mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-05 16:46:26 +00:00
846 lines
23 KiB
C++
846 lines
23 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureHostOGL.h"
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#include "EGLUtils.h"
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#include "GLContext.h" // for GLContext, etc
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#include "GLLibraryEGL.h" // for GLLibraryEGL
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#include "GLUploadHelpers.h"
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#include "GLReadTexImageHelper.h"
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#include "gfx2DGlue.h" // for ContentForFormat, etc
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#include "gfxReusableSurfaceWrapper.h" // for gfxReusableSurfaceWrapper
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#include "mozilla/gfx/2D.h" // for DataSourceSurface
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#ifdef MOZ_WIDGET_GONK
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# include "GrallocImages.h" // for GrallocImage
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# include "EGLImageHelpers.h"
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#endif
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "mozilla/layers/YCbCrImageDataSerializer.h"
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#include "mozilla/layers/GrallocTextureHost.h"
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRegion.h" // for nsIntRegion
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#include "AndroidSurfaceTexture.h"
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#include "GfxTexturesReporter.h" // for GfxTexturesReporter
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#include "GLBlitTextureImageHelper.h"
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#ifdef XP_MACOSX
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#include "SharedSurfaceIO.h"
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#include "mozilla/layers/MacIOSurfaceTextureHostOGL.h"
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#endif
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#include "GeckoProfiler.h"
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using namespace mozilla::gl;
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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class Compositor;
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TemporaryRef<CompositableBackendSpecificData>
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CreateCompositableBackendSpecificDataOGL()
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{
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#ifdef MOZ_WIDGET_GONK
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return new CompositableDataGonkOGL();
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#else
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return nullptr;
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#endif
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}
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TemporaryRef<TextureHost>
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CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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{
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorShmem:
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case SurfaceDescriptor::TSurfaceDescriptorMemory: {
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result = CreateBackendIndependentTextureHost(aDesc,
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aDeallocator, aFlags);
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break;
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}
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#ifdef MOZ_WIDGET_ANDROID
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
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result = new SurfaceTextureHost(aFlags,
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(AndroidSurfaceTexture*)desc.surfTex(),
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desc.size());
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break;
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}
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#endif
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case SurfaceDescriptor::TEGLImageDescriptor: {
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const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
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result = new EGLImageTextureHost(aFlags,
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(EGLImage)desc.image(),
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desc.size());
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break;
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}
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#ifdef XP_MACOSX
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const SurfaceDescriptorMacIOSurface& desc =
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aDesc.get_SurfaceDescriptorMacIOSurface();
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result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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#ifdef MOZ_WIDGET_GONK
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case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: {
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const NewSurfaceDescriptorGralloc& desc =
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aDesc.get_NewSurfaceDescriptorGralloc();
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result = new GrallocTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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default: return nullptr;
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}
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return result.forget();
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}
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static gl::TextureImage::Flags
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FlagsToGLFlags(TextureFlags aFlags)
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{
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uint32_t result = TextureImage::NoFlags;
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if (aFlags & TextureFlags::USE_NEAREST_FILTER)
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result |= TextureImage::UseNearestFilter;
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if (aFlags & TextureFlags::NEEDS_Y_FLIP)
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result |= TextureImage::NeedsYFlip;
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if (aFlags & TextureFlags::DISALLOW_BIGIMAGE)
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result |= TextureImage::DisallowBigImage;
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return static_cast<gl::TextureImage::Flags>(result);
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}
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CompositableDataGonkOGL::CompositableDataGonkOGL()
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{
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}
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CompositableDataGonkOGL::~CompositableDataGonkOGL()
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{
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ClearData();
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}
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void
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CompositableDataGonkOGL::ClearData()
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{
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CompositableBackendSpecificData::ClearData();
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mTextureBackendSpecificData = nullptr;
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mCompositor = nullptr;
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}
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void
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CompositableDataGonkOGL::SetCompositor(Compositor* aCompositor)
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{
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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if (mTextureBackendSpecificData) {
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mTextureBackendSpecificData->SetCompositor(aCompositor);
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}
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}
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TextureSharedDataGonkOGL*
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CompositableDataGonkOGL::GetTextureBackendSpecificData()
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{
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if (!mTextureBackendSpecificData) {
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mTextureBackendSpecificData = new TextureSharedDataGonkOGL();
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mTextureBackendSpecificData->SetCompositor(mCompositor);
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mTextureBackendSpecificData->SetAllowSharingTextureHost(IsAllowingSharingTextureHost());
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}
