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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "animecho.h"
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#include "wfedde.h"
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// Static property.
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CPtrList CDDEAnimationEcho::m_Registry;
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void CDDEAnimationEcho::Echo(DWORD dwWindowID, DWORD dwState)
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{
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// Go through the registry.
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CDDEAnimationEcho *pItem;
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POSITION rIndex = m_Registry.GetHeadPosition();
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while(rIndex != NULL)
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{
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pItem = (CDDEAnimationEcho*)m_Registry.GetNext(rIndex);
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pItem->EchoAnimation(dwWindowID, dwState);
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}
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}
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void CDDEAnimationEcho::DDERegister(CString &csServiceName)
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{
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// Just create the item. Our job's done.
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CDDEAnimationEcho *pDontCare = new CDDEAnimationEcho(csServiceName);
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}
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BOOL CDDEAnimationEcho::DDEUnRegister(CString &csServiceName)
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{
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// Go through all registered items.
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POSITION rIndex = m_Registry.GetHeadPosition();
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CDDEAnimationEcho *pDelMe;
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while (rIndex != NULL)
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{
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pDelMe = (CDDEAnimationEcho*)m_Registry.GetNext(rIndex);
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if(pDelMe->GetServiceName() == csServiceName)
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{
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delete pDelMe;
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return TRUE;
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}
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}
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return FALSE;
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}
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void CDDEAnimationEcho::EchoAnimation(DWORD dwWindowID, DWORD dwState)
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{
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CDDEWrapper::AnimationEcho(this, dwWindowID, dwState);
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}
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