gecko-dev/layout/tables/nsTableRowFrame.cpp
Emilio Cobos Álvarez c89256299a Bug 957915 - Handle calc(%) on tables. r=mats
This patch makes us handle calc with percentages when we can convert to
percentages the same way we handle plain percentages in table layout.

We still treat length + percentage as auto (this matches Blink / WebKit as
well). There's one case we differ with Blink / WebKit, which is calc(% + 0px),
which they'd treat as auto instead of a percentage.

I think this is a bug on them (or at least worth some spec clarification). I
filed https://github.com/w3c/csswg-drafts/issues/3482 for that.

In practice what that'd means for us if the WG decides that Blink / WebKit is
right in that case is that we'd need to keep track of whether the calc()
specifies lengths, and return false from ConvertsToPercent if so.

In any case, nothing that would massively change this patch, and I think enough
of an edge case that is not worth blocking on the CSSWG decision here. Though I
could be convinced otherwise of course.

Differential Revision: https://phabricator.services.mozilla.com/D15719

--HG--
extra : moz-landing-system : lando
2019-01-15 19:39:23 +00:00

1385 lines
53 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Maybe.h"
#include "nsTableRowFrame.h"
#include "nsTableRowGroupFrame.h"
#include "nsIPresShell.h"
#include "nsPresContext.h"
#include "mozilla/ComputedStyle.h"
#include "nsStyleConsts.h"
#include "nsGkAtoms.h"
#include "nsIContent.h"
#include "nsTableFrame.h"
#include "nsTableCellFrame.h"
#include "nsCSSRendering.h"
#include "nsHTMLParts.h"
#include "nsTableColGroupFrame.h"
#include "nsTableColFrame.h"
#include "nsCOMPtr.h"
#include "nsDisplayList.h"
#include "nsIFrameInlines.h"
#include <algorithm>
using namespace mozilla;
namespace mozilla {
struct TableCellReflowInput : public ReflowInput {
TableCellReflowInput(nsPresContext* aPresContext,
const ReflowInput& aParentReflowInput, nsIFrame* aFrame,
const LogicalSize& aAvailableSpace, uint32_t aFlags = 0)
: ReflowInput(aPresContext, aParentReflowInput, aFrame, aAvailableSpace,
nullptr, aFlags) {}
void FixUp(const LogicalSize& aAvailSpace);
};
} // namespace mozilla
void TableCellReflowInput::FixUp(const LogicalSize& aAvailSpace) {
// fix the mComputed values during a pass 2 reflow since the cell can be a
// percentage base
NS_WARNING_ASSERTION(
NS_UNCONSTRAINEDSIZE != aAvailSpace.ISize(mWritingMode),
"have unconstrained inline-size; this should only result from very large "
"sizes, not attempts at intrinsic inline size calculation");
if (NS_UNCONSTRAINEDSIZE != ComputedISize()) {
nscoord computedISize =
aAvailSpace.ISize(mWritingMode) -
ComputedLogicalBorderPadding().IStartEnd(mWritingMode);
computedISize = std::max(0, computedISize);
SetComputedISize(computedISize);
}
if (NS_UNCONSTRAINEDSIZE != ComputedBSize() &&
NS_UNCONSTRAINEDSIZE != aAvailSpace.BSize(mWritingMode)) {
nscoord computedBSize =
aAvailSpace.BSize(mWritingMode) -
ComputedLogicalBorderPadding().BStartEnd(mWritingMode);
computedBSize = std::max(0, computedBSize);
SetComputedBSize(computedBSize);
}
}
void nsTableRowFrame::InitChildReflowInput(nsPresContext& aPresContext,
const LogicalSize& aAvailSize,
bool aBorderCollapse,
TableCellReflowInput& aReflowInput) {
nsMargin collapseBorder;
nsMargin* pCollapseBorder = nullptr;
if (aBorderCollapse) {
// we only reflow cells, so don't need to check frame type
nsBCTableCellFrame* bcCellFrame = (nsBCTableCellFrame*)aReflowInput.mFrame;
if (bcCellFrame) {
WritingMode wm = GetWritingMode();
collapseBorder = bcCellFrame->GetBorderWidth(wm).GetPhysicalMargin(wm);
pCollapseBorder = &collapseBorder;
}
}
aReflowInput.Init(&aPresContext, nullptr, pCollapseBorder);
aReflowInput.FixUp(aAvailSize);
}
void nsTableRowFrame::SetFixedBSize(nscoord aValue) {
nscoord bsize = std::max(0, aValue);
if (HasFixedBSize()) {
if (bsize > mStyleFixedBSize) {
mStyleFixedBSize = bsize;
}
} else {
mStyleFixedBSize = bsize;
if (bsize > 0) {
SetHasFixedBSize(true);
}
}
}
void nsTableRowFrame::SetPctBSize(float aPctValue, bool aForce) {
nscoord bsize = std::max(0, NSToCoordRound(aPctValue * 100.0f));
if (HasPctBSize()) {
if ((bsize > mStylePctBSize) || aForce) {
mStylePctBSize = bsize;
}
} else {
mStylePctBSize = bsize;
if (bsize > 0) {
SetHasPctBSize(true);
}
}
}
/* ----------- nsTableRowFrame ---------- */
NS_QUERYFRAME_HEAD(nsTableRowFrame)
NS_QUERYFRAME_ENTRY(nsTableRowFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
nsTableRowFrame::nsTableRowFrame(ComputedStyle* aStyle, ClassID aID)
: nsContainerFrame(aStyle, aID),
mContentBSize(0),
mStylePctBSize(0),
mStyleFixedBSize(0),
mMaxCellAscent(0),
mMaxCellDescent(0),
mBStartBorderWidth(0),
mBEndBorderWidth(0),
mIEndContBorderWidth(0),
mBStartContBorderWidth(0),
mIStartContBorderWidth(0) {
mBits.mRowIndex = 0;
mBits.mHasFixedBSize = 0;
mBits.mHasPctBSize = 0;
mBits.mFirstInserted = 0;
ResetBSize(0);
}
nsTableRowFrame::~nsTableRowFrame() {}
void nsTableRowFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
// Let the base class do its initialization
nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
NS_ASSERTION(mozilla::StyleDisplay::TableRow == StyleDisplay()->mDisplay,
"wrong display on table row frame");
if (aPrevInFlow) {
// Set the row index
nsTableRowFrame* rowFrame = (nsTableRowFrame*)aPrevInFlow;
SetRowIndex(rowFrame->GetRowIndex());
} else {
mWritingMode = GetTableFrame()->GetWritingMode();
}
}
void nsTableRowFrame::DestroyFrom(nsIFrame* aDestructRoot,
PostDestroyData& aPostDestroyData) {
if (HasAnyStateBits(NS_FRAME_CAN_HAVE_ABSPOS_CHILDREN)) {
nsTableFrame::UnregisterPositionedTablePart(this, aDestructRoot);
}
nsContainerFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
}
/* virtual */ void nsTableRowFrame::DidSetComputedStyle(
ComputedStyle* aOldComputedStyle) {
nsContainerFrame::DidSetComputedStyle(aOldComputedStyle);
if (!aOldComputedStyle) // avoid this on init
return;
nsTableFrame* tableFrame = GetTableFrame();
if (tableFrame->IsBorderCollapse() &&
tableFrame->BCRecalcNeeded(aOldComputedStyle, Style())) {
TableArea damageArea(0, GetRowIndex(), tableFrame->GetColCount(), 1);
tableFrame->AddBCDamageArea(damageArea);
}
}
void nsTableRowFrame::AppendFrames(ChildListID aListID,
nsFrameList& aFrameList) {
NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
DrainSelfOverflowList(); // ensure the last frame is in mFrames
const nsFrameList::Slice& newCells =
mFrames.AppendFrames(nullptr, aFrameList);
// Add the new cell frames to the table
nsTableFrame* tableFrame = GetTableFrame();
for (nsFrameList::Enumerator e(newCells); !e.AtEnd(); e.Next()) {
nsIFrame* childFrame = e.get();
NS_ASSERTION(IsTableCell(childFrame->Type()),
"Not a table cell frame/pseudo frame construction failure");
tableFrame->AppendCell(static_cast<nsTableCellFrame&>(*childFrame),
GetRowIndex());
}
PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
tableFrame->SetGeometryDirty();
}
void nsTableRowFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
nsFrameList& aFrameList) {
NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
"inserting after sibling frame with different parent");
if (mFrames.IsEmpty() || (aPrevFrame && !aPrevFrame->GetNextSibling())) {
// This is actually an append (though our caller didn't figure that out),
// and our append codepath is both simpler/faster _and_ less buggy.
