gecko-dev/cmd/winfe/navfram.h
hyatt%netscape.com bed2025014 Added control strip, removed selector bar and HTML pane, and added support
for template data fetching from the back end.
1998-08-04 01:10:49 +00:00

174 lines
6.0 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// navfram.h : interface of the CNSNavFrame class
//
/////////////////////////////////////////////////////////////////////////////
#ifndef NAVFRAM
#define NAVFRAM
#include "navbar.h"
#include "genframe.h"
#include "dragbar.h"
#include "rdfliner.h"
// Window Control IDs for NavCenter.
// Improves findability.
#define NC_IDW(ID) (AFX_IDW_PANE_LAST - (ID))
#define NC_IDW_MISCVIEW NC_IDW(0)
#define NC_IDW_SELECTOR NC_IDW(1)
#define NC_IDW_OUTLINER NC_IDW(2)
#define NC_IDW_HTMLPANE NC_IDW(3)
#define NC_IDW_DRAGEDGE NC_IDW(5)
#define NC_IDW_NAVMENU NC_IDW(6)
#ifdef XP_WIN32
#define EXPAND_STEP 10
#else
#define EXPAND_STEP 1
#endif
#define DRAGWIDTH 3
#define STARTX 0
#define STARTY 0
#define MIN_CATEGORY_WIDTH 32
#define MIN_CATEGORY_HEIGHT 32
#define CX_BORDER 2
#define CY_BORDER 2
#define NAVFRAME_WIDTH 300
#define NAVFRAME_HEIGHT 480
#define DOCKSTYLE_FLOATING 0
#define DOCKSTYLE_DOCKEDLEFT 1
#define DOCKSTYLE_POPUP 2
// This is a CFrameWnd window that knows how to dock and float. This
// frame comtains 2 panes. The left pane is for the selector. The right pane is to
// display the content for the selector.
static CString gPrefDockPercentage = "browser.navcenter.docked.tree.width";
static CString gPrefFloatRect = "browser.navcenter.floating.rect";
BOOL nsModifyStyle(HWND hWnd, int nStyleOffset,DWORD dwRemove, DWORD dwAdd, UINT nFlags = 0);
class CRDFContentView;
class CNSNavFrame : public CFrameWnd
{
friend class CDragBar;
public: // create from serialization only
CNSNavFrame();
DECLARE_DYNCREATE(CNSNavFrame)
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNSNavFrame)
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CNSNavFrame();
CRDFContentView* GetContentView() {return m_nsContent;}
void SetContentView(CRDFContentView* v) { m_nsContent = v; }
// Add new view to this frame.
//void AddViewContext(const char* pUrl, const char* pTitle, CView* pView, CPaneCX* htmlPane = NULL);
// if pParentFrame == NULL, means we want to create the window as a floating window.
// otherwise we want to create a window that is docked in this frame.
void CreateNewNavCenter(CNSGenFrame* pParentFrame = NULL, BOOL useViewType = FALSE, HT_ViewType viewType = HT_VIEW_BOOKMARK);
void DeleteNavCenter();
static CNSNavFrame* CreateFramedRDFViewFromResource(CWnd* pParent, int xPos, int yPos,
int width, int height,
HT_Resource node);
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
virtual void StartDrag(CPoint pt, BOOL mapDesktop = TRUE);
void Move(CPoint pt); // called when mouse has moved
void EndDrag(CPoint pt); // drop
void InitLoop();
void CancelLoop(short dockStyle);
void DrawFocusRect(short dockStyle, BOOL bRemoveRect = FALSE);
BOOL Track();
short CanDock(CPoint pt, BOOL mapDesktop = FALSE);
void ForceFloat(BOOL show = TRUE);
int32 GetDockStyle() { return m_dwOverDockStyle;}
void SetDockStyle(int32 d) { m_dwOverDockStyle = d; }
void ComputeDockingSizes();
void UpdateTitleBar(HT_View pView);
CRect GetFloatRect() { return m_rectFloat; }
public:
HT_Pane GetHTPane();
void SetHTNode(HT_Resource node) { m_Node = node; }
void SetRDFButton(CRDFToolbarButton* pButton) { m_pButton = pButton; }
CRDFToolbarButton* GetRDFButton() { return m_pButton; }
void UnhookFromButton();
protected: // control bar embedded members
BOOL m_bDragging; // TRUE if we are dragging this FRAME
BOOL m_bDitherLast; //
int32 m_dwOverDockStyle; // The orientation
CRect m_rectLast;
CSize m_sizeLast;
CPoint m_ptLast; // last mouse position during drag
CDC* m_pDC; // where to draw during drag
CDragBar* m_DragWnd; // the resize bar, when this frame is docked.
HT_Resource m_Node; // the top node of the view.
CRDFToolbarButton* m_pButton; // A pointer to the button this view points to.
// NULL if window is floating.
// All of these rects are in the Desktop window's coordinates.
CRect m_rectDrag; // bounding rect when this frame is floating
CRect m_rectFloat;
CRect m_dockingDragRect; // the bounding rect inside the parent frame.
CRect m_parentRect;
int m_DockWidth, m_DockHeight, m_DockSize; // Used to determine docking sizes.
int m_nXOffset, m_nYOffset;
CRDFContentView *m_nsContent; // the content pane.
// Generated message map functions
protected:
void CNSNavFrame::CalcClientArea(RECT* lpRectClient, CNSGenFrame * pParentFrame = NULL);
void CNSNavFrame::DockFrame(CNSGenFrame* pParent, short dockStyle);
//{{AFX_MSG(CNSNavFrame)
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnClose( );
afx_msg LRESULT OnSizeParent(WPARAM wParam, LPARAM lParam);
afx_msg void OnNcLButtonDown( UINT nHitTest, CPoint point );
afx_msg void OnMouseMove(UINT nHitTest, CPoint point);
afx_msg void OnLButtonUp(UINT nHitTest, CPoint point);
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
afx_msg void OnSize( UINT nType, int cx, int cy );
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif