mirror of
https://github.com/mozilla/gecko-dev.git
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e5ed95579b
find . -type f | grep -v \./obj | grep -v \.hg | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)gfxImageFormat\(ARGB32\|RGB24\|A8\|A1\|RGB16_565\|Unknown\)\($\|[^A-Za-z0-9_]\)/\1gfxImageFormat::\2\3/g'
178 lines
5.5 KiB
C++
178 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "gfxBlur.h"
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#include "gfxContext.h"
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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#include "mozilla/gfx/Blur.h"
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#include "mozilla/gfx/2D.h"
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using namespace mozilla::gfx;
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gfxAlphaBoxBlur::gfxAlphaBoxBlur()
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: mBlur(nullptr)
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{
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}
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gfxAlphaBoxBlur::~gfxAlphaBoxBlur()
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{
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mContext = nullptr;
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delete mBlur;
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}
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gfxContext*
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gfxAlphaBoxBlur::Init(const gfxRect& aRect,
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const gfxIntSize& aSpreadRadius,
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const gfxIntSize& aBlurRadius,
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const gfxRect* aDirtyRect,
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const gfxRect* aSkipRect)
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{
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mozilla::gfx::Rect rect(Float(aRect.x), Float(aRect.y),
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Float(aRect.width), Float(aRect.height));
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IntSize spreadRadius(aSpreadRadius.width, aSpreadRadius.height);
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IntSize blurRadius(aBlurRadius.width, aBlurRadius.height);
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nsAutoPtr<mozilla::gfx::Rect> dirtyRect;
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if (aDirtyRect) {
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dirtyRect = new mozilla::gfx::Rect(Float(aDirtyRect->x),
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Float(aDirtyRect->y),
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Float(aDirtyRect->width),
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Float(aDirtyRect->height));
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}
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nsAutoPtr<mozilla::gfx::Rect> skipRect;
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if (aSkipRect) {
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skipRect = new mozilla::gfx::Rect(Float(aSkipRect->x),
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Float(aSkipRect->y),
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Float(aSkipRect->width),
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Float(aSkipRect->height));
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}
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mBlur = new AlphaBoxBlur(rect, spreadRadius, blurRadius, dirtyRect, skipRect);
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int32_t blurDataSize = mBlur->GetSurfaceAllocationSize();
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if (blurDataSize <= 0)
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return nullptr;
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IntSize size = mBlur->GetSize();
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// Make an alpha-only surface to draw on. We will play with the data after
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// everything is drawn to create a blur effect.
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mData = new unsigned char[blurDataSize];
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memset(mData, 0, blurDataSize);
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mozilla::RefPtr<DrawTarget> dt =
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gfxPlatform::GetPlatform()->CreateDrawTargetForData(mData, size,
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mBlur->GetStride(),
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SurfaceFormat::A8);
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if (!dt) {
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nsRefPtr<gfxImageSurface> image =
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new gfxImageSurface(mData,
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gfxIntSize(size.width, size.height),
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mBlur->GetStride(),
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gfxImageFormat::A8);
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dt = Factory::CreateDrawTargetForCairoSurface(image->CairoSurface(), size);
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if (!dt) {
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return nullptr;
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}
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}
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IntRect irect = mBlur->GetRect();
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gfxPoint topleft(irect.TopLeft().x, irect.TopLeft().y);
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mContext = new gfxContext(dt);
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mContext->Translate(-topleft);
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return mContext;
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}
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void
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gfxAlphaBoxBlur::Paint(gfxContext* aDestinationCtx)
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{
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if (!mContext)
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return;
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mBlur->Blur(mData);
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mozilla::gfx::Rect* dirtyRect = mBlur->GetDirtyRect();
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DrawTarget *dest = aDestinationCtx->GetDrawTarget();
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if (!dest) {
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NS_WARNING("Blurring not supported for Thebes contexts!");
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return;
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}
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mozilla::RefPtr<SourceSurface> mask
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= dest->CreateSourceSurfaceFromData(mData,
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mBlur->GetSize(),
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mBlur->GetStride(),
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SurfaceFormat::A8);
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if (!mask) {
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NS_ERROR("Failed to create mask!");
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return;
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}
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nsRefPtr<gfxPattern> thebesPat = aDestinationCtx->GetPattern();
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Pattern* pat = thebesPat->GetPattern(dest, nullptr);
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Matrix oldTransform = dest->GetTransform();
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Matrix newTransform = oldTransform;
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newTransform.Translate(mBlur->GetRect().x, mBlur->GetRect().y);
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// Avoid a semi-expensive clip operation if we can, otherwise
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// clip to the dirty rect
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if (dirtyRect) {
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dest->PushClipRect(*dirtyRect);
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}
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dest->SetTransform(newTransform);
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dest->MaskSurface(*pat, mask, Point(0, 0));
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dest->SetTransform(oldTransform);
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if (dirtyRect) {
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dest->PopClip();
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}
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}
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gfxIntSize gfxAlphaBoxBlur::CalculateBlurRadius(const gfxPoint& aStd)
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{
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mozilla::gfx::Point std(Float(aStd.x), Float(aStd.y));
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IntSize size = AlphaBoxBlur::CalculateBlurRadius(std);
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return gfxIntSize(size.width, size.height);
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}
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/* static */ void
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gfxAlphaBoxBlur::BlurRectangle(gfxContext *aDestinationCtx,
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const gfxRect& aRect,
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gfxCornerSizes* aCornerRadii,
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const gfxPoint& aBlurStdDev,
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const gfxRGBA& aShadowColor,
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const gfxRect& aDirtyRect,
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const gfxRect& aSkipRect)
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{
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gfxIntSize blurRadius = CalculateBlurRadius(aBlurStdDev);
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// Create the temporary surface for blurring
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gfxAlphaBoxBlur blur;
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gfxContext *dest = blur.Init(aRect, gfxIntSize(), blurRadius, &aDirtyRect, &aSkipRect);
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if (!dest) {
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return;
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}
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gfxRect shadowGfxRect = aRect;
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shadowGfxRect.Round();
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dest->NewPath();
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if (aCornerRadii) {
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dest->RoundedRectangle(shadowGfxRect, *aCornerRadii);
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} else {
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dest->Rectangle(shadowGfxRect);
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}
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dest->Fill();
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aDestinationCtx->SetColor(aShadowColor);
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blur.Paint(aDestinationCtx);
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}
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