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https://github.com/mozilla/gecko-dev.git
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f8f963415c
--HG-- extra : commitid : FJV7vRoMesT
79 lines
3.4 KiB
C
79 lines
3.4 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(LOCALGL_H_)
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#define LOCALGL_H_
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#include "GLTypes.h"
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#include "GLConsts.h"
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// TODO: use official constant names instead of followed ones.
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// IMG_texture_compression_pvrtc
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#define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1 0x8C00
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#define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1 0x8C01
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#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1 0x8C02
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#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1 0x8C03
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// OES_EGL_image_external
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#define LOCAL_GL_TEXTURE_EXTERNAL 0x8D65
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#define LOCAL_GL_TEXTURE_BINDING_EXTERNAL 0x8D67
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// EGL_KHR_fence_sync
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#define LOCAL_EGL_SYNC_FENCE 0x30F9
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#define LOCAL_EGL_SYNC_TYPE 0x30F7
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#define LOCAL_EGL_SYNC_STATUS 0x30F1
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#define LOCAL_EGL_SYNC_CONDITION 0x30F8
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#define LOCAL_EGL_SIGNALED 0x30F2
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#define LOCAL_EGL_UNSIGNALED 0x30F3
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#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
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#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
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#define LOCAL_EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
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#define LOCAL_EGL_TIMEOUT_EXPIRED 0x30F5
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#define LOCAL_EGL_CONDITION_SATISFIED 0x30F6
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#define LOCAL_EGL_SUCCESS 0x3000
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// EGL_KHR_gl_texture_2D_image
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#define LOCAL_EGL_GL_TEXTURE_2D 0x30B1
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// EGL_KHR_image_base (not supplied by EGL_KHR_image!)
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#define LOCAL_EGL_IMAGE_PRESERVED 0x30D2
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// AMD_compressed_ATC_texture
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#define LOCAL_GL_ATC_RGB 0x8C92
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#define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA 0x8C93
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#define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA 0x87EE
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// EGL_ANDROID_image_crop
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#define LOCAL_EGL_IMAGE_CROP_LEFT_ANDROID 0x3148
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#define LOCAL_EGL_IMAGE_CROP_TOP_ANDROID 0x3149
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#define LOCAL_EGL_IMAGE_CROP_RIGHT_ANDROID 0x314A
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#define LOCAL_EGL_IMAGE_CROP_BOTTOM_ANDROID 0x314B
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// Others
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#define LOCAL_EGL_PRESERVED_RESOURCES 0x3030
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#define LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
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// ANGLE_platform_angle_d3d
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#define LOCAL_EGL_PLATFORM_ANGLE_ANGLE 0x3201
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#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
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#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE 0x3206
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#define LOCAL_GL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define LOCAL_GL_CONTEXT_LOST 0x9242
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#define LOCAL_GL_CONTEXT_FLAGS_ARB 0x2094
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#define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define LOCAL_GL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
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#define LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
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// WGL_NV_DX_interop
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#define LOCAL_WGL_ACCESS_READ_ONLY 0x0000
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#define LOCAL_WGL_ACCESS_READ_WRITE 0x0001
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#define LOCAL_WGL_ACCESS_WRITE_DISCARD 0x0002
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#endif
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