gecko-dev/ipc/glue/BackgroundChildImpl.cpp
Shih-Chiang Chien e7a014adc4 Bug 1015466 - Part 3, PHttpBackgroundChannel lifecycle management. r=mayhemer
PHttpBackgroundChannel is created by content process because PBackground IPDL
can only be initiated from content process. The background channel deletion is
controlled by chrome process while PHttpChannel is going to be closed or canceled.

BackgroundChannelRegistrar is introduced for pairing HttpChannelParent and
HttpBackgroundChannelParent since they are created over different IPDL
asynchronously.

nsIParentRedirectingChannel.continueVerification is introduced to asynchronously
wait for background channel to be established on the new channel during the
Redirect2Verify phase.

MozReview-Commit-ID: 41l8ivan8iA

--HG--
extra : rebase_source : b8b6d7e7c037efaa9fc13df14191205c603e833a
2017-04-24 11:09:35 +08:00

592 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BackgroundChildImpl.h"
#include "ActorsChild.h" // IndexedDB
#include "BroadcastChannelChild.h"
#include "ServiceWorkerManagerChild.h"
#include "FileDescriptorSetChild.h"
#ifdef MOZ_WEBRTC
#include "CamerasChild.h"
#endif
#include "mozilla/media/MediaChild.h"
#include "mozilla/Assertions.h"
#include "mozilla/SchedulerGroup.h"
#include "mozilla/dom/PFileSystemRequestChild.h"
#include "mozilla/dom/FileSystemTaskBase.h"
#include "mozilla/dom/asmjscache/AsmJSCache.h"
#include "mozilla/dom/cache/ActorUtils.h"
#include "mozilla/dom/indexedDB/PBackgroundIDBFactoryChild.h"
#include "mozilla/dom/indexedDB/PBackgroundIndexedDBUtilsChild.h"
#include "mozilla/dom/ipc/IPCBlobInputStreamChild.h"
#include "mozilla/dom/ipc/PendingIPCBlobChild.h"
#include "mozilla/dom/quota/PQuotaChild.h"
#include "mozilla/dom/GamepadEventChannelChild.h"
#include "mozilla/dom/GamepadTestChannelChild.h"
#include "mozilla/dom/MessagePortChild.h"
#include "mozilla/ipc/IPCStreamAlloc.h"
#include "mozilla/ipc/PBackgroundTestChild.h"
#include "mozilla/ipc/PChildToParentStreamChild.h"
#include "mozilla/ipc/PParentToChildStreamChild.h"
#include "mozilla/layout/VsyncChild.h"
#include "mozilla/net/HttpBackgroundChannelChild.h"
#include "mozilla/net/PUDPSocketChild.h"
#include "mozilla/dom/network/UDPSocketChild.h"
#include "mozilla/dom/WebAuthnTransactionChild.h"
#include "nsID.h"
#include "nsTraceRefcnt.h"
namespace {
class TestChild final : public mozilla::ipc::PBackgroundTestChild
{
friend class mozilla::ipc::BackgroundChildImpl;
nsCString mTestArg;
explicit TestChild(const nsCString& aTestArg)
: mTestArg(aTestArg)
{
MOZ_COUNT_CTOR(TestChild);
}
protected:
~TestChild() override
{
MOZ_COUNT_DTOR(TestChild);
}
public:
mozilla::ipc::IPCResult
Recv__delete__(const nsCString& aTestArg) override;
};
} // namespace
namespace mozilla {
namespace ipc {
using mozilla::dom::UDPSocketChild;
using mozilla::net::PUDPSocketChild;
using mozilla::dom::asmjscache::PAsmJSCacheEntryChild;
using mozilla::dom::cache::PCacheChild;
using mozilla::dom::cache::PCacheStorageChild;
using mozilla::dom::cache::PCacheStreamControlChild;
using mozilla::dom::WebAuthnTransactionChild;
// -----------------------------------------------------------------------------
// BackgroundChildImpl::ThreadLocal
// -----------------------------------------------------------------------------
BackgroundChildImpl::
ThreadLocal::ThreadLocal()
: mCurrentFileHandle(nullptr)
{
// May happen on any thread!
MOZ_COUNT_CTOR(mozilla::ipc::BackgroundChildImpl::ThreadLocal);
}
BackgroundChildImpl::
ThreadLocal::~ThreadLocal()
{
// May happen on any thread!
MOZ_COUNT_DTOR(mozilla::ipc::BackgroundChildImpl::ThreadLocal);
}
// -----------------------------------------------------------------------------
// BackgroundChildImpl
// -----------------------------------------------------------------------------
BackgroundChildImpl::BackgroundChildImpl()
{
// May happen on any thread!
MOZ_COUNT_CTOR(mozilla::ipc::BackgroundChildImpl);
}
BackgroundChildImpl::~BackgroundChildImpl()
{
// May happen on any thread!
MOZ_COUNT_DTOR(mozilla::ipc::BackgroundChildImpl);
}
void
BackgroundChildImpl::ProcessingError(Result aCode, const char* aReason)
{
// May happen on any thread!
nsAutoCString abortMessage;
switch (aCode) {
#define HANDLE_CASE(_result) \
case _result: \
abortMessage.AssignLiteral(#_result); \
break
HANDLE_CASE(MsgDropped);
HANDLE_CASE(MsgNotKnown);
HANDLE_CASE(MsgNotAllowed);
HANDLE_CASE(MsgPayloadError);
HANDLE_CASE(MsgProcessingError);
HANDLE_CASE(MsgRouteError);
HANDLE_CASE(MsgValueError);
#undef HANDLE_CASE
default:
MOZ_CRASH("Unknown error code!");
}
MOZ_CRASH_UNSAFE_PRINTF("%s: %s", abortMessage.get(), aReason);
}
void
BackgroundChildImpl::ActorDestroy(ActorDestroyReason aWhy)
{
// May happen on any thread!
}
PBackgroundTestChild*
BackgroundChildImpl::AllocPBackgroundTestChild(const nsCString& aTestArg)
{
return new TestChild(aTestArg);
}
bool
BackgroundChildImpl::DeallocPBackgroundTestChild(PBackgroundTestChild* aActor)
{
MOZ_ASSERT(aActor);
delete static_cast<TestChild*>(aActor);
return true;
}
BackgroundChildImpl::PBackgroundIDBFactoryChild*
BackgroundChildImpl::AllocPBackgroundIDBFactoryChild(
const LoggingInfo& aLoggingInfo)
{
MOZ_CRASH("PBackgroundIDBFactoryChild actors should be manually "
"constructed!");
}
bool
BackgroundChildImpl::DeallocPBackgroundIDBFactoryChild(
PBackgroundIDBFactoryChild* aActor)
{
MOZ_ASSERT(aActor);
delete aActor;
return true;
}
BackgroundChildImpl::PBackgroundIndexedDBUtilsChild*
BackgroundChildImpl::AllocPBackgroundIndexedDBUtilsChild()
{
MOZ_CRASH("PBackgroundIndexedDBUtilsChild actors should be manually "
"constructed!");
}
bool
BackgroundChildImpl::DeallocPBackgroundIndexedDBUtilsChild(
PBackgroundIndexedDBUtilsChild* aActor)
{
MOZ_ASSERT(aActor);
delete aActor;
return true;
}
PPendingIPCBlobChild*
BackgroundChildImpl::AllocPPendingIPCBlobChild(const IPCBlob& aBlob)
{
return new mozilla::dom::PendingIPCBlobChild(aBlob);
}
bool
BackgroundChildImpl::DeallocPPendingIPCBlobChild(PPendingIPCBlobChild* aActor)
{
delete aActor;
return true;
}
PIPCBlobInputStreamChild*
BackgroundChildImpl::AllocPIPCBlobInputStreamChild(const nsID& aID,
const uint64_t& aSize)
{
// IPCBlobInputStreamChild is refcounted. Here it's created and in
// DeallocPIPCBlobInputStreamChild is released.
