mirror of
https://github.com/mozilla/gecko-dev.git
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295 lines
7.9 KiB
C++
295 lines
7.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_HeapAPI_h
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#define js_HeapAPI_h
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#include <limits.h>
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#include "jspubtd.h"
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#include "js/Utility.h"
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/* These values are private to the JS engine. */
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namespace js {
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// Whether the current thread is permitted access to any part of the specified
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// runtime or zone.
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JS_FRIEND_API(bool)
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CurrentThreadCanAccessRuntime(JSRuntime *rt);
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JS_FRIEND_API(bool)
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CurrentThreadCanAccessZone(JS::Zone *zone);
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namespace gc {
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struct Cell;
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const size_t ArenaShift = 12;
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const size_t ArenaSize = size_t(1) << ArenaShift;
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const size_t ArenaMask = ArenaSize - 1;
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const size_t ChunkShift = 20;
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const size_t ChunkSize = size_t(1) << ChunkShift;
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const size_t ChunkMask = ChunkSize - 1;
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const size_t CellShift = 3;
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const size_t CellSize = size_t(1) << CellShift;
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const size_t CellMask = CellSize - 1;
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/* These are magic constants derived from actual offsets in gc/Heap.h. */
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const size_t ChunkMarkBitmapOffset = 1032352;
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const size_t ChunkMarkBitmapBits = 129024;
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const size_t ChunkRuntimeOffset = ChunkSize - sizeof(void*);
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const size_t ChunkLocationOffset = ChunkSize - 2 * sizeof(void*) - sizeof(uint64_t);
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/*
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* Live objects are marked black. How many other additional colors are available
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* depends on the size of the GCThing. Objects marked gray are eligible for
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* cycle collection.
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*/
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static const uint32_t BLACK = 0;
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static const uint32_t GRAY = 1;
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/*
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* The "location" field in the Chunk trailer is a bit vector indicting various
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* roles of the chunk.
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*
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* The value 0 for the "location" field is invalid, at least one bit must be
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* set.
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*
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* Some bits preclude others, for example, any "nursery" bit precludes any
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* "tenured" or "middle generation" bit.
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*/
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const uintptr_t ChunkLocationBitNursery = 1; // Standard GGC nursery
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const uintptr_t ChunkLocationBitTenuredHeap = 2; // Standard GGC tenured generation
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const uintptr_t ChunkLocationBitPJSNewspace = 4; // The PJS generational GC's allocation space
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const uintptr_t ChunkLocationBitPJSFromspace = 8; // The PJS generational GC's fromspace (during GC)
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const uintptr_t ChunkLocationAnyNursery = ChunkLocationBitNursery |
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ChunkLocationBitPJSNewspace |
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ChunkLocationBitPJSFromspace;
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#ifdef JS_DEBUG
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/* When downcasting, ensure we are actually the right type. */
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extern JS_FRIEND_API(void)
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AssertGCThingHasType(js::gc::Cell *cell, JSGCTraceKind kind);
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#else
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inline void
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AssertGCThingHasType(js::gc::Cell *cell, JSGCTraceKind kind) {}
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#endif
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} /* namespace gc */
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} /* namespace js */
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namespace JS {
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struct Zone;
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/*
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* We cannot expose the class hierarchy: the implementation is hidden. Instead
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* we provide cast functions with strong debug-mode assertions.
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*/
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static MOZ_ALWAYS_INLINE js::gc::Cell *
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AsCell(JSObject *obj)
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{
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js::gc::Cell *cell = reinterpret_cast<js::gc::Cell *>(obj);
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AssertGCThingHasType(cell, JSTRACE_OBJECT);
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return cell;
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}
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static MOZ_ALWAYS_INLINE js::gc::Cell *
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AsCell(JSFunction *fun)
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{
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js::gc::Cell *cell = reinterpret_cast<js::gc::Cell *>(fun);
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AssertGCThingHasType(cell, JSTRACE_OBJECT);
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return cell;
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}
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static MOZ_ALWAYS_INLINE js::gc::Cell *
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AsCell(JSString *str)
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{
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js::gc::Cell *cell = reinterpret_cast<js::gc::Cell *>(str);
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AssertGCThingHasType(cell, JSTRACE_STRING);
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return cell;
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}
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static MOZ_ALWAYS_INLINE js::gc::Cell *
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AsCell(JSFlatString *flat)
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{
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js::gc::Cell *cell = reinterpret_cast<js::gc::Cell *>(flat);
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AssertGCThingHasType(cell, JSTRACE_STRING);
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return cell;
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}
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static MOZ_ALWAYS_INLINE js::gc::Cell *
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AsCell(JSScript *script)
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{
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js::gc::Cell *cell = reinterpret_cast<js::gc::Cell *>(script);
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AssertGCThingHasType(cell, JSTRACE_SCRIPT);
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return cell;
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}
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namespace shadow {
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struct ArenaHeader
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{
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JS::Zone *zone;
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};
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struct Zone
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{
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protected:
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JSRuntime *const runtime_;
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JSTracer *const barrierTracer_; // A pointer to the JSRuntime's |gcMarker|.
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public:
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bool needsBarrier_;
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Zone(JSRuntime *runtime, JSTracer *barrierTracerArg)
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: runtime_(runtime),
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barrierTracer_(barrierTracerArg),
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needsBarrier_(false)
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{}
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bool needsBarrier() const {
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return needsBarrier_;
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}
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JSTracer *barrierTracer() {
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MOZ_ASSERT(needsBarrier_);
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MOZ_ASSERT(js::CurrentThreadCanAccessRuntime(runtime_));
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return barrierTracer_;
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}
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JSRuntime *runtimeFromMainThread() const {
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MOZ_ASSERT(js::CurrentThreadCanAccessRuntime(runtime_));
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return runtime_;
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}
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// Note: Unrestricted access to the zone's runtime from an arbitrary
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// thread can easily lead to races. Use this method very carefully.
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JSRuntime *runtimeFromAnyThread() const {
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return runtime_;
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}
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static JS::shadow::Zone *asShadowZone(JS::Zone *zone) {
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return reinterpret_cast<JS::shadow::Zone*>(zone);
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}
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};
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} /* namespace shadow */
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} /* namespace JS */
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namespace js {
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namespace gc {
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static MOZ_ALWAYS_INLINE uintptr_t *
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GetGCThingMarkBitmap(const void *thing)
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{
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MOZ_ASSERT(thing);
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uintptr_t addr = uintptr_t(thing);
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addr &= ~js::gc::ChunkMask;
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addr |= js::gc::ChunkMarkBitmapOffset;
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return reinterpret_cast<uintptr_t *>(addr);
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}
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static MOZ_ALWAYS_INLINE JS::shadow::Runtime *
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GetGCThingRuntime(const void *thing)
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{
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MOZ_ASSERT(thing);
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uintptr_t addr = uintptr_t(thing);
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addr &= ~js::gc::ChunkMask;
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addr |= js::gc::ChunkRuntimeOffset;
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return *reinterpret_cast<JS::shadow::Runtime **>(addr);
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}
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static MOZ_ALWAYS_INLINE void
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GetGCThingMarkWordAndMask(const void *thing, uint32_t color,
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uintptr_t **wordp, uintptr_t *maskp)
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{
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uintptr_t addr = uintptr_t(thing);
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size_t bit = (addr & js::gc::ChunkMask) / js::gc::CellSize + color;
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MOZ_ASSERT(bit < js::gc::ChunkMarkBitmapBits);
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uintptr_t *bitmap = GetGCThingMarkBitmap(thing);
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const uintptr_t nbits = sizeof(*bitmap) * CHAR_BIT;
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*maskp = uintptr_t(1) << (bit % nbits);
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*wordp = &bitmap[bit / nbits];
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}
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static MOZ_ALWAYS_INLINE JS::shadow::ArenaHeader *
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GetGCThingArena(void *thing)
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{
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uintptr_t addr = uintptr_t(thing);
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addr &= ~js::gc::ArenaMask;
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return reinterpret_cast<JS::shadow::ArenaHeader *>(addr);
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}
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MOZ_ALWAYS_INLINE bool
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IsInsideNursery(const js::gc::Cell *cell)
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{
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#ifdef JSGC_GENERATIONAL
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if (!cell)
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return false;
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uintptr_t addr = uintptr_t(cell);
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addr &= ~js::gc::ChunkMask;
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addr |= js::gc::ChunkLocationOffset;
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uint32_t location = *reinterpret_cast<uint32_t *>(addr);
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JS_ASSERT(location != 0);
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return location & ChunkLocationAnyNursery;
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#else
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return false;
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#endif
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}
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} /* namespace gc */
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} /* namespace js */
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namespace JS {
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static MOZ_ALWAYS_INLINE Zone *
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GetGCThingZone(void *thing)
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{
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MOZ_ASSERT(thing);
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return js::gc::GetGCThingArena(thing)->zone;
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}
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static MOZ_ALWAYS_INLINE Zone *
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GetObjectZone(JSObject *obj)
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{
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return GetGCThingZone(obj);
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}
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static MOZ_ALWAYS_INLINE bool
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GCThingIsMarkedGray(void *thing)
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{
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#ifdef JSGC_GENERATIONAL
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/*
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* GC things residing in the nursery cannot be gray: they have no mark bits.
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* All live objects in the nursery are moved to tenured at the beginning of
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* each GC slice, so the gray marker never sees nursery things.
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*/
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if (js::gc::IsInsideNursery((js::gc::Cell *)thing))
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return false;
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#endif
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uintptr_t *word, mask;
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js::gc::GetGCThingMarkWordAndMask(thing, js::gc::GRAY, &word, &mask);
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return *word & mask;
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}
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static MOZ_ALWAYS_INLINE bool
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IsIncrementalBarrierNeededOnGCThing(shadow::Runtime *rt, void *thing, JSGCTraceKind kind)
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{
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if (!rt->needsBarrier_)
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return false;
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JS::Zone *zone = GetGCThingZone(thing);
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return reinterpret_cast<shadow::Zone *>(zone)->needsBarrier_;
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}
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} /* namespace JS */
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#endif /* js_HeapAPI_h */
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