// https://bugzilla.mozilla.org/show_bug.cgi?id=1388898 tracks the bugginess
AppendFrames(aListID, aFrameList);
return;
}
DrainSelfOverflowList(); // ensure aPrevFrame is in mFrames
// Insert Frames in the frame list
const nsFrameList::Slice& newCells =
mFrames.InsertFrames(nullptr, aPrevFrame, aFrameList);
// Get the table frame
nsTableFrame* tableFrame = GetTableFrame();
LayoutFrameType cellFrameType = tableFrame->IsBorderCollapse()
? LayoutFrameType::BCTableCell
: LayoutFrameType::TableCell;
nsTableCellFrame* prevCellFrame =
(nsTableCellFrame*)nsTableFrame::GetFrameAtOrBefore(this, aPrevFrame,
cellFrameType);
nsTArray<nsTableCellFrame*> cellChildren;
for (nsFrameList::Enumerator e(newCells); !e.AtEnd(); e.Next()) {
nsIFrame* childFrame = e.get();
NS_ASSERTION(IsTableCell(childFrame->Type()),
"Not a table cell frame/pseudo frame construction failure");
cellChildren.AppendElement(static_cast<nsTableCellFrame*>(childFrame));
}
// insert the cells into the cell map
int32_t colIndex = -1;
if (prevCellFrame) {
colIndex = prevCellFrame->ColIndex();
}
tableFrame->InsertCells(cellChildren, GetRowIndex(), colIndex);
PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
tableFrame->SetGeometryDirty();
}
void nsTableRowFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) {
NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
MOZ_ASSERT((nsTableCellFrame*)do_QueryFrame(aOldFrame));
nsTableCellFrame* cellFrame = static_cast<nsTableCellFrame*>(aOldFrame);
// remove the cell from the cell map
nsTableFrame* tableFrame = GetTableFrame();
tableFrame->RemoveCell(cellFrame, GetRowIndex());
// Remove the frame and destroy it
mFrames.DestroyFrame(aOldFrame);
PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
tableFrame->SetGeometryDirty();
}
/* virtual */ nsMargin nsTableRowFrame::GetUsedMargin() const {
return nsMargin(0, 0, 0, 0);
}
/* virtual */ nsMargin nsTableRowFrame::GetUsedBorder() const {
return nsMargin(0, 0, 0, 0);
}
/* virtual */ nsMargin nsTableRowFrame::GetUsedPadding() const {
return nsMargin(0, 0, 0, 0);
}
static nscoord GetBSizeOfRowsSpannedBelowFirst(
nsTableCellFrame& aTableCellFrame, nsTableFrame& aTableFrame,
const WritingMode aWM) {
nscoord bsize = 0;
int32_t rowSpan = aTableFrame.GetEffectiveRowSpan(aTableCellFrame);
// add in bsize of rows spanned beyond the 1st one
nsIFrame* nextRow = aTableCellFrame.GetParent()->GetNextSibling();
for (int32_t rowX = 1; ((rowX < rowSpan) && nextRow);) {
if (nextRow->IsTableRowFrame()) {
bsize += nextRow->BSize(aWM);
rowX++;
}
bsize += aTableFrame.GetRowSpacing(rowX);
nextRow = nextRow->GetNextSibling();
}
return bsize;
}
/**
* Post-reflow hook. This is where the table row does its post-processing
*/
void nsTableRowFrame::DidResize() {
// Resize and re-align the cell frames based on our row bsize
nsTableFrame* tableFrame = GetTableFrame();
WritingMode wm = GetWritingMode();
ReflowOutput desiredSize(wm);
desiredSize.SetSize(wm, GetLogicalSize(wm));
desiredSize.SetOverflowAreasToDesiredBounds();
nsSize containerSize = mRect.Size();
for (nsIFrame* childFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(childFrame);
if (cellFrame) {
nscoord cellBSize = BSize(wm) + GetBSizeOfRowsSpannedBelowFirst(
*cellFrame, *tableFrame, wm);
// If the bsize for the cell has changed, we need to reset it;
// and in vertical-rl mode, we need to update the cell's block position
// to account for the containerSize, which may not have been known
// earlier, so we always apply it here.
LogicalSize cellSize = cellFrame->GetLogicalSize(wm);
if (cellSize.BSize(wm) != cellBSize || wm.IsVerticalRL()) {
nsRect cellOldRect = cellFrame->GetRect();
nsRect cellVisualOverflow = cellFrame->GetVisualOverflowRect();
if (wm.IsVerticalRL()) {
// Get the old position of the cell, as we want to preserve its
// inline coordinate.
LogicalPoint oldPos =
cellFrame->GetLogicalPosition(wm, containerSize);
// The cell should normally be aligned with the row's block-start,
// so set the B component of the position to zero:
LogicalPoint newPos(wm, oldPos.I(wm), 0);
// ...unless relative positioning is in effect, in which case the
// cell may have been moved away from the row's block-start
if (cellFrame->IsRelativelyPositioned()) {
// Find out where the cell would have been without relative
// positioning.
