mirror of
https://github.com/mozilla/gecko-dev.git
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0ba35d199f
MozReview-Commit-ID: ASkuyN3xSwB
328 lines
8.8 KiB
C++
328 lines
8.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/ScreenBinding.h"
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#include "nsContentUtils.h"
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#include "nsScreen.h"
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#include "nsIDocument.h"
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#include "nsIDocShell.h"
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#include "nsIDocument.h"
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#include "nsPresContext.h"
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#include "nsCOMPtr.h"
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#include "nsIDocShellTreeItem.h"
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#include "nsLayoutUtils.h"
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#include "nsJSUtils.h"
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#include "nsDeviceContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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/* static */ already_AddRefed<nsScreen>
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nsScreen::Create(nsPIDOMWindowInner* aWindow)
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{
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MOZ_ASSERT(aWindow);
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if (!aWindow->GetDocShell()) {
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return nullptr;
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}
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nsCOMPtr<nsIScriptGlobalObject> sgo = do_QueryInterface(aWindow);
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NS_ENSURE_TRUE(sgo, nullptr);
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RefPtr<nsScreen> screen = new nsScreen(aWindow);
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return screen.forget();
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}
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nsScreen::nsScreen(nsPIDOMWindowInner* aWindow)
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: DOMEventTargetHelper(aWindow)
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, mScreenOrientation(new ScreenOrientation(aWindow, this))
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{
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}
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nsScreen::~nsScreen()
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{
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}
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// QueryInterface implementation for nsScreen
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(nsScreen)
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NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
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NS_IMPL_ADDREF_INHERITED(nsScreen, DOMEventTargetHelper)
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NS_IMPL_RELEASE_INHERITED(nsScreen, DOMEventTargetHelper)
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NS_IMPL_CYCLE_COLLECTION_INHERITED(nsScreen,
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DOMEventTargetHelper,
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mScreenOrientation)
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int32_t
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nsScreen::GetPixelDepth(ErrorResult& aRv)
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{
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// Return 24 to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return 24;
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}
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nsDeviceContext* context = GetDeviceContext();
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if (!context) {
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aRv.Throw(NS_ERROR_FAILURE);
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return -1;
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}
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uint32_t depth;
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context->GetDepth(depth);
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return depth;
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}
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nsPIDOMWindowOuter*
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nsScreen::GetOuter() const
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{
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if (nsPIDOMWindowInner* inner = GetOwner()) {
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return inner->GetOuterWindow();
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}
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return nullptr;
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}
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nsDeviceContext*
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nsScreen::GetDeviceContext()
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{
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return nsLayoutUtils::GetDeviceContextForScreenInfo(GetOuter());
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}
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nsresult
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nsScreen::GetRect(nsRect& aRect)
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{
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// Return window inner rect to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return GetWindowInnerRect(aRect);
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}
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nsDeviceContext *context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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context->GetRect(aRect);
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LayoutDevicePoint screenTopLeftDev =
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LayoutDevicePixel::FromAppUnits(aRect.TopLeft(),
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context->AppUnitsPerDevPixel());
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DesktopPoint screenTopLeftDesk =
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screenTopLeftDev / context->GetDesktopToDeviceScale();
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aRect.x = NSToIntRound(screenTopLeftDesk.x);
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aRect.y = NSToIntRound(screenTopLeftDesk.y);
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aRect.SetHeight(nsPresContext::AppUnitsToIntCSSPixels(aRect.Height()));
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aRect.SetWidth(nsPresContext::AppUnitsToIntCSSPixels(aRect.Width()));
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return NS_OK;
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}
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nsresult
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nsScreen::GetAvailRect(nsRect& aRect)
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{
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// Return window inner rect to prevent fingerprinting.