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return mTextureBackendSpecificData;
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}
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TextureSharedDataGonkOGL::TextureSharedDataGonkOGL()
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: mOwnedByCompositableHost(true)
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, mAllowSharingTextureHost(false)
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, mTexture(0)
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, mBoundEGLImage(EGL_NO_IMAGE)
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{
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}
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TextureSharedDataGonkOGL::TextureSharedDataGonkOGL(GLuint aTexture, EGLImage aImage, CompositorOGL* aCompositor)
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: mOwnedByCompositableHost(true)
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, mAllowSharingTextureHost(false)
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, mCompositor(aCompositor)
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, mTexture(aTexture)
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, mBoundEGLImage(aImage)
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{
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}
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TextureSharedDataGonkOGL::~TextureSharedDataGonkOGL()
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{
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DeleteTextureIfPresent();
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}
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gl::GLContext*
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TextureSharedDataGonkOGL::gl() const
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{
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return mCompositor ? mCompositor->gl() : nullptr;
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}
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void
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TextureSharedDataGonkOGL::SetCompositor(Compositor* aCompositor)
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{
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if (gl() && mCompositor != aCompositor) {
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DeleteTextureIfPresent();
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}
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mCompositor = static_cast<CompositorOGL*>(aCompositor);
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}
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void
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TextureSharedDataGonkOGL::ClearData()
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{
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DeleteTextureIfPresent();
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}
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TemporaryRef<TextureSharedDataGonkOGL>
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TextureSharedDataGonkOGL::GetNewTextureBackendSpecificData(EGLImage aImage)
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{
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MOZ_ASSERT(IsAllowingSharingTextureHost());
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if (IsEGLImageBound(aImage))
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{
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// If EGLImage is already bound to OpenGL Texture,
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// handover the OpenGL Texture to caller
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GLuint textureId = GetAndResetGLTextureOwnership();
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RefPtr<TextureSharedDataGonkOGL> data = new TextureSharedDataGonkOGL(textureId, aImage, mCompositor);
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data->SetCompositor(mCompositor);
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data->SetAllowSharingTextureHost(true);
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return data;
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}
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// Create brand new TextureSharedDataGonkOGL
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RefPtr<TextureSharedDataGonkOGL> data = new TextureSharedDataGonkOGL();
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data->SetCompositor(mCompositor);
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data->SetAllowSharingTextureHost(true);
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return data;
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}
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GLuint
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TextureSharedDataGonkOGL::GetTexture()
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{
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if (!mTexture) {
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if (gl() && gl()->MakeCurrent()) {
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gl()->fGenTextures(1, &mTexture);
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}
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}
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return mTexture;
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}
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GLuint
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TextureSharedDataGonkOGL::GetAndResetGLTextureOwnership()
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{
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GLuint texture = mTexture;
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mTexture = 0;
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mBoundEGLImage = EGL_NO_IMAGE;
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return texture;
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}
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void
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TextureSharedDataGonkOGL::DeleteTextureIfPresent()
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{
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if (mTexture) {
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MOZ_ASSERT(mCompositor);
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if (gl() && gl()->MakeCurrent()) {
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gl()->fDeleteTextures(1, &mTexture);
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}
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mTexture = 0;
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mBoundEGLImage = EGL_NO_IMAGE;
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}
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}
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void
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TextureSharedDataGonkOGL::BindEGLImage(GLuint aTarget, EGLImage aImage)
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{
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if (mBoundEGLImage != aImage) {
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MOZ_ASSERT(gl());
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if (gl()) {
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gl()->fEGLImageTargetTexture2D(aTarget, aImage);
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}
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mBoundEGLImage = aImage;
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}
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}
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void
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TextureSharedDataGonkOGL::ClearBoundEGLImage(EGLImage aImage)
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{
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if (mBoundEGLImage == aImage) {
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DeleteTextureIfPresent();
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mBoundEGLImage = EGL_NO_IMAGE;
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}
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}
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bool
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TextureSharedDataGonkOGL::IsEGLImageBound(EGLImage aImage)
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{
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if (mTexture != 0 &&
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aImage != EGL_NO_IMAGE &&
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aImage == mBoundEGLImage) {
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return true;
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}
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return false;
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}
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#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
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bool
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TextureHostOGL::SetReleaseFence(const android::sp<android::Fence>& aReleaseFence)
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{
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if (!aReleaseFence.get() || !aReleaseFence->isValid()) {
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// HWC might not provide Fence.