RefPtr<mozilla::dom::IPCBlobInputStreamChild> actor =
new mozilla::dom::IPCBlobInputStreamChild(aID, aSize);
return actor.forget().take();
}
bool
BackgroundChildImpl::DeallocPIPCBlobInputStreamChild(PIPCBlobInputStreamChild* aActor)
{
RefPtr<mozilla::dom::IPCBlobInputStreamChild> actor =
dont_AddRef(static_cast<mozilla::dom::IPCBlobInputStreamChild*>(aActor));
return true;
}
PFileDescriptorSetChild*
BackgroundChildImpl::AllocPFileDescriptorSetChild(
const FileDescriptor& aFileDescriptor)
{
return new FileDescriptorSetChild(aFileDescriptor);
}
bool
BackgroundChildImpl::DeallocPFileDescriptorSetChild(
PFileDescriptorSetChild* aActor)
{
MOZ_ASSERT(aActor);
delete static_cast<FileDescriptorSetChild*>(aActor);
return true;
}
BackgroundChildImpl::PVsyncChild*
BackgroundChildImpl::AllocPVsyncChild()
{
RefPtr<mozilla::layout::VsyncChild> actor = new mozilla::layout::VsyncChild();
// There still has one ref-count after return, and it will be released in
// DeallocPVsyncChild().
return actor.forget().take();
}
bool
BackgroundChildImpl::DeallocPVsyncChild(PVsyncChild* aActor)
{
MOZ_ASSERT(aActor);
// This actor already has one ref-count. Please check AllocPVsyncChild().
RefPtr<mozilla::layout::VsyncChild> actor =
dont_AddRef(static_cast<mozilla::layout::VsyncChild*>(aActor));
return true;
}
PUDPSocketChild*
BackgroundChildImpl::AllocPUDPSocketChild(const OptionalPrincipalInfo& aPrincipalInfo,
const nsCString& aFilter)
{
MOZ_CRASH("AllocPUDPSocket should not be called");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPUDPSocketChild(PUDPSocketChild* child)
{
UDPSocketChild* p = static_cast<UDPSocketChild*>(child);
p->ReleaseIPDLReference();
return true;
}
// -----------------------------------------------------------------------------
// BroadcastChannel API
// -----------------------------------------------------------------------------
dom::PBroadcastChannelChild*
BackgroundChildImpl::AllocPBroadcastChannelChild(const PrincipalInfo& aPrincipalInfo,
const nsCString& aOrigin,
const nsString& aChannel)
{
RefPtr<dom::BroadcastChannelChild> agent =
new dom::BroadcastChannelChild(aOrigin);
return agent.forget().take();
}
bool
BackgroundChildImpl::DeallocPBroadcastChannelChild(
PBroadcastChannelChild* aActor)
{
RefPtr<dom::BroadcastChannelChild> child =
dont_AddRef(static_cast<dom::BroadcastChannelChild*>(aActor));
MOZ_ASSERT(child);
return true;
}
camera::PCamerasChild*
BackgroundChildImpl::AllocPCamerasChild()
{
#ifdef MOZ_WEBRTC
RefPtr<camera::CamerasChild> agent =
new camera::CamerasChild();
return agent.forget().take();
#else
return nullptr;
#endif
}
bool
BackgroundChildImpl::DeallocPCamerasChild(camera::PCamerasChild *aActor)
{
#ifdef MOZ_WEBRTC
RefPtr<camera::CamerasChild> child =
dont_AddRef(static_cast<camera::CamerasChild*>(aActor));
MOZ_ASSERT(aActor);
#endif
return true;
}
// -----------------------------------------------------------------------------
// ServiceWorkerManager
// -----------------------------------------------------------------------------
dom::PServiceWorkerManagerChild*
BackgroundChildImpl::AllocPServiceWorkerManagerChild()
{
RefPtr<dom::workers::ServiceWorkerManagerChild> agent =
new dom::workers::ServiceWorkerManagerChild();
return agent.forget().take();
}
bool
BackgroundChildImpl::DeallocPServiceWorkerManagerChild(
PServiceWorkerManagerChild* aActor)
{
RefPtr<dom::workers::ServiceWorkerManagerChild> child =
dont_AddRef(static_cast<dom::workers::ServiceWorkerManagerChild*>(aActor));
