gecko-dev/js/public/HeapAPI.h
Jon Coppeard 3103c7e943 Bug 1708692 - Rearrange arena header to move alloc kind out of flags bitfield r=sfink
This patch moves the alloc kind out of the flags word and places it between the
freespan and the zone. On 64 bit platforms there is 32 bits of padding here
because zone has pointer alignment and the freespan is 32 bits. On 32 bits
platforms this increases the size of the header but there is enough spare that
this doesn't reduce the arena density for any of our alloc kinds.

This also lets us type allocKind appropraitely.

Depends on D114213

Differential Revision: https://phabricator.services.mozilla.com/D114214
2021-05-04 16:15:32 +00:00

771 lines
26 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_HeapAPI_h
#define js_HeapAPI_h
#include "mozilla/Atomics.h"
#include "mozilla/BitSet.h"
#include <limits.h>
#include <type_traits>
#include "js/GCAnnotations.h"
#include "js/shadow/String.h" // JS::shadow::String
#include "js/shadow/Symbol.h" // JS::shadow::Symbol
#include "js/shadow/Zone.h" // JS::shadow::Zone
#include "js/TraceKind.h"
#include "js/TypeDecls.h"
/* These values are private to the JS engine. */
namespace js {
class NurseryDecommitTask;
JS_FRIEND_API bool CurrentThreadCanAccessZone(JS::Zone* zone);
namespace gc {
class Arena;
struct Cell;
class TenuredChunk;
class StoreBuffer;
class TenuredCell;
const size_t ArenaShift = 12;
const size_t ArenaSize = size_t(1) << ArenaShift;
const size_t ArenaMask = ArenaSize - 1;
#if defined(XP_MACOSX) && defined(__aarch64__)
const size_t PageShift = 14;
#else
const size_t PageShift = 12;
#endif
// Expected page size, so we could initialze ArenasPerPage at compile-time.
// The actual system page size should be queried by SystemPageSize().
const size_t PageSize = size_t(1) << PageShift;
constexpr size_t ArenasPerPage = PageSize / ArenaSize;
#ifdef JS_GC_SMALL_CHUNK_SIZE
const size_t ChunkShift = 18;
#else
const size_t ChunkShift = 20;
#endif
const size_t ChunkSize = size_t(1) << ChunkShift;
const size_t ChunkMask = ChunkSize - 1;
const size_t CellAlignShift = 3;
const size_t CellAlignBytes = size_t(1) << CellAlignShift;
const size_t CellAlignMask = CellAlignBytes - 1;
const size_t CellBytesPerMarkBit = CellAlignBytes;
const size_t MarkBitsPerCell = 2;
/*
* The mark bitmap has one bit per each possible cell start position. This
* wastes some space for larger GC things but allows us to avoid division by the
* cell's size when accessing the bitmap.
*/
const size_t ArenaBitmapBits = ArenaSize / CellBytesPerMarkBit;
const size_t ArenaBitmapBytes = HowMany(ArenaBitmapBits, 8);
const size_t ArenaBitmapWords = HowMany(ArenaBitmapBits, JS_BITS_PER_WORD);
// The base class for all GC chunks, either in the nursery or in the tenured
// heap memory. This structure is locatable from any GC pointer by aligning to
// the chunk size.
class alignas(CellAlignBytes) ChunkBase {
protected:
ChunkBase(JSRuntime* rt, StoreBuffer* sb) : storeBuffer(sb), runtime(rt) {
MOZ_ASSERT((uintptr_t(this) & ChunkMask) == 0);
}
public:
// The store buffer for pointers from tenured things to things in this
// chunk. Will be non-null if and only if this is a nursery chunk.
StoreBuffer* storeBuffer;
// Provide quick access to the runtime from absolutely anywhere.
