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354 lines
10 KiB
C++
Executable File
354 lines
10 KiB
C++
Executable File
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef __CX_ABSTRACT_H
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// Avoid include redundancy
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//
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#define __CX_ABSTRACT_H
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#ifndef _APICX_H
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#include "apicx.h"
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#endif
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#include "ni_pixmp.h"
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// Purpose: Provide the abstract context implementation.
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// Comments: Pure virtual; must be derived from.
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// Through wrapping functions, the C XP libs will call into the context, and
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// virtual resolution will resolve the correct context.
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// Revision History:
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// 04-26-95 created GAB
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//
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// Required Includes
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//
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// Constants
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//
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// Structures
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//
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// Mechanism for run time information.
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// Must be updated with the addition of every new context type.
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// For optimizations for specific output devices in common code.
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// All classes meant to be abstract will have values of 0x0.
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// This allows us to ASSERT if the context is of a valid type.
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typedef enum ContextType {
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Abstract = 0x0000,
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DeviceContext = 0x0000,
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Stubs = 0x0000,
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Network,
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Save,
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Print,
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Pane,
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Window,
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Bookmarks,
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MetaFile,
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MailCX,
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NewsCX,
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MailThreadCX,
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NewsThreadCX,
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SearchCX,
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AddressCX,
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HtmlHelp,
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HistoryCX,
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IconCX,
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RDFSlave,
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MaxContextTypes // Leave as last entry please
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} ContextType;
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// The abstract windows context
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class CAbstractCX: public IMWContext {
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private:
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// The actual XP context.
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MWContext *m_pXPCX;
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protected:
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// Set this in the constructor of each derived class for run time type information.
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ContextType m_cxType;
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IL_GroupContext* m_pImageGroupContext;
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public:
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CAbstractCX();
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virtual ~CAbstractCX();
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// Function to load a URL with this context, with the custom exit routing handler.
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// Use this to NET_GetURL instead or XL_TranslateText instead.
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virtual int GetUrl(URL_Struct *pUrl, FO_Present_Types iFormatOut, BOOL bReallyLoad = TRUE, BOOL bForceNew = FALSE);
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virtual XL_TextTranslation TranslateText(URL_Struct *pUrl, const char *pFileName, const char *pPrefix = NULL, int iWidth = 75);
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virtual void UpdateStopState(MWContext *pContext) = 0;
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// Generic brain dead interface to load a URL.
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// This used to be known as OnNormalLoad.
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int NormalGetUrl(const char *pUrl, const char *pReferrer = NULL, const char *pTarget = NULL, BOOL bForceNew = FALSE);
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// Atomic load operations regarding history.
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virtual void Reload(NET_ReloadMethod iReloadType = NET_NORMAL_RELOAD);
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virtual void NiceReload(int usePassInType = 0, NET_ReloadMethod iReloadType = NET_NORMAL_RELOAD);
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virtual void Back();
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virtual void Forward();
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virtual void ImageComplete(NI_Pixmap* image) {;}
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virtual BITMAPINFO* NewPixmap(NI_Pixmap* pImage, BOOL mask = FALSE) { return NULL;}
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// Function for easy creation of a URL from the current history entry.
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virtual URL_Struct *CreateUrlFromHist(BOOL bClearStateData = FALSE, SHIST_SavedData *pSavedData = NULL, BOOL bWysiwyg = FALSE);
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virtual BOOL CanCreateUrlFromHist();
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// Construction/destruction (creates/destroys XP context)
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virtual void DestroyContext();
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void NiceDestroyContext();
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private:
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BOOL m_bDestroyed;
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public:
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char * m_pLastStatus;
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BOOL IsDestroyed() const {
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// This function is very important.
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// It allows you to write code which can detect when a context
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// is actually in the process of being destroyed.
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// In many cases, you will receive callbacks from the XP libraries
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// while the context is being destroyed. If you GPF, then use
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// this function to better detect your course of action.
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return(m_bDestroyed);
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}
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public:
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// Access to type information, for optimizations in common code.
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ContextType GetContextType() const {
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ASSERT(m_cxType);
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return(m_cxType);
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}
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int16 GetWinCsid();
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BOOL IsDCContext() const {
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ASSERT(m_cxType);
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switch(m_cxType) {
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case Print:
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case Window:
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case MetaFile:
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case Pane:
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return(TRUE);
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default:
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return(FALSE);
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}
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}
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BOOL IsPureDCContext() const {
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// Return TRUE if all we depend upon is
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// a DC for display (non windowed).
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return(!IsWindowContext() && IsDCContext() == TRUE);
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}
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BOOL IsPrintContext() const {
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ASSERT(m_cxType);
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switch(m_cxType) {
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case Print:
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return(TRUE);
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default:
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return(FALSE);
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}
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}
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BOOL IsWindowContext() const {
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ASSERT(m_cxType);
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switch(m_cxType) {
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case Window:
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case Pane:
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return(TRUE);
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default:
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return(FALSE);
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}
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}
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BOOL IsFrameContext() const {
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ASSERT(m_cxType);
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switch (m_cxType) {
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case Window:
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return TRUE;
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default:
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return FALSE;
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}
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}
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public:
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// Owner of any dialogs that we'll bring up.
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virtual CWnd *GetDialogOwner() const;
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public:
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// For the foolhardy, who desire access to the XP context in our hour of need.
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MWContext *GetContext() const {
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return(m_pXPCX);
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}
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MWContext *GetParentContext() const {
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// Only valid if IsGridCell is true.
