gecko-dev/content/media/webaudio/AudioDestinationNode.h
Robert O'Callahan 459522e248 Bug 804837. Part 0: Rework the connection and input/output port logic for Web Audio nodes; r=ehsan
Here's what this patch does:
-- Makes AudioNodes mostly not use nsWrapperCache. AudioDestinationNode
still does.
-- Rename MaxNumberOfInputs/Outputs to NumberOfInputs/Outputs, and have them
default to 1 in AudioNode.
-- Allow any number of nodes to be connected to any given input/output port.
2013-01-23 19:50:18 -05:00

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1.1 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AudioDestinationNode_h_
#define AudioDestinationNode_h_
#include "AudioNode.h"
namespace mozilla {
namespace dom {
class AudioContext;
/**
* Need to have an nsWrapperCache on AudioDestinationNodes since
* AudioContext.destination returns them.
*/
class AudioDestinationNode : public AudioNode,
public nsWrapperCache
{
public:
explicit AudioDestinationNode(AudioContext* aContext);
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(AudioDestinationNode,
AudioNode)
virtual JSObject* WrapObject(JSContext* aCx, JSObject* aScope,
bool* aTriedToWrap);
virtual uint32_t NumberOfOutputs() const MOZ_FINAL MOZ_OVERRIDE
{
return 0;
}
};
}
}
#endif