MOZ_ASSERT(child);
return true;
}
// -----------------------------------------------------------------------------
// Cache API
// -----------------------------------------------------------------------------
PCacheStorageChild*
BackgroundChildImpl::AllocPCacheStorageChild(const Namespace& aNamespace,
const PrincipalInfo& aPrincipalInfo)
{
MOZ_CRASH("CacheStorageChild actor must be provided to PBackground manager");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPCacheStorageChild(PCacheStorageChild* aActor)
{
dom::cache::DeallocPCacheStorageChild(aActor);
return true;
}
PCacheChild*
BackgroundChildImpl::AllocPCacheChild()
{
return dom::cache::AllocPCacheChild();
}
bool
BackgroundChildImpl::DeallocPCacheChild(PCacheChild* aActor)
{
dom::cache::DeallocPCacheChild(aActor);
return true;
}
PCacheStreamControlChild*
BackgroundChildImpl::AllocPCacheStreamControlChild()
{
return dom::cache::AllocPCacheStreamControlChild();
}
bool
BackgroundChildImpl::DeallocPCacheStreamControlChild(PCacheStreamControlChild* aActor)
{
dom::cache::DeallocPCacheStreamControlChild(aActor);
return true;
}
// -----------------------------------------------------------------------------
// MessageChannel/MessagePort API
// -----------------------------------------------------------------------------
dom::PMessagePortChild*
BackgroundChildImpl::AllocPMessagePortChild(const nsID& aUUID,
const nsID& aDestinationUUID,
const uint32_t& aSequenceID)
{
RefPtr<dom::MessagePortChild> agent = new dom::MessagePortChild();
return agent.forget().take();
}
bool
BackgroundChildImpl::DeallocPMessagePortChild(PMessagePortChild* aActor)
{
RefPtr<dom::MessagePortChild> child =
dont_AddRef(static_cast<dom::MessagePortChild*>(aActor));
MOZ_ASSERT(child);
return true;
}
PChildToParentStreamChild*
BackgroundChildImpl::AllocPChildToParentStreamChild()
{
MOZ_CRASH("PChildToParentStreamChild actors should be manually constructed!");
}
bool
BackgroundChildImpl::DeallocPChildToParentStreamChild(PChildToParentStreamChild* aActor)
{
delete aActor;
return true;
}
PParentToChildStreamChild*
BackgroundChildImpl::AllocPParentToChildStreamChild()
{
return mozilla::ipc::AllocPParentToChildStreamChild();
}
bool
BackgroundChildImpl::DeallocPParentToChildStreamChild(PParentToChildStreamChild* aActor)
{
delete aActor;
return true;
}
PAsmJSCacheEntryChild*
BackgroundChildImpl::AllocPAsmJSCacheEntryChild(
const dom::asmjscache::OpenMode& aOpenMode,
const dom::asmjscache::WriteParams& aWriteParams,
const PrincipalInfo& aPrincipalInfo)
{
MOZ_CRASH("PAsmJSCacheEntryChild actors should be manually constructed!");
}
bool
BackgroundChildImpl::DeallocPAsmJSCacheEntryChild(PAsmJSCacheEntryChild* aActor)
{
MOZ_ASSERT(aActor);
dom::asmjscache::DeallocEntryChild(aActor);
return true;
}
BackgroundChildImpl::PQuotaChild*
BackgroundChildImpl::AllocPQuotaChild()
{
MOZ_CRASH("PQuotaChild actor should be manually constructed!");
}
bool
BackgroundChildImpl::DeallocPQuotaChild(PQuotaChild* aActor)
{
MOZ_ASSERT(aActor);
delete aActor;
return true;
}
dom::PFileSystemRequestChild*
BackgroundChildImpl::AllocPFileSystemRequestChild(const FileSystemParams& aParams)
{
MOZ_CRASH("Should never get here!");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPFileSystemRequestChild(PFileSystemRequestChild* aActor)
{
// The reference is increased in FileSystemTaskBase::Start of
// FileSystemTaskBase.cpp. We should decrease it after IPC.
