gecko-dev/dom/webidl/OffscreenCanvas.webidl
Morris Tseng d5147a9b2a Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
Thanks Jon Morton [:jmorton] (jonanin@gmail.com) for polishing patches.

--HG--
extra : rebase_source : ce16acdc340cbe67102da651552f574eee897ca9
2015-10-12 11:21:03 +08:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* For more information on this interface, please see
* https://wiki.whatwg.org/wiki/OffscreenCanvas
*
* Current implementation focus on transfer canvas from main thread to worker.
* So there are some spec doesn't implement, such as [Constructor], toBlob() and
* transferToImageBitmap in OffscreenCanvas. Bug 1172796 will implement
* remaining spec.
*/
[Exposed=(Window,Worker),
Func="mozilla::dom::OffscreenCanvas::PrefEnabled"]
interface OffscreenCanvas : EventTarget {
[Pure, SetterThrows]
attribute unsigned long width;
[Pure, SetterThrows]
attribute unsigned long height;
[Throws]
nsISupports? getContext(DOMString contextId,
optional any contextOptions = null);
};
// OffscreenCanvas implements Transferable;