mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-26 22:32:46 +00:00
baf3a129ad
--HG-- extra : rebase_source : 5e87b764a12b05aff477c71547e2131be67ca93b
555 lines
15 KiB
C++
555 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsFrameList.h"
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#include "nsIFrame.h"
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#include "nsLayoutUtils.h"
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#include "nsPresContext.h"
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#include "nsIPresShell.h"
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#ifdef IBMBIDI
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#include "nsGkAtoms.h"
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#include "nsILineIterator.h"
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#include "nsBidiPresUtils.h"
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#endif // IBMBIDI
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namespace mozilla {
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namespace layout {
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namespace detail {
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const AlignedFrameListBytes gEmptyFrameListBytes = { 0 };
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}
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}
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}
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void*
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nsFrameList::operator new(size_t sz, nsIPresShell* aPresShell) CPP_THROW_NEW
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{
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return aPresShell->AllocateByObjectID(nsPresArena::nsFrameList_id, sz);
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}
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void
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nsFrameList::Delete(nsIPresShell* aPresShell)
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{
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NS_PRECONDITION(this != &EmptyList(), "Shouldn't Delete() this list");
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NS_ASSERTION(IsEmpty(), "Shouldn't Delete() a non-empty list");
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aPresShell->FreeByObjectID(nsPresArena::nsFrameList_id, this);
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}
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void
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nsFrameList::DestroyFrames()
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{
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while (nsIFrame* frame = RemoveFirstChild()) {
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frame->Destroy();
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}
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mLastChild = nullptr;
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}
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void
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nsFrameList::DestroyFramesFrom(nsIFrame* aDestructRoot)
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{
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NS_PRECONDITION(aDestructRoot, "Missing destruct root");
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while (nsIFrame* frame = RemoveFirstChild()) {
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frame->DestroyFrom(aDestructRoot);
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}
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mLastChild = nullptr;
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}
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void
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nsFrameList::SetFrames(nsIFrame* aFrameList)
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{
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NS_PRECONDITION(!mFirstChild, "Losing frames");
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mFirstChild = aFrameList;
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mLastChild = nsLayoutUtils::GetLastSibling(mFirstChild);
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}
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void
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nsFrameList::RemoveFrame(nsIFrame* aFrame)
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{
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NS_PRECONDITION(aFrame, "null ptr");
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#ifdef DEBUG_FRAME_LIST
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// ContainsFrame is O(N)
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NS_PRECONDITION(ContainsFrame(aFrame), "wrong list");
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#endif
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nsIFrame* nextFrame = aFrame->GetNextSibling();
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if (aFrame == mFirstChild) {
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mFirstChild = nextFrame;
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aFrame->SetNextSibling(nullptr);
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if (!nextFrame) {
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mLastChild = nullptr;
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}
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}
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else {
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nsIFrame* prevSibling = aFrame->GetPrevSibling();
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NS_ASSERTION(prevSibling && prevSibling->GetNextSibling() == aFrame,
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"Broken frame linkage");
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prevSibling->SetNextSibling(nextFrame);
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aFrame->SetNextSibling(nullptr);
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if (!nextFrame) {
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mLastChild = prevSibling;
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}
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}
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}
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nsFrameList
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nsFrameList::RemoveFramesAfter(nsIFrame* aAfterFrame)
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{
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if (!aAfterFrame) {
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nsFrameList result;
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result.InsertFrames(nullptr, nullptr, *this);
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return result;
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}
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NS_PRECONDITION(NotEmpty(), "illegal operation on empty list");
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#ifdef DEBUG_FRAME_LIST
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NS_PRECONDITION(ContainsFrame(aAfterFrame), "wrong list");
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#endif
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nsIFrame* tail = aAfterFrame->GetNextSibling();
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// if (!tail) return EmptyList(); -- worth optimizing this case?