JSRuntime* runtime;
};
// Information about tenured heap chunks.
struct TenuredChunkInfo {
private:
friend class ChunkPool;
TenuredChunk* next = nullptr;
TenuredChunk* prev = nullptr;
public:
/* List of free committed arenas, linked together with arena.next. */
Arena* freeArenasHead;
/*
* Decommitted pages are tracked by a bitmap in the TenuredChunkBase. We use
* this offset to start our search iteration close to a decommitted arena that
* we can allocate.
*/
uint32_t lastDecommittedPageOffset;
/* Number of free arenas, either committed or decommitted. */
uint32_t numArenasFree;
/* Number of free, committed arenas. */
uint32_t numArenasFreeCommitted;
};
/*
* Calculating ArenasPerChunk:
*
* To figure out how many Arenas will fit in a chunk we need to know how much
* extra space is available after we allocate the header data. This is a problem
* because the header size depends on the number of arenas in the chunk.
*
* The two dependent fields are bitmap and decommittedPages. bitmap needs
* ArenaBitmapBytes bytes per arena and decommittedPages needs one bit per
* page.
*
* We can calculate an approximate value by dividing the number of bits of free
* space in the chunk by the number of bits needed per arena. This is an
* approximation because it doesn't take account of the fact that the variable
* sized fields must be rounded up to a whole number of words, or any padding
* the compiler adds between fields.
*
* Fortunately, for the chunk and arena size parameters we use this
* approximation turns out to be correct. If it were not we might need to adjust
* the arena count down by one to allow more space for the padding.
*/
const size_t BitsPerPageWithHeaders =
(ArenaSize + ArenaBitmapBytes) * ArenasPerPage * CHAR_BIT + 1;
const size_t ChunkBitsAvailable =
(ChunkSize - sizeof(ChunkBase) - sizeof(TenuredChunkInfo)) * CHAR_BIT;
const size_t PagesPerChunk = ChunkBitsAvailable / BitsPerPageWithHeaders;
const size_t DecommitBits = PagesPerChunk;
const size_t ArenasPerChunk = PagesPerChunk * ArenasPerPage;
const size_t BitsPerArenaWithHeaders =
(ArenaSize + ArenaBitmapBytes) * CHAR_BIT + (DecommitBits / ArenasPerChunk);
const size_t CalculatedChunkSizeRequired =
sizeof(ChunkBase) + sizeof(TenuredChunkInfo) +
RoundUp(ArenasPerChunk * ArenaBitmapBytes, sizeof(uintptr_t)) +
RoundUp(DecommitBits, sizeof(uint32_t) * CHAR_BIT) / CHAR_BIT +
ArenasPerChunk * ArenaSize;
static_assert(CalculatedChunkSizeRequired <= ChunkSize,
"Calculated ArenasPerChunk is too large");
const size_t CalculatedChunkPadSize = ChunkSize - CalculatedChunkSizeRequired;
static_assert(CalculatedChunkPadSize * CHAR_BIT < BitsPerArenaWithHeaders,
"Calculated ArenasPerChunk is too small");
// Define a macro for the expected number of arenas so its value appears in the
// error message if the assertion fails.
#ifdef JS_GC_SMALL_CHUNK_SIZE
# define EXPECTED_ARENA_COUNT 63
#else
# define EXPECTED_ARENA_COUNT 252
#endif
static_assert(ArenasPerChunk == EXPECTED_ARENA_COUNT,
"Do not accidentally change our heap's density.");
#undef EXPECTED_ARENA_COUNT
// Mark bitmaps are atomic because they can be written by gray unmarking on the
// main thread while read by sweeping on a background thread. The former does
// not affect the result of the latter.
using MarkBitmapWord = mozilla::Atomic<uintptr_t, mozilla::Relaxed>;
/*
* Live objects are marked black or gray. Everything reachable from a JS root is
* marked black. Objects marked gray are eligible for cycle collection.
