mirror of
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322 lines
8.5 KiB
C++
322 lines
8.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsSMILTimeContainer.h"
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#include "nsSMILTimeValue.h"
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#include "nsSMILTimedElement.h"
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#include <algorithm>
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nsSMILTimeContainer::nsSMILTimeContainer()
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:
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mParent(nullptr),
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mCurrentTime(0L),
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mParentOffset(0L),
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mPauseStart(0L),
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mNeedsPauseSample(false),
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mNeedsRewind(false),
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mIsSeeking(false),
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mPauseState(PAUSE_BEGIN)
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{
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}
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nsSMILTimeContainer::~nsSMILTimeContainer()
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{
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if (mParent) {
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mParent->RemoveChild(*this);
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}
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}
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nsSMILTimeValue
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nsSMILTimeContainer::ContainerToParentTime(nsSMILTime aContainerTime) const
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{
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// If we're paused, then future times are indefinite
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if (IsPaused() && aContainerTime > mCurrentTime)
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return nsSMILTimeValue::Indefinite();
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return nsSMILTimeValue(aContainerTime + mParentOffset);
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}
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nsSMILTimeValue
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nsSMILTimeContainer::ParentToContainerTime(nsSMILTime aParentTime) const
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{
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// If we're paused, then any time after when we paused is indefinite
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if (IsPaused() && aParentTime > mPauseStart)
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return nsSMILTimeValue::Indefinite();
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return nsSMILTimeValue(aParentTime - mParentOffset);
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}
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void
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nsSMILTimeContainer::Begin()
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{
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Resume(PAUSE_BEGIN);
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if (mPauseState) {
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mNeedsPauseSample = true;
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}
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// This is a little bit complicated here. Ideally we'd just like to call
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// Sample() and force an initial sample but this turns out to be a bad idea
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// because this may mean that NeedsSample() no longer reports true and so when
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// we come to the first real sample our parent will skip us over altogether.
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// So we force the time to be updated and adopt the policy to never call
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// Sample() ourselves but to always leave that to our parent or client.
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UpdateCurrentTime();
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}
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void
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nsSMILTimeContainer::Pause(uint32_t aType)
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{
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bool didStartPause = false;
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if (!mPauseState && aType) {
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mPauseStart = GetParentTime();
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mNeedsPauseSample = true;
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didStartPause = true;
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}
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mPauseState |= aType;
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if (didStartPause) {
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NotifyTimeChange();
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}
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}
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void
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nsSMILTimeContainer::Resume(uint32_t aType)
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{
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if (!mPauseState)
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return;
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mPauseState &= ~aType;
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if (!mPauseState) {
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nsSMILTime extraOffset = GetParentTime() - mPauseStart;
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mParentOffset += extraOffset;
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NotifyTimeChange();
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}
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}
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nsSMILTime
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nsSMILTimeContainer::GetCurrentTime() const
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{
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// The following behaviour is consistent with:
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// http://www.w3.org/2003/01/REC-SVG11-20030114-errata
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// #getCurrentTime_setCurrentTime_undefined_before_document_timeline_begin
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// which says that if GetCurrentTime is called before the document timeline
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// has begun we should just return 0.
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if (IsPausedByType(PAUSE_BEGIN))
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return 0L;
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return mCurrentTime;
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}
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void
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nsSMILTimeContainer::SetCurrentTime(nsSMILTime aSeekTo)
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{
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// SVG 1.1 doesn't specify what to do for negative times so we adopt SVGT1.2's
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// behaviour of clamping negative times to 0.
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aSeekTo = std::max<nsSMILTime>(0, aSeekTo);
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// The following behaviour is consistent with:
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// http://www.w3.org/2003/01/REC-SVG11-20030114-errata
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// #getCurrentTime_setCurrentTime_undefined_before_document_timeline_begin
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// which says that if SetCurrentTime is called before the document timeline
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// has begun we should still adjust the offset.
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nsSMILTime parentTime = GetParentTime();
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mParentOffset = parentTime - aSeekTo;
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mIsSeeking = true;
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if (IsPaused()) {
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mNeedsPauseSample = true;
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mPauseStart = parentTime;
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}
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if (aSeekTo < mCurrentTime) {
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// Backwards seek
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mNeedsRewind = true;
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ClearMilestones();
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}
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// Force an update to the current time in case we get a call to GetCurrentTime
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// before another call to Sample().
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UpdateCurrentTime();
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NotifyTimeChange();
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}
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nsSMILTime
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nsSMILTimeContainer::GetParentTime() const
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{
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if (mParent)
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return mParent->GetCurrentTime();
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return 0L;
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}
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void
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nsSMILTimeContainer::SyncPauseTime()
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{
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if (IsPaused()) {
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nsSMILTime parentTime = GetParentTime();
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nsSMILTime extraOffset = parentTime - mPauseStart;
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mParentOffset += extraOffset;
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mPauseStart = parentTime;
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}
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}
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void
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nsSMILTimeContainer::Sample()
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{
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if (!NeedsSample())
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return;
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UpdateCurrentTime();
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DoSample();
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mNeedsPauseSample = false;
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}
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nsresult
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nsSMILTimeContainer::SetParent(nsSMILTimeContainer* aParent)
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{
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if (mParent) {
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mParent->RemoveChild(*this);
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// When we're not attached to a parent time container, GetParentTime() will
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// return 0. We need to adjust our pause state information to be relative to
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// this new time base.
