mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-08 20:47:44 +00:00
d2d5f6b5f2
--HG-- extra : rebase_source : ebf2989b778a03f873eea83ed5c885360981e2ed
246 lines
8.2 KiB
C++
246 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "DynamicsCompressorNode.h"
|
|
#include "mozilla/dom/DynamicsCompressorNodeBinding.h"
|
|
#include "AudioNodeEngine.h"
|
|
#include "AudioNodeStream.h"
|
|
#include "AudioDestinationNode.h"
|
|
#include "WebAudioUtils.h"
|
|
#include "blink/DynamicsCompressor.h"
|
|
|
|
using WebCore::DynamicsCompressor;
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_INHERITED_6(DynamicsCompressorNode, AudioNode,
|
|
mThreshold,
|
|
mKnee,
|
|
mRatio,
|
|
mReduction,
|
|
mAttack,
|
|
mRelease)
|
|
|
|
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(DynamicsCompressorNode)
|
|
NS_INTERFACE_MAP_END_INHERITING(AudioNode)
|
|
|
|
NS_IMPL_ADDREF_INHERITED(DynamicsCompressorNode, AudioNode)
|
|
NS_IMPL_RELEASE_INHERITED(DynamicsCompressorNode, AudioNode)
|
|
|
|
class DynamicsCompressorNodeEngine : public AudioNodeEngine
|
|
{
|
|
public:
|
|
explicit DynamicsCompressorNodeEngine(AudioNode* aNode,
|
|
AudioDestinationNode* aDestination)
|
|
: AudioNodeEngine(aNode)
|
|
, mSource(nullptr)
|
|
, mDestination(static_cast<AudioNodeStream*> (aDestination->Stream()))
|
|
// Keep the default value in sync with the default value in
|
|
// DynamicsCompressorNode::DynamicsCompressorNode.
|
|
, mThreshold(-24.f)
|
|
, mKnee(30.f)
|
|
, mRatio(12.f)
|
|
, mAttack(0.003f)
|
|
, mRelease(0.25f)
|
|
, mCompressor(new DynamicsCompressor(mDestination->SampleRate(), 2))
|
|
{
|
|
}
|
|
|
|
void SetSourceStream(AudioNodeStream* aSource)
|
|
{
|
|
mSource = aSource;
|
|
}
|
|
|
|
enum Parameters {
|
|
THRESHOLD,
|
|
KNEE,
|
|
RATIO,
|
|
ATTACK,
|
|
RELEASE
|
|
};
|
|
void SetTimelineParameter(uint32_t aIndex,
|
|
const AudioParamTimeline& aValue,
|
|
TrackRate aSampleRate) MOZ_OVERRIDE
|
|
{
|
|
MOZ_ASSERT(mSource && mDestination);
|
|
switch (aIndex) {
|
|
case THRESHOLD:
|
|
mThreshold = aValue;
|
|
WebAudioUtils::ConvertAudioParamToTicks(mThreshold, mSource, mDestination);
|
|
break;
|
|
case KNEE:
|
|
mKnee = aValue;
|
|
WebAudioUtils::ConvertAudioParamToTicks(mKnee, mSource, mDestination);
|
|
break;
|
|
case RATIO:
|
|
mRatio = aValue;
|
|
WebAudioUtils::ConvertAudioParamToTicks(mRatio, mSource, mDestination);
|
|
break;
|
|
case ATTACK:
|
|
mAttack = aValue;
|
|
WebAudioUtils::ConvertAudioParamToTicks(mAttack, mSource, mDestination);
|
|
break;
|
|
case RELEASE:
|
|
mRelease = aValue;
|
|
WebAudioUtils::ConvertAudioParamToTicks(mRelease, mSource, mDestination);
|
|
break;
|
|
default:
|
|
NS_ERROR("Bad DynamicsCompresssorNodeEngine TimelineParameter");
|
|
}
|
|
}
|
|
|
|
virtual void ProduceAudioBlock(AudioNodeStream* aStream,
|
|
const AudioChunk& aInput,
|
|
AudioChunk* aOutput,
|
|
bool* aFinished) MOZ_OVERRIDE
|
|
{
|
|
if (aInput.IsNull()) {
|
|
// Just output silence
|
|
*aOutput = aInput;
|
|
return;
|
|
}
|
|
|
|
const uint32_t channelCount = aInput.mChannelData.Length();
|
|
if (mCompressor->numberOfChannels() != channelCount) {
|
|
// Create a new compressor object with a new channel count
|
|
mCompressor = new WebCore::DynamicsCompressor(aStream->SampleRate(),
|
|
aInput.mChannelData.Length());
|
|
}
|
|
|
|
TrackTicks pos = aStream->GetCurrentPosition();
|
|
mCompressor->setParameterValue(DynamicsCompressor::ParamThreshold,
|
|
mThreshold.GetValueAtTime(pos));
|
|
mCompressor->setParameterValue(DynamicsCompressor::ParamKnee,
|
|
mKnee.GetValueAtTime(pos));
|
|
mCompressor->setParameterValue(DynamicsCompressor::ParamRatio,
|
|
mRatio.GetValueAtTime(pos));
|
|
mCompressor->setParameterValue(DynamicsCompressor::ParamAttack,
|
|
mAttack.GetValueAtTime(pos));
|
|
mCompressor->setParameterValue(DynamicsCompressor::ParamRelease,
|
|
mRelease.GetValueAtTime(pos));
|
|
|
|
AllocateAudioBlock(channelCount, aOutput);
|
|
mCompressor->process(&aInput, aOutput, aInput.GetDuration());
|
|
|
|
SendReductionParamToMainThread(aStream,
|
|
mCompressor->parameterValue(DynamicsCompressor::ParamReduction));
|
|
}
|
|
|
|
private:
|
|
void SendReductionParamToMainThread(AudioNodeStream* aStream, float aReduction)
|
|
{
|
|
MOZ_ASSERT(!NS_IsMainThread());
|
|
|
|
class Command : public nsRunnable
|
|
{
|
|
public:
|
|
Command(AudioNodeStream* aStream, float aReduction)
|
|
: mStream(aStream)
|
|
, mReduction(aReduction)
|
|
{
|
|
}
|
|
|
|
NS_IMETHODIMP Run()
|
|
{
|
|
nsRefPtr<DynamicsCompressorNode> node;
|
|
{
|
|
// No need to keep holding the lock for the whole duration of this
|
|
// function, since we're holding a strong reference to it, so if
|
|
// we can obtain the reference, we will hold the node alive in
|
|
// this function.
