mirror of
https://github.com/mozilla/gecko-dev.git
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298 lines
7.7 KiB
C++
298 lines
7.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WorkerDebuggerManager.h"
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#include "nsISimpleEnumerator.h"
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#include "WorkerPrivate.h"
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USING_WORKERS_NAMESPACE
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class RegisterDebuggerMainThreadRunnable final : public nsRunnable
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{
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RefPtr<WorkerDebuggerManager> mManager;
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WorkerPrivate* mWorkerPrivate;
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bool mNotifyListeners;
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public:
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RegisterDebuggerMainThreadRunnable(WorkerDebuggerManager* aManager,
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WorkerPrivate* aWorkerPrivate,
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bool aNotifyListeners)
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: mManager(aManager),
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mWorkerPrivate(aWorkerPrivate),
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mNotifyListeners(aNotifyListeners)
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{ }
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private:
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~RegisterDebuggerMainThreadRunnable()
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{ }
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NS_IMETHOD
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Run() override
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{
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mManager->RegisterDebuggerMainThread(mWorkerPrivate, mNotifyListeners);
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return NS_OK;
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}
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};
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class UnregisterDebuggerMainThreadRunnable final : public nsRunnable
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{
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RefPtr<WorkerDebuggerManager> mManager;
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WorkerPrivate* mWorkerPrivate;
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public:
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UnregisterDebuggerMainThreadRunnable(WorkerDebuggerManager* aManager,
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WorkerPrivate* aWorkerPrivate)
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: mManager(aManager), mWorkerPrivate(aWorkerPrivate)
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{ }
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private:
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~UnregisterDebuggerMainThreadRunnable()
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{ }
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NS_IMETHOD
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Run() override
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{
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mManager->UnregisterDebuggerMainThread(mWorkerPrivate);
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return NS_OK;
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}
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};
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BEGIN_WORKERS_NAMESPACE
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class WorkerDebuggerEnumerator final : public nsISimpleEnumerator
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{
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nsTArray<RefPtr<WorkerDebugger>> mDebuggers;
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uint32_t mIndex;
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public:
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explicit WorkerDebuggerEnumerator(
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const nsTArray<RefPtr<WorkerDebugger>>& aDebuggers)
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: mDebuggers(aDebuggers), mIndex(0)
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{
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}
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NS_DECL_ISUPPORTS
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NS_DECL_NSISIMPLEENUMERATOR
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private:
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~WorkerDebuggerEnumerator() {}
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};
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NS_IMPL_ISUPPORTS(WorkerDebuggerEnumerator, nsISimpleEnumerator);
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NS_IMETHODIMP
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WorkerDebuggerEnumerator::HasMoreElements(bool* aResult)
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{
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*aResult = mIndex < mDebuggers.Length();
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return NS_OK;
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};
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NS_IMETHODIMP
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WorkerDebuggerEnumerator::GetNext(nsISupports** aResult)
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{
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if (mIndex == mDebuggers.Length()) {
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return NS_ERROR_FAILURE;
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}
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mDebuggers.ElementAt(mIndex++).forget(aResult);
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return NS_OK;
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};
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WorkerDebuggerManager::WorkerDebuggerManager()
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: mMutex("WorkerDebuggerManager::mMutex")
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{
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AssertIsOnMainThread();
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}
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WorkerDebuggerManager::~WorkerDebuggerManager()
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{
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AssertIsOnMainThread();
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}
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NS_IMPL_ISUPPORTS(WorkerDebuggerManager, nsIWorkerDebuggerManager);
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NS_IMETHODIMP
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WorkerDebuggerManager::GetWorkerDebuggerEnumerator(
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nsISimpleEnumerator** aResult)
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{
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AssertIsOnMainThread();
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RefPtr<WorkerDebuggerEnumerator> enumerator =
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new WorkerDebuggerEnumerator(mDebuggers);
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enumerator.forget(aResult);
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return NS_OK;
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}
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NS_IMETHODIMP
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WorkerDebuggerManager::AddListener(nsIWorkerDebuggerManagerListener* aListener)
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{
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AssertIsOnMainThread();
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MutexAutoLock lock(mMutex);
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if (mListeners.Contains(aListener)) {
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return NS_ERROR_INVALID_ARG;
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}
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mListeners.AppendElement(aListener);
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return NS_OK;
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}
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NS_IMETHODIMP
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WorkerDebuggerManager::RemoveListener(
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nsIWorkerDebuggerManagerListener* aListener)
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{
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AssertIsOnMainThread();
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MutexAutoLock lock(mMutex);
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if (!mListeners.Contains(aListener)) {
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return NS_OK;
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}
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mListeners.RemoveElement(aListener);
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return NS_OK;
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}
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void
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WorkerDebuggerManager::ClearListeners()
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{
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AssertIsOnMainThread();
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MutexAutoLock lock(mMutex);
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mListeners.Clear();
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}
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void
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WorkerDebuggerManager::RegisterDebugger(WorkerPrivate* aWorkerPrivate)
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{
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aWorkerPrivate->AssertIsOnParentThread();
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if (NS_IsMainThread()) {
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// When the parent thread is the main thread, it will always block until all
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// register liseners have been called, since it cannot continue until the
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// call to RegisterDebuggerMainThread returns.