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// In this case, HWC implicitly handles buffer's fence.
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return false;
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}
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if (!mReleaseFence.get()) {
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mReleaseFence = aReleaseFence;
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} else {
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android::sp<android::Fence> mergedFence = android::Fence::merge(
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android::String8::format("TextureHostOGL"),
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mReleaseFence, aReleaseFence);
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if (!mergedFence.get()) {
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// synchronization is broken, the best we can do is hope fences
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// signal in order so the new fence will act like a union.
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// This error handling is same as android::ConsumerBase does.
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mReleaseFence = aReleaseFence;
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return false;
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}
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mReleaseFence = mergedFence;
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}
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return true;
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}
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android::sp<android::Fence>
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TextureHostOGL::GetAndResetReleaseFence()
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{
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// Hold previous ReleaseFence to prevent Fence delivery failure via gecko IPC.
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mPrevReleaseFence = mReleaseFence;
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// Reset current ReleaseFence.
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mReleaseFence = android::Fence::NO_FENCE;
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return mPrevReleaseFence;
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}
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void
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TextureHostOGL::SetAcquireFence(const android::sp<android::Fence>& aAcquireFence)
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{
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mAcquireFence = aAcquireFence;
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}
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android::sp<android::Fence>
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TextureHostOGL::GetAndResetAcquireFence()
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{
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android::sp<android::Fence> fence = mAcquireFence;
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// Reset current AcquireFence.
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mAcquireFence = android::Fence::NO_FENCE;
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return fence;
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}
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void
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TextureHostOGL::WaitAcquireFenceSyncComplete()
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{
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if (!mAcquireFence.get() || !mAcquireFence->isValid()) {
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return;
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}
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int fenceFd = mAcquireFence->dup();
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if (fenceFd == -1) {
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NS_WARNING("failed to dup fence fd");
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return;
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}
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EGLint attribs[] = {
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LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
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LOCAL_EGL_NONE
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};
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EGLSync sync = sEGLLibrary.fCreateSync(EGL_DISPLAY(),
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LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID,
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attribs);
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if (!sync) {
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NS_WARNING("failed to create native fence sync");
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return;
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}
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// Wait sync complete with timeout.
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// If a source of the fence becomes invalid because of error,
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// fene complete is not signaled. See Bug 1061435.
