mirror of
https://github.com/mozilla/gecko-dev.git
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287 lines
7.3 KiB
C++
287 lines
7.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaOmxCommonDecoder.h"
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#include <stagefright/MediaSource.h>
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#include "AudioOffloadPlayerBase.h"
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#include "MediaDecoderStateMachine.h"
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#include "MediaOmxCommonReader.h"
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#ifdef MOZ_AUDIO_OFFLOAD
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#include "AudioOffloadPlayer.h"
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#endif
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using namespace android;
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namespace mozilla {
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#ifdef PR_LOGGING
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extern PRLogModuleInfo* gMediaDecoderLog;
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#define DECODER_LOG(type, msg) PR_LOG(gMediaDecoderLog, type, msg)
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#else
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#define DECODER_LOG(type, msg)
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#endif
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MediaOmxCommonDecoder::MediaOmxCommonDecoder()
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: MediaDecoder()
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, mReader(nullptr)
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, mCanOffloadAudio(false)
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, mFallbackToStateMachine(false)
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{
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#ifdef PR_LOGGING
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if (!gMediaDecoderLog) {
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gMediaDecoderLog = PR_NewLogModule("MediaDecoder");
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}
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#endif
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}
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MediaOmxCommonDecoder::~MediaOmxCommonDecoder() {}
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void
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MediaOmxCommonDecoder::SetPlatformCanOffloadAudio(bool aCanOffloadAudio)
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{
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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mCanOffloadAudio = aCanOffloadAudio;
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}
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bool
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MediaOmxCommonDecoder::CheckDecoderCanOffloadAudio()
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{
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return (mCanOffloadAudio && !mFallbackToStateMachine && !mOutputStreams.Length() &&
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mInitialPlaybackRate == 1.0);
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}
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void
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MediaOmxCommonDecoder::FirstFrameLoaded(nsAutoPtr<MediaInfo> aInfo,
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MediaDecoderEventVisibility aEventVisibility)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MediaDecoder::FirstFrameLoaded(aInfo, aEventVisibility);
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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if (!CheckDecoderCanOffloadAudio()) {
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DECODER_LOG(PR_LOG_DEBUG, ("In %s Offload Audio check failed",
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__PRETTY_FUNCTION__));
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return;
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}
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#ifdef MOZ_AUDIO_OFFLOAD
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mAudioOffloadPlayer = new AudioOffloadPlayer(this);
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#endif
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if (!mAudioOffloadPlayer) {
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return;
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}
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mAudioOffloadPlayer->SetSource(mReader->GetAudioOffloadTrack());
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status_t err = mAudioOffloadPlayer->Start(false);
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if (err == OK) {
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PauseStateMachine();
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// Call ChangeState() to run AudioOffloadPlayer since offload state enabled
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ChangeState(mPlayState);
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return;
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}
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mAudioOffloadPlayer = nullptr;
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mFallbackToStateMachine = true;
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DECODER_LOG(PR_LOG_DEBUG, ("In %s Unable to start offload audio %d."
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"Switching to normal mode", __PRETTY_FUNCTION__, err));
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}
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void
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MediaOmxCommonDecoder::PauseStateMachine()
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{
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MOZ_ASSERT(NS_IsMainThread());
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GetReentrantMonitor().AssertCurrentThreadIn();
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DECODER_LOG(PR_LOG_DEBUG, ("%s", __PRETTY_FUNCTION__));
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if (!mDecoderStateMachine) {
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return;
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}
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// enter dormant state
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RefPtr<nsRunnable> event =
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NS_NewRunnableMethodWithArg<bool>(
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mDecoderStateMachine,
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&MediaDecoderStateMachine::SetDormant,
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true);
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mDecoderStateMachine->TaskQueue()->Dispatch(event);
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}
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void
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MediaOmxCommonDecoder::ResumeStateMachine()
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{
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MOZ_ASSERT(NS_IsMainThread());
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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DECODER_LOG(PR_LOG_DEBUG, ("%s current time %f", __PRETTY_FUNCTION__,
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mCurrentTime));
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if (!mDecoderStateMachine) {
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return;
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}
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mFallbackToStateMachine = true;
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mAudioOffloadPlayer = nullptr;
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int64_t timeUsecs = 0;
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SecondsToUsecs(mCurrentTime, timeUsecs);
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mRequestedSeekTarget = SeekTarget(timeUsecs, SeekTarget::Accurate);
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mNextState = mPlayState;
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ChangeState(PLAY_STATE_LOADING);
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// exit dormant state
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RefPtr<nsRunnable> event =
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NS_NewRunnableMethodWithArg<bool>(
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mDecoderStateMachine,
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&MediaDecoderStateMachine::SetDormant,
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false);
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mDecoderStateMachine->TaskQueue()->Dispatch(event);
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}
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void
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MediaOmxCommonDecoder::AudioOffloadTearDown()
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{
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MOZ_ASSERT(NS_IsMainThread());
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DECODER_LOG(PR_LOG_DEBUG, ("%s", __PRETTY_FUNCTION__));
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// mAudioOffloadPlayer can be null here if ResumeStateMachine was called
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// just before because of some other error.
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if (mAudioOffloadPlayer) {
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// Audio offload player sent tear down event. Fallback to state machine
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PlaybackPositionChanged();
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ResumeStateMachine();
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}
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}
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void
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MediaOmxCommonDecoder::AddOutputStream(ProcessedMediaStream* aStream,
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bool aFinishWhenEnded)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mAudioOffloadPlayer) {
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// Offload player cannot handle MediaStream. Fallback
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PlaybackPositionChanged();
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ResumeStateMachine();
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}
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MediaDecoder::AddOutputStream(aStream, aFinishWhenEnded);
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}
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void
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MediaOmxCommonDecoder::SetPlaybackRate(double aPlaybackRate)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mAudioOffloadPlayer &&
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((aPlaybackRate != 0.0) || (aPlaybackRate != 1.0))) {
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// Offload player cannot handle playback rate other than 1/0. Fallback
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PlaybackPositionChanged();
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ResumeStateMachine();
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}
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MediaDecoder::SetPlaybackRate(aPlaybackRate);
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}
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void
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MediaOmxCommonDecoder::ChangeState(PlayState aState)
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{
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MOZ_ASSERT(NS_IsMainThread());
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// Keep MediaDecoder state in sync with MediaElement irrespective of offload
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// playback so it will continue to work in normal mode when offloading fails
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// in between
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MediaDecoder::ChangeState(aState);
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if (mAudioOffloadPlayer) {
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status_t err = mAudioOffloadPlayer->ChangeState(aState);
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if (err != OK) {
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ResumeStateMachine();
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}
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}
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}
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void
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MediaOmxCommonDecoder::ApplyStateToStateMachine(PlayState aState)
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{
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MOZ_ASSERT(NS_IsMainThread());
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// During offload playback, state machine should be in dormant state.
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// ApplyStateToStateMachine() can change state machine state to
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// something else or reset the seek time. So don't call this when audio is
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// offloaded
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if (!mAudioOffloadPlayer) {
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MediaDecoder::ApplyStateToStateMachine(aState);
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}
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}
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void
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MediaOmxCommonDecoder::PlaybackPositionChanged(MediaDecoderEventVisibility aEventVisibility)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mAudioOffloadPlayer) {
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MediaDecoder::PlaybackPositionChanged();
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return;
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}
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if (!mOwner || mShuttingDown) {
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return;
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}
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double lastTime = mCurrentTime;
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{
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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mCurrentTime = mAudioOffloadPlayer->GetMediaTimeSecs();
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}
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if (mOwner &&
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(aEventVisibility != MediaDecoderEventVisibility::Suppressed) &&
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lastTime != mCurrentTime) {
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FireTimeUpdate();
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}
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}
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void
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MediaOmxCommonDecoder::SetElementVisibility(bool aIsVisible)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mAudioOffloadPlayer) {
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mAudioOffloadPlayer->SetElementVisibility(aIsVisible);
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}
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}
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void
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MediaOmxCommonDecoder::UpdateReadyStateForData()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mAudioOffloadPlayer) {
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MediaDecoder::UpdateReadyStateForData();
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return;
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}
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if (!mOwner || mShuttingDown)
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return;
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mOwner->UpdateReadyStateForData(mAudioOffloadPlayer->GetNextFrameStatus());
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}
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void
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MediaOmxCommonDecoder::SetVolume(double aVolume)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mAudioOffloadPlayer) {
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MediaDecoder::SetVolume(aVolume);
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return;
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}
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mAudioOffloadPlayer->SetVolume(aVolume);
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}
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MediaDecoderStateMachine*
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MediaOmxCommonDecoder::CreateStateMachine()
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{
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mReader = CreateReader();
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if (mReader != nullptr) {
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mReader->SetAudioChannel(GetAudioChannel());
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}
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return CreateStateMachineFromReader(mReader);
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}
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} // namespace mozilla
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