gecko-dev/xpfe/components/console/nsConsoleMessage.cpp
mccabe%netscape.com 2027a0896e Not currently built!
Add nsScriptError, and make nsConsoleService implement nsIScriptErrorLogger for logging script errors.  I do it this way to leave open the possibility of e.g. an nsIXMLErrorLogger interface later on.
2000-03-29 23:47:28 +00:00

40 lines
1.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
*/
/*
* Base implementation for console messages.
*/
#include "nsConsoleMessage.h"
NS_IMPL_THREADSAFE_ISUPPORTS(nsConsoleMessage, NS_GET_IID(nsIConsoleMessage));
nsConsoleMessage::nsConsoleMessage() {};
nsConsoleMessage::~nsConsoleMessage() {};
NS_IMETHODIMP
nsConsoleMessage::GetMessage(PRUnichar **result) {
*result = mMessage.ToNewUnicode();
return NS_OK;
}