LogicalPoint oldNormalPos =
cellFrame->GetLogicalNormalPosition(wm, containerSize);
// The difference (if any) between oldPos and oldNormalPos reflects
// relative positioning that was applied to the cell, and which we
// need to incorporate when resetting the position.
newPos.B(wm) = oldPos.B(wm) - oldNormalPos.B(wm);
}
if (oldPos != newPos) {
cellFrame->SetPosition(wm, newPos, containerSize);
nsTableFrame::RePositionViews(cellFrame);
}
}
cellSize.BSize(wm) = cellBSize;
cellFrame->SetSize(wm, cellSize);
nsTableFrame* tableFrame = GetTableFrame();
if (tableFrame->IsBorderCollapse()) {
nsTableFrame::InvalidateTableFrame(cellFrame, cellOldRect,
cellVisualOverflow, false);
}
}
// realign cell content based on the new bsize. We might be able to
// skip this if the bsize didn't change... maybe. Hard to tell.
cellFrame->BlockDirAlignChild(wm, mMaxCellAscent);
// Always store the overflow, even if the height didn't change, since
// we'll lose part of our overflow area otherwise.
ConsiderChildOverflow(desiredSize.mOverflowAreas, cellFrame);
// Note that if the cell's *content* needs to change in response
// to this height, it will get a special bsize reflow.
}
}
FinishAndStoreOverflow(&desiredSize);
if (HasView()) {
nsContainerFrame::SyncFrameViewAfterReflow(PresContext(), this, GetView(),
desiredSize.VisualOverflow(), 0);
}
// Let our base class do the usual work
}
// returns max-ascent amongst all cells that have 'vertical-align: baseline'
// *including* cells with rowspans
nscoord nsTableRowFrame::GetMaxCellAscent() const { return mMaxCellAscent; }
nscoord nsTableRowFrame::GetRowBaseline(WritingMode aWM) {
if (mMaxCellAscent) {
return mMaxCellAscent;
}
// If we don't have a baseline on any of the cells we go for the lowest
// content edge of the inner block frames.
// Every table cell has a cell frame with its border and padding. Inside
// the cell is a block frame. The cell is as high as the tallest cell in
// the parent row. As a consequence the block frame might not touch both
// the top and the bottom padding of it parent cell frame at the same time.
//
// bbbbbbbbbbbbbbbbbb cell border: b
// bppppppppppppppppb cell padding: p
// bpxxxxxxxxxxxxxxpb inner block: x
// bpx xpb
// bpx xpb
// bpx xpb
// bpxxxxxxxxxxxxxxpb base line
// bp pb
// bp pb
// bppppppppppppppppb
// bbbbbbbbbbbbbbbbbb
nscoord ascent = 0;
nsSize containerSize = GetSize();
for (nsIFrame* childFrame : mFrames) {
if (IsTableCell(childFrame->Type())) {
nsIFrame* firstKid = childFrame->PrincipalChildList().FirstChild();
ascent = std::max(
ascent,
LogicalRect(aWM, firstKid->GetNormalRect(), containerSize).BEnd(aWM));
}
}
return ascent;
}
nscoord nsTableRowFrame::GetInitialBSize(nscoord aPctBasis) const {
nscoord bsize = 0;
if ((aPctBasis > 0) && HasPctBSize()) {
bsize = NSToCoordRound(GetPctBSize() * (float)aPctBasis);
}
if (HasFixedBSize()) {
bsize = std::max(bsize, GetFixedBSize());
}
return std::max(bsize, GetContentBSize());
}
void nsTableRowFrame::ResetBSize(nscoord aFixedBSize) {
SetHasFixedBSize(false);
SetHasPctBSize(false);
SetFixedBSize(0);
SetPctBSize(0);
SetContentBSize(0);
if (aFixedBSize > 0) {
SetFixedBSize(aFixedBSize);
}
mMaxCellAscent = 0;
mMaxCellDescent = 0;
}
void nsTableRowFrame::UpdateBSize(nscoord aBSize, nscoord aAscent,
nscoord aDescent, nsTableFrame* aTableFrame,
nsTableCellFrame* aCellFrame) {
if (!aTableFrame || !aCellFrame) {
NS_ASSERTION(false, "invalid call");
return;
}
if (aBSize != NS_UNCONSTRAINEDSIZE) {
if (!(aCellFrame->HasVerticalAlignBaseline())) { // only the cell's height
// matters
if (GetInitialBSize() < aBSize) {
int32_t rowSpan = aTableFrame->GetEffectiveRowSpan(*aCellFrame);
if (rowSpan == 1) {
SetContentBSize(aBSize);
}
}
} else { // the alignment on the baseline can change the bsize
NS_ASSERTION((aAscent != NS_UNCONSTRAINEDSIZE) &&
(aDescent != NS_UNCONSTRAINEDSIZE),
"invalid call");
// see if this is a long ascender
if (mMaxCellAscent < aAscent) {
mMaxCellAscent = aAscent;
}
// see if this is a long descender and without rowspan
if (mMaxCellDescent < aDescent) {
int32_t rowSpan = aTableFrame->GetEffectiveRowSpan(*aCellFrame);
if (rowSpan == 1) {
mMaxCellDescent = aDescent;
}
}
// keep the tallest bsize in sync
if (GetInitialBSize() < mMaxCellAscent + mMaxCellDescent) {
SetContentBSize(mMaxCellAscent + mMaxCellDescent);
}
}
}
}
nscoord nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput) {
nsTableFrame* tableFrame = GetTableFrame();
nscoord computedBSize = (NS_UNCONSTRAINEDSIZE == aReflowInput.ComputedBSize())
? 0
: aReflowInput.ComputedBSize();
ResetBSize(computedBSize);
WritingMode wm = aReflowInput.GetWritingMode();
const nsStylePosition* position = StylePosition();
const nsStyleCoord& bsizeStyleCoord = position->BSize(wm);
if (bsizeStyleCoord.ConvertsToLength()) {
SetFixedBSize(bsizeStyleCoord.ComputeCoordPercentCalc(0));
} else if (bsizeStyleCoord.ConvertsToPercent()) {
SetPctBSize(bsizeStyleCoord.ToPercent());
}
for (nsIFrame* kidFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
if (cellFrame) {
MOZ_ASSERT(cellFrame->GetWritingMode() == wm);
LogicalSize desSize = cellFrame->GetDesiredSize();
if ((NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) &&
!GetPrevInFlow()) {
CalculateCellActualBSize(cellFrame, desSize.BSize(wm), wm);
}
// bsize may have changed, adjust descent to absorb any excess difference
nscoord ascent;
if (!kidFrame->PrincipalChildList()
.FirstChild()
->PrincipalChildList()
.FirstChild())
ascent = desSize.BSize(wm);
else
ascent = cellFrame->GetCellBaseline();
nscoord descent = desSize.BSize(wm) - ascent;
UpdateBSize(desSize.BSize(wm), ascent, descent, tableFrame, cellFrame);
}
}
return GetInitialBSize();
}
void nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists);
}
nsIFrame::LogicalSides nsTableRowFrame::GetLogicalSkipSides(
const ReflowInput* aReflowInput) const {
if (MOZ_UNLIKELY(StyleBorder()->mBoxDecorationBreak ==
StyleBoxDecorationBreak::Clone)) {
return LogicalSides();
}
LogicalSides skip;
if (nullptr != GetPrevInFlow()) {
skip |= eLogicalSideBitsBStart;
}
if (nullptr != GetNextInFlow()) {
skip |= eLogicalSideBitsBEnd;
}
return skip;
}
// Calculate the cell's actual bsize given its pass2 bsize.
