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This queue may be used heavily when multiple threads are running media code that logs thousands of messages per second, so using less strict memory ordering can help with speed. Benchmarks show an improvement of up to twice the queueing speed in some situations. MozReview-Commit-ID: 70UOL8XAZGp --HG-- extra : rebase_source : 38de1f6ce8a404e2ccc1591392176151edc8d078 |
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.. | ||
gtest | ||
DDLifetime.cpp | ||
DDLifetime.h | ||
DDLifetimes.cpp | ||
DDLifetimes.h | ||
DDLogCategory.cpp | ||
DDLogCategory.h | ||
DDLoggedTypeTraits.h | ||
DDLogMessage.cpp | ||
DDLogMessage.h | ||
DDLogObject.cpp | ||
DDLogObject.h | ||
DDLogUtils.cpp | ||
DDLogUtils.h | ||
DDLogValue.cpp | ||
DDLogValue.h | ||
DDMediaLog.cpp | ||
DDMediaLog.h | ||
DDMediaLogs.cpp | ||
DDMediaLogs.h | ||
DDMessageIndex.h | ||
DDTimeStamp.cpp | ||
DDTimeStamp.h | ||
DecoderDoctorDiagnostics.cpp | ||
DecoderDoctorDiagnostics.h | ||
DecoderDoctorLogger.cpp | ||
DecoderDoctorLogger.h | ||
moz.build | ||
MultiWriterQueue.h | ||
RollingNumber.h |