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nsIFrame* oldLastChild = mLastChild;
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mLastChild = aAfterFrame;
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aAfterFrame->SetNextSibling(nullptr);
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return nsFrameList(tail, tail ? oldLastChild : nullptr);
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}
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nsIFrame*
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nsFrameList::RemoveFirstChild()
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{
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if (mFirstChild) {
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nsIFrame* firstChild = mFirstChild;
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RemoveFrame(firstChild);
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return firstChild;
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}
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return nullptr;
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}
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void
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nsFrameList::DestroyFrame(nsIFrame* aFrame)
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{
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NS_PRECONDITION(aFrame, "null ptr");
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RemoveFrame(aFrame);
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aFrame->Destroy();
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}
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nsFrameList::Slice
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nsFrameList::InsertFrames(nsIFrame* aParent, nsIFrame* aPrevSibling,
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nsFrameList& aFrameList)
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{
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NS_PRECONDITION(aFrameList.NotEmpty(), "Unexpected empty list");
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if (aParent) {
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aFrameList.ApplySetParent(aParent);
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}
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NS_ASSERTION(IsEmpty() ||
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FirstChild()->GetParent() == aFrameList.FirstChild()->GetParent(),
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"frame to add has different parent");
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NS_ASSERTION(!aPrevSibling ||
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aPrevSibling->GetParent() == aFrameList.FirstChild()->GetParent(),
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"prev sibling has different parent");
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#ifdef DEBUG_FRAME_LIST
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// ContainsFrame is O(N)
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NS_ASSERTION(!aPrevSibling || ContainsFrame(aPrevSibling),
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"prev sibling is not on this list");
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#endif
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nsIFrame* firstNewFrame = aFrameList.FirstChild();
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nsIFrame* nextSibling;
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if (aPrevSibling) {
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nextSibling = aPrevSibling->GetNextSibling();
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aPrevSibling->SetNextSibling(firstNewFrame);
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}
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else {
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nextSibling = mFirstChild;
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mFirstChild = firstNewFrame;
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}
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nsIFrame* lastNewFrame = aFrameList.LastChild();
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lastNewFrame->SetNextSibling(nextSibling);
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if (!nextSibling) {
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mLastChild = lastNewFrame;
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}
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VerifyList();
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aFrameList.Clear();
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return Slice(*this, firstNewFrame, nextSibling);
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}
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nsFrameList
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nsFrameList::ExtractHead(FrameLinkEnumerator& aLink)
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{
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NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.PrevFrame()->GetNextSibling() ==
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aLink.NextFrame(),
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"Unexpected PrevFrame()");
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NS_PRECONDITION(aLink.PrevFrame() ||
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aLink.NextFrame() == FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.NextFrame() != FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(aLink.mEnd == nullptr,
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"Unexpected mEnd for frame link enumerator");
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nsIFrame* prev = aLink.PrevFrame();
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nsIFrame* newFirstFrame = nullptr;
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if (prev) {
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// Truncate the list after |prev| and hand the first part to our new list.
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prev->SetNextSibling(nullptr);
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newFirstFrame = mFirstChild;
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mFirstChild = aLink.NextFrame();
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if (!mFirstChild) { // we handed over the whole list
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mLastChild = nullptr;
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}
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// Now make sure aLink doesn't point to a frame we no longer have.
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aLink.mPrev = nullptr;
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}
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// else aLink is pointing to before our first frame. Nothing to do.
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return nsFrameList(newFirstFrame, prev);
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}
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nsFrameList
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nsFrameList::ExtractTail(FrameLinkEnumerator& aLink)
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{
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NS_PRECONDITION(&aLink.List() == this, "Unexpected list");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.PrevFrame()->GetNextSibling() ==
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aLink.NextFrame(),
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"Unexpected PrevFrame()");
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NS_PRECONDITION(aLink.PrevFrame() ||
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aLink.NextFrame() == FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(!aLink.PrevFrame() ||
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aLink.NextFrame() != FirstChild(),
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"Unexpected NextFrame()");
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NS_PRECONDITION(aLink.mEnd == nullptr,
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"Unexpected mEnd for frame link enumerator");
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nsIFrame* prev = aLink.PrevFrame();
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nsIFrame* newFirstFrame;
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nsIFrame* newLastFrame;
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if (prev) {
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// Truncate the list after |prev| and hand the second part to our new list
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prev->SetNextSibling(nullptr);
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newFirstFrame = aLink.NextFrame();
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newLastFrame = newFirstFrame ? mLastChild : nullptr;
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mLastChild = prev;
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} else {
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// Hand the whole list over to our new list
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newFirstFrame = mFirstChild;
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newLastFrame = mLastChild;
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Clear();
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}
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// Now make sure aLink doesn't point to a frame we no longer have.
