gecko-dev/layout/generic/ScrollbarActivity.h
Daniel Holbert 680815cd6e Bug 1412346 part 5: (automated patch) Switch a bunch of C++ files in layout to use our standard mode lines. r=jfkthame
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: EuRsDue63tK

--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
2017-10-27 10:33:53 -07:00

162 lines
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef ScrollbarActivity_h___
#define ScrollbarActivity_h___
#include "mozilla/Attributes.h"
#include "nsCOMPtr.h"
#include "nsIDOMEventListener.h"
#include "mozilla/TimeStamp.h"
#include "nsRefreshDriver.h"
class nsIContent;
class nsIScrollbarMediator;
class nsITimer;
namespace mozilla {
namespace layout {
/**
* ScrollbarActivity
*
* This class manages scrollbar behavior that imitates the native Mac OS X
* Lion overlay scrollbar behavior: Scrollbars are only shown while "scrollbar
* activity" occurs, and they're hidden with a fade animation after a short
* delay.
*
* Scrollbar activity has these states:
* - inactive:
* Scrollbars are hidden.
* - ongoing activity:
* Scrollbars are visible and being operated on in some way, for example
* because they're hovered or pressed.
* - active, but waiting for fade out
* Scrollbars are still completely visible but are about to fade away.
* - fading out
* Scrollbars are subject to a fade-out animation.
*
* Initial scrollbar activity needs to be reported by the scrollbar holder that
* owns the ScrollbarActivity instance. This needs to happen via a call to
* ActivityOccurred(), for example when the current scroll position or the size
* of the scroll area changes.
*
* As soon as scrollbars are visible, the ScrollbarActivity class manages the
* rest of the activity behavior: It ensures that mouse motions inside the
* scroll area keep the scrollbars visible, and that scrollbars don't fade away
* while they're being hovered / dragged. It also sets a sticky hover attribute
* on the most recently hovered scrollbar.
*
* ScrollbarActivity falls into hibernation after the scrollbars have faded
* out. It only starts acting after the next call to ActivityOccurred() /
* ActivityStarted().
*/
class ScrollbarActivity final : public nsIDOMEventListener,
public nsARefreshObserver
{
public:
explicit ScrollbarActivity(nsIScrollbarMediator* aScrollableFrame)
: mScrollableFrame(aScrollableFrame)
, mNestedActivityCounter(0)
, mIsActive(false)
, mIsFading(false)
, mListeningForScrollbarEvents(false)
, mListeningForScrollAreaEvents(false)
, mHScrollbarHovered(false)
, mVScrollbarHovered(false)
, mDisplayOnMouseMove(false)
, mScrollbarFadeBeginDelay(0)
, mScrollbarFadeDuration(0)
{
QueryLookAndFeelVals();
}
NS_DECL_ISUPPORTS
NS_DECL_NSIDOMEVENTLISTENER
void Destroy();
void ActivityOccurred();
void ActivityStarted();
void ActivityStopped();
virtual void WillRefresh(TimeStamp aTime) override;
static void FadeBeginTimerFired(nsITimer* aTimer, void* aSelf) {
RefPtr<ScrollbarActivity> scrollbarActivity(
reinterpret_cast<ScrollbarActivity*>(aSelf));
scrollbarActivity->BeginFade();
}
protected:
virtual ~ScrollbarActivity() {}
bool IsActivityOngoing()
{ return mNestedActivityCounter > 0; }
bool IsStillFading(TimeStamp aTime);
void QueryLookAndFeelVals();
void HandleEventForScrollbar(const nsAString& aType,
nsIContent* aTarget,
nsIContent* aScrollbar,
bool* aStoredHoverState);
void SetIsActive(bool aNewActive);
bool SetIsFading(bool aNewFading); // returns false if 'this' was destroyed
void BeginFade();
void EndFade();
void StartFadeBeginTimer();
void CancelFadeBeginTimer();
void StartListeningForScrollbarEvents();
void StartListeningForScrollAreaEvents();
void StopListeningForScrollbarEvents();
void StopListeningForScrollAreaEvents();
void AddScrollbarEventListeners(nsIDOMEventTarget* aScrollbar);
void RemoveScrollbarEventListeners(nsIDOMEventTarget* aScrollbar);
void RegisterWithRefreshDriver();
void UnregisterFromRefreshDriver();
bool UpdateOpacity(TimeStamp aTime); // returns false if 'this' was destroyed
void HoveredScrollbar(nsIContent* aScrollbar);
nsRefreshDriver* GetRefreshDriver();
nsIContent* GetScrollbarContent(bool aVertical);
nsIContent* GetHorizontalScrollbar() { return GetScrollbarContent(false); }
nsIContent* GetVerticalScrollbar() { return GetScrollbarContent(true); }
const TimeDuration FadeDuration() {
return TimeDuration::FromMilliseconds(mScrollbarFadeDuration);
}
nsIScrollbarMediator* mScrollableFrame;
TimeStamp mFadeBeginTime;
nsCOMPtr<nsITimer> mFadeBeginTimer;
nsCOMPtr<nsIDOMEventTarget> mHorizontalScrollbar; // null while inactive
nsCOMPtr<nsIDOMEventTarget> mVerticalScrollbar; // null while inactive
int mNestedActivityCounter;
bool mIsActive;
bool mIsFading;
bool mListeningForScrollbarEvents;
bool mListeningForScrollAreaEvents;
bool mHScrollbarHovered;
bool mVScrollbarHovered;
// LookAndFeel values we load on creation
bool mDisplayOnMouseMove;
int mScrollbarFadeBeginDelay;
int mScrollbarFadeDuration;
};
} // namespace layout
} // namespace mozilla
#endif /* ScrollbarActivity_h___ */