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if (ShouldResistFingerprinting()) {
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return GetWindowInnerRect(aRect);
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}
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nsDeviceContext *context = GetDeviceContext();
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if (!context) {
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return NS_ERROR_FAILURE;
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}
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nsRect r;
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context->GetRect(r);
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LayoutDevicePoint screenTopLeftDev =
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LayoutDevicePixel::FromAppUnits(r.TopLeft(),
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context->AppUnitsPerDevPixel());
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DesktopPoint screenTopLeftDesk =
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screenTopLeftDev / context->GetDesktopToDeviceScale();
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context->GetClientRect(aRect);
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aRect.x = NSToIntRound(screenTopLeftDesk.x) +
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nsPresContext::AppUnitsToIntCSSPixels(aRect.x - r.x);
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aRect.y = NSToIntRound(screenTopLeftDesk.y) +
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nsPresContext::AppUnitsToIntCSSPixels(aRect.y - r.y);
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aRect.SetHeight(nsPresContext::AppUnitsToIntCSSPixels(aRect.Height()));
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aRect.SetWidth(nsPresContext::AppUnitsToIntCSSPixels(aRect.Width()));
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return NS_OK;
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}
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mozilla::dom::ScreenOrientation*
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nsScreen::Orientation() const
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{
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return mScreenOrientation;
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}
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void
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nsScreen::GetMozOrientation(nsString& aOrientation,
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CallerType aCallerType) const
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{
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switch (mScreenOrientation->DeviceType(aCallerType)) {
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case OrientationType::Portrait_primary:
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aOrientation.AssignLiteral("portrait-primary");
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break;
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case OrientationType::Portrait_secondary:
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aOrientation.AssignLiteral("portrait-secondary");
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break;
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case OrientationType::Landscape_primary:
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aOrientation.AssignLiteral("landscape-primary");
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break;
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case OrientationType::Landscape_secondary:
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aOrientation.AssignLiteral("landscape-secondary");
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break;
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default:
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MOZ_CRASH("Unacceptable screen orientation type.");
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}
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}
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static void
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UpdateDocShellOrientationLock(nsPIDOMWindowInner* aWindow,
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ScreenOrientationInternal aOrientation)
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{
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if (!aWindow) {
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return;
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}
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nsCOMPtr<nsIDocShell> docShell = aWindow->GetDocShell();
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if (!docShell) {
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return;
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}
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nsCOMPtr<nsIDocShellTreeItem> root;
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docShell->GetSameTypeRootTreeItem(getter_AddRefs(root));
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nsCOMPtr<nsIDocShell> rootShell(do_QueryInterface(root));
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if (!rootShell) {
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return;
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}
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rootShell->SetOrientationLock(aOrientation);
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}
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bool
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nsScreen::MozLockOrientation(const nsAString& aOrientation, ErrorResult& aRv)
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{
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nsString orientation(aOrientation);
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Sequence<nsString> orientations;
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if (!orientations.AppendElement(orientation, fallible)) {
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aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
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return false;
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}
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return MozLockOrientation(orientations, aRv);
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}
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bool
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nsScreen::MozLockOrientation(const Sequence<nsString>& aOrientations,
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ErrorResult& aRv)
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{
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if (ShouldResistFingerprinting()) {
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return false;
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}
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ScreenOrientationInternal orientation = eScreenOrientation_None;
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for (uint32_t i = 0; i < aOrientations.Length(); ++i) {
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const nsString& item = aOrientations[i];
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if (item.EqualsLiteral("portrait")) {
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orientation |= eScreenOrientation_PortraitPrimary |
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eScreenOrientation_PortraitSecondary;
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} else if (item.EqualsLiteral("portrait-primary")) {
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orientation |= eScreenOrientation_PortraitPrimary;
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} else if (item.EqualsLiteral("portrait-secondary")) {
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orientation |= eScreenOrientation_PortraitSecondary;
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} else if (item.EqualsLiteral("landscape")) {
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orientation |= eScreenOrientation_LandscapePrimary |
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eScreenOrientation_LandscapeSecondary;
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} else if (item.EqualsLiteral("landscape-primary")) {
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orientation |= eScreenOrientation_LandscapePrimary;
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} else if (item.EqualsLiteral("landscape-secondary")) {
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orientation |= eScreenOrientation_LandscapeSecondary;
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} else if (item.EqualsLiteral("default")) {
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orientation |= eScreenOrientation_Default;
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} else {
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// If we don't recognize the token, we should just return 'false'
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// without throwing.
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return false;
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}
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}
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switch (mScreenOrientation->GetLockOrientationPermission(false)) {
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case ScreenOrientation::LOCK_DENIED:
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return false;
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case ScreenOrientation::LOCK_ALLOWED:
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UpdateDocShellOrientationLock(GetOwner(), orientation);
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return mScreenOrientation->LockDeviceOrientation(orientation, false, aRv);
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case ScreenOrientation::FULLSCREEN_LOCK_ALLOWED:
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UpdateDocShellOrientationLock(GetOwner(), orientation);
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return mScreenOrientation->LockDeviceOrientation(orientation, true, aRv);
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}
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// This is only for compilers that don't understand that the previous switch
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// will always return.
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MOZ_CRASH("unexpected lock orientation permission value");
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}
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void
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nsScreen::MozUnlockOrientation()
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{
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if (ShouldResistFingerprinting()) {
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return;
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}
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UpdateDocShellOrientationLock(GetOwner(), eScreenOrientation_None);
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mScreenOrientation->UnlockDeviceOrientation();
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}
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bool
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nsScreen::IsDeviceSizePageSize()
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{
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if (nsPIDOMWindowInner* owner = GetOwner()) {
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nsIDocShell* docShell = owner->GetDocShell();
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if (docShell) {
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return docShell->GetDeviceSizeIsPageSize();
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}
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}
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return false;
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}
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/* virtual */
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JSObject*
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nsScreen::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return ScreenBinding::Wrap(aCx, this, aGivenProto);
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}
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nsresult
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nsScreen::GetWindowInnerRect(nsRect& aRect)
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{
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aRect.x = 0;
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aRect.y = 0;
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nsCOMPtr<nsPIDOMWindowInner> win = GetOwner();
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if (!win) {
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return NS_ERROR_FAILURE;
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}
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nsresult rv = win->GetInnerWidth(&aRect.width);
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NS_ENSURE_SUCCESS(rv, rv);
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return win->GetInnerHeight(&aRect.height);
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}
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bool nsScreen::ShouldResistFingerprinting() const
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{
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bool resist = false;
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nsCOMPtr<nsPIDOMWindowInner> owner = GetOwner();
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if (owner) {
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resist = nsContentUtils::ShouldResistFingerprinting(owner->GetDocShell());
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}
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return resist;
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}
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