gecko-dev/widget/gonk/nsScreenManagerGonk.h
Shelly Lin fba7c0fcc2 Bug 1138287 - Part 2: Support multi-screen on Gonk platform. r=mwu, r=sotaro, r=jgilbert, r=mattwoodrow
--HG--
extra : histedit_source : 02c96bba0e933c85d9af2566d1c9c8d04d120a31
2015-06-05 11:29:30 +08:00

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4.5 KiB
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/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef nsScreenManagerGonk_h___
#define nsScreenManagerGonk_h___
#include "mozilla/Hal.h"
#include "cutils/properties.h"
#include "hardware/hwcomposer.h"
#include "libdisplay/GonkDisplay.h"
#include "nsBaseScreen.h"
#include "nsCOMPtr.h"
#include "nsIScreenManager.h"
class nsRunnable;
class nsWindow;
namespace android {
class DisplaySurface;
class IGraphicBufferProducer;
};
namespace mozilla {
namespace gl {
class GLContext;
}
}
class nsScreenGonk : public nsBaseScreen
{
typedef mozilla::hal::ScreenConfiguration ScreenConfiguration;
typedef mozilla::GonkDisplay GonkDisplay;
public:
nsScreenGonk(uint32_t aId,
GonkDisplay::DisplayType aDisplayType,
const GonkDisplay::NativeData& aNativeData);
~nsScreenGonk();
NS_IMETHOD GetId(uint32_t* aId);
NS_IMETHOD GetRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
NS_IMETHOD GetAvailRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
NS_IMETHOD GetPixelDepth(int32_t* aPixelDepth);
NS_IMETHOD GetColorDepth(int32_t* aColorDepth);
NS_IMETHOD GetRotation(uint32_t* aRotation);
NS_IMETHOD SetRotation(uint32_t aRotation);
uint32_t GetId();
nsIntRect GetRect();
float GetDpi();
int32_t GetSurfaceFormat();
ANativeWindow* GetNativeWindow();
nsIntRect GetNaturalBounds();
uint32_t EffectiveScreenRotation();
ScreenConfiguration GetConfiguration();
bool IsPrimaryScreen();
#if ANDROID_VERSION >= 17
android::DisplaySurface* GetDisplaySurface();
int GetPrevDispAcquireFd();
#endif
GonkDisplay::DisplayType GetDisplayType();
void RegisterWindow(nsWindow* aWindow);
void UnregisterWindow(nsWindow* aWindow);
void BringToTop(nsWindow* aWindow);
const nsTArray<nsWindow*>& GetTopWindows() const
{
return mTopWindows;
}
// Set EGL info of primary display. Used for BLIT Composition.
void SetEGLInfo(hwc_display_t aDisplay, hwc_surface_t aSurface,
mozilla::gl::GLContext* aGLContext);
hwc_display_t GetDpy();
hwc_surface_t GetSur();
protected:
uint32_t mId;
int32_t mColorDepth;
android::sp<ANativeWindow> mNativeWindow;
float mDpi;
int32_t mSurfaceFormat;
nsIntRect mNaturalBounds; // Screen bounds w/o rotation taken into account.
nsIntRect mVirtualBounds; // Screen bounds w/ rotation taken into account.
uint32_t mScreenRotation;
uint32_t mPhysicalScreenRotation;
nsTArray<nsWindow*> mTopWindows;
#if ANDROID_VERSION >= 17
android::sp<android::DisplaySurface> mDisplaySurface;
#endif
GonkDisplay::DisplayType mDisplayType;
hwc_display_t mDpy; // Store for BLIT Composition and GonkDisplayICS
hwc_surface_t mSur; // Store for BLIT Composition and GonkDisplayICS
mozilla::gl::GLContext* mGLContext; // Store for BLIT Composition
};
class nsScreenManagerGonk final : public nsIScreenManager
{
public:
typedef mozilla::GonkDisplay GonkDisplay;
public:
nsScreenManagerGonk();
NS_DECL_ISUPPORTS
NS_DECL_NSISCREENMANAGER
static already_AddRefed<nsScreenManagerGonk> GetInstance();
static already_AddRefed<nsScreenGonk> GetPrimaryScreen();
void Initialize();
void DisplayEnabled(bool aEnabled);
nsresult AddScreen(GonkDisplay::DisplayType aDisplayType,
android::IGraphicBufferProducer* aProducer = nullptr);
nsresult RemoveScreen(GonkDisplay::DisplayType aDisplayType);
protected:
~nsScreenManagerGonk();
void VsyncControl(bool aEnabled);
uint32_t GetIdFromType(GonkDisplay::DisplayType aDisplayType);
bool IsScreenConnected(uint32_t aId);
bool mInitialized;
nsTArray<nsRefPtr<nsScreenGonk>> mScreens;
nsRefPtr<nsRunnable> mScreenOnEvent;
nsRefPtr<nsRunnable> mScreenOffEvent;
};
#endif /* nsScreenManagerGonk_h___ */