*
* BlackBit: GrayOrBlackBit: Color:
* 0 0 white
* 0 1 gray
* 1 0 black
* 1 1 black
*/
enum class ColorBit : uint32_t { BlackBit = 0, GrayOrBlackBit = 1 };
// Mark colors. Order is important here: the greater value the 'more marked' a
// cell is.
enum class MarkColor : uint8_t { Gray = 1, Black = 2 };
// Mark bitmap for a tenured heap chunk.
struct MarkBitmap {
static constexpr size_t WordCount = ArenaBitmapWords * ArenasPerChunk;
MarkBitmapWord bitmap[WordCount];
inline void getMarkWordAndMask(const TenuredCell* cell, ColorBit colorBit,
MarkBitmapWord** wordp, uintptr_t* maskp);
// The following are not exported and are defined in gc/Heap.h:
inline bool markBit(const TenuredCell* cell, ColorBit colorBit);
inline bool isMarkedAny(const TenuredCell* cell);
inline bool isMarkedBlack(const TenuredCell* cell);
inline bool isMarkedGray(const TenuredCell* cell);
inline bool markIfUnmarked(const TenuredCell* cell, MarkColor color);
inline void markBlack(const TenuredCell* cell);
inline void copyMarkBit(TenuredCell* dst, const TenuredCell* src,
ColorBit colorBit);
inline void unmark(const TenuredCell* cell);
inline void clear();
inline MarkBitmapWord* arenaBits(Arena* arena);
};
static_assert(ArenaBitmapBytes * ArenasPerChunk == sizeof(MarkBitmap),
"Ensure our MarkBitmap actually covers all arenas.");
// Decommit bitmap for a heap chunk.
using DecommitBitmap = mozilla::BitSet<PagesPerChunk, uint32_t>;
// Base class containing data members for a tenured heap chunk.
class TenuredChunkBase : public ChunkBase {
public:
TenuredChunkInfo info;
MarkBitmap markBits;
DecommitBitmap decommittedPages;
protected:
explicit TenuredChunkBase(JSRuntime* runtime) : ChunkBase(runtime, nullptr) {}
};
/*
* We sometimes use an index to refer to a cell in an arena. The index for a
* cell is found by dividing by the cell alignment so not all indices refer to
* valid cells.
*/
const size_t ArenaCellIndexBytes = CellAlignBytes;
const size_t MaxArenaCellIndex = ArenaSize / CellAlignBytes;
const size_t MarkBitmapWordBits = sizeof(MarkBitmapWord) * CHAR_BIT;
constexpr size_t FirstArenaAdjustmentBits =
RoundUp(sizeof(gc::TenuredChunkBase), ArenaSize) / gc::CellBytesPerMarkBit;
static_assert((FirstArenaAdjustmentBits % MarkBitmapWordBits) == 0);
constexpr size_t FirstArenaAdjustmentWords =
FirstArenaAdjustmentBits / MarkBitmapWordBits;
const size_t ChunkRuntimeOffset = offsetof(ChunkBase, runtime);
const size_t ChunkStoreBufferOffset = offsetof(ChunkBase, storeBuffer);
const size_t ChunkMarkBitmapOffset = offsetof(TenuredChunkBase, markBits);
// Hardcoded offsets into Arena class.
const size_t ArenaZoneOffset = 2 * sizeof(uint32_t);
const size_t ArenaHeaderSize = ArenaZoneOffset + 2 * sizeof(uintptr_t) +
sizeof(size_t) + sizeof(uintptr_t);
// The first word of a GC thing has certain requirements from the GC and is used
// to store flags in the low bits.
const size_t CellFlagBitsReservedForGC = 3;
// The first word can be used to store JSClass pointers for some thing kinds, so
// these must be suitably aligned.
const size_t JSClassAlignBytes = size_t(1) << CellFlagBitsReservedForGC;
#ifdef JS_DEBUG
/* When downcasting, ensure we are actually the right type. */
extern JS_FRIEND_API void AssertGCThingHasType(js::gc::Cell* cell,
JS::TraceKind kind);
#else
inline void AssertGCThingHasType(js::gc::Cell* cell, JS::TraceKind kind) {}
#endif
MOZ_ALWAYS_INLINE bool IsInsideNursery(const js::gc::Cell* cell);
MOZ_ALWAYS_INLINE bool IsInsideNursery(const js::gc::TenuredCell* cell);
} /* namespace gc */
} /* namespace js */
namespace JS {
enum class HeapState {
Idle, // doing nothing with the GC heap
Tracing, // tracing the GC heap without collecting, e.g.
