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327 lines
8.4 KiB
C++
327 lines
8.4 KiB
C++
/* -*- Mode: C++ -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef interval_map_h__
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#define interval_map_h__
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/*
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A utility class that maps an interval to an object, allowing clients
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to look up the object by a point within the interval.
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*/
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// TODO:
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// - removing intervals
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// - container iterators
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#include <fstream>
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#include <assert.h>
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template<class coord, class T>
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class interval_map {
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protected:
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class const_iterator;
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friend class const_iterator;
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struct node {
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T m_data;
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coord m_min;
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coord m_max;
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node *m_before; // intervals before this one
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node *m_within; // intervals within this one
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node *m_after; // intervals after this one
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int m_bal;
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};
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public:
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/**
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* A unidirectional const iterator that is used to enumerate the
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* intervals that overlap a specific point.
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*/
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class const_iterator {
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protected:
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const node *m_node;
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const coord m_point;
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friend class interval_map;
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const_iterator(const node *n, const coord &point)
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: m_node(n), m_point(point) {}
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void advance();
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public:
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const_iterator() : m_node(0), m_point(0) {}
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const_iterator(const const_iterator &iter)
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: m_node(iter.m_node), m_point(iter.m_point) {}
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const_iterator &
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operator=(const const_iterator &iter) {
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m_node = iter.m_node;
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m_point = iter.m_point; }
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const T &
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operator*() const { return m_node->m_data; }
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const T *
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operator->() const { return &m_node->m_data; }
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const_iterator &
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operator++() { advance(); return *this; }
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const_iterator
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operator++(int) {
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const_iterator temp(*this);
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advance();
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return temp; }
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bool
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operator==(const const_iterator &iter) const {
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return m_node == iter.m_node; }
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bool
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operator!=(const const_iterator &iter) const {
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return !iter.operator==(*this); }
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};
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interval_map() : m_root(0) {}
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~interval_map() { delete m_root; }
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/**
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* Insert aData for the interval [aMin, aMax]
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*/
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void put(coord min, coord max, const T &data) {
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put_into(&m_root, min, max, data);
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#ifdef DEBUG
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verify(m_root, 0);
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#endif
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}
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/**
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* Return an iterator that will enumerate the data for all intervals
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* intersecting |aPoint|.
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*/
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const_iterator get(coord point) const;
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/**
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* Return an iterator that marks the end-point of iteration.
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*/
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const_iterator end() const {
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return const_iterator(0, 0); }
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protected:
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void put_into(node **link, coord min, coord max, const T &data, bool *subsumed = 0);
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void left_rotate(node **link, node *node);
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void right_rotate(node **link, node *node);
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#ifdef DEBUG
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void verify(node *node, int depth);
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#endif
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node *m_root;
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};
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template<class coord, class T>
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void
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interval_map<coord, T>::put_into(node **root, coord min, coord max, const T &data, bool *subsumed)
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{
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assert(min < max);
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node *interval = *root;
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if (interval) {
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bool before = min < interval->m_min;
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bool after = max > interval->m_max;
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if (!before || !after) {
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// The interval we're adding does not completely subsume
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// the |interval|. So we've got one of these situations:
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//
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// |======| |======| |======|
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// |------| |--| |------|
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//
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// where |==| is the existing interval, and |--| is the
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// new interval we're inserting. If there's left or right
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// slop, then we ``split'' the new interval in half:
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//
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// |======| |======|
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// |--|---| |---|--|
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//
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// and insert it both in the ``within'' and ``before'' (or
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// ``after'') subtrees.
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//
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if (before) {
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if (max > interval->m_min) {
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put_into(&interval->m_within, interval->m_min, max, data);
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max = interval->m_min;
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}
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bool was_subsumed = true;
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put_into(&interval->m_before, min, max, data, &was_subsumed);
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if (! was_subsumed) {
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if (interval->m_bal < 0) {
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if (interval->m_before->m_bal > 0)
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left_rotate(&interval->m_before, interval->m_before);
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right_rotate(root, interval);
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}
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else
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--interval->m_bal;
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if (subsumed)
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*subsumed = (interval->m_bal == 0);
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}
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return;
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}
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if (after) {
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if (min < interval->m_max) {
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put_into(&interval->m_within, min, interval->m_max, data);
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min = interval->m_max;
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}
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bool was_subsumed = true;
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put_into(&interval->m_after, min, max, data, &was_subsumed);
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if (! was_subsumed) {
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if (interval->m_bal > 0) {
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if (interval->m_after->m_bal < 0)
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right_rotate(&interval->m_after, interval->m_after);
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left_rotate(root, interval);
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}
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else
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++interval->m_bal;
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if (subsumed)
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*subsumed = (interval->m_bal == 0);
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}
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return;
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}
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put_into(&interval->m_within, min, max, data);
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return;
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}
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// If we get here, the interval we're adding completely
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// subsumes |interval|. We'll go ahead and insert a new
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// interval immediately above |interval|, with |interval| as
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// the new interval's |m_within|.
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}
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if (subsumed)
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*subsumed = false;
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node *n = new node();
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n->m_data = data;
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n->m_before = n->m_after = 0;
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n->m_min = min;
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n->m_max = max;
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n->m_within = interval;
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n->m_bal = 0;
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*root = n;
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}
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/*
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* (*link) (*link)
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* | == left rotate ==> |
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* (x) (y)
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* / \ / \
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* a (y) <== right rotate == (x) c
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* / \ / \
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* b c a b
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*/
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template<class coord, class T>
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void
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interval_map<coord, T>::left_rotate(node **link, node *x)
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{
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node *y = x->m_after;
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x->m_after = y->m_before;
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*link = y;
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y->m_before = x;
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--x->m_bal;
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--y->m_bal;
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}
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template<class coord, class T>
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void
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interval_map<coord, T>::right_rotate(node **link, node *y)
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{
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node *x = y->m_before;
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y->m_before = x->m_after;
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*link = x;
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x->m_after = y;
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++y->m_bal;
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++x->m_bal;
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}
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template<class coord, class T>
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interval_map<coord, T>::const_iterator
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interval_map<coord, T>::get(coord point) const
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{
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node *interval = m_root;
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while (interval) {
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if (point < interval->m_min)
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interval = interval->m_before;
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else if (point > interval->m_max)
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interval = interval->m_after;
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else
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break;
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}
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return const_iterator(interval, point);
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}
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template<class coord, class T>
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void
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interval_map<coord, T>::const_iterator::advance()
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{
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assert(m_node);
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m_node = m_node->m_within;
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while (m_node) {
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if (m_point < m_node->m_min)
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m_node = m_node->m_before;
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else if (m_point > m_node->m_max)
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m_node = m_node->m_after;
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else
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break;
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}
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}
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#ifdef DEBUG
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template<class coord, class T>
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void
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interval_map<coord, T>::verify(node<coord, T> *node, int depth)
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{
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if (node->m_after)
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verify(node->m_after, depth + 1);
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for (int i = 0; i < depth; ++i)
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cout << " ";
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hex(cout);
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cout << node << "(";
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dec(cout);
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cout << node->m_bal << ")";
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hex(cout);
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cout << "[" << node->m_min << "," << node->m_max << "]";
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cout << "@" << node->m_data;
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cout << endl;
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if (node->m_before)
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verify(node->m_before, depth + 1);
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}
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#endif // DEBUG
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#endif // interval_map_h__
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