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b47737ed9f
This patch moves FatalError to IProtocol. I had to make a few changes. - I added a ProtocolName() method to find the name of the protocol. - I gave the two-argument version of FatalError its own name. Otherwise C++ doesn't like there to be two virtual methods with the same name in cases where one is overridden and the other isn't (as happens in IToplevelProtocol).
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=99: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef include_gfx_ipc_VsyncBridgeChild_h
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#define include_gfx_ipc_VsyncBridgeChild_h
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#include "mozilla/RefPtr.h"
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#include "mozilla/gfx/PVsyncBridgeChild.h"
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namespace mozilla {
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namespace gfx {
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class VsyncIOThreadHolder;
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class VsyncBridgeChild final : public PVsyncBridgeChild
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{
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friend class NotifyVsyncTask;
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VsyncBridgeChild)
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static RefPtr<VsyncBridgeChild> Create(RefPtr<VsyncIOThreadHolder> aThread,
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const uint64_t& aProcessToken,
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Endpoint<PVsyncBridgeChild>&& aEndpoint);
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void Close();
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void ActorDestroy(ActorDestroyReason aWhy) override;
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void DeallocPVsyncBridgeChild() override;
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void ProcessingError(Result aCode, const char* aReason) override;
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void NotifyVsync(TimeStamp aTimeStamp, const uint64_t& aLayersId);
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virtual void HandleFatalError(const char* aName, const char* aMsg) const override;
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private:
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VsyncBridgeChild(RefPtr<VsyncIOThreadHolder>, const uint64_t& aProcessToken);
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~VsyncBridgeChild();
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void Open(Endpoint<PVsyncBridgeChild>&& aEndpoint);
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void NotifyVsyncImpl(TimeStamp aTimeStamp, const uint64_t& aLayersId);
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bool IsOnVsyncIOThread() const;
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private:
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RefPtr<VsyncIOThreadHolder> mThread;
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MessageLoop* mLoop;
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uint64_t mProcessToken;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // include_gfx_ipc_VsyncBridgeChild_h
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