// IterateCompartments()
MajorCollecting, // doing a GC of the major heap
MinorCollecting, // doing a GC of the minor heap (nursery)
CycleCollecting // in the "Unlink" phase of cycle collection
};
JS_PUBLIC_API HeapState RuntimeHeapState();
static inline bool RuntimeHeapIsBusy() {
return RuntimeHeapState() != HeapState::Idle;
}
static inline bool RuntimeHeapIsTracing() {
return RuntimeHeapState() == HeapState::Tracing;
}
static inline bool RuntimeHeapIsMajorCollecting() {
return RuntimeHeapState() == HeapState::MajorCollecting;
}
static inline bool RuntimeHeapIsMinorCollecting() {
return RuntimeHeapState() == HeapState::MinorCollecting;
}
static inline bool RuntimeHeapIsCollecting(HeapState state) {
return state == HeapState::MajorCollecting ||
state == HeapState::MinorCollecting;
}
static inline bool RuntimeHeapIsCollecting() {
return RuntimeHeapIsCollecting(RuntimeHeapState());
}
static inline bool RuntimeHeapIsCycleCollecting() {
return RuntimeHeapState() == HeapState::CycleCollecting;
}
/*
* This list enumerates the different types of conceptual stacks we have in
* SpiderMonkey. In reality, they all share the C stack, but we allow different
* stack limits depending on the type of code running.
*/
enum StackKind {
StackForSystemCode, // C++, such as the GC, running on behalf of the VM.
StackForTrustedScript, // Script running with trusted principals.
StackForUntrustedScript, // Script running with untrusted principals.
StackKindCount
};
/*
* Default maximum size for the generational nursery in bytes. This is the
* initial value. In the browser this configured by the
* javascript.options.mem.nursery.max_kb pref.
*/
const uint32_t DefaultNurseryMaxBytes = 16 * js::gc::ChunkSize;
/* Default maximum heap size in bytes to pass to JS_NewContext(). */
const uint32_t DefaultHeapMaxBytes = 32 * 1024 * 1024;
/**
* A GC pointer, tagged with the trace kind.
*
* In general, a GC pointer should be stored with an exact type. This class
* is for use when that is not possible because a single pointer must point
* to several kinds of GC thing.
*/
class JS_FRIEND_API GCCellPtr {
public:
GCCellPtr() : GCCellPtr(nullptr) {}
// Construction from a void* and trace kind.
GCCellPtr(void* gcthing, JS::TraceKind traceKind)
: ptr(checkedCast(gcthing, traceKind)) {}
// Automatically construct a null GCCellPtr from nullptr.
MOZ_IMPLICIT GCCellPtr(decltype(nullptr))
: ptr(checkedCast(nullptr, JS::TraceKind::Null)) {}
// Construction from an explicit type.
template <typename T>
explicit GCCellPtr(T* p)
: ptr(checkedCast(p, JS::MapTypeToTraceKind<T>::kind)) {}
explicit GCCellPtr(JSFunction* p)
: ptr(checkedCast(p, JS::TraceKind::Object)) {}
explicit GCCellPtr(JSScript* p)
: ptr(checkedCast(p, JS::TraceKind::Script)) {}
explicit GCCellPtr(const Value& v);
JS::TraceKind kind() const {
uintptr_t kindBits = ptr & OutOfLineTraceKindMask;
if (kindBits != OutOfLineTraceKindMask) {
return JS::TraceKind(kindBits);
}
return outOfLineKind();
}
// Allow GCCellPtr to be used in a boolean context.