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EGLint status = sEGLLibrary.fClientWaitSync(EGL_DISPLAY(),
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sync,
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0,
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400000000 /*400 usec*/);
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if (status != LOCAL_EGL_CONDITION_SATISFIED) {
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NS_ERROR("failed to wait native fence sync");
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}
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MOZ_ALWAYS_TRUE( sEGLLibrary.fDestroySync(EGL_DISPLAY(), sync) );
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mAcquireFence = nullptr;
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}
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#endif
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bool
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TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
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nsIntRegion* aDestRegion,
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gfx::IntPoint* aSrcOffset)
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{
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MOZ_ASSERT(mGL);
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if (!mGL) {
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NS_WARNING("trying to update TextureImageTextureSourceOGL without a GLContext");
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return false;
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}
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MOZ_ASSERT(aSurface);
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IntSize size = aSurface->GetSize();
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if (!mTexImage ||
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(mTexImage->GetSize() != size && !aSrcOffset) ||
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mTexImage->GetContentType() != gfx::ContentForFormat(aSurface->GetFormat())) {
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if (mFlags & TextureFlags::DISALLOW_BIGIMAGE) {
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GLint maxTextureSize;
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mGL->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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if (size.width > maxTextureSize || size.height > maxTextureSize) {
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NS_WARNING("Texture exceeds maximum texture size, refusing upload");
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return false;
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}
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// Explicitly use CreateBasicTextureImage instead of CreateTextureImage,
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// because CreateTextureImage might still choose to create a tiled
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// texture image.
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mTexImage = CreateBasicTextureImage(mGL, size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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} else {
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// XXX - clarify which size we want to use. IncrementalContentHost will
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// require the size of the destination surface to be different from
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// the size of aSurface.
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// See bug 893300 (tracks the implementation of ContentHost for new textures).
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mTexImage = CreateTextureImage(mGL,
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size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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}
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ClearCachedFilter();
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if (aDestRegion &&
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!aSrcOffset &&
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!aDestRegion->IsEqual(nsIntRect(0, 0, size.width, size.height))) {
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// UpdateFromDataSource will ignore our specified aDestRegion since the texture
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// hasn't been allocated with glTexImage2D yet. Call Resize() to force the
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// allocation (full size, but no upload), and then we'll only upload the pixels
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// we care about below.
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mTexImage->Resize(size);
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}
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}
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mTexImage->UpdateFromDataSource(aSurface, aDestRegion, aSrcOffset);
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if (mTexImage->InUpdate()) {
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mTexImage->EndUpdate();
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}
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return true;
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}
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void
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TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
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gfxContentType aContentType)
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{
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if (!mTexImage ||