// Takes into account the specified bsize (in the style).
// Modifies the desired bsize that is passed in.
nsresult nsTableRowFrame::CalculateCellActualBSize(nsTableCellFrame* aCellFrame,
nscoord& aDesiredBSize,
WritingMode aWM) {
nscoord specifiedBSize = 0;
// Get the bsize specified in the style information
const nsStylePosition* position = aCellFrame->StylePosition();
int32_t rowSpan = GetTableFrame()->GetEffectiveRowSpan(*aCellFrame);
const nsStyleCoord& bsizeStyleCoord = position->BSize(aWM);
if (bsizeStyleCoord.ConvertsToLength()) {
// In quirks mode, table cell isize should be content-box, but bsize
// should be border-box.
// Because of this historic anomaly, we do not use quirk.css
// (since we can't specify one value of box-sizing for isize and another
// for bsize)
specifiedBSize = bsizeStyleCoord.ToLength();
if (PresContext()->CompatibilityMode() != eCompatibility_NavQuirks &&
position->mBoxSizing == StyleBoxSizing::Content) {
specifiedBSize +=
aCellFrame->GetLogicalUsedBorderAndPadding(aWM).BStartEnd(aWM);
}
if (1 == rowSpan) {
SetFixedBSize(specifiedBSize);
}
} else if (bsizeStyleCoord.ConvertsToPercent()) {
if (1 == rowSpan) {
SetPctBSize(bsizeStyleCoord.ToPercent());
}
}
// If the specified bsize is greater than the desired bsize,
// then use the specified bsize
if (specifiedBSize > aDesiredBSize) {
aDesiredBSize = specifiedBSize;
}
return NS_OK;
}
// Calculates the available isize for the table cell based on the known
// column isizes taking into account column spans and column spacing
static nscoord CalcAvailISize(nsTableFrame& aTableFrame,
nsTableCellFrame& aCellFrame) {
nscoord cellAvailISize = 0;
uint32_t colIndex = aCellFrame.ColIndex();
int32_t colspan = aTableFrame.GetEffectiveColSpan(aCellFrame);
NS_ASSERTION(colspan > 0, "effective colspan should be positive");
nsTableFrame* fifTable =
static_cast<nsTableFrame*>(aTableFrame.FirstInFlow());
for (int32_t spanX = 0; spanX < colspan; spanX++) {
cellAvailISize += fifTable->GetColumnISizeFromFirstInFlow(colIndex + spanX);
if (spanX > 0 && aTableFrame.ColumnHasCellSpacingBefore(colIndex + spanX)) {
cellAvailISize += aTableFrame.GetColSpacing(colIndex + spanX - 1);
}
}
return cellAvailISize;
}
static nscoord GetSpaceBetween(int32_t aPrevColIndex, int32_t aColIndex,
int32_t aColSpan, nsTableFrame& aTableFrame,
bool aCheckVisibility) {
nscoord space = 0;
int32_t colIdx;
nsTableFrame* fifTable =
static_cast<nsTableFrame*>(aTableFrame.FirstInFlow());
for (colIdx = aPrevColIndex + 1; aColIndex > colIdx; colIdx++) {
bool isCollapsed = false;
if (!aCheckVisibility) {
space += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
} else {
nsTableColFrame* colFrame = aTableFrame.GetColFrame(colIdx);
const nsStyleVisibility* colVis = colFrame->StyleVisibility();
bool collapseCol = (NS_STYLE_VISIBILITY_COLLAPSE == colVis->mVisible);
nsIFrame* cgFrame = colFrame->GetParent();
const nsStyleVisibility* groupVis = cgFrame->StyleVisibility();
bool collapseGroup = (NS_STYLE_VISIBILITY_COLLAPSE == groupVis->mVisible);
isCollapsed = collapseCol || collapseGroup;
if (!isCollapsed)
space += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
}
if (!isCollapsed && aTableFrame.ColumnHasCellSpacingBefore(colIdx)) {
space += aTableFrame.GetColSpacing(colIdx - 1);
}
}
return space;
}
// subtract the bsizes of aRow's prev in flows from the unpaginated bsize
static nscoord CalcBSizeFromUnpaginatedBSize(nsTableRowFrame& aRow,
WritingMode aWM) {
nscoord bsize = 0;
nsTableRowFrame* firstInFlow =
static_cast<nsTableRowFrame*>(aRow.FirstInFlow());
if (firstInFlow->HasUnpaginatedBSize()) {
bsize = firstInFlow->GetUnpaginatedBSize();
for (nsIFrame* prevInFlow = aRow.GetPrevInFlow(); prevInFlow;
prevInFlow = prevInFlow->GetPrevInFlow()) {
bsize -= prevInFlow->BSize(aWM);
}
}
return std::max(bsize, 0);
}
void nsTableRowFrame::ReflowChildren(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsTableFrame& aTableFrame,
nsReflowStatus& aStatus) {
aStatus.Reset();
// XXXldb Should we be checking constrained bsize instead?
const bool isPaginated = aPresContext->IsPaginated();
const bool borderCollapse = aTableFrame.IsBorderCollapse();
int32_t cellColSpan =
1; // must be defined here so it's set properly for non-cell kids
// remember the col index of the previous cell to handle rowspans into this
// row
int32_t prevColIndex = -1;
nscoord iCoord = 0; // running total of children inline-coord offset
// This computes the max of all cell bsizes
nscoord cellMaxBSize = 0;
// Reflow each of our existing cell frames
WritingMode wm = aReflowInput.GetWritingMode();
nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();
for (nsIFrame* kidFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
if (!cellFrame) {
// XXXldb nsCSSFrameConstructor needs to enforce this!
MOZ_ASSERT_UNREACHABLE("yikes, a non-row child");
// it's an unknown frame type, give it a generic reflow and ignore the
// results
TableCellReflowInput kidReflowInput(
aPresContext, aReflowInput, kidFrame,
LogicalSize(kidFrame->GetWritingMode(), 0, 0),
ReflowInput::CALLER_WILL_INIT);
InitChildReflowInput(*aPresContext, LogicalSize(wm), false,
kidReflowInput);
ReflowOutput desiredSize(aReflowInput);
nsReflowStatus status;
ReflowChild(kidFrame, aPresContext, desiredSize, kidReflowInput, 0, 0, 0,
status);
kidFrame->DidReflow(aPresContext, nullptr);
continue;
}
// See if we should only reflow the dirty child frames
bool doReflowChild = true;
if (!aReflowInput.ShouldReflowAllKids() && !aTableFrame.IsGeometryDirty() &&
!NS_SUBTREE_DIRTY(kidFrame)) {
if (!aReflowInput.mFlags.mSpecialBSizeReflow) doReflowChild = false;
} else if ((NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableBSize())) {
// We don't reflow a rowspan >1 cell here with a constrained bsize.
