gecko-dev/gfx/thebes/gfxSVGGlyphs.h
cku e2d44c26bf Bug 1345853 - Part 1. Pass DrawResult from nsSVGPatternFrame::PaintPattern back to nsDisplaySVGGeometry::Paint. r=mstange,tnikkel
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.

I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.

All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.

I also filed bug 1346124 for handle the returning value of PaintMarkers.

[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415

MozReview-Commit-ID: Iq9RPQ6Omz0

--HG--
extra : rebase_source : bc338b1a33f1dbf209706577b2455315dfb855e2
2017-03-16 12:17:19 +08:00

245 lines
7.6 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_SVG_GLYPHS_WRAPPER_H
#define GFX_SVG_GLYPHS_WRAPPER_H
#include "gfxFontUtils.h"
#include "mozilla/gfx/2D.h"
#include "nsString.h"
#include "nsClassHashtable.h"
#include "nsBaseHashtable.h"
#include "nsHashKeys.h"
#include "gfxPattern.h"
#include "mozilla/gfx/UserData.h"
#include "mozilla/SVGContextPaint.h"
#include "nsRefreshDriver.h"
class nsIDocument;
class nsIContentViewer;
class nsIPresShell;
class gfxSVGGlyphs;
namespace mozilla {
class SVGContextPaint;
namespace dom {
class Element;
} // namespace dom
} // namespace mozilla
/**
* Wraps an SVG document contained in the SVG table of an OpenType font.
* There may be multiple SVG documents in an SVG table which we lazily parse
* so we have an instance of this class for every document in the SVG table
* which contains a glyph ID which has been used
* Finds and looks up elements contained in the SVG document which have glyph
* mappings to be drawn by gfxSVGGlyphs
*/
class gfxSVGGlyphsDocument final : public nsAPostRefreshObserver
{
typedef mozilla::dom::Element Element;
public:
gfxSVGGlyphsDocument(const uint8_t *aBuffer, uint32_t aBufLen,
gfxSVGGlyphs *aSVGGlyphs);
Element *GetGlyphElement(uint32_t aGlyphId);
~gfxSVGGlyphsDocument();
virtual void DidRefresh() override;
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
private:
nsresult ParseDocument(const uint8_t *aBuffer, uint32_t aBufLen);
nsresult SetupPresentation();
void FindGlyphElements(Element *aElement);
void InsertGlyphId(Element *aGlyphElement);
// Weak so as not to create a cycle. mOwner owns us so this can't dangle.
gfxSVGGlyphs* mOwner;
nsCOMPtr<nsIDocument> mDocument;
nsCOMPtr<nsIContentViewer> mViewer;
nsCOMPtr<nsIPresShell> mPresShell;
nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap;
nsCString mSVGGlyphsDocumentURI;
};
/**
* Used by |gfxFontEntry| to represent the SVG table of an OpenType font.
* Handles lazy parsing of the SVG documents in the table, looking up SVG glyphs
* and rendering SVG glyphs.
* Each |gfxFontEntry| owns at most one |gfxSVGGlyphs| instance.
*/
class gfxSVGGlyphs
{
private:
typedef mozilla::dom::Element Element;
public:
/**
* @param aSVGTable The SVG table from the OpenType font
*
* The gfxSVGGlyphs object takes over ownership of the blob references
* that are passed in, and will hb_blob_destroy() them when finished;
* the caller should -not- destroy these references.
*/
gfxSVGGlyphs(hb_blob_t *aSVGTable, gfxFontEntry *aFontEntry);
/**
* Releases our references to the SVG table and cleans up everything else.
*/
~gfxSVGGlyphs();
/**
* This is called when the refresh driver has ticked.
*/
void DidRefresh();
/**
* Find the |gfxSVGGlyphsDocument| containing an SVG glyph for |aGlyphId|.
* If |aGlyphId| does not map to an SVG document, return null.
* If a |gfxSVGGlyphsDocument| has not been created for the document, create one.
*/
gfxSVGGlyphsDocument *FindOrCreateGlyphsDocument(uint32_t aGlyphId);
/**
* Return true iff there is an SVG glyph for |aGlyphId|
