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The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
332 lines
9.9 KiB
C++
332 lines
9.9 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DOM_CAMERA_ICAMERACONTROL_H
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#define DOM_CAMERA_ICAMERACONTROL_H
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#include "nsCOMPtr.h"
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#include "nsString.h"
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#include "nsAutoPtr.h"
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#include "nsISupportsImpl.h"
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#include "base/basictypes.h"
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struct DeviceStorageFileDescriptor;
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namespace mozilla {
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class CameraControlListener;
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// XXXmikeh - In some future patch this should move into the ICameraControl
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// class as well, and the names updated to the 'k'-style;
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// e.g. kParamPreviewSize, etc.
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enum {
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// current settings
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CAMERA_PARAM_PREVIEWSIZE,
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CAMERA_PARAM_PREVIEWFORMAT,
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CAMERA_PARAM_PREVIEWFRAMERATE,
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CAMERA_PARAM_VIDEOSIZE,
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CAMERA_PARAM_PICTURE_SIZE,
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CAMERA_PARAM_PICTURE_FILEFORMAT,
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CAMERA_PARAM_PICTURE_ROTATION,
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CAMERA_PARAM_PICTURE_LOCATION,
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CAMERA_PARAM_PICTURE_DATETIME,
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CAMERA_PARAM_PICTURE_QUALITY,
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CAMERA_PARAM_EFFECT,
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CAMERA_PARAM_WHITEBALANCE,
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CAMERA_PARAM_SCENEMODE,
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CAMERA_PARAM_FLASHMODE,
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CAMERA_PARAM_FOCUSMODE,
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CAMERA_PARAM_ZOOM,
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CAMERA_PARAM_METERINGAREAS,
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CAMERA_PARAM_FOCUSAREAS,
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CAMERA_PARAM_FOCALLENGTH,
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CAMERA_PARAM_FOCUSDISTANCENEAR,
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CAMERA_PARAM_FOCUSDISTANCEOPTIMUM,
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CAMERA_PARAM_FOCUSDISTANCEFAR,
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CAMERA_PARAM_EXPOSURECOMPENSATION,
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CAMERA_PARAM_THUMBNAILSIZE,
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CAMERA_PARAM_THUMBNAILQUALITY,
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CAMERA_PARAM_SENSORANGLE,
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CAMERA_PARAM_ISOMODE,
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CAMERA_PARAM_LUMINANCE,
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CAMERA_PARAM_SCENEMODE_HDR_RETURNNORMALPICTURE,
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CAMERA_PARAM_RECORDINGHINT,
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CAMERA_PARAM_PREFERRED_PREVIEWSIZE_FOR_VIDEO,
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CAMERA_PARAM_METERINGMODE,
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// supported features
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CAMERA_PARAM_SUPPORTED_PREVIEWSIZES,
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CAMERA_PARAM_SUPPORTED_PICTURESIZES,
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CAMERA_PARAM_SUPPORTED_VIDEOSIZES,
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CAMERA_PARAM_SUPPORTED_PICTUREFORMATS,
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CAMERA_PARAM_SUPPORTED_WHITEBALANCES,
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CAMERA_PARAM_SUPPORTED_SCENEMODES,
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CAMERA_PARAM_SUPPORTED_EFFECTS,
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CAMERA_PARAM_SUPPORTED_FLASHMODES,
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CAMERA_PARAM_SUPPORTED_FOCUSMODES,
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CAMERA_PARAM_SUPPORTED_MAXFOCUSAREAS,
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CAMERA_PARAM_SUPPORTED_MAXMETERINGAREAS,
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CAMERA_PARAM_SUPPORTED_MINEXPOSURECOMPENSATION,
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CAMERA_PARAM_SUPPORTED_MAXEXPOSURECOMPENSATION,
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CAMERA_PARAM_SUPPORTED_EXPOSURECOMPENSATIONSTEP,
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CAMERA_PARAM_SUPPORTED_ZOOM,
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CAMERA_PARAM_SUPPORTED_ZOOMRATIOS,
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CAMERA_PARAM_SUPPORTED_MAXDETECTEDFACES,
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CAMERA_PARAM_SUPPORTED_JPEG_THUMBNAIL_SIZES,
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CAMERA_PARAM_SUPPORTED_ISOMODES,
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CAMERA_PARAM_SUPPORTED_METERINGMODES
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};
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class ICameraControl
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ICameraControl)
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// Returns the number of cameras supported by the system.