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mTexImage->GetSize() != aSize.ToIntSize() ||
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mTexImage->GetContentType() != aContentType) {
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mTexImage = CreateTextureImage(mGL,
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aSize.ToIntSize(),
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aContentType,
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags));
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}
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mTexImage->Resize(aSize.ToIntSize());
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}
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void
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TextureImageTextureSourceOGL::CopyTo(const nsIntRect& aSourceRect,
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DataTextureSource *aDest,
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const nsIntRect& aDestRect)
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{
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MOZ_ASSERT(aDest->AsSourceOGL(), "Incompatible destination type!");
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TextureImageTextureSourceOGL *dest =
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aDest->AsSourceOGL()->AsTextureImageTextureSource();
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MOZ_ASSERT(dest, "Incompatible destination type!");
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mGL->BlitTextureImageHelper()->BlitTextureImage(mTexImage, aSourceRect,
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dest->mTexImage, aDestRect);
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dest->mTexImage->MarkValid();
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}
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void
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TextureImageTextureSourceOGL::SetCompositor(Compositor* aCompositor)
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{
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CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
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if (!glCompositor || (mGL != glCompositor->gl())) {
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DeallocateDeviceData();
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mGL = glCompositor ? glCompositor->gl() : nullptr;
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}
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}
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gfx::IntSize
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TextureImageTextureSourceOGL::GetSize() const
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{
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if (mTexImage) {
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if (mIterating) {
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return mTexImage->GetTileRect().Size();
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}
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return mTexImage->GetSize();
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}
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NS_WARNING("Trying to query the size of an empty TextureSource.");
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return gfx::IntSize(0, 0);
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}
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gfx::SurfaceFormat
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TextureImageTextureSourceOGL::GetFormat() const
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{
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if (mTexImage) {
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return mTexImage->GetTextureFormat();
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}
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NS_WARNING("Trying to query the format of an empty TextureSource.");
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return gfx::SurfaceFormat::UNKNOWN;
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}
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nsIntRect TextureImageTextureSourceOGL::GetTileRect()
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{
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return ThebesIntRect(mTexImage->GetTileRect());
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}
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void
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TextureImageTextureSourceOGL::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
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{
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MOZ_ASSERT(mTexImage,
|
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"Trying to bind a TextureSource that does not have an underlying GL texture.");
|
|
mTexImage->BindTexture(aTextureUnit);
|
|
SetFilter(mGL, aFilter);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// GLTextureSource
|
|
|
|
GLTextureSource::GLTextureSource(CompositorOGL* aCompositor,
|
|
GLuint aTex,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
gfx::IntSize aSize)
|
|
: mSize(aSize)
|
|
, mCompositor(aCompositor)
|
|
, mTex(aTex)
|
|
, mFormat(aFormat)
|
|
, mTextureTarget(aTarget)
|
|
{
|
|
}
|
|
|
|
void
|
|
GLTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
|
|
{
|
|
if (!gl()) {
|
|
NS_WARNING("Trying to bind a texture without a GLContext");
|
|
return;
|
|
}
|
|
gl()->fActiveTexture(aTextureUnit);
|
|
gl()->fBindTexture(mTextureTarget, mTex);
|
|
ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
|
|
}
|
|
|
|
void
|
|
GLTextureSource::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
mCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
}
|
|
|
|
