gecko-dev/view/public/nsIView.h
michaelp ec4811f612 added init() method to prescontext.
creator of prescontext is responsible for initializing pres context.
devicecontext is now init()ed with a nsNativeWidget.
removed hacky X Display stuff from device context and font metrics.
removed hacky code from windows font metrics.
changed nsNativeWindow to be nsNativeWidget.
added more code for compositor back-to-front pass.
improved text performance on X.
changed nsHTMLTagContent.cpp so that it will build with MSVC 4.1.
1998-06-25 04:24:45 +00:00

411 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsIView_h___
#define nsIView_h___
#include <stdio.h>
#include "nsISupports.h"
#include "nsCoord.h"
#include "nsIWidget.h"
#include "nsGUIEvent.h"
class nsIViewManager;
class nsIRegion;
class nsIRenderingContext;
class nsTransform2D;
class nsIFrame;
struct nsRect;
//this is used by the view clipping APIs since the description of
//a clip rect is different than a rect
typedef struct
{
nscoord mLeft;
nscoord mRight;
nscoord mTop;
nscoord mBottom;
} nsViewClip;
// Enumerated type to indicate the visibility of a layer.
// hide - the layer is not shown.
// show - the layer is shown irrespective of the visibility of
// the layer's parent.
// inherit - the layer inherits its visibility from its parent.
typedef enum
{
nsViewVisibility_kHide = 0,
nsViewVisibility_kShow = 1,
nsViewVisibility_kInherit = 2
} nsViewVisibility;
// IID for the nsIView interface
#define NS_IVIEW_IID \
{ 0xf0a21c40, 0xa7e1, 0x11d1, \
{ 0xa8, 0x24, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } }
//----------------------------------------------------------------------
// View interface
class nsIView : public nsISupports
{
public:
/**
* Initialize the view
* @param aManager view manager that "owns" the view
* @param aBounds initial bounds for view
* @param aParent parent view
* @param aWindowIID IID for Widget type that this view
* should have associated with it. if nsull, then no
* width will be created for this view
* @param aWidgetInitData data used to initialize this view's widget before
* its create is called.
* @param aNative native window that will be used as parent of
* aWindowIID. if nsnull, then parent will be derived from
* parent view and it's ancestors
* @param aZIndex initial z depth of view
* @param aCilpRect initial clip rect of view
* @param aOpacity initial opacity of view
* @param aVisibilityFlag initial visibility state of view
* @result The result of the initialization, NS_OK if no errors
*/
virtual nsresult Init(nsIViewManager* aManager,
const nsRect &aBounds,
nsIView *aParent,
const nsIID *aWindowIID = nsnull,
nsWidgetInitData *aWidgetInitData = nsnull,
nsNativeWidget aNative = nsnull,
PRInt32 aZIndex = 0,
const nsViewClip *aClip = nsnull,
float aOpacity = 1.0f,
nsViewVisibility aVisibilityFlag = nsViewVisibility_kShow) = 0;
/**
* Destroy the view
*/
virtual void Destroy() = 0;
/**
* Get the view manager the "owns" the view
* @result view manager
*/
virtual nsIViewManager * GetViewManager() = 0;
/**
* In 4.0, the "cutout" nature of a view is queryable.
* If we believe that all cutout view have a native widget, this
* could be a replacement.
* @result widget that this view contains
*/
virtual nsIWidget * GetWidget() = 0;
/**
* Called to indicate that the specified rect of the view
* needs to be drawn via the rendering context. The rect
* is specified in view coordinates.
* @param rc rendering context to paint into
* @param rect damage area
* @param aPaintFlags see nsIView.h for flag definitions
* @param aBackstop if we will need to do back to front
* painting, this is the view that, once rendered
* ends the back to front pass.
* @return PR_TRUE if the entire clip region has been eliminated, else PR_FALSE
*/
virtual PRBool Paint(nsIRenderingContext& rc, const nsRect& rect,
PRUint32 aPaintFlags, nsIView *aBackstop = nsnull) = 0;
/**
* Called to indicate that the specified region of the view
* needs to be drawn via the rendering context. The region
* is specified in view coordinates.
