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https://github.com/mozilla/gecko-dev.git
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1b83407ce9
This patch was automatically generated by the following script: #!/bin/bash # Command to convert PRUnichar to char16_t function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*modules/libmar*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name prtypes.h \ ! -name Char16.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRUnichar char16_t
111 lines
3.8 KiB
C
111 lines
3.8 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef utfstrings_h__
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#define utfstrings_h__
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struct UTFStringsStringPair
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{
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char16_t m16[16];
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char m8[16];
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};
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static const UTFStringsStringPair ValidStrings[] =
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{
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{ { 'a', 'b', 'c', 'd' },
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{ 'a', 'b', 'c', 'd' } },
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{ { '1', '2', '3', '4' },
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{ '1', '2', '3', '4' } },
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{ { 0x7F, 'A', 0x80, 'B', 0x101, 0x200 },
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{ 0x7F, 'A', 0xC2, 0x80, 'B', 0xC4, 0x81, 0xC8, 0x80 } },
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{ { 0x7FF, 0x800, 0x1000 },
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{ 0xDF, 0xBF, 0xE0, 0xA0, 0x80, 0xE1, 0x80, 0x80 } },
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{ { 0xD7FF, 0xE000, 0xF00F, 'A', 0xFFF0 },
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{ 0xED, 0x9F, 0xBF, 0xEE, 0x80, 0x80, 0xEF, 0x80, 0x8F, 'A', 0xEF, 0xBF, 0xB0 } },
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{ { 0xFFF7, 0xFFFC, 0xFFFD, 0xFFFD },
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{ 0xEF, 0xBF, 0xB7, 0xEF, 0xBF, 0xBC, 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBD } },
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{ { 0xD800, 0xDC00, 0xD800, 0xDCFF },
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{ 0xF0, 0x90, 0x80, 0x80, 0xF0, 0x90, 0x83, 0xBF } },
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{ { 0xDBFF, 0xDFFF, 0xDBB7, 0xDCBA },
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{ 0xF4, 0x8F, 0xBF, 0xBF, 0xF3, 0xBD, 0xB2, 0xBA } },
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{ { 0xFFFD, 0xFFFF },
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{ 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBF } },
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{ { 0xFFFD, 0xFFFE, 0xFFFF },
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{ 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBE, 0xEF, 0xBF, 0xBF } },
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};
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static const UTFStringsStringPair Invalid16Strings[] =
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{
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{ { 'a', 'b', 0xD800 },
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{ 'a', 'b', 0xEF, 0xBF, 0xBD } },
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{ { 0xD8FF, 'b' },
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{ 0xEF, 0xBF, 0xBD, 'b' } },
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{ { 0xD821 },
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{ 0xEF, 0xBF, 0xBD } },
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{ { 0xDC21 },
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{ 0xEF, 0xBF, 0xBD } },
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{ { 0xDC00, 0xD800, 'b' },
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{ 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBD, 'b' } },
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{ { 'b', 0xDC00, 0xD800 },
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{ 'b', 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBD } },
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{ { 0xDC00, 0xD800 },
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{ 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBD } },
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{ { 0xDC00, 0xD800, 0xDC00, 0xD800 },
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{ 0xEF, 0xBF, 0xBD, 0xF0, 0x90, 0x80, 0x80, 0xEF, 0xBF, 0xBD } },
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{ { 0xDC00, 0xD800, 0xD800, 0xDC00 },
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{ 0xEF, 0xBF, 0xBD, 0xEF, 0xBF, 0xBD, 0xF0, 0x90, 0x80, 0x80 } },
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};
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static const UTFStringsStringPair Invalid8Strings[] =
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{
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{ { 'a', 0xFFFD, 'b' },
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{ 'a', 0xC0, 0x80, 'b' } },
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{ { 0xFFFD, 0x80 },
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{ 0xC1, 0xBF, 0xC2, 0x80 } },
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{ { 0xFFFD },
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{ 0xC1, 0xBF } },
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{ { 0xFFFD, 'x', 0x0800 },
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{ 0xE0, 0x80, 0x80, 'x', 0xE0, 0xA0, 0x80 } },
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{ { 0xFFFD, 'x', 0xFFFD },
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{ 0xF0, 0x80, 0x80, 0x80, 'x', 0xF0, 0x80, 0x8F, 0x80 } },
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{ { 0xFFFD, 0xFFFD },
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{ 0xF4, 0x90, 0x80, 0x80, 0xF7, 0xBF, 0xBF, 0xBF } },
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{ { 0xFFFD, 'x', 0xD800, 0xDC00, 0xFFFD },
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{ 0xF0, 0x8F, 0xBF, 0xBF, 'x', 0xF0, 0x90, 0x80, 0x80, 0xF0, 0x8F, 0xBF, 0xBF } },
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{ { 0xFFFD, 'x', 0xFFFD },
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{ 0xF8, 0x80, 0x80, 0x80, 0x80, 'x', 0xF8, 0x88, 0x80, 0x80, 0x80 } },
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{ { 0xFFFD, 0xFFFD },
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{ 0xFB, 0xBF, 0xBF, 0xBF, 0xBF, 0xFC, 0xA0, 0x80, 0x80, 0x80, 0x80 } },
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{ { 0xFFFD, 0xFFFD },
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{ 0xFC, 0x80, 0x80, 0x80, 0x80, 0x80, 0xFD, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF } },
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};
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// Don't use this array in debug builds as that intentionally asserts.
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#ifndef DEBUG
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static const char Malformed8Strings[][16] =
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{
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{ 0x80 },
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{ 'a', 0xC8, 'c' },
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{ 'a', 0xC0 },
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{ 'a', 0xE8, 'c' },
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{ 'a', 0xE8, 0x80, 'c' },
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{ 'a', 0xE8, 0x80 },
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{ 0xE8, 0x7F, 0x80 },
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{ 'a', 0xE8, 0xE8, 0x80 },
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{ 'a', 0xF4 },
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{ 'a', 0xF4, 0x80, 0x80, 'c', 'c' },
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{ 'a', 0xF4, 0x80, 'x', 0x80 },
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{ 0xF4, 0x80, 0x80, 0x80, 0x80 },
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{ 'a', 0xFA, 'c' },
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{ 'a', 0xFA, 0x80, 0x80, 0x7F, 0x80, 'c' },
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{ 'a', 0xFA, 0x80, 0x80, 0x80, 0x80, 0x80, 'c' },
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{ 'a', 0xFD },
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{ 'a', 0xFD, 0x80, 0x80, 0x80, 0x80, 'c' },
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{ 'a', 0xFD, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 },
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{ 'a', 0xFC, 0x80, 0x80, 0x40, 0x80, 0x80, 'c' },
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};
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#endif
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#endif
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