|
|
MutexAutoLock lock(mStream->Engine()->NodeMutex());
|
|
node = static_cast<DynamicsCompressorNode*>(mStream->Engine()->Node());
|
|
}
|
|
if (node) {
|
|
AudioParam* reduction = node->Reduction();
|
|
reduction->CancelAllEvents();
|
|
reduction->SetValue(mReduction);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
nsRefPtr<AudioNodeStream> mStream;
|
|
float mReduction;
|
|
};
|
|
|
|
NS_DispatchToMainThread(new Command(aStream, aReduction));
|
|
}
|
|
|
|
private:
|
|
AudioNodeStream* mSource;
|
|
AudioNodeStream* mDestination;
|
|
AudioParamTimeline mThreshold;
|
|
AudioParamTimeline mKnee;
|
|
AudioParamTimeline mRatio;
|
|
AudioParamTimeline mAttack;
|
|
AudioParamTimeline mRelease;
|
|
nsAutoPtr<DynamicsCompressor> mCompressor;
|
|
};
|
|
|
|
DynamicsCompressorNode::DynamicsCompressorNode(AudioContext* aContext)
|
|
: AudioNode(aContext,
|
|
2,
|
|
ChannelCountMode::Explicit,
|
|
ChannelInterpretation::Speakers)
|
|
, mThreshold(new AudioParam(this, SendThresholdToStream, -24.f))
|
|
, mKnee(new AudioParam(this, SendKneeToStream, 30.f))
|
|
, mRatio(new AudioParam(this, SendRatioToStream, 12.f))
|
|
, mReduction(new AudioParam(this, Callback, 0.f))
|
|
, mAttack(new AudioParam(this, SendAttackToStream, 0.003f))
|
|
, mRelease(new AudioParam(this, SendReleaseToStream, 0.25f))
|
|
{
|
|
DynamicsCompressorNodeEngine* engine = new DynamicsCompressorNodeEngine(this, aContext->Destination());
|
|
mStream = aContext->Graph()->CreateAudioNodeStream(engine, MediaStreamGraph::INTERNAL_STREAM);
|
|
engine->SetSourceStream(static_cast<AudioNodeStream*> (mStream.get()));
|
|
}
|
|
|
|
JSObject*
|
|
DynamicsCompressorNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aScope)
|
|
{
|
|
return DynamicsCompressorNodeBinding::Wrap(aCx, aScope, this);
|
|
}
|
|
|
|
void
|
|
DynamicsCompressorNode::SendThresholdToStream(AudioNode* aNode)
|
|
{
|
|
DynamicsCompressorNode* This = static_cast<DynamicsCompressorNode*>(aNode);
|
|
SendTimelineParameterToStream(This, DynamicsCompressorNodeEngine::THRESHOLD, *This->mThreshold);
|
|
}
|
|
|
|
void
|
|
DynamicsCompressorNode::SendKneeToStream(AudioNode* aNode)
|
|
{
|
|
DynamicsCompressorNode* This = static_cast<DynamicsCompressorNode*>(aNode);
|
|
SendTimelineParameterToStream(This, DynamicsCompressorNodeEngine::KNEE, *This->mKnee);
|
|
}
|
|
|
|
void
|
|
DynamicsCompressorNode::SendRatioToStream(AudioNode* aNode)
|
|
{
|
|
DynamicsCompressorNode* This = static_cast<DynamicsCompressorNode*>(aNode);
|
|
SendTimelineParameterToStream(This, DynamicsCompressorNodeEngine::RATIO, *This->mRatio);
|
|
}
|
|
|
|
void
|
|
DynamicsCompressorNode::SendAttackToStream(AudioNode* aNode)
|
|
{
|
|
DynamicsCompressorNode* This = static_cast<DynamicsCompressorNode*>(aNode);
|
|
SendTimelineParameterToStream(This, DynamicsCompressorNodeEngine::ATTACK, *This->mAttack);
|
|
}
|
|
|
|
void
|
|
DynamicsCompressorNode::SendReleaseToStream(AudioNode* aNode)
|
|
{
|
|
DynamicsCompressorNode* This = static_cast<DynamicsCompressorNode*>(aNode);
|
|
SendTimelineParameterToStream(This, DynamicsCompressorNodeEngine::RELEASE, *This->mRelease);
|
|
}
|
|
|
|
}
|
|
}
|
|
|