// That happens in nsTableRowGroupFrame::SplitSpanningCells.
if (aTableFrame.GetEffectiveRowSpan(*cellFrame) > 1) {
doReflowChild = false;
}
}
if (aReflowInput.mFlags.mSpecialBSizeReflow) {
if (!isPaginated &&
!cellFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE)) {
continue;
}
}
uint32_t cellColIndex = cellFrame->ColIndex();
cellColSpan = aTableFrame.GetEffectiveColSpan(*cellFrame);
// If the adjacent cell is in a prior row (because of a rowspan) add in the
// space NOTE: prevColIndex can be -1 here.
if (prevColIndex != (static_cast<int32_t>(cellColIndex) - 1)) {
iCoord += GetSpaceBetween(prevColIndex, cellColIndex, cellColSpan,
aTableFrame, false);
}
// remember the rightmost (ltr) or leftmost (rtl) column this cell spans
// into
prevColIndex = cellColIndex + (cellColSpan - 1);
// Reflow the child frame
nsRect kidRect = kidFrame->GetRect();
LogicalPoint origKidNormalPosition =
kidFrame->GetLogicalNormalPosition(wm, containerSize);
// All cells' no-relative-positioning position should be snapped to the
// row's bstart edge.
// This doesn't hold in vertical-rl mode, where we don't yet know the
// correct containerSize for the row frame. In that case, we'll have to
// fix up child positions later, after determining our desiredSize.
NS_ASSERTION(origKidNormalPosition.B(wm) == 0 || wm.IsVerticalRL(),
"unexpected kid position");
nsRect kidVisualOverflow = kidFrame->GetVisualOverflowRect();
LogicalPoint kidPosition(wm, iCoord, 0);
bool firstReflow = kidFrame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
if (doReflowChild) {
// Calculate the available isize for the table cell using the known
// column isizes
nscoord availCellISize = CalcAvailISize(aTableFrame, *cellFrame);
Maybe<TableCellReflowInput> kidReflowInput;
ReflowOutput desiredSize(aReflowInput);
// If the avail isize is not the same as last time we reflowed the cell or
// the cell wants to be bigger than what was available last time or
// it is a style change reflow or we are printing, then we must reflow the
// cell. Otherwise we can skip the reflow.
// XXXldb Why is this condition distinct from doReflowChild above?
WritingMode wm = aReflowInput.GetWritingMode();
NS_ASSERTION(cellFrame->GetWritingMode() == wm,
"expected consistent writing-mode within table");
LogicalSize cellDesiredSize = cellFrame->GetDesiredSize();
if ((availCellISize != cellFrame->GetPriorAvailISize()) ||
(cellDesiredSize.ISize(wm) > cellFrame->GetPriorAvailISize()) ||
HasAnyStateBits(NS_FRAME_IS_DIRTY) || isPaginated ||
NS_SUBTREE_DIRTY(cellFrame) ||
// See if it needs a special reflow, or if it had one that we need to
// undo.
cellFrame->HasAnyStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE) ||
HasPctBSize()) {
// Reflow the cell to fit the available isize, bsize
// XXX The old IR_ChildIsDirty code used availCellISize here.
LogicalSize kidAvailSize(wm, availCellISize,
aReflowInput.AvailableBSize());
// Reflow the child
kidReflowInput.emplace(aPresContext, aReflowInput, kidFrame,
kidAvailSize, ReflowInput::CALLER_WILL_INIT);
InitChildReflowInput(*aPresContext, kidAvailSize, borderCollapse,
*kidReflowInput);
nsReflowStatus status;
ReflowChild(kidFrame, aPresContext, desiredSize, *kidReflowInput, wm,
kidPosition, containerSize, 0, status);
// allow the table to determine if/how the table needs to be rebalanced
// If any of the cells are not complete, then we're not complete
if (status.IsIncomplete()) {
aStatus.Reset();
aStatus.SetIncomplete();
}
} else {
if (iCoord != origKidNormalPosition.I(wm)) {
kidFrame->InvalidateFrameSubtree();
}
desiredSize.SetSize(wm, cellDesiredSize);
desiredSize.mOverflowAreas = cellFrame->GetOverflowAreas();
// if we are in a floated table, our position is not yet established, so
// we cannot reposition our views the containing block will do this for
// us after positioning the table
if (!aTableFrame.IsFloating()) {
// Because we may have moved the frame we need to make sure any views
// are positioned properly. We have to do this, because any one of our
// parent frames could have moved and we have no way of knowing...
nsTableFrame::RePositionViews(kidFrame);
}
}
if (NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) {
if (!GetPrevInFlow()) {
// Calculate the cell's actual bsize given its pass2 bsize. This
// function takes into account the specified bsize (in the style)
CalculateCellActualBSize(cellFrame, desiredSize.BSize(wm), wm);
}
// bsize may have changed, adjust descent to absorb any excess
// difference
nscoord ascent;
if (!kidFrame->PrincipalChildList()
.FirstChild()
->PrincipalChildList()
.FirstChild()) {
ascent = desiredSize.BSize(wm);
} else {
ascent = ((nsTableCellFrame*)kidFrame)->GetCellBaseline();
}
nscoord descent = desiredSize.BSize(wm) - ascent;
UpdateBSize(desiredSize.BSize(wm), ascent, descent, &aTableFrame,
cellFrame);
} else {
cellMaxBSize = std::max(cellMaxBSize, desiredSize.BSize(wm));
int32_t rowSpan =
aTableFrame.GetEffectiveRowSpan((nsTableCellFrame&)*kidFrame);
if (1 == rowSpan) {
SetContentBSize(cellMaxBSize);
}
}
// Place the child
desiredSize.ISize(wm) = availCellISize;
if (kidReflowInput) {
// We reflowed. Apply relative positioning in the normal way.
kidReflowInput->ApplyRelativePositioning(&kidPosition, containerSize);
} else if (kidFrame->IsRelativelyPositioned()) {
// We didn't reflow. Do the positioning part of what
// MovePositionBy does internally. (This codepath should really
// be merged into the else below if we can.)
nsMargin* computedOffsetProp =
kidFrame->GetProperty(nsIFrame::ComputedOffsetProperty());
// On our fist reflow sticky children may not have the property yet (we
// need to reflow the children first to size the scroll frame).
