gecko-dev/dom/media/MediaFormatReader.h
2016-05-18 11:22:49 +02:00

556 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaFormatReader_h_)
#define MediaFormatReader_h_
#include "mozilla/Atomics.h"
#include "mozilla/Maybe.h"
#include "mozilla/TaskQueue.h"
#include "mozilla/Monitor.h"
#include "MediaDataDemuxer.h"
#include "MediaDecoderReader.h"
#include "PDMFactory.h"
namespace mozilla {
class CDMProxy;
class MediaFormatReader final : public MediaDecoderReader
{
typedef TrackInfo::TrackType TrackType;
public:
MediaFormatReader(AbstractMediaDecoder* aDecoder,
MediaDataDemuxer* aDemuxer,
VideoFrameContainer* aVideoFrameContainer = nullptr,
layers::LayersBackend aLayersBackend = layers::LayersBackend::LAYERS_NONE);
virtual ~MediaFormatReader();
nsresult Init() override;
size_t SizeOfVideoQueueInFrames() override;
size_t SizeOfAudioQueueInFrames() override;
RefPtr<MediaDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
RefPtr<MediaDataPromise> RequestAudioData() override;
RefPtr<MetadataPromise> AsyncReadMetadata() override;
void ReadUpdatedMetadata(MediaInfo* aInfo) override;
RefPtr<SeekPromise>
Seek(SeekTarget aTarget, int64_t aUnused) override;
protected:
void NotifyDataArrivedInternal() override;
public:
media::TimeIntervals GetBuffered() override;
RefPtr<BufferedUpdatePromise> UpdateBufferedWithPromise() override;
bool ForceZeroStartTime() const override;
// For Media Resource Management
void ReleaseMediaResources() override;
nsresult ResetDecode(TargetQueues aQueues) override;
RefPtr<ShutdownPromise> Shutdown() override;
bool IsAsync() const override { return true; }
bool VideoIsHardwareAccelerated() const override;
bool IsWaitForDataSupported() const override { return true; }
RefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
// MediaFormatReader supports demuxed-only mode.
bool IsDemuxOnlySupported() const override { return true; }
void SetDemuxOnly(bool aDemuxedOnly) override
{
if (OnTaskQueue()) {
mDemuxOnly = aDemuxedOnly;
return;
}
nsCOMPtr<nsIRunnable> r = NewRunnableMethod<bool>(
this, &MediaDecoderReader::SetDemuxOnly, aDemuxedOnly);
OwnerThread()->Dispatch(r.forget());
}
bool UseBufferingHeuristics() const override
{
return mTrackDemuxersMayBlock;
}
#ifdef MOZ_EME
void SetCDMProxy(CDMProxy* aProxy) override;
#endif
// Returns a string describing the state of the decoder data.
// Used for debugging purposes.
void GetMozDebugReaderData(nsAString& aString);
private:
bool HasVideo() { return mVideo.mTrackDemuxer; }
bool HasAudio() { return mAudio.mTrackDemuxer; }
bool IsWaitingOnCDMResource();
bool InitDemuxer();
// Notify the demuxer that new data has been received.
// The next queued task calling GetBuffered() is guaranteed to have up to date
// buffered ranges.
void NotifyDemuxer();
void ReturnOutput(MediaData* aData, TrackType aTrack);
bool EnsureDecoderCreated(TrackType aTrack);
bool EnsureDecoderInitialized(TrackType aTrack);
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void Update(TrackType aTrack);
// Handle actions should more data be received.
// Returns true if no more action is required.
bool UpdateReceivedNewData(TrackType aTrack);
// Called when new samples need to be demuxed.
void RequestDemuxSamples(TrackType aTrack);
// Handle demuxed samples by the input behavior.
void HandleDemuxedSamples(TrackType aTrack,
AbstractMediaDecoder::AutoNotifyDecoded& aA);
// Decode any pending already demuxed samples.
bool DecodeDemuxedSamples(TrackType aTrack,
MediaRawData* aSample);
struct InternalSeekTarget {
InternalSeekTarget(const media::TimeUnit& aTime, bool aDropTarget)
: mTime(aTime)
, mDropTarget(aDropTarget)
, mWaiting(false)
, mHasSeeked(false)
{}
media::TimeUnit mTime;
bool mDropTarget;
bool mWaiting;
bool mHasSeeked;
};
// Perform an internal seek to aTime. If aDropTarget is true then
// the first sample past the target will be dropped.
