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126bd9e1a4
This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
153 lines
5.2 KiB
C++
153 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_COORD_H_
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#define MOZILLA_GFX_COORD_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/TypeTraits.h" // For IsSame
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#include "Types.h"
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#include "BaseCoord.h"
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#include <cmath>
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namespace mozilla {
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template <typename> struct IsPixel;
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namespace gfx {
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template <class units> struct IntCoordTyped;
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template <class units, class F = Float> struct CoordTyped;
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// CommonType<coord, primitive> is a metafunction that returns the type of the
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// result of an arithmetic operation on the underlying type of a strongly-typed
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// coordinate type 'coord', and a primitive type 'primitive'. C++ rules for
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// arithmetic conversions are designed to avoid losing information - for
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// example, the result of adding an int and a float is a float - and we want
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// the same behaviour when mixing our coordinate types with primitive types.
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// We get C++ to compute the desired result type using 'decltype'.
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template <class coord, class primitive>
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struct CommonType;
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template <class units, class primitive>
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struct CommonType<IntCoordTyped<units>, primitive> {
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typedef decltype(int32_t() + primitive()) type;
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};
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template <class units, class F, class primitive>
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struct CommonType<CoordTyped<units, F>, primitive> {
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typedef decltype(F() + primitive()) type;
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};
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// This is a base class that provides mixed-type operator overloads between
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// a strongly-typed Coord and a primitive value. It is needed to avoid
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// ambiguities at mixed-type call sites, because Coord classes are implicitly
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// convertible to their underlying value type. As we transition more of our code
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// to strongly-typed classes, we may be able to remove some or all of these
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// overloads.
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template <bool B, class coord, class primitive>
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struct CoordOperatorsHelper {
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// Using SFINAE (Substitution Failure Is Not An Error) to suppress redundant
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// operators
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};
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template <class coord, class primitive>
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struct CoordOperatorsHelper<true, coord, primitive> {
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friend bool operator==(coord aA, primitive aB) {
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return aA.value == aB;
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}
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friend bool operator==(primitive aA, coord aB) {
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return aA == aB.value;
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}
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friend bool operator!=(coord aA, primitive aB) {
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return aA.value != aB;
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}
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friend bool operator!=(primitive aA, coord aB) {
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return aA != aB.value;
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}
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typedef typename CommonType<coord, primitive>::type result_type;
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friend result_type operator+(coord aA, primitive aB) {
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return aA.value + aB;
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}
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friend result_type operator+(primitive aA, coord aB) {
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return aA + aB.value;
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}
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friend result_type operator-(coord aA, primitive aB) {
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return aA.value - aB;
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}
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friend result_type operator-(primitive aA, coord aB) {
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return aA - aB.value;
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}
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friend result_type operator*(coord aCoord, primitive aScale) {
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return aCoord.value * aScale;
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}
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friend result_type operator*(primitive aScale, coord aCoord) {
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return aScale * aCoord.value;
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}
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friend result_type operator/(coord aCoord, primitive aScale) {
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return aCoord.value / aScale;
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}
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// 'scale / coord' is intentionally omitted because it doesn't make sense.
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};
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// Note: 'IntCoordTyped<units>' and 'CoordTyped<units>' do not derive from
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// 'units' to work around https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61959.
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template<class units>
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struct IntCoordTyped :
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public BaseCoord< int32_t, IntCoordTyped<units> >,
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public CoordOperatorsHelper< true, IntCoordTyped<units>, float >,
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public CoordOperatorsHelper< true, IntCoordTyped<units>, double > {
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static_assert(IsPixel<units>::value,
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"'units' must be a coordinate system tag");
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typedef BaseCoord< int32_t, IntCoordTyped<units> > Super;
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constexpr IntCoordTyped() : Super() {}
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constexpr MOZ_IMPLICIT IntCoordTyped(int32_t aValue) : Super(aValue) {}
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};
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template<class units, class F>
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struct CoordTyped :
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public BaseCoord< F, CoordTyped<units, F> >,
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public CoordOperatorsHelper< !IsSame<F, int32_t>::value, CoordTyped<units, F>, int32_t >,
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public CoordOperatorsHelper< !IsSame<F, uint32_t>::value, CoordTyped<units, F>, uint32_t >,
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public CoordOperatorsHelper< !IsSame<F, double>::value, CoordTyped<units, F>, double >,
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public CoordOperatorsHelper< !IsSame<F, float>::value, CoordTyped<units, F>, float > {
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static_assert(IsPixel<units>::value,
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"'units' must be a coordinate system tag");
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typedef BaseCoord< F, CoordTyped<units, F> > Super;
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constexpr CoordTyped() : Super() {}
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constexpr MOZ_IMPLICIT CoordTyped(F aValue) : Super(aValue) {}
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explicit constexpr CoordTyped(const IntCoordTyped<units>& aCoord) : Super(F(aCoord.value)) {}
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void Round() {
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this->value = floor(this->value + 0.5);
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}
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void Truncate() {
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this->value = int32_t(this->value);
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}
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IntCoordTyped<units> Rounded() const {
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return IntCoordTyped<units>(int32_t(floor(this->value + 0.5)));
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}
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IntCoordTyped<units> Truncated() const {
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return IntCoordTyped<units>(int32_t(this->value));
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}
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_COORD_H_ */
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