LogicalMargin computedOffsets(
wm, computedOffsetProp ? *computedOffsetProp : nsMargin());
ReflowInput::ApplyRelativePositioning(kidFrame, wm, computedOffsets,
&kidPosition, containerSize);
}
// In vertical-rl mode, we are likely to have containerSize.width = 0
// because ComputedWidth() was NS_UNCONSTRAINEDSIZE.
// For cases where that's wrong, we will fix up the position later.
FinishReflowChild(kidFrame, aPresContext, desiredSize, nullptr, wm,
kidPosition, containerSize, 0);
nsTableFrame* tableFrame = GetTableFrame();
if (tableFrame->IsBorderCollapse()) {
nsTableFrame::InvalidateTableFrame(kidFrame, kidRect, kidVisualOverflow,
firstReflow);
}
iCoord += desiredSize.ISize(wm);
} else {
if (iCoord != origKidNormalPosition.I(wm)) {
// Invalidate the old position
kidFrame->InvalidateFrameSubtree();
// Move to the new position. As above, we need to account for relative
// positioning.
kidFrame->MovePositionBy(
wm, LogicalPoint(wm, iCoord - origKidNormalPosition.I(wm), 0));
nsTableFrame::RePositionViews(kidFrame);
// invalidate the new position
kidFrame->InvalidateFrameSubtree();
}
// we need to account for the cell's isize even if it isn't reflowed
iCoord += kidFrame->ISize(wm);
if (kidFrame->GetNextInFlow()) {
aStatus.Reset();
aStatus.SetIncomplete();
}
}
ConsiderChildOverflow(aDesiredSize.mOverflowAreas, kidFrame);
iCoord += aTableFrame.GetColSpacing(cellColIndex);
}
// Just set our isize to what was available.
// The table will calculate the isize and not use our value.
aDesiredSize.ISize(wm) = aReflowInput.AvailableISize();
if (aReflowInput.mFlags.mSpecialBSizeReflow) {
aDesiredSize.BSize(wm) = BSize(wm);
} else if (NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) {
aDesiredSize.BSize(wm) = CalcBSize(aReflowInput);
if (GetPrevInFlow()) {
nscoord bsize = CalcBSizeFromUnpaginatedBSize(*this, wm);
aDesiredSize.BSize(wm) = std::max(aDesiredSize.BSize(wm), bsize);
} else {
if (isPaginated && HasStyleBSize()) {
// set the unpaginated bsize so next in flows can try to honor it
SetHasUnpaginatedBSize(true);
SetUnpaginatedBSize(aPresContext, aDesiredSize.BSize(wm));
}
if (isPaginated && HasUnpaginatedBSize()) {
aDesiredSize.BSize(wm) =
std::max(aDesiredSize.BSize(wm), GetUnpaginatedBSize());
}
}
} else { // constrained bsize, paginated
// Compute the bsize we should have from style (subtracting the
// bsize from our prev-in-flows from the style bsize)
nscoord styleBSize = CalcBSizeFromUnpaginatedBSize(*this, wm);
if (styleBSize > aReflowInput.AvailableBSize()) {
styleBSize = aReflowInput.AvailableBSize();
aStatus.SetIncomplete();
}
aDesiredSize.BSize(wm) = std::max(cellMaxBSize, styleBSize);
}
if (wm.IsVerticalRL()) {
// Any children whose width was not the same as our final
// aDesiredSize.BSize will have been misplaced earlier at the
// FinishReflowChild stage. So fix them up now.
for (nsIFrame* kidFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
if (!cellFrame) {
continue;
}
if (kidFrame->BSize(wm) != aDesiredSize.BSize(wm)) {
kidFrame->MovePositionBy(
wm,
LogicalPoint(wm, 0, kidFrame->BSize(wm) - aDesiredSize.BSize(wm)));
nsTableFrame::RePositionViews(kidFrame);
// Do we need to InvalidateFrameSubtree() here?
}
}
}
aDesiredSize.UnionOverflowAreasWithDesiredBounds();
FinishAndStoreOverflow(&aDesiredSize);
}
/** Layout the entire row.
* This method stacks cells in the inline dir according to HTML 4.0 rules.
*/
void nsTableRowFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsTableRowFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
WritingMode wm = aReflowInput.GetWritingMode();
nsTableFrame* tableFrame = GetTableFrame();
const nsStyleVisibility* rowVis = StyleVisibility();
bool collapseRow = (NS_STYLE_VISIBILITY_COLLAPSE == rowVis->mVisible);
if (collapseRow) {
tableFrame->SetNeedToCollapse(true);
}
// see if a special bsize reflow needs to occur due to having a pct bsize
nsTableFrame::CheckRequestSpecialBSizeReflow(aReflowInput);
// See if we have a cell with specified/pct bsize
InitHasCellWithStyleBSize(tableFrame);
ReflowChildren(aPresContext, aDesiredSize, aReflowInput, *tableFrame,
aStatus);
if (aPresContext->IsPaginated() && !aStatus.IsFullyComplete() &&
ShouldAvoidBreakInside(aReflowInput)) {
aStatus.SetInlineLineBreakBeforeAndReset();
}
// Just set our isize to what was available.
// The table will calculate the isize and not use our value.
aDesiredSize.ISize(wm) = aReflowInput.AvailableISize();
// If our parent is in initial reflow, it'll handle invalidating our
// entire overflow rect.
if (!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW) &&
nsSize(aDesiredSize.Width(), aDesiredSize.Height()) != mRect.Size()) {
InvalidateFrame();
}
// Any absolutely-positioned children will get reflowed in
// nsFrame::FixupPositionedTableParts in another pass, so propagate our
// dirtiness to them before our parent clears our dirty bits.
PushDirtyBitToAbsoluteFrames();
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
/**
* This function is called by the row group frame's SplitRowGroup() code when
* pushing a row frame that has cell frames that span into it. The cell frame
* should be reflowed with the specified height
*/
nscoord nsTableRowFrame::ReflowCellFrame(nsPresContext* aPresContext,
const ReflowInput& aReflowInput,
bool aIsTopOfPage,
nsTableCellFrame* aCellFrame,
nscoord aAvailableBSize,
nsReflowStatus& aStatus) {
WritingMode wm = aReflowInput.GetWritingMode();
// Reflow the cell frame with the specified height. Use the existing width
nsSize containerSize = aCellFrame->GetSize();
LogicalRect cellRect = aCellFrame->GetLogicalRect(wm, containerSize);
nsRect cellVisualOverflow = aCellFrame->GetVisualOverflowRect();
LogicalSize cellSize = cellRect.Size(wm);
LogicalSize availSize(wm, cellRect.ISize(wm), aAvailableBSize);
bool borderCollapse = GetTableFrame()->IsBorderCollapse();
NS_ASSERTION(aCellFrame->GetWritingMode() == wm,
"expected consistent writing-mode within table");
TableCellReflowInput cellReflowInput(aPresContext, aReflowInput, aCellFrame,
availSize,
ReflowInput::CALLER_WILL_INIT);
InitChildReflowInput(*aPresContext, availSize, borderCollapse,
cellReflowInput);
cellReflowInput.mFlags.mIsTopOfPage = aIsTopOfPage;
ReflowOutput desiredSize(aReflowInput);
ReflowChild(aCellFrame, aPresContext, desiredSize, cellReflowInput, 0, 0,
NS_FRAME_NO_MOVE_FRAME, aStatus);
bool fullyComplete = aStatus.IsComplete() && !aStatus.IsTruncated();
if (fullyComplete) {
desiredSize.BSize(wm) = aAvailableBSize;
}
aCellFrame->SetSize(
wm, LogicalSize(wm, cellSize.ISize(wm), desiredSize.BSize(wm)));
// Note: BlockDirAlignChild can affect the overflow rect.