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return(m_pXPCX->grid_parent);
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}
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// Override to allow XP Context->Frame matching
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virtual CFrameGlue *GetFrame() const { return NULL; }
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// Named contexts and grid stuff.
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void SetContextName(const char *pName);
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void SetParentContext(MWContext *pParentContext);
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BOOL IsGridCell() const;
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BOOL IsGridParent() const;
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// layout modularization effort.
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public:
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MWContext *GetDocumentContext() const {
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return(m_pXPCX);
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}
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public:
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// A function to interrupt any loads in this context.
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// This happens immediatly or idly.
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// Also, if the call is not nested, it may destroy this object
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// if DestroyContext has been called previously.
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virtual void Interrupt();
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public:
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BOOL m_bIdleInterrupt;
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BOOL m_bIdleDestroy;
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private:
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int m_iInterruptNest;
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private:
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BOOL m_bImagesLoading; // True if any images in this context are loading.
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BOOL m_bImagesLooping; // True if any images in this context are looping.
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BOOL m_bImagesDelayed; // True if any images in this context are delayed.
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BOOL m_bMochaImagesLoading;
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BOOL m_bMochaImagesLooping;
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BOOL m_bMochaImagesDelayed;
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BOOL IsContextStoppableRecurse();
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public:
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BOOL m_bNetHelpWnd;
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BOOL IsNetHelpWnd() { return m_bNetHelpWnd; }
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public:
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// A wrapper around XP_IsContextStoppable. This is necessary
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// because a context is stoppable if its image context is
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// stoppable, and the image context is owned by the Front End.
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BOOL IsContextStoppable();
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// Returns TRUE if this context or its children have any looping images.
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BOOL IsContextLooping();
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void SetImagesLoading(BOOL val) {m_bImagesLoading = val;}
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void SetImagesLooping(BOOL val) {m_bImagesLooping = val;}
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void SetImagesDelayed(BOOL val) {m_bImagesDelayed = val;}
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void SetMochaImagesLoading(BOOL val) {m_bMochaImagesLoading = val;}
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void SetMochaImagesLooping(BOOL val) {m_bMochaImagesLooping = val;}
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void SetMochaImagesDelayed(BOOL val) {m_bMochaImagesDelayed = val;}
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// Client pull timer information.
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public:
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void *m_pClientPullData;
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void *m_pClientPullTimeout;
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private:
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// Information to time a load.
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time_t m_ttStopwatch;
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time_t m_ttOldwatch;
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public:
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BOOL ProgressReady(time_t ttCurTime) {
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BOOL bRetval = ttCurTime != m_ttOldwatch;
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m_ttOldwatch = ttCurTime;
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return(bRetval);
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}
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time_t GetElapsedSeconds(time_t ttCurTime) {
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return(ttCurTime - m_ttStopwatch);
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}
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//moved to .cpp due to dependency problems
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void ResetStopwatch();
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public:
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// Context Identification.
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DWORD GetContextID() {
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return((DWORD)(m_pXPCX->context_id));
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}
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static CAbstractCX *FindContextByID(DWORD dwID);
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public:
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// NCAPI context pointer.
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CNcapiUrlData *m_pNcapiUrlData;
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// Progress Helpers
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virtual int32 QueryProgressPercent() { return 0; }
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virtual void StartAnimation() {}
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virtual void StopAnimation() {}
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// MFC Helpers; abstraction away
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public:
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virtual void MailDocument();
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virtual BOOL CanMailDocument();
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virtual void NewWindow();
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virtual BOOL CanNewWindow();
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virtual void OpenUrl();
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virtual BOOL CanOpenUrl();
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virtual void AllBack();
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virtual BOOL CanAllBack();
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virtual void AllForward();
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virtual BOOL CanAllForward();
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virtual void AllInterrupt();
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virtual BOOL CanAllInterrupt();
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virtual void AllReload(NET_ReloadMethod iReloadType = NET_NORMAL_RELOAD);
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virtual BOOL CanAllReload();
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virtual void CopySelection();
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virtual BOOL CanCopySelection();
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virtual void AddToBookmarks();
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virtual BOOL CanAddToBookmarks();
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#ifdef LAYERS
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virtual BOOL HandleLayerEvent(CL_Layer * pLayer, CL_Event * pEvent)
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{ return FALSE; }
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virtual BOOL HandleEmbedEvent(LO_EmbedStruct *embed, CL_Event * pEvent)
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{ return FALSE; }
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#endif
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virtual void GoHome(){}
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virtual void AllFind(MWContext *pSearchContext = NULL){}
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virtual BOOL DoFind(CWnd * pWnd, const char * pFindString,
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BOOL bMatchCase, BOOL bSearchDown, BOOL bAlertOnNotFound)
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{ return FALSE; }
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virtual void PrintContext(){}
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virtual void GetWindowOffset(int32 *x, int32 *y){}
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void MochaDestructionComplete();
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};
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// Global variables
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//
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// Macros
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//
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// Function declarations
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//
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// The common front end, called in every context, that in turn uses a virtual call into
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// the correct context, except in specific optimized situations.
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#define MAKE_FE_FUNCS_PREFIX(funkage) CFE_##funkage
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#define MAKE_FE_FUNCS_EXTERN
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#include "mk_cx_fn.h"
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// The exit routines.
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void CFE_GetUrlExitRoutine(URL_Struct *pUrl, int iStatus, MWContext *pContext);
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void CFE_SimpleGetUrlExitRoutine(URL_Struct *pUrl, int iStatus, MWContext *pContext);
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void CFE_TextTranslationExitRoutine(PrintSetup *pTextFE);
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#endif // __CX_ABSTRACT_H
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