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aLink.mFrame = nullptr;
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NS_POSTCONDITION(aLink.AtEnd(), "What's going on here?");
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return nsFrameList(newFirstFrame, newLastFrame);
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}
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nsIFrame*
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nsFrameList::FrameAt(int32_t aIndex) const
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{
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NS_PRECONDITION(aIndex >= 0, "invalid arg");
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if (aIndex < 0) return nullptr;
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nsIFrame* frame = mFirstChild;
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while ((aIndex-- > 0) && frame) {
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frame = frame->GetNextSibling();
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}
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return frame;
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}
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int32_t
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nsFrameList::IndexOf(nsIFrame* aFrame) const
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{
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int32_t count = 0;
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for (nsIFrame* f = mFirstChild; f; f = f->GetNextSibling()) {
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if (f == aFrame)
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return count;
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++count;
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}
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return -1;
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}
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bool
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nsFrameList::ContainsFrame(const nsIFrame* aFrame) const
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{
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NS_PRECONDITION(aFrame, "null ptr");
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nsIFrame* frame = mFirstChild;
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while (frame) {
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if (frame == aFrame) {
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return true;
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}
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frame = frame->GetNextSibling();
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}
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return false;
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}
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int32_t
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nsFrameList::GetLength() const
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{
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int32_t count = 0;
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nsIFrame* frame = mFirstChild;
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while (frame) {
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count++;
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frame = frame->GetNextSibling();
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}
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return count;
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}
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void
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nsFrameList::ApplySetParent(nsIFrame* aParent) const
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{
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NS_ASSERTION(aParent, "null ptr");
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for (nsIFrame* f = FirstChild(); f; f = f->GetNextSibling()) {
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f->SetParent(aParent);
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}
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}
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/* static */ void
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nsFrameList::UnhookFrameFromSiblings(nsIFrame* aFrame)
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{
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MOZ_ASSERT(aFrame->GetPrevSibling() && aFrame->GetNextSibling());
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nsIFrame* const nextSibling = aFrame->GetNextSibling();
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nsIFrame* const prevSibling = aFrame->GetPrevSibling();
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aFrame->SetNextSibling(nullptr);
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prevSibling->SetNextSibling(nextSibling);
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MOZ_ASSERT(!aFrame->GetPrevSibling() && !aFrame->GetNextSibling());
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}
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#ifdef DEBUG
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void
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nsFrameList::List(FILE* out) const
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{
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fputs("<\n", out);
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for (nsIFrame* frame = mFirstChild; frame;
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frame = frame->GetNextSibling()) {
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frame->List(out, 1);
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}
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fputs(">\n", out);
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}
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#endif
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#ifdef IBMBIDI
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nsIFrame*
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nsFrameList::GetPrevVisualFor(nsIFrame* aFrame) const
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{
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if (!mFirstChild)
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return nullptr;
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? aFrame->GetPrevSibling() : LastChild();
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsAutoLineIterator iter = parent->GetLineIterator();
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if (!iter) {
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// Parent is not a block Frame
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if (parent->GetType() == nsGkAtoms::lineFrame) {
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// Line frames are not bidi-splittable, so need to consider bidi reordering
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if (baseLevel == NSBIDI_LTR) {
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return nsBidiPresUtils::GetFrameToLeftOf(aFrame, mFirstChild, -1);
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} else { // RTL
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return nsBidiPresUtils::GetFrameToRightOf(aFrame, mFirstChild, -1);
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}
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} else {
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// Just get the next or prev sibling, depending on block and frame direction.
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nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
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if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
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return aFrame ? aFrame->GetPrevSibling() : LastChild();
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} else {
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return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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}
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}
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}
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// Parent is a block frame, so use the LineIterator to find the previous visual
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// sibling on this line, or the last one on the previous line.
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int32_t thisLine;
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if (aFrame) {
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thisLine = iter->FindLineContaining(aFrame);
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if (thisLine < 0)
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return nullptr;
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} else {
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thisLine = iter->GetNumLines();
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}
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nsIFrame* frame = nullptr;
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nsIFrame* firstFrameOnLine;
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int32_t numFramesOnLine;
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nsRect lineBounds;
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uint32_t lineFlags;
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if (aFrame) {
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iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = nsBidiPresUtils::GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = nsBidiPresUtils::GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
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}
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}
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if (!frame && thisLine > 0) {
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// Get the last frame of the previous line
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iter->GetLine(thisLine - 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = nsBidiPresUtils::GetFrameToLeftOf(nullptr, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = nsBidiPresUtils::GetFrameToRightOf(nullptr, firstFrameOnLine, numFramesOnLine);
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}
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}
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return frame;
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}
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nsIFrame*
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nsFrameList::GetNextVisualFor(nsIFrame* aFrame) const
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{
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if (!mFirstChild)
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return nullptr;
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nsIFrame* parent = mFirstChild->GetParent();
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if (!parent)
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return aFrame ? aFrame->GetPrevSibling() : mFirstChild;
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nsBidiLevel baseLevel = nsBidiPresUtils::GetFrameBaseLevel(mFirstChild);
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nsAutoLineIterator iter = parent->GetLineIterator();
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if (!iter) {
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// Parent is not a block Frame
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if (parent->GetType() == nsGkAtoms::lineFrame) {
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// Line frames are not bidi-splittable, so need to consider bidi reordering
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if (baseLevel == NSBIDI_LTR) {
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return nsBidiPresUtils::GetFrameToRightOf(aFrame, mFirstChild, -1);
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} else { // RTL
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return nsBidiPresUtils::GetFrameToLeftOf(aFrame, mFirstChild, -1);
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}
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} else {
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// Just get the next or prev sibling, depending on block and frame direction.
