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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_GamepadServiceTest_h_
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#define mozilla_dom_GamepadServiceTest_h_
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#include "nsIGamepadServiceTest.h"
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namespace mozilla {
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namespace dom {
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class GamepadService;
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// Service for testing purposes
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class GamepadServiceTest : public nsIGamepadServiceTest
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIGAMEPADSERVICETEST
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GamepadServiceTest();
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static already_AddRefed<GamepadServiceTest> CreateService();
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private:
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static GamepadServiceTest* sSingleton;
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// Hold a reference to the gamepad service so we don't have to worry about
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// execution order in tests.
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RefPtr<GamepadService> mService;
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virtual ~GamepadServiceTest();
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};
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} // namespace dom
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} // namespace mozilla
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#define NS_GAMEPAD_TEST_CID \
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{ 0xfb1fcb57, 0xebab, 0x4cf4, \
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{ 0x96, 0x3b, 0x1e, 0x4d, 0xb8, 0x52, 0x16, 0x96 } }
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#define NS_GAMEPAD_TEST_CONTRACTID "@mozilla.org/gamepad-test;1"
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#endif
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