explicit operator bool() const {
MOZ_ASSERT(bool(asCell()) == (kind() != JS::TraceKind::Null));
return asCell();
}
// Simplify checks to the kind.
template <typename T, typename = std::enable_if_t<JS::IsBaseTraceType_v<T>>>
bool is() const {
return kind() == JS::MapTypeToTraceKind<T>::kind;
}
// Conversions to more specific types must match the kind. Access to
// further refined types is not allowed directly from a GCCellPtr.
template <typename T, typename = std::enable_if_t<JS::IsBaseTraceType_v<T>>>
T& as() const {
MOZ_ASSERT(kind() == JS::MapTypeToTraceKind<T>::kind);
// We can't use static_cast here, because the fact that JSObject
// inherits from js::gc::Cell is not part of the public API.
return *reinterpret_cast<T*>(asCell());
}
// Return a pointer to the cell this |GCCellPtr| refers to, or |nullptr|.
// (It would be more symmetrical with |to| for this to return a |Cell&|, but
// the result can be |nullptr|, and null references are undefined behavior.)
js::gc::Cell* asCell() const {
return reinterpret_cast<js::gc::Cell*>(ptr & ~OutOfLineTraceKindMask);
}
// The CC's trace logger needs an identity that is XPIDL serializable.
uint64_t unsafeAsInteger() const {
return static_cast<uint64_t>(unsafeAsUIntPtr());
}
// Inline mark bitmap access requires direct pointer arithmetic.
uintptr_t unsafeAsUIntPtr() const {
MOZ_ASSERT(asCell());
MOZ_ASSERT(!js::gc::IsInsideNursery(asCell()));
return reinterpret_cast<uintptr_t>(asCell());
}
MOZ_ALWAYS_INLINE bool mayBeOwnedByOtherRuntime() const {
if (!is<JSString>() && !is<JS::Symbol>()) {
return false;
}
if (is<JSString>()) {
return JS::shadow::String::isPermanentAtom(asCell());
}
MOZ_ASSERT(is<JS::Symbol>());
return JS::shadow::Symbol::isWellKnownSymbol(asCell());
}
private:
static uintptr_t checkedCast(void* p, JS::TraceKind traceKind) {
auto* cell = static_cast<js::gc::Cell*>(p);
MOZ_ASSERT((uintptr_t(p) & OutOfLineTraceKindMask) == 0);
AssertGCThingHasType(cell, traceKind);
// Store trace in the bottom bits of pointer for common kinds.
uintptr_t kindBits = uintptr_t(traceKind);
if (kindBits >= OutOfLineTraceKindMask) {
kindBits = OutOfLineTraceKindMask;
}
return uintptr_t(p) | kindBits;
}
JS::TraceKind outOfLineKind() const;
uintptr_t ptr;
} JS_HAZ_GC_POINTER;
// Unwraps the given GCCellPtr, calls the functor |f| with a template argument
// of the actual type of the pointer, and returns the result.
template <typename F>
auto MapGCThingTyped(GCCellPtr thing, F&& f) {
switch (thing.kind()) {
#define JS_EXPAND_DEF(name, type, _, _1) \
case JS::TraceKind::name: \
return f(&thing.as<type>());
JS_FOR_EACH_TRACEKIND(JS_EXPAND_DEF);
#undef JS_EXPAND_DEF
default:
MOZ_CRASH("Invalid trace kind in MapGCThingTyped for GCCellPtr.");
}
}
// Unwraps the given GCCellPtr and calls the functor |f| with a template
// argument of the actual type of the pointer. Doesn't return anything.
template <typename F>
void ApplyGCThingTyped(GCCellPtr thing, F&& f) {
// This function doesn't do anything but is supplied for symmetry with other
// MapGCThingTyped/ApplyGCThingTyped implementations that have to wrap the
// functor to return a dummy value that is ignored.