void InternalSeek(TrackType aTrack, const InternalSeekTarget& aTarget);
// Drain the current decoder.
void DrainDecoder(TrackType aTrack);
void NotifyNewOutput(TrackType aTrack, MediaData* aSample);
void NotifyInputExhausted(TrackType aTrack);
void NotifyDrainComplete(TrackType aTrack);
void NotifyError(TrackType aTrack);
void NotifyWaitingForData(TrackType aTrack);
void NotifyEndOfStream(TrackType aTrack);
void NotifyDecodingRequested(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
// DecoderCallback proxies the MediaDataDecoderCallback calls to these
// functions.
void Output(TrackType aType, MediaData* aSample);
void InputExhausted(TrackType aTrack);
void Error(TrackType aTrack);
void Reset(TrackType aTrack);
void DrainComplete(TrackType aTrack);
bool ShouldSkip(bool aSkipToNextKeyframe, media::TimeUnit aTimeThreshold);
size_t SizeOfQueue(TrackType aTrack);
RefPtr<PDMFactory> mPlatform;
class DecoderCallback : public MediaDataDecoderCallback {
public:
DecoderCallback(MediaFormatReader* aReader, TrackType aType)
: mReader(aReader)
, mType(aType)
{
}
void Output(MediaData* aSample) override {
mReader->Output(mType, aSample);
}
void InputExhausted() override {
mReader->InputExhausted(mType);
}
void Error() override {
mReader->Error(mType);
}
void DrainComplete() override {
mReader->DrainComplete(mType);
}
void ReleaseMediaResources() override {
mReader->ReleaseMediaResources();
}
bool OnReaderTaskQueue() override {
return mReader->OnTaskQueue();
}
private:
MediaFormatReader* mReader;
TrackType mType;
};
struct DecoderData {
DecoderData(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead)
: mOwner(aOwner)
, mType(aType)
, mMonitor("DecoderData")
, mDescription("shutdown")
, mDecodeAhead(aDecodeAhead)
, mUpdateScheduled(false)
, mDemuxEOS(false)
, mWaitingForData(false)
, mReceivedNewData(false)
, mDiscontinuity(true)
, mDecoderInitialized(false)
, mDecodingRequested(false)
, mOutputRequested(false)
, mInputExhausted(false)
, mError(false)
, mNeedDraining(false)
, mDraining(false)
, mDrainComplete(false)
, mNumSamplesInput(0)
, mNumSamplesOutput(0)
, mNumSamplesOutputTotal(0)
, mNumSamplesSkippedTotal(0)
, mNumSamplesOutputTotalSinceTelemetry(0)
, mNumSamplesSkippedTotalSinceTelemetry(0)
, mSizeOfQueue(0)
, mIsHardwareAccelerated(false)
, mLastStreamSourceID(UINT32_MAX)
{}
MediaFormatReader* mOwner;
// Disambiguate Audio vs Video.
MediaData::Type mType;
RefPtr<MediaTrackDemuxer> mTrackDemuxer;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
RefPtr<FlushableTaskQueue> mTaskQueue;
// Callback that receives output and error notifications from the decoder.
nsAutoPtr<DecoderCallback> mCallback;
// Monitor protecting mDescription and mDecoder.
Monitor mMonitor;
// The platform decoder.
RefPtr<MediaDataDecoder> mDecoder;
const char* mDescription;
void ShutdownDecoder()
{
MonitorAutoLock mon(mMonitor);
if (mDecoder) {
mDecoder->Shutdown();
}
mDescription = "shutdown";
mDecoder = nullptr;
}
// Only accessed from reader's task queue.
uint32_t mDecodeAhead;
bool mUpdateScheduled;
bool mDemuxEOS;
bool mWaitingForData;
bool mReceivedNewData;
bool mDiscontinuity;
// Pending seek.
MozPromiseRequestHolder<MediaTrackDemuxer::SeekPromise> mSeekRequest;
// Queued demux samples waiting to be decoded.
nsTArray<RefPtr<MediaRawData>> mQueuedSamples;
MozPromiseRequestHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
MozPromiseHolder<WaitForDataPromise> mWaitingPromise;
bool HasWaitingPromise()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
return !