// XXX What happens if this cell has 'vertical-align: baseline' ?
// XXX Why is it assumed that the cell's ascent hasn't changed ?
if (fullyComplete) {
aCellFrame->BlockDirAlignChild(wm, mMaxCellAscent);
}
nsTableFrame::InvalidateTableFrame(
aCellFrame, cellRect.GetPhysicalRect(wm, containerSize),
cellVisualOverflow, aCellFrame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW));
aCellFrame->DidReflow(aPresContext, nullptr);
return desiredSize.BSize(wm);
}
nscoord nsTableRowFrame::CollapseRowIfNecessary(nscoord aRowOffset,
nscoord aISize,
bool aCollapseGroup,
bool& aDidCollapse) {
const nsStyleVisibility* rowVis = StyleVisibility();
bool collapseRow = (NS_STYLE_VISIBILITY_COLLAPSE == rowVis->mVisible);
nsTableFrame* tableFrame =
static_cast<nsTableFrame*>(GetTableFrame()->FirstInFlow());
if (collapseRow) {
tableFrame->SetNeedToCollapse(true);
}
if (aRowOffset != 0) {
// We're moving, so invalidate our old position
InvalidateFrameSubtree();
}
WritingMode wm = GetWritingMode();
nsSize parentSize = GetParent()->GetSize();
LogicalRect rowRect = GetLogicalRect(wm, parentSize);
nsRect oldRect = mRect;
nsRect oldVisualOverflow = GetVisualOverflowRect();
rowRect.BStart(wm) -= aRowOffset;
rowRect.ISize(wm) = aISize;
nsOverflowAreas overflow;
nscoord shift = 0;
nsSize containerSize = mRect.Size();
if (aCollapseGroup || collapseRow) {
aDidCollapse = true;
shift = rowRect.BSize(wm);
nsTableCellFrame* cellFrame = GetFirstCell();
if (cellFrame) {
uint32_t rowIndex = cellFrame->RowIndex();
shift += tableFrame->GetRowSpacing(rowIndex);
while (cellFrame) {
LogicalRect cRect = cellFrame->GetLogicalRect(wm, containerSize);
// If aRowOffset != 0, there's no point in invalidating the cells, since
// we've already invalidated our overflow area. Note that we _do_ still
// need to invalidate if our row is not moving, because the cell might
// span out of this row, so invalidating our row rect won't do enough.
if (aRowOffset == 0) {
InvalidateFrame();
}
cRect.BSize(wm) = 0;
cellFrame->SetRect(wm, cRect, containerSize);
cellFrame = cellFrame->GetNextCell();
}
} else {
shift += tableFrame->GetRowSpacing(GetRowIndex());
}
rowRect.BSize(wm) = 0;
} else { // row is not collapsed
// remember the col index of the previous cell to handle rowspans into this
// row
int32_t prevColIndex = -1;
nscoord iPos = 0; // running total of children inline-axis offset
nsTableFrame* fifTable =
static_cast<nsTableFrame*>(tableFrame->FirstInFlow());
for (nsIFrame* kidFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
if (cellFrame) {
uint32_t cellColIndex = cellFrame->ColIndex();
int32_t cellColSpan = tableFrame->GetEffectiveColSpan(*cellFrame);
// If the adjacent cell is in a prior row (because of a rowspan) add in
// the space
// NOTE: prevColIndex can be -1 here.
if (prevColIndex != (static_cast<int32_t>(cellColIndex) - 1)) {
iPos += GetSpaceBetween(prevColIndex, cellColIndex, cellColSpan,
*tableFrame, true);
}
LogicalRect cRect(wm, iPos, 0, 0, rowRect.BSize(wm));
// remember the last (iend-wards-most) column this cell spans into
prevColIndex = cellColIndex + cellColSpan - 1;
int32_t actualColSpan = cellColSpan;
bool isVisible = false;
for (int32_t colIdx = cellColIndex; actualColSpan > 0;
colIdx++, actualColSpan--) {
nsTableColFrame* colFrame = tableFrame->GetColFrame(colIdx);
const nsStyleVisibility* colVis = colFrame->StyleVisibility();
bool collapseCol = (NS_STYLE_VISIBILITY_COLLAPSE == colVis->mVisible);
nsIFrame* cgFrame = colFrame->GetParent();
const nsStyleVisibility* groupVis = cgFrame->StyleVisibility();
bool collapseGroup =
(NS_STYLE_VISIBILITY_COLLAPSE == groupVis->mVisible);
bool isCollapsed = collapseCol || collapseGroup;
if (!isCollapsed) {
cRect.ISize(wm) += fifTable->GetColumnISizeFromFirstInFlow(colIdx);
isVisible = true;
if ((actualColSpan > 1)) {
nsTableColFrame* nextColFrame =
tableFrame->GetColFrame(colIdx + 1);
const nsStyleVisibility* nextColVis =
nextColFrame->StyleVisibility();
if ((NS_STYLE_VISIBILITY_COLLAPSE != nextColVis->mVisible) &&
tableFrame->ColumnHasCellSpacingBefore(colIdx + 1)) {
cRect.ISize(wm) += tableFrame->GetColSpacing(cellColIndex);
}
}
}
}
iPos += cRect.ISize(wm);
if (isVisible) {
iPos += tableFrame->GetColSpacing(cellColIndex);
}
int32_t actualRowSpan = tableFrame->GetEffectiveRowSpan(*cellFrame);
nsTableRowFrame* rowFrame = GetNextRow();
for (actualRowSpan--; actualRowSpan > 0 && rowFrame; actualRowSpan--) {
const nsStyleVisibility* nextRowVis = rowFrame->StyleVisibility();
bool collapseNextRow =
(NS_STYLE_VISIBILITY_COLLAPSE == nextRowVis->mVisible);
if (!collapseNextRow) {
LogicalRect nextRect = rowFrame->GetLogicalRect(wm, containerSize);
cRect.BSize(wm) +=
nextRect.BSize(wm) +
tableFrame->GetRowSpacing(rowFrame->GetRowIndex());
}
rowFrame = rowFrame->GetNextRow();
}
nsRect oldCellRect = cellFrame->GetRect();
LogicalPoint oldCellNormalPos =
cellFrame->GetLogicalNormalPosition(wm, containerSize);
nsRect oldCellVisualOverflow = cellFrame->GetVisualOverflowRect();
if (aRowOffset == 0 && cRect.Origin(wm) != oldCellNormalPos) {
// We're moving the cell. Invalidate the old overflow area
cellFrame->InvalidateFrameSubtree();
}
cellFrame->MovePositionBy(wm, cRect.Origin(wm) - oldCellNormalPos);
cellFrame->SetSize(wm, cRect.Size(wm));
// XXXbz This looks completely bogus in the cases when we didn't
// collapse the cell!