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//
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// In this case, it is always safe to notify all listeners on the main
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// thread, even if there were no listeners at the time this method was
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// called, so we can always pass true for the value of aNotifyListeners.
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// This avoids having to lock mMutex to check whether mListeners is empty.
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RegisterDebuggerMainThread(aWorkerPrivate, true);
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} else {
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// We guarantee that if any register listeners are called, the worker does
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// not start running until all register listeners have been called. To
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// guarantee this, the parent thread should block until all register
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// listeners have been called.
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//
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// However, to avoid overhead when the debugger is not being used, the
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// parent thread will only block if there were any listeners at the time
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// this method was called. As a result, we should not notify any listeners
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// on the main thread if there were no listeners at the time this method was
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// called, because the parent will not be blocking in that case.
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bool hasListeners = false;
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{
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MutexAutoLock lock(mMutex);
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hasListeners = !mListeners.IsEmpty();
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}
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nsCOMPtr<nsIRunnable> runnable =
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new RegisterDebuggerMainThreadRunnable(this, aWorkerPrivate,
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hasListeners);
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MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
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NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL)));
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if (hasListeners) {
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aWorkerPrivate->WaitForIsDebuggerRegistered(true);
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}
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}
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}
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void
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WorkerDebuggerManager::UnregisterDebugger(WorkerPrivate* aWorkerPrivate)
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{
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aWorkerPrivate->AssertIsOnParentThread();
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if (NS_IsMainThread()) {
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UnregisterDebuggerMainThread(aWorkerPrivate);
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} else {
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nsCOMPtr<nsIRunnable> runnable =
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new UnregisterDebuggerMainThreadRunnable(this, aWorkerPrivate);
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MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
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NS_DispatchToMainThread(runnable, NS_DISPATCH_NORMAL)));
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aWorkerPrivate->WaitForIsDebuggerRegistered(false);
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}
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}
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void
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WorkerDebuggerManager::RegisterDebuggerMainThread(WorkerPrivate* aWorkerPrivate,
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bool aNotifyListeners)
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{
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AssertIsOnMainThread();
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RefPtr<WorkerDebugger> debugger = new WorkerDebugger(aWorkerPrivate);
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mDebuggers.AppendElement(debugger);
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aWorkerPrivate->SetDebugger(debugger);
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if (aNotifyListeners) {
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nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
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{
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MutexAutoLock lock(mMutex);
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listeners = mListeners;
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}
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for (size_t index = 0; index < listeners.Length(); ++index) {
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listeners[index]->OnRegister(debugger);
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}
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}
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aWorkerPrivate->SetIsDebuggerRegistered(true);
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}
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void
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WorkerDebuggerManager::UnregisterDebuggerMainThread(
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WorkerPrivate* aWorkerPrivate)
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{
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AssertIsOnMainThread();
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// There is nothing to do here if the debugger was never succesfully
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// registered. We need to check this on the main thread because the worker
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// does not wait for the registration to complete if there were no listeners
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// installed when it started.
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if (!aWorkerPrivate->IsDebuggerRegistered()) {
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return;
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}
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RefPtr<WorkerDebugger> debugger = aWorkerPrivate->Debugger();
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mDebuggers.RemoveElement(debugger);
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aWorkerPrivate->SetDebugger(nullptr);
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nsTArray<nsCOMPtr<nsIWorkerDebuggerManagerListener>> listeners;
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{
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MutexAutoLock lock(mMutex);
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listeners = mListeners;
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}
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for (size_t index = 0; index < listeners.Length(); ++index) {
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listeners[index]->OnUnregister(debugger);
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}
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debugger->Close();
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aWorkerPrivate->SetIsDebuggerRegistered(false);
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}
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END_WORKERS_NAMESPACE
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