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// Note that since "current time = parent time - parent offset" setting the
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// parent offset and pause start as follows preserves our current time even
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// while parent time = 0.
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mParentOffset = -mCurrentTime;
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mPauseStart = 0L;
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}
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mParent = aParent;
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nsresult rv = NS_OK;
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if (mParent) {
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rv = mParent->AddChild(*this);
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}
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return rv;
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}
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bool
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nsSMILTimeContainer::AddMilestone(const nsSMILMilestone& aMilestone,
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nsISMILAnimationElement& aElement)
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{
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// We record the milestone time and store it along with the element but this
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// time may change (e.g. if attributes are changed on the timed element in
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// between samples). If this happens, then we may do an unecessary sample
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// but that's pretty cheap.
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return mMilestoneEntries.Push(MilestoneEntry(aMilestone, aElement));
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}
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void
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nsSMILTimeContainer::ClearMilestones()
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{
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mMilestoneEntries.Clear();
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}
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bool
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nsSMILTimeContainer::GetNextMilestoneInParentTime(
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nsSMILMilestone& aNextMilestone) const
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{
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if (mMilestoneEntries.IsEmpty())
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return false;
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nsSMILTimeValue parentTime =
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ContainerToParentTime(mMilestoneEntries.Top().mMilestone.mTime);
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if (!parentTime.IsDefinite())
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return false;
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aNextMilestone = nsSMILMilestone(parentTime.GetMillis(),
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mMilestoneEntries.Top().mMilestone.mIsEnd);
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return true;
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}
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bool
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nsSMILTimeContainer::PopMilestoneElementsAtMilestone(
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const nsSMILMilestone& aMilestone,
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AnimElemArray& aMatchedElements)
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{
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if (mMilestoneEntries.IsEmpty())
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return false;
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nsSMILTimeValue containerTime = ParentToContainerTime(aMilestone.mTime);
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if (!containerTime.IsDefinite())
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return false;
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nsSMILMilestone containerMilestone(containerTime.GetMillis(),
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aMilestone.mIsEnd);
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NS_ABORT_IF_FALSE(mMilestoneEntries.Top().mMilestone >= containerMilestone,
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"Trying to pop off earliest times but we have earlier ones that were "
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"overlooked");
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bool gotOne = false;
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while (!mMilestoneEntries.IsEmpty() &&
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mMilestoneEntries.Top().mMilestone == containerMilestone)
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{
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aMatchedElements.AppendElement(mMilestoneEntries.Pop().mTimebase);
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gotOne = true;
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}
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return gotOne;
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}
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void
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nsSMILTimeContainer::Traverse(nsCycleCollectionTraversalCallback* aCallback)
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{
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const MilestoneEntry* p = mMilestoneEntries.Elements();
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while (p < mMilestoneEntries.Elements() + mMilestoneEntries.Length()) {
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NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(*aCallback, "mTimebase");
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aCallback->NoteXPCOMChild(p->mTimebase.get());
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++p;
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}
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}
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void
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nsSMILTimeContainer::Unlink()
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{
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mMilestoneEntries.Clear();
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}
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void
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nsSMILTimeContainer::UpdateCurrentTime()
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{
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nsSMILTime now = IsPaused() ? mPauseStart : GetParentTime();
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mCurrentTime = now - mParentOffset;
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NS_ABORT_IF_FALSE(mCurrentTime >= 0, "Container has negative time");
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}
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void
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nsSMILTimeContainer::NotifyTimeChange()
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{
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// Called when the container time is changed with respect to the document
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// time. When this happens time dependencies in other time containers need to
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// re-resolve their times because begin and end times are stored in container
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// time.
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//
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// To get the list of timed elements with dependencies we simply re-use the
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// milestone elements. This is because any timed element with dependents and
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// with significant transitions yet to fire should have their next milestone
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// registered. Other timed elements don't matter.
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const MilestoneEntry* p = mMilestoneEntries.Elements();
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#if DEBUG
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uint32_t queueLength = mMilestoneEntries.Length();
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#endif
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while (p < mMilestoneEntries.Elements() + mMilestoneEntries.Length()) {
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nsISMILAnimationElement* elem = p->mTimebase.get();
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elem->TimedElement().HandleContainerTimeChange();
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NS_ABORT_IF_FALSE(queueLength == mMilestoneEntries.Length(),
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"Call to HandleContainerTimeChange resulted in a change to the "
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"queue of milestones");
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++p;
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}
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}
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