gecko-dev/widget/windows/nsScreenWin.h

40 lines
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsScreenWin_h___
#define nsScreenWin_h___
#include <windows.h>
#include "nsBaseScreen.h"
//------------------------------------------------------------------------
class nsScreenWin : public nsBaseScreen
{
public:
nsScreenWin ( HMONITOR inScreen );
~nsScreenWin();
// These methods return the size in device (physical) pixels
NS_IMETHOD GetRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
NS_IMETHOD GetAvailRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
// And these methods get the screen size in 'display pixels' (AKA 'logical pixels')
// that are dependent on the logical DPI setting in windows
NS_IMETHOD GetRectDisplayPix(int32_t *outLeft, int32_t *outTop,
int32_t *outWidth, int32_t *outHeight);
NS_IMETHOD GetAvailRectDisplayPix(int32_t *outLeft, int32_t *outTop,
int32_t *outWidth, int32_t *outHeight);
NS_IMETHOD GetPixelDepth(int32_t* aPixelDepth);
NS_IMETHOD GetColorDepth(int32_t* aColorDepth);
private:
HMONITOR mScreen;
};
#endif // nsScreenWin_h___