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nsBidiLevel frameEmbeddingLevel = nsBidiPresUtils::GetFrameEmbeddingLevel(mFirstChild);
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if ((frameEmbeddingLevel & 1) == (baseLevel & 1)) {
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return aFrame ? aFrame->GetNextSibling() : mFirstChild;
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} else {
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return aFrame ? aFrame->GetPrevSibling() : LastChild();
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}
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}
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}
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// Parent is a block frame, so use the LineIterator to find the next visual
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// sibling on this line, or the first one on the next line.
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int32_t thisLine;
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if (aFrame) {
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thisLine = iter->FindLineContaining(aFrame);
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if (thisLine < 0)
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return nullptr;
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} else {
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thisLine = -1;
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}
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nsIFrame* frame = nullptr;
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nsIFrame* firstFrameOnLine;
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int32_t numFramesOnLine;
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nsRect lineBounds;
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uint32_t lineFlags;
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if (aFrame) {
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iter->GetLine(thisLine, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = nsBidiPresUtils::GetFrameToRightOf(aFrame, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = nsBidiPresUtils::GetFrameToLeftOf(aFrame, firstFrameOnLine, numFramesOnLine);
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}
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}
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int32_t numLines = iter->GetNumLines();
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if (!frame && thisLine < numLines - 1) {
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// Get the first frame of the next line
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iter->GetLine(thisLine + 1, &firstFrameOnLine, &numFramesOnLine, lineBounds, &lineFlags);
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if (baseLevel == NSBIDI_LTR) {
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frame = nsBidiPresUtils::GetFrameToRightOf(nullptr, firstFrameOnLine, numFramesOnLine);
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} else { // RTL
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frame = nsBidiPresUtils::GetFrameToLeftOf(nullptr, firstFrameOnLine, numFramesOnLine);
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}
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}
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return frame;
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}
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#endif
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#ifdef DEBUG_FRAME_LIST
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void
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nsFrameList::VerifyList() const
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{
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NS_ASSERTION((mFirstChild == nullptr) == (mLastChild == nullptr),
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"bad list state");
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if (IsEmpty()) {
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return;
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}
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// Simple algorithm to find a loop in a linked list -- advance pointers
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// through it at speeds of 1 and 2, and if they ever get to be equal bail
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NS_ASSERTION(!mFirstChild->GetPrevSibling(), "bad prev sibling pointer");
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nsIFrame *first = mFirstChild, *second = mFirstChild;
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for (;;) {
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first = first->GetNextSibling();
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second = second->GetNextSibling();
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if (!second) {
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break;
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}
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NS_ASSERTION(second->GetPrevSibling()->GetNextSibling() == second,
|
|
"bad prev sibling pointer");
|
|
second = second->GetNextSibling();
|
|
if (first == second) {
|
|
// Loop detected! Since second advances faster, they can't both be null;
|
|
// we would have broken out of the loop long ago.
|
|
NS_ERROR("loop in frame list. This will probably hang soon.");
|
|
return;
|
|
}
|
|
if (!second) {
|
|
break;
|
|
}
|
|
NS_ASSERTION(second->GetPrevSibling()->GetNextSibling() == second,
|
|
"bad prev sibling pointer");
|
|
}
|
|
|
|
NS_ASSERTION(mLastChild == nsLayoutUtils::GetLastSibling(mFirstChild),
|
|
"bogus mLastChild");
|
|
// XXX we should also assert that all GetParent() are either null or
|
|
// the same non-null value, but nsCSSFrameConstructor::nsFrameItems
|
|
// prevents that, e.g. table captions.
|
|
}
|
|
#endif
|
|
|
|
namespace mozilla {
|
|
namespace layout {
|
|
|
|
AutoFrameListPtr::~AutoFrameListPtr()
|
|
{
|
|
if (mFrameList) {
|
|
mFrameList->Delete(mPresContext->PresShell());
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|