RefPtr<dom::FileSystemTaskChildBase> child =
dont_AddRef(static_cast<dom::FileSystemTaskChildBase*>(aActor));
return true;
}
// Gamepad API Background IPC
dom::PGamepadEventChannelChild*
BackgroundChildImpl::AllocPGamepadEventChannelChild()
{
MOZ_CRASH("PGamepadEventChannelChild actor should be manually constructed!");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPGamepadEventChannelChild(PGamepadEventChannelChild* aActor)
{
MOZ_ASSERT(aActor);
delete static_cast<dom::GamepadEventChannelChild*>(aActor);
return true;
}
dom::PGamepadTestChannelChild*
BackgroundChildImpl::AllocPGamepadTestChannelChild()
{
MOZ_CRASH("PGamepadTestChannelChild actor should be manually constructed!");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPGamepadTestChannelChild(PGamepadTestChannelChild* aActor)
{
MOZ_ASSERT(aActor);
delete static_cast<dom::GamepadTestChannelChild*>(aActor);
return true;
}
#ifdef EARLY_BETA_OR_EARLIER
void
BackgroundChildImpl::OnChannelReceivedMessage(const Message& aMsg)
{
if (aMsg.type() == layout::PVsync::MessageType::Msg_Notify__ID) {
// Not really necessary to look at the message payload, it will be
// <0.5ms away from TimeStamp::Now()
SchedulerGroup::MarkVsyncReceived();
}
}
#endif
dom::PWebAuthnTransactionChild*
BackgroundChildImpl::AllocPWebAuthnTransactionChild()
{
MOZ_CRASH("PWebAuthnTransaction actor should be manually constructed!");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPWebAuthnTransactionChild(PWebAuthnTransactionChild* aActor)
{
MOZ_ASSERT(aActor);
RefPtr<dom::WebAuthnTransactionChild> child =
dont_AddRef(static_cast<dom::WebAuthnTransactionChild*>(aActor));
return true;
}
net::PHttpBackgroundChannelChild*
BackgroundChildImpl::AllocPHttpBackgroundChannelChild(const uint64_t& aChannelId)
{
MOZ_CRASH("PHttpBackgroundChannelChild actor should be manually constructed!");
return nullptr;
}
bool
BackgroundChildImpl::DeallocPHttpBackgroundChannelChild(PHttpBackgroundChannelChild* aActor)
{
// The reference is increased in BackgroundChannelCreateCallback::ActorCreated
// of HttpBackgroundChannelChild.cpp. We should decrease it after IPC
// destroyed.
RefPtr<net::HttpBackgroundChannelChild> child =
dont_AddRef(static_cast<net::HttpBackgroundChannelChild*>(aActor));
return true;
}
} // namespace ipc
} // namespace mozilla
mozilla::ipc::IPCResult
TestChild::Recv__delete__(const nsCString& aTestArg)
{
MOZ_RELEASE_ASSERT(aTestArg == mTestArg,
"BackgroundTest message was corrupted!");
return IPC_OK();
}