gecko-dev/gfx/layers/d3d11
2014-07-04 10:26:14 +02:00
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CompositorD3D11.cpp Bug 1029673 - Correctly report OMTC compositing in crash reports - r=Bas 2014-06-24 22:09:14 -04:00
CompositorD3D11.fx Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
CompositorD3D11.h Bug 1013767 - Restrict BasicCompositor snapshots to the bounds of the invalid region. r=nical 2014-05-28 13:21:32 +12:00
CompositorD3D11Shaders.h Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
genshaders.sh Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
TextureD3D11.cpp Bug 1019000 - Ensure that successfully write-locked D3D TextureClients provide a valid DrawTarget. r=mattwoodrow 2014-07-04 10:26:14 +02:00
TextureD3D11.h Bug 1019909: Properly initialize white buffer to white. r=nical 2014-06-18 00:55:31 +02:00