MapGCThingTyped(thing, f);
}
} /* namespace JS */
// These are defined in the toplevel namespace instead of within JS so that
// they won't shadow other operator== overloads (see bug 1456512.)
inline bool operator==(const JS::GCCellPtr& ptr1, const JS::GCCellPtr& ptr2) {
return ptr1.asCell() == ptr2.asCell();
}
inline bool operator!=(const JS::GCCellPtr& ptr1, const JS::GCCellPtr& ptr2) {
return !(ptr1 == ptr2);
}
namespace js {
namespace gc {
/* static */
MOZ_ALWAYS_INLINE void MarkBitmap::getMarkWordAndMask(const TenuredCell* cell,
ColorBit colorBit,
MarkBitmapWord** wordp,
uintptr_t* maskp) {
// Note: the JIT pre-barrier trampolines inline this code. Update
// MacroAssembler::emitPreBarrierFastPath code too when making changes here!
MOZ_ASSERT(size_t(colorBit) < MarkBitsPerCell);
size_t offset = uintptr_t(cell) & ChunkMask;
const size_t bit = offset / CellBytesPerMarkBit + size_t(colorBit);
size_t word = bit / MarkBitmapWordBits - FirstArenaAdjustmentWords;
MOZ_ASSERT(word < WordCount);
*wordp = &bitmap[word];
*maskp = uintptr_t(1) << (bit % MarkBitmapWordBits);
}
namespace detail {
static MOZ_ALWAYS_INLINE ChunkBase* GetCellChunkBase(const Cell* cell) {
MOZ_ASSERT(cell);
return reinterpret_cast<ChunkBase*>(uintptr_t(cell) & ~ChunkMask);
}
static MOZ_ALWAYS_INLINE TenuredChunkBase* GetCellChunkBase(
const TenuredCell* cell) {
MOZ_ASSERT(cell);
return reinterpret_cast<TenuredChunkBase*>(uintptr_t(cell) & ~ChunkMask);
}
static MOZ_ALWAYS_INLINE JS::Zone* GetTenuredGCThingZone(const uintptr_t addr) {
MOZ_ASSERT(addr);
const uintptr_t zone_addr = (addr & ~ArenaMask) | ArenaZoneOffset;
return *reinterpret_cast<JS::Zone**>(zone_addr);
}
static MOZ_ALWAYS_INLINE bool TenuredCellIsMarkedGray(const TenuredCell* cell) {
// Return true if GrayOrBlackBit is set and BlackBit is not set.
MOZ_ASSERT(cell);
MOZ_ASSERT(!js::gc::IsInsideNursery(cell));
MarkBitmapWord* grayWord;
uintptr_t grayMask;
TenuredChunkBase* chunk = GetCellChunkBase(cell);
chunk->markBits.getMarkWordAndMask(cell, js::gc::ColorBit::GrayOrBlackBit,
&grayWord, &grayMask);
if (!(*grayWord & grayMask)) {
return false;
}
MarkBitmapWord* blackWord;
uintptr_t blackMask;
chunk->markBits.getMarkWordAndMask(cell, js::gc::ColorBit::BlackBit,
&blackWord, &blackMask);
return !(*blackWord & blackMask);
}
static MOZ_ALWAYS_INLINE bool CellIsMarkedGray(const Cell* cell) {
MOZ_ASSERT(cell);
if (js::gc::IsInsideNursery(cell)) {
return false;
}
return TenuredCellIsMarkedGray(reinterpret_cast<const TenuredCell*>(cell));
}
extern JS_PUBLIC_API bool CellIsMarkedGrayIfKnown(const Cell* cell);
#ifdef DEBUG
extern JS_PUBLIC_API void AssertCellIsNotGray(const Cell* cell);
extern JS_PUBLIC_API bool ObjectIsMarkedBlack(const JSObject* obj);
#endif
MOZ_ALWAYS_INLINE bool CellHasStoreBuffer(const Cell* cell) {
return GetCellChunkBase(cell)->storeBuffer;
}
} /* namespace detail */
MOZ_ALWAYS_INLINE bool IsInsideNursery(const Cell* cell) {
if (!cell) {
return false;
}
return detail::CellHasStoreBuffer(cell);
}
MOZ_ALWAYS_INLINE bool IsInsideNursery(const TenuredCell* cell) {
MOZ_ASSERT_IF(
cell, !detail::CellHasStoreBuffer(reinterpret_cast<const Cell*>(cell)));
return false;
}
// Allow use before the compiler knows the derivation of JSObject, JSString, and
// JS::BigInt.