* @param rc rendering context to paint into
* @param region damage area
* @param aPaintFlags see nsIView.h for flag definitions
* @return PR_TRUE if the entire clip region has been eliminated, else PR_FALSE
*/
virtual PRBool Paint(nsIRenderingContext& rc, const nsIRegion& region, PRUint32 aPaintFlags) = 0;
/**
* Called to indicate that the specified event should be handled
* by the view. This method should return nsEventStatus_eConsumeDoDefault
* or nsEventStatus_eConsumeNoDefault if the event has been handled.
* @param event event to process
* @param aEventFlags see nsIView.h for flag definitions
* @result processing status
*/
virtual nsEventStatus HandleEvent(nsGUIEvent *event, PRUint32 aEventFlags) = 0;
/**
* Called to indicate that the position of the view has been changed.
* The specified coordinates are in the parent view's coordinate space.
* @param x new x position
* @param y new y position
*/
virtual void SetPosition(nscoord x, nscoord y) = 0;
/**
* Called to get the position of a view.
* The specified coordinates are in the parent view's coordinate space.
* @param x out parameter for x position
* @param y out parameter for y position
*/
virtual void GetPosition(nscoord *x, nscoord *y) = 0;
/**
* Called to indicate that the dimensions of the view (actually the
* width and height of the clip) have been changed.
* @param width new width
* @param height new height
*/
virtual void SetDimensions(nscoord width, nscoord height) = 0;
virtual void GetDimensions(nscoord *width, nscoord *height) = 0;
/**
* Called to indicate that the dimensions and position of the view have
* been changed.
* @param aBounds new bounds
*/
virtual void SetBounds(const nsRect &aBounds) = 0;
/**
* Called to indicate that the dimensions and position of the view have
* been changed.
* @param aX new x position
* @param aY new y position
* @param aWidth new width
* @param aHeight new height
*/
virtual void SetBounds(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* Called to get the dimensions and position of the view.
* @param aBounds out parameter for bounds
*/
virtual void GetBounds(nsRect &aBounds) = 0;
/**
* Called to indicate that the clip of the view has been changed.
* The clip is relative to the origin of the view.
* @param aLeft new left position
* @param aTop new top position
* @param aRight new right position
* @param aBottom new bottom position
*/
virtual void SetClip(nscoord aLeft, nscoord aTop, nscoord aRight, nscoord aBottom) = 0;
/**
* Called to get the dimensions and position of the clip for the view.
* @param aLeft left position
* @param aTop top position
* @param aRight right position
* @param aBottom bottom position
* @result PR_TRUE of there actually is a clip for the view, else PR_FALSE
*/
virtual PRBool GetClip(nscoord *aLeft, nscoord *aTop, nscoord *aRight, nscoord *aBottom) = 0;
/**
* Called to indicate that the visibility of a view has been
* changed.
* @param visibility new visibility state
*/
virtual void SetVisibility(nsViewVisibility visibility) = 0;
/**
* Called to query the visibility state of a view.
* @result current visibility state
*/
virtual nsViewVisibility GetVisibility() = 0;
/**
* Called to indicate that the z-index of a view has been changed.
* The z-index is relative to all siblings of the view.
* @param zindex new z depth
*/
virtual void SetZIndex(PRInt32 zindex) = 0;
/**
* Called to query the z-index of a view.
* The z-index is relative to all siblings of the view.
* @result current z depth
*/
virtual PRInt32 GetZIndex() = 0;
/**
* Called to set the parent of the view.
* @param aParent new parent
*/
virtual void SetParent(nsIView *aParent) = 0;
/**
* Called to query the parent of the view.
* @result view's parent
*/
virtual nsIView *GetParent() = 0;
/**
* Called to query the next sibling of the view.
* @result view's next sibling
*/
virtual nsIView* GetNextSibling() const = 0;
/**
* Called to set the next sibling of the view.
* @param aNextSibling new next sibling
*/
virtual void SetNextSibling(nsIView* aNextSibling) = 0;
/**
* Used to insert a child after the specified sibling. In general,
* child insertion will happen through the view manager and it
* will determine the ordering of children in the child list.