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//
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// Return values:
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// - NS_OK on success;
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// - NS_ERROR_FAILURE if the camera count cannot be retrieved.
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static nsresult GetNumberOfCameras(int32_t& aDeviceCount);
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// Gets the (possibly-meaningful) name of a particular camera.
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//
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// Return values:
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// - NS_OK on success;
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// - NS_ERROR_INVALID_ARG if 'aDeviceNum' is not a valid camera number;
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// - NS_ERROR_NOT_AVAILABLE if 'aDeviceNum' is valid but the camera name
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// could still not be retrieved.
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static nsresult GetCameraName(uint32_t aDeviceNum, nsCString& aDeviceName);
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// Returns a list of names of all cameras supported by the system.
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//
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// Return values:
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// - NS_OK on success, even if no camera names are returned (in which
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// case 'aList' will be empty);
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// - NS_ERROR_NOT_AVAILABLE if the list of cameras cannot be retrieved.
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static nsresult GetListOfCameras(nsTArray<nsString>& aList);
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enum Mode {
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kUnspecifiedMode,
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kPictureMode,
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kVideoMode,
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};
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struct Size {
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uint32_t width;
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uint32_t height;
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};
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struct Region {
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int32_t top;
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int32_t left;
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int32_t bottom;
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int32_t right;
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uint32_t weight;
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};
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struct Position {
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double latitude;
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double longitude;
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double altitude;
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double timestamp;
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};
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struct StartRecordingOptions {
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uint32_t rotation;
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uint64_t maxFileSizeBytes;
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uint64_t maxVideoLengthMs;
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bool autoEnableLowLightTorch;
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bool createPoster;
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};
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struct Configuration {
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Mode mMode;
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Size mPreviewSize;
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Size mPictureSize;
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nsString mRecorderProfile;
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};
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struct Point {
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int32_t x;
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int32_t y;
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};
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struct Face {
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uint32_t id;
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uint32_t score;
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Region bound;
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bool hasLeftEye;
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Point leftEye;
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bool hasRightEye;
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Point rightEye;
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bool hasMouth;
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Point mouth;
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};
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class RecorderProfile
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{
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public:
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class Video
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{
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public:
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Video() { }
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virtual ~Video() { }
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const nsString& GetCodec() const { return mCodec; }
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const Size& GetSize() const { return mSize; }
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uint32_t GetBitsPerSecond() const { return mBitsPerSecond; }
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uint32_t GetFramesPerSecond() const { return mFramesPerSecond; }
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protected:
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nsString mCodec;
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Size mSize;
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uint32_t mBitsPerSecond;
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uint32_t mFramesPerSecond;
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private:
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DISALLOW_EVIL_CONSTRUCTORS(Video);
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};
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class Audio
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{
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public:
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Audio() { }
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virtual ~Audio() { }
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const nsString& GetCodec() const { return mCodec; }
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uint32_t GetChannels() const { return mChannels; }
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uint32_t GetBitsPerSecond() const { return mBitsPerSecond; }
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uint32_t GetSamplesPerSecond() const { return mSamplesPerSecond; }
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protected:
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nsString mCodec;
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uint32_t mChannels;
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uint32_t mBitsPerSecond;
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uint32_t mSamplesPerSecond;
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private:
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DISALLOW_EVIL_CONSTRUCTORS(Audio);
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};
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RecorderProfile)
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RecorderProfile()
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{ }
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const nsString& GetName() const { return mName; }
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const nsString& GetContainer() const { return mContainer; }
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const nsString& GetMimeType() const { return mMimeType; }
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virtual const Video& GetVideo() const = 0;
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virtual const Audio& GetAudio() const = 0;
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protected:
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virtual ~RecorderProfile() { }
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nsString mName;
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nsString mContainer;
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nsString mMimeType;
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private:
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DISALLOW_EVIL_CONSTRUCTORS(RecorderProfile);
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};
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static already_AddRefed<ICameraControl> Create(uint32_t aCameraId);
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virtual void AddListener(CameraControlListener* aListener) = 0;
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virtual void RemoveListener(CameraControlListener* aListener) = 0;
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// Camera control methods.
