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53537230f9
This commit adds an operation to perform 'edge padding' on a draw target. By default this is performed using LockBits, but it's overriden in DrawTargetTiled and DrawTargetCapture to propagate the call so it functions correctly. This helps TiledContentClient move from applying this operation on a per texture client basis, to being able to do it on the DrawTargetTiled after painting. This in turn helps move all paint thread operations into DrawTargetCapture. MozReview-Commit-ID: 2ncOTxGXQfk --HG-- rename : gfx/layers/BufferEdgePad.cpp => gfx/2d/BufferEdgePad.cpp rename : gfx/layers/BufferEdgePad.h => gfx/2d/BufferEdgePad.h extra : rebase_source : a3315644fe31f2a432935dcbfdb9969c58b691e1 extra : source : 699c954992f87db7fc792f5562090de42a8162cb
101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BufferEdgePad.h"
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#include "2D.h" // for DrawTarget
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#include "Point.h" // for IntSize
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#include "Types.h" // for SurfaceFormat
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#include "nsRegion.h"
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namespace mozilla {
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namespace gfx {
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void
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PadDrawTargetOutFromRegion(DrawTarget* aDrawTarget, const nsIntRegion &aRegion)
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{
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struct LockedBits {
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uint8_t *data;
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IntSize size;
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int32_t stride;
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SurfaceFormat format;
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static int clamp(int x, int min, int max)
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{
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if (x < min)
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x = min;
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if (x > max)
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x = max;
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return x;
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}
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static void ensure_memcpy(uint8_t *dst, uint8_t *src, size_t n, uint8_t *bitmap, int stride, int height)
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{
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if (src + n > bitmap + stride*height) {
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MOZ_CRASH("GFX: long src memcpy");
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}
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if (src < bitmap) {
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MOZ_CRASH("GFX: short src memcpy");
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}
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if (dst + n > bitmap + stride*height) {
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MOZ_CRASH("GFX: long dst mempcy");
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}
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if (dst < bitmap) {
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MOZ_CRASH("GFX: short dst mempcy");
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}
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}
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static void visitor(void *closure, VisitSide side, int x1, int y1, int x2, int y2) {
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LockedBits *lb = static_cast<LockedBits*>(closure);
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uint8_t *bitmap = lb->data;
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const int bpp = gfx::BytesPerPixel(lb->format);
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const int stride = lb->stride;
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const int width = lb->size.width;
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const int height = lb->size.height;
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if (side == VisitSide::TOP) {
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if (y1 > 0) {
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x1 = clamp(x1, 0, width - 1);
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x2 = clamp(x2, 0, width - 1);
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ensure_memcpy(&bitmap[x1*bpp + (y1-1) * stride], &bitmap[x1*bpp + y1 * stride], (x2 - x1) * bpp, bitmap, stride, height);
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memcpy(&bitmap[x1*bpp + (y1-1) * stride], &bitmap[x1*bpp + y1 * stride], (x2 - x1) * bpp);
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}
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} else if (side == VisitSide::BOTTOM) {
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if (y1 < height) {
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x1 = clamp(x1, 0, width - 1);
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x2 = clamp(x2, 0, width - 1);
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ensure_memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[x1*bpp + (y1-1) * stride], (x2 - x1) * bpp, bitmap, stride, height);
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memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[x1*bpp + (y1-1) * stride], (x2 - x1) * bpp);
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}
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} else if (side == VisitSide::LEFT) {
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if (x1 > 0) {
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while (y1 != y2) {
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memcpy(&bitmap[(x1-1)*bpp + y1 * stride], &bitmap[x1*bpp + y1*stride], bpp);
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y1++;
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}
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}
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} else if (side == VisitSide::RIGHT) {
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if (x1 < width) {
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while (y1 != y2) {
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memcpy(&bitmap[x1*bpp + y1 * stride], &bitmap[(x1-1)*bpp + y1*stride], bpp);
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y1++;
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}
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}
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}
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}
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} lb;
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if (aDrawTarget->LockBits(&lb.data, &lb.size, &lb.stride, &lb.format)) {
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// we can only pad software targets so if we can't lock the bits don't pad
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aRegion.VisitEdges(lb.visitor, &lb);
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aDrawTarget->ReleaseBits(lb.data);
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}
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}
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} // namespace gfx
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} // namespace mozilla
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