*/
bool HasSVGGlyph(uint32_t aGlyphId);
/**
* Render the SVG glyph for |aGlyphId|
* @param aContextPaint Information on text context paints.
* See |SVGContextPaint|.
*/
bool RenderGlyph(gfxContext *aContext, uint32_t aGlyphId,
mozilla::SVGContextPaint* aContextPaint);
/**
* Get the extents for the SVG glyph associated with |aGlyphId|
* @param aSVGToAppSpace The matrix mapping the SVG glyph space to the
* target context space
*/
bool GetGlyphExtents(uint32_t aGlyphId, const gfxMatrix& aSVGToAppSpace,
gfxRect *aResult);
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
private:
Element *GetGlyphElement(uint32_t aGlyphId);
nsClassHashtable<nsUint32HashKey, gfxSVGGlyphsDocument> mGlyphDocs;
nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap;
hb_blob_t *mSVGData;
gfxFontEntry *mFontEntry;
const struct Header {
mozilla::AutoSwap_PRUint16 mVersion;
mozilla::AutoSwap_PRUint32 mDocIndexOffset;
mozilla::AutoSwap_PRUint32 mColorPalettesOffset;
} *mHeader;
struct IndexEntry {
mozilla::AutoSwap_PRUint16 mStartGlyph;
mozilla::AutoSwap_PRUint16 mEndGlyph;
mozilla::AutoSwap_PRUint32 mDocOffset;
mozilla::AutoSwap_PRUint32 mDocLength;
};
const struct DocIndex {
mozilla::AutoSwap_PRUint16 mNumEntries;
IndexEntry mEntries[1]; /* actual length = mNumEntries */
} *mDocIndex;
static int CompareIndexEntries(const void *_a, const void *_b);
};
/**
* XXX This is a complete hack and should die (see bug 1291494).
*
* This class is used when code fails to pass through an SVGContextPaint from
* the context in which we are painting. In that case we create one of these
* as a fallback and have it wrap the gfxContext's current gfxPattern and
* pretend that that is the paint context's fill pattern. In some contexts
* that will be the case, in others it will not. As we convert more code to
* Moz2D the less likely it is that this hack will work. It will also make
* converting to Moz2D harder.
*/
class SimpleTextContextPaint : public mozilla::SVGContextPaint
{
private:
static const mozilla::gfx::Color sZero;
static gfxMatrix SetupDeviceToPatternMatrix(gfxPattern *aPattern,
const gfxMatrix& aCTM)
{
if (!aPattern) {
return gfxMatrix();
}
gfxMatrix deviceToUser = aCTM;
if (!deviceToUser.Invert()) {
return gfxMatrix(0, 0, 0, 0, 0, 0); // singular
}
return deviceToUser * aPattern->GetMatrix();
}
public:
SimpleTextContextPaint(gfxPattern *aFillPattern, gfxPattern *aStrokePattern,
const gfxMatrix& aCTM) :
mFillPattern(aFillPattern ? aFillPattern : new gfxPattern(sZero)),
mStrokePattern(aStrokePattern ? aStrokePattern : new gfxPattern(sZero))
{
mFillMatrix = SetupDeviceToPatternMatrix(aFillPattern, aCTM);
mStrokeMatrix = SetupDeviceToPatternMatrix(aStrokePattern, aCTM);
}
mozilla::Pair<DrawResult, RefPtr<gfxPattern>>
GetFillPattern(const DrawTarget* aDrawTarget,
float aOpacity,
const gfxMatrix& aCTM) {
if (mFillPattern) {
mFillPattern->SetMatrix(aCTM * mFillMatrix);
}
RefPtr<gfxPattern> fillPattern = mFillPattern;
return MakePair(DrawResult::SUCCESS, Move(fillPattern));
}
mozilla::Pair<DrawResult, RefPtr<gfxPattern>>
GetStrokePattern(const DrawTarget* aDrawTarget,
float aOpacity,
const gfxMatrix& aCTM) {
if (mStrokePattern) {
mStrokePattern->SetMatrix(aCTM * mStrokeMatrix);
}
RefPtr<gfxPattern> strokePattern = mStrokePattern;
return MakePair(DrawResult::SUCCESS, Move(strokePattern));
}
float GetFillOpacity() const {
return mFillPattern ? 1.0f : 0.0f;
}
float GetStrokeOpacity() const {
return mStrokePattern ? 1.0f : 0.0f;
}
private:
RefPtr<gfxPattern> mFillPattern;
RefPtr<gfxPattern> mStrokePattern;
// Device space to pattern space transforms
gfxMatrix mFillMatrix;
gfxMatrix mStrokeMatrix;
};
#endif