*/ kNode10, // Next: }
|
|
/*11*/ kNode11, // Next: Subtag
|
|
/*12*/ kNode12, // Next: {
|
|
/*13*/ k2dArray, // Next: Data | }
|
|
/*14*/ kNode14, // Next: , | }
|
|
/*15*/ kNode15, // Next: , | }
|
|
/*16*/ kNode16, // Next: { | }
|
|
kNodeCount,
|
|
kNodeMask = 0x00FF
|
|
};
|
|
private:
|
|
|
|
/**
|
|
* Action codes for the state transtiion table. These must fit into 8 bits, as
|
|
* specified by kActionMask, and must not overlap the bit range used by ENode. We
|
|
* may move these to being bitmasks (i.e., 0x0100, 0x0200, 0x0400, etc.) in the
|
|
* future if we want to assign multiple actions to a single transition.
|
|
*/
|
|
public: // Not really public; just to allow inner class below to compile
|
|
enum EAction
|
|
{
|
|
// Generic actions
|
|
kNOP =0x0100, // Do nothing
|
|
kOpen =0x0200, // Open a new locale data block with the data string as the locale name
|
|
kClose =0x0300, // Close a locale data block
|
|
kSetTag =0x0400, // Record the last string as the tag name
|
|
|
|
// Comma-delimited lists
|
|
kBegList =0x1100, // Start a new string list with the last string as the first element
|
|
kEndList =0x1200, // Close a string list being built
|
|
kListStr =0x1300, // Record the last string as a data string and increment the index
|
|
kStr =0x1400, // Record the last string as a singleton string
|
|
|
|
// 2-d lists
|
|
kBeg2dList =0x2100, // Start a new 2d string list with no elements as yet
|
|
kEnd2dList =0x2200, // Close a 2d string list being built
|
|
k2dStr =0x2300, // Record the last string as a 2d string
|
|
kNewRow =0x2400, // Start a new row
|
|
|
|
// Tagged lists
|
|
kBegTagged =0x3100, // Start a new tagged list with the last string as the first subtag
|
|
kEndTagged =0x3200, // Close a tagged list being build
|
|
kSubtag =0x3300, // Record the last string as the subtag
|
|
kTaggedStr =0x3400, // Record the last string as a tagged string
|
|
|
|
kActionMask =0xFF00
|
|
};
|
|
|
|
/**
|
|
* A convenience class which encapsulates a node ID and an action. Really just a
|
|
* struct with constructors.
|
|
*/
|
|
class T_UTILITY_API Transition
|
|
{
|
|
public:
|
|
Transition(); // must have a default constructor for HPUX
|
|
Transition(ENode n);
|
|
Transition(const int i); // int will be split into ENode and EAction
|
|
ENode fNext;
|
|
EAction fAction;
|
|
};
|
|
friend class Transition;
|
|
|
|
private:
|
|
/**
|
|
* This table describes an ATM (state machine) which parses resource bundle text
|
|
* files rather strictly. Each row represents a node. The columns of that row
|
|
* represent transitions into other nodes. Most transitions are "kError" because
|
|
* most transitions are disallowed. For example, if the parser has just seen a tag
|
|
* name, it enters node 4 ("kGotTag"). The state table then marks only one valid
|
|
* transition, which is into node 5, upon seeing a kOpenBrace token.
|
|
*
|
|
* Some of the transitions are ORed with another value. This second value encodes
|
|
* actions to be taken with the transition. The action values and the node IDs
|
|
* occupy mutually exclusive bit ranges in a 16-bit word. Actions occupy the upper 8
|
|
* bits; node IDs occupy the lower 8 bits. This allows us to OR them together to get
|
|
* a composite transition/action value.
|
|
*
|
|
* We allow an extra comma after the last element in a comma-delimited list
|
|
* (transition from kList to kIdle on kCloseBrace).
|
|
*/
|
|
static Transition kTransitionTable[];
|
|
|
|
/**
|
|
* Retrieve an element from the transition table.
|
|
* [The type of "col" should actually be ResourceFormatReader::ETokenType, but we
|
|
* declare it short here to avoid exposing ResourceFormatReader to the world.]
|
|
*/
|
|
static Transition& getTransition(ENode row, short col);
|
|
|
|
public:
|
|
#if 0
|
|
// This is used for debugging
|
|
friend ostream& operator<<(ostream&, const ResourceBundle&);
|
|
#endif
|
|
|
|
private:
|
|
static const char* kDefaultSuffix;
|
|
static const char* kDefaultFilename;
|
|
static const char* kDefaultLocaleName;
|
|
static const char* kIndexLocaleName;
|
|
static const char* kIndexFilename;
|
|
static const char* kIndexTag;
|
|
static const UniChar kSeparator;
|
|
|
|
static const char* kDefaultMinorVersion;
|
|
static const char* kVersionSeparator;
|
|
static const UnicodeString kVersionTag;
|
|
|
|
static ResourceBundleCache* fgCache;
|
|
static VisitedFileCache* fgVisitedFiles;
|
|
|
|
/**
|
|
* Data members. The ResourceBundle object is kept lightweight by having the fData[]
|
|
* array entries be non-owned pointers. The cache (fgCache) owns the entries and
|
|
* will delete them at static destruction time.
|
|
*/
|
|
UnicodeString fPath;
|
|
UnicodeString fFilenameSuffix;
|
|
|
|
enum { kDataCount = 4 };
|
|
const Hashtable* fData[kDataCount]; // These aren't const if fIsDataOwned is true
|
|
t_bool fLoaded[kDataCount];
|
|
t_bool fIsDataOwned;
|
|
UnicodeString fRealLocaleID;
|
|
LocaleFallbackIterator* fLocaleIterator;
|
|
char* fVersionID;
|
|
};
|
|
|
|
#ifdef NLS_MAC
|
|
#pragma export off
|
|
#endif
|
|
|
|
inline ResourceBundle::Transition&
|
|
ResourceBundle::getTransition(ENode row,
|
|
short col)
|
|
{
|
|
// Row length is 4
|
|
return kTransitionTable[col + (row<<2)];
|
|
}
|
|
|
|
#endif
|