* @param child to insert in this view's child list
* @param sibling view to set as previous sibling of child
* if nsnull, then child is inserted at head of list
*/
virtual void InsertChild(nsIView *child, nsIView *sibling) = 0;
/**
* Remove a child from the child list. The removal will be driven
* through the view manager.
* @param child to remove
*/
virtual void RemoveChild(nsIView *child) = 0;
/**
* Get the number of children for this view.
* @result child count
*/
virtual PRInt32 GetChildCount() = 0;
/**
* Get a child at a specific index. Could be replaced by some sort of
* enumeration API.
* @param index of desired child view
* @result the view at index or nsnull if there is no such child
*/
virtual nsIView * GetChild(PRInt32 index) = 0;
/**
* Note: This didn't exist in 4.0. This transform might include scaling
* but probably not rotation for the first pass.
* @param transform new transformation of view
*/
virtual void SetTransform(nsTransform2D &aXForm) = 0;
/**
* Note: This didn't exist in 4.0. This transform might include scaling
* but probably not rotation for the first pass.
* @result view's transformation
*/
virtual void GetTransform(nsTransform2D &aXForm) = 0;
/**
* Note: This didn't exist in 4.0. Called to set the opacity of a view.
* A value of 0.0 means completely transparent. A value of 1.0 means
* completely opaque.
* @param opacity new opacity value
*/
virtual void SetOpacity(float opacity) = 0;
/**
* Note: This didn't exist in 4.0. Called to set the opacity of a view.
* A value of 0.0 means completely transparent. A value of 1.0 means
* completely opaque.
* @result view's opacity value
*/
virtual float GetOpacity() = 0;
/**
* Used to ask a view if it has any areas within its bounding box
* that are transparent. This is not the same as opacity - opacity can
* be set externally, transparency is a quality of the view itself.
* @result Returns PR_TRUE if there are transparent areas, PR_FALSE otherwise.
*/
virtual PRBool HasTransparency() = 0;
/**
* Used set the transparency status of the content in a view. see
* HasTransparency().
* @param aTransparent PR_TRUE if there are transparent areas, PR_FALSE otherwise.
*/
virtual void SetContentTransparency(PRBool aTransparent) = 0;
/**
* Set the view's link to the nsIFrame part of the universe.
* @param aFrame frame to associate with view. nsnull to disassociate
*/
virtual void SetFrame(nsIFrame *aFrame) = 0;
/**
* Query the view for it's link to the nsIFrame part of the universe.
* @result frame associated with view or nsnull if there is none.
*/
virtual nsIFrame * GetFrame() = 0;
/**
* Get the nearest widget in this view or a parent of this view and
* the offset from the view that contains the widget to this view
* @param aDx out parameter for x offset
* @param aDy out parameter for y offset
* @return widget (if there is one) closest to view
*/
virtual nsIWidget * GetOffsetFromWidget(nscoord *aDx, nscoord *aDy) = 0;
/**
* Get the visible offset of scrollable view (if any) that contains this view
* @param aDx out parameter for x offset
* @param aDy out parameter for y offset
*/
virtual void GetScrollOffset(nscoord *aDx, nscoord *aDy) = 0;
/**
* Output debug info to FILE
* @param out output file handle
* @param aIndent indentation depth
*/
virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const = 0;
};
//this is passed down to child views during painting and event handling
//so that a child can determine if it is hidden or shown when it's
//visibility state is set to inherit
#define NS_VIEW_FLAG_PARENT_HIDDEN 0x0001
//when painting, if we have determined that we need to do a combination
//of front to back and back to front painting, this flag will be set
//while in the back to front pass
#define NS_VIEW_FLAG_BACK_TO_FRONT 0x0002
//during event propagation, see if parent views can handle the event
#define NS_VIEW_FLAG_CHECK_PARENT 0x0004
//during event propagation, see if child views can handle the event
#define NS_VIEW_FLAG_CHECK_CHILDREN 0x0008
//during event propagation, see if sibling views can handle the event
#define NS_VIEW_FLAG_CHECK_SIBLINGS 0x0010
//passed down through the class hierarchy
//to indicate that the clip is set by an
//outer class
#define NS_VIEW_FLAG_CLIP_SET 0x0020
#endif