LogicalRect cellBounds(wm, 0, 0, cRect.ISize(wm), cRect.BSize(wm));
nsRect cellPhysicalBounds =
cellBounds.GetPhysicalRect(wm, containerSize);
nsOverflowAreas cellOverflow(cellPhysicalBounds, cellPhysicalBounds);
cellFrame->FinishAndStoreOverflow(cellOverflow,
cRect.Size(wm).GetPhysicalSize(wm));
nsTableFrame::RePositionViews(cellFrame);
ConsiderChildOverflow(overflow, cellFrame);
if (aRowOffset == 0) {
nsTableFrame::InvalidateTableFrame(cellFrame, oldCellRect,
oldCellVisualOverflow, false);
}
}
}
}
SetRect(wm, rowRect, containerSize);
overflow.UnionAllWith(nsRect(0, 0, rowRect.Width(wm), rowRect.Height(wm)));
FinishAndStoreOverflow(overflow, rowRect.Size(wm).GetPhysicalSize(wm));
nsTableFrame::RePositionViews(this);
nsTableFrame::InvalidateTableFrame(this, oldRect, oldVisualOverflow, false);
return shift;
}
/*
* The following method is called by the row group frame's SplitRowGroup()
* when it creates a continuing cell frame and wants to insert it into the
* row's child list.
*/
void nsTableRowFrame::InsertCellFrame(nsTableCellFrame* aFrame,
int32_t aColIndex) {
// Find the cell frame where col index < aColIndex
nsTableCellFrame* priorCell = nullptr;
for (nsIFrame* child : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(child);
if (cellFrame) {
uint32_t colIndex = cellFrame->ColIndex();
// Can aColIndex be -1 here? Let's assume it can for now.
if (static_cast<int32_t>(colIndex) < aColIndex) {
priorCell = cellFrame;
} else
break;
}
}
mFrames.InsertFrame(this, priorCell, aFrame);
}
nsTableRowFrame* nsTableRowFrame::GetNextRow() const {
nsIFrame* childFrame = GetNextSibling();
while (childFrame) {
nsTableRowFrame* rowFrame = do_QueryFrame(childFrame);
if (rowFrame) {
NS_ASSERTION(mozilla::StyleDisplay::TableRow ==
childFrame->StyleDisplay()->mDisplay,
"wrong display type on rowframe");
return rowFrame;
}
childFrame = childFrame->GetNextSibling();
}
return nullptr;
}
NS_DECLARE_FRAME_PROPERTY_SMALL_VALUE(RowUnpaginatedHeightProperty, nscoord)
void nsTableRowFrame::SetUnpaginatedBSize(nsPresContext* aPresContext,
nscoord aValue) {
NS_ASSERTION(!GetPrevInFlow(), "program error");
// Set the property
SetProperty(RowUnpaginatedHeightProperty(), aValue);
}
nscoord nsTableRowFrame::GetUnpaginatedBSize() {
return GetProperty(RowUnpaginatedHeightProperty());
}
void nsTableRowFrame::SetContinuousBCBorderWidth(LogicalSide aForSide,
BCPixelSize aPixelValue) {
switch (aForSide) {
case eLogicalSideIEnd:
mIEndContBorderWidth = aPixelValue;
return;
case eLogicalSideBStart:
mBStartContBorderWidth = aPixelValue;
return;
case eLogicalSideIStart:
mIStartContBorderWidth = aPixelValue;
return;
default:
NS_ERROR("invalid LogicalSide arg");
}
}
#ifdef ACCESSIBILITY
a11y::AccType nsTableRowFrame::AccessibleType() {
return a11y::eHTMLTableRowType;
}
#endif
/**
* Sets the NS_ROW_HAS_CELL_WITH_STYLE_BSIZE bit to indicate whether
* this row has any cells that have non-auto-bsize. (Row-spanning
* cells are ignored.)
*/
void nsTableRowFrame::InitHasCellWithStyleBSize(nsTableFrame* aTableFrame) {
WritingMode wm = GetWritingMode();
for (nsIFrame* kidFrame : mFrames) {
nsTableCellFrame* cellFrame = do_QueryFrame(kidFrame);
if (!cellFrame) {
MOZ_ASSERT_UNREACHABLE("Table row has a non-cell child.");
continue;
}
// Ignore row-spanning cells
const nsStyleCoord& cellBSize = cellFrame->StylePosition()->BSize(wm);
if (aTableFrame->GetEffectiveRowSpan(*cellFrame) == 1 &&
cellBSize.GetUnit() != eStyleUnit_Auto &&
/* calc() with both percentages and lengths treated like 'auto' */
(cellBSize.ConvertsToLength() || cellBSize.ConvertsToPercent())) {
AddStateBits(NS_ROW_HAS_CELL_WITH_STYLE_BSIZE);
return;
}
}
RemoveStateBits(NS_ROW_HAS_CELL_WITH_STYLE_BSIZE);
}
void nsTableRowFrame::InvalidateFrame(uint32_t aDisplayItemKey,
bool aRebuildDisplayItems) {
nsIFrame::InvalidateFrame(aDisplayItemKey, aRebuildDisplayItems);
if (GetTableFrame()->IsBorderCollapse()) {
GetParent()->InvalidateFrameWithRect(
GetVisualOverflowRect() + GetPosition(), aDisplayItemKey, false);
}
}
void nsTableRowFrame::InvalidateFrameWithRect(const nsRect& aRect,
uint32_t aDisplayItemKey,
bool aRebuildDisplayItems) {
nsIFrame::InvalidateFrameWithRect(aRect, aDisplayItemKey,
aRebuildDisplayItems);
// If we have filters applied that would affects our bounds, then
// we get an inactive layer created and this is computed
// within FrameLayerBuilder
GetParent()->InvalidateFrameWithRect(aRect + GetPosition(), aDisplayItemKey,
false);
}
/* ----- global methods ----- */
nsTableRowFrame* NS_NewTableRowFrame(nsIPresShell* aPresShell,
ComputedStyle* aStyle) {
return new (aPresShell) nsTableRowFrame(aStyle);
}
NS_IMPL_FRAMEARENA_HELPERS(nsTableRowFrame)
#ifdef DEBUG_FRAME_DUMP
nsresult nsTableRowFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(NS_LITERAL_STRING("TableRow"), aResult);
}
#endif