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//
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// Return values:
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// - NS_OK on success (if the method requires an asynchronous process,
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// this value indicates that the process has begun successfully);
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// - NS_ERROR_INVALID_ARG if one or more arguments is invalid;
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// - NS_ERROR_FAILURE if an asynchronous method could not be dispatched.
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virtual nsresult Start(const Configuration* aInitialConfig = nullptr) = 0;
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virtual nsresult Stop() = 0;
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virtual nsresult SetConfiguration(const Configuration& aConfig) = 0;
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virtual nsresult StartPreview() = 0;
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virtual nsresult StopPreview() = 0;
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virtual nsresult AutoFocus() = 0;
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virtual nsresult TakePicture() = 0;
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virtual nsresult StartRecording(DeviceStorageFileDescriptor* aFileDescriptor,
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const StartRecordingOptions* aOptions = nullptr) = 0;
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virtual nsresult StopRecording() = 0;
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virtual nsresult PauseRecording() = 0;
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virtual nsresult ResumeRecording() = 0;
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virtual nsresult StartFaceDetection() = 0;
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virtual nsresult StopFaceDetection() = 0;
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virtual nsresult ResumeContinuousFocus() = 0;
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// Camera parameter getters and setters. 'aKey' must be one of the
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// CAMERA_PARAM_* values enumerated above.
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//
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// Return values:
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// - NS_OK on success;
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// - NS_ERROR_INVALID_ARG if 'aValue' contains an invalid value;
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// - NS_ERROR_NOT_IMPLEMENTED if 'aKey' is invalid;
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// - NS_ERROR_NOT_AVAILABLE if the getter fails to retrieve a valid value,
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// or if a setter fails because it requires one or more values that
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// could not be retrieved;
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// - NS_ERROR_FAILURE on unexpected internal failures.
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virtual nsresult Set(uint32_t aKey, const nsAString& aValue) = 0;
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virtual nsresult Get(uint32_t aKey, nsAString& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, double aValue) = 0;
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virtual nsresult Get(uint32_t aKey, double& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, int32_t aValue) = 0;
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virtual nsresult Get(uint32_t aKey, int32_t& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, int64_t aValue) = 0;
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virtual nsresult Get(uint32_t aKey, int64_t& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, bool aValue) = 0;
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virtual nsresult Get(uint32_t aKey, bool& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, const Size& aValue) = 0;
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virtual nsresult Get(uint32_t aKey, Size& aValue) = 0;
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virtual nsresult Set(uint32_t aKey, const nsTArray<Region>& aRegions) = 0;
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virtual nsresult Get(uint32_t aKey, nsTArray<Region>& aRegions) = 0;
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virtual nsresult SetLocation(const Position& aLocation) = 0;
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virtual nsresult Get(uint32_t aKey, nsTArray<Size>& aSizes) = 0;
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virtual nsresult Get(uint32_t aKey, nsTArray<nsString>& aValues) = 0;
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virtual nsresult Get(uint32_t aKey, nsTArray<double>& aValues) = 0;
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virtual nsresult GetRecorderProfiles(nsTArray<nsString>& aProfiles) = 0;
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virtual RecorderProfile* GetProfileInfo(const nsAString& aProfile) = 0;
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protected:
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virtual ~ICameraControl() { }
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friend class ICameraControlParameterSetAutoEnter;
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virtual void BeginBatchParameterSet() = 0;
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virtual void EndBatchParameterSet() = 0;
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};
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// Helper class to make it easy to update a batch of camera parameters;
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// the parameters are applied atomically when this object goes out of
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// scope.
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class ICameraControlParameterSetAutoEnter
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{
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public:
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explicit ICameraControlParameterSetAutoEnter(ICameraControl* aCameraControl)
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: mCameraControl(aCameraControl)
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{
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mCameraControl->BeginBatchParameterSet();
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}
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virtual ~ICameraControlParameterSetAutoEnter()
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{
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mCameraControl->EndBatchParameterSet();
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}
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protected:
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RefPtr<ICameraControl> mCameraControl;
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};
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} // namespace mozilla
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#endif // DOM_CAMERA_ICAMERACONTROL_H
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