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JSObject* obj) {
return IsInsideNursery(reinterpret_cast<const Cell*>(obj));
}
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JSString* str) {
return IsInsideNursery(reinterpret_cast<const Cell*>(str));
}
MOZ_ALWAYS_INLINE bool IsInsideNursery(const JS::BigInt* bi) {
return IsInsideNursery(reinterpret_cast<const Cell*>(bi));
}
MOZ_ALWAYS_INLINE bool IsCellPointerValid(const void* ptr) {
auto addr = uintptr_t(ptr);
if (addr < ChunkSize || addr % CellAlignBytes != 0) {
return false;
}
auto* cell = reinterpret_cast<const Cell*>(ptr);
if (!IsInsideNursery(cell)) {
return detail::GetTenuredGCThingZone(addr) != nullptr;
}
return true;
}
MOZ_ALWAYS_INLINE bool IsCellPointerValidOrNull(const void* cell) {
if (!cell) {
return true;
}
return IsCellPointerValid(cell);
}
} /* namespace gc */
} /* namespace js */
namespace JS {
static MOZ_ALWAYS_INLINE Zone* GetTenuredGCThingZone(GCCellPtr thing) {
MOZ_ASSERT(!js::gc::IsInsideNursery(thing.asCell()));
return js::gc::detail::GetTenuredGCThingZone(thing.unsafeAsUIntPtr());
}
extern JS_PUBLIC_API Zone* GetNurseryCellZone(js::gc::Cell* cell);
static MOZ_ALWAYS_INLINE Zone* GetGCThingZone(GCCellPtr thing) {
if (!js::gc::IsInsideNursery(thing.asCell())) {
return js::gc::detail::GetTenuredGCThingZone(thing.unsafeAsUIntPtr());
}
return GetNurseryCellZone(thing.asCell());
}
static MOZ_ALWAYS_INLINE Zone* GetStringZone(JSString* str) {
if (!js::gc::IsInsideNursery(str)) {
return js::gc::detail::GetTenuredGCThingZone(
reinterpret_cast<uintptr_t>(str));
}
return GetNurseryCellZone(reinterpret_cast<js::gc::Cell*>(str));
}
extern JS_PUBLIC_API Zone* GetObjectZone(JSObject* obj);
static MOZ_ALWAYS_INLINE bool GCThingIsMarkedGray(GCCellPtr thing) {
if (thing.mayBeOwnedByOtherRuntime()) {
return false;
}
return js::gc::detail::CellIsMarkedGrayIfKnown(thing.asCell());
}
extern JS_PUBLIC_API JS::TraceKind GCThingTraceKind(void* thing);
extern JS_PUBLIC_API void EnableNurseryStrings(JSContext* cx);
extern JS_PUBLIC_API void DisableNurseryStrings(JSContext* cx);
extern JS_PUBLIC_API void EnableNurseryBigInts(JSContext* cx);
extern JS_PUBLIC_API void DisableNurseryBigInts(JSContext* cx);
/*
* Returns true when writes to GC thing pointers (and reads from weak pointers)
* must call an incremental barrier. This is generally only true when running
* mutator code in-between GC slices. At other times, the barrier may be elided
* for performance.
*/
extern JS_PUBLIC_API bool IsIncrementalBarrierNeeded(JSContext* cx);
/*
* Notify the GC that a reference to a JSObject is about to be overwritten.
* This method must be called if IsIncrementalBarrierNeeded.
*/
extern JS_PUBLIC_API void IncrementalPreWriteBarrier(JSObject* obj);
/*
* Notify the GC that a reference to a tenured GC cell is about to be
* overwritten. This method must be called if IsIncrementalBarrierNeeded.
*/
extern JS_PUBLIC_API void IncrementalPreWriteBarrier(GCCellPtr thing);
/**
* Unsets the gray bit for anything reachable from |thing|. |kind| should not be
* JS::TraceKind::Shape. |thing| should be non-null. The return value indicates
* if anything was unmarked.
*/
extern JS_FRIEND_API bool UnmarkGrayGCThingRecursively(GCCellPtr thing);
} // namespace JS
namespace js {
namespace gc {
extern JS_PUBLIC_API void PerformIncrementalReadBarrier(JS::GCCellPtr thing);
static MOZ_ALWAYS_INLINE void ExposeGCThingToActiveJS(JS::GCCellPtr thing) {
// TODO: I'd like to assert !RuntimeHeapIsBusy() here but this gets
// called while we are tracing the heap, e.g. during memory reporting
// (see bug 1313318).
MOZ_ASSERT(!JS::RuntimeHeapIsCollecting());
// GC things residing in the nursery cannot be gray: they have no mark bits.
// All live objects in the nursery are moved to tenured at the beginning of
// each GC slice, so the gray marker never sees nursery things.
if (IsInsideNursery(thing.asCell())) {
return;
}
auto* cell = reinterpret_cast<TenuredCell*>(thing.asCell());
// There's nothing to do for permanent GC things that might be owned by
// another runtime.
if (thing.mayBeOwnedByOtherRuntime()) {
return;
}
auto* zone = JS::shadow::Zone::from(JS::GetTenuredGCThingZone(thing));
if (zone->needsIncrementalBarrier()) {
PerformIncrementalReadBarrier(thing);
} else if (!zone->isGCPreparing() && detail::TenuredCellIsMarkedGray(cell)) {
MOZ_ALWAYS_TRUE(JS::UnmarkGrayGCThingRecursively(thing));
}
MOZ_ASSERT_IF(!zone->isGCPreparing(), !detail::TenuredCellIsMarkedGray(cell));
}
template <typename T>
extern JS_PUBLIC_API bool EdgeNeedsSweepUnbarrieredSlow(T* thingp);
static MOZ_ALWAYS_INLINE bool EdgeNeedsSweepUnbarriered(JSObject** objp) {
// This function does not handle updating nursery pointers. Raw JSObject
// pointers should be updated separately or replaced with
// JS::Heap<JSObject*> which handles this automatically.
MOZ_ASSERT(!JS::RuntimeHeapIsMinorCollecting());
if (IsInsideNursery(*objp)) {
return false;
}
auto zone =
JS::shadow::Zone::from(detail::GetTenuredGCThingZone(uintptr_t(*objp)));
if (!zone->isGCSweepingOrCompacting()) {
return false;
}
return EdgeNeedsSweepUnbarrieredSlow(objp);
}
} // namespace gc
} // namespace js
namespace JS {
/*
* This should be called when an object that is marked gray is exposed to the JS
* engine (by handing it to running JS code or writing it into live JS
* data). During incremental GC, since the gray bits haven't been computed yet,
* we conservatively mark the object black.
*/
static MOZ_ALWAYS_INLINE void ExposeObjectToActiveJS(JSObject* obj) {
MOZ_ASSERT(obj);
MOZ_ASSERT(!js::gc::EdgeNeedsSweepUnbarrieredSlow(&obj));
js::gc::ExposeGCThingToActiveJS(GCCellPtr(obj));
}
} /* namespace JS */
#endif /* js_HeapAPI_h */