bool
|
|
GLTextureSource::IsValid() const
|
|
{
|
|
return !!gl();
|
|
}
|
|
|
|
gl::GLContext*
|
|
GLTextureSource::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////
|
|
// SurfaceTextureHost
|
|
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
|
|
SurfaceTextureSource::SurfaceTextureSource(CompositorOGL* aCompositor,
|
|
AndroidSurfaceTexture* aSurfTex,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
GLenum aWrapMode,
|
|
gfx::IntSize aSize)
|
|
: mCompositor(aCompositor)
|
|
, mSurfTex(aSurfTex)
|
|
, mFormat(aFormat)
|
|
, mTextureTarget(aTarget)
|
|
, mWrapMode(aWrapMode)
|
|
, mSize(aSize)
|
|
{
|
|
}
|
|
|
|
void
|
|
SurfaceTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
|
|
{
|
|
if (!gl()) {
|
|
NS_WARNING("Trying to bind a texture without a GLContext");
|
|
return;
|
|
}
|
|
|
|
gl()->fActiveTexture(aTextureUnit);
|
|
#ifndef DEBUG
|
|
// SurfaceTexture spams us if there are any existing GL errors, so
|
|
// we'll clear them here in order to avoid that.
|
|
gl()->GetAndClearError();
|
|
#endif
|
|
mSurfTex->UpdateTexImage();
|
|
|
|
ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
|
|
}
|
|
|
|
void
|
|
SurfaceTextureSource::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
mCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
}
|
|
|
|
bool
|
|
SurfaceTextureSource::IsValid() const
|
|
{
|
|
return !!gl();
|
|
}
|
|
|
|
gl::GLContext*
|
|
SurfaceTextureSource::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
gfx::Matrix4x4
|
|
SurfaceTextureSource::GetTextureTransform()
|
|
{
|
|
gfx::Matrix4x4 ret;
|
|
mSurfTex->GetTransformMatrix(ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
SurfaceTextureHost::SurfaceTextureHost(TextureFlags aFlags,
|
|
AndroidSurfaceTexture* aSurfTex,
|
|
gfx::IntSize aSize)
|
|
: TextureHost(aFlags)
|
|
, mSurfTex(aSurfTex)
|
|
, mSize(aSize)
|
|
, mCompositor(nullptr)
|
|
{
|
|
}
|
|
|
|
SurfaceTextureHost::~SurfaceTextureHost()
|
|
{
|
|
}
|
|
|
|
gl::GLContext*
|
|
SurfaceTextureHost::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
bool
|
|
SurfaceTextureHost::Lock()
|
|
{
|
|
if (!mCompositor) {
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = gfx::SurfaceFormat::R8G8B8A8;
|
|
GLenum target = LOCAL_GL_TEXTURE_EXTERNAL;
|
|
GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
|
|
mTextureSource = new SurfaceTextureSource(mCompositor,
|
|
mSurfTex,
|
|
format,
|
|
target,
|
|
wrapMode,
|
|
mSize);
|
|
}
|
|
|
|
mSurfTex->Attach(gl());
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
SurfaceTextureHost::Unlock()
|
|
{
|
|
mSurfTex->Detach();
|
|
}
|
|
|
|
void
|
|
SurfaceTextureHost::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
mCompositor = glCompositor;
|
|
if (mTextureSource) {
|
|
mTextureSource->SetCompositor(glCompositor);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
SurfaceTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetFormat();
|
|
}
|
|
|
|
#endif // MOZ_WIDGET_ANDROID
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////
|
|
// EGLImage
|
|
|
|
EGLImageTextureSource::EGLImageTextureSource(CompositorOGL* aCompositor,
|
|
EGLImage aImage,
|
|
gfx::SurfaceFormat aFormat,
|
|
GLenum aTarget,
|
|
GLenum aWrapMode,
|
|
gfx::IntSize aSize)
|
|
: mCompositor(aCompositor)
|
|
, mImage(aImage)
|
|
, mFormat(aFormat)
|
|
, mTextureTarget(aTarget)
|
|
, mWrapMode(aWrapMode)
|
|
, mSize(aSize)
|
|
{
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::BindTexture(GLenum aTextureUnit, gfx::Filter aFilter)
|
|
{
|
|
if (!gl()) {
|
|
NS_WARNING("Trying to bind a texture without a GLContext");
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(DoesEGLContextSupportSharingWithEGLImage(gl()),
|
|
"EGLImage not supported or disabled in runtime");
|
|
|
|
GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
|
|
|
|
gl()->fActiveTexture(aTextureUnit);
|
|
gl()->fBindTexture(mTextureTarget, tex);
|
|
|
|
MOZ_ASSERT(mTextureTarget == LOCAL_GL_TEXTURE_2D);
|
|
gl()->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_2D, mImage);
|
|
|
|
ApplyFilterToBoundTexture(gl(), aFilter, mTextureTarget);
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
mCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureSource::IsValid() const
|
|
{
|
|
return !!gl();
|
|
}
|
|
|
|
gl::GLContext*
|
|
EGLImageTextureSource::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
gfx::Matrix4x4
|
|
EGLImageTextureSource::GetTextureTransform()
|
|
{
|
|
gfx::Matrix4x4 ret;
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
EGLImageTextureHost::EGLImageTextureHost(TextureFlags aFlags,
|
|
EGLImage aImage,
|
|
gfx::IntSize aSize)
|
|
: TextureHost(aFlags)
|
|
, mImage(aImage)
|
|
, mSize(aSize)
|
|
, mCompositor(nullptr)
|
|
{
|
|
}
|
|
|
|
EGLImageTextureHost::~EGLImageTextureHost()
|
|
{
|
|
}
|
|
|
|
gl::GLContext*
|
|
EGLImageTextureHost::gl() const
|
|
{
|
|
return mCompositor ? mCompositor->gl() : nullptr;
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureHost::Lock()
|
|
{
|
|
if (!mCompositor) {
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = gfx::SurfaceFormat::R8G8B8A8;
|
|
GLenum target = LOCAL_GL_TEXTURE_2D;
|
|
GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
|
|
mTextureSource = new EGLImageTextureSource(mCompositor,
|
|
mImage,
|
|
format,
|
|
target,
|
|
wrapMode,
|
|
mSize);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::Unlock()
|
|
{
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::SetCompositor(Compositor* aCompositor)
|
|
{
|
|
CompositorOGL* glCompositor = static_cast<CompositorOGL*>(aCompositor);
|
|
mCompositor = glCompositor;
|
|
if (mTextureSource) {
|
|
mTextureSource->SetCompositor(glCompositor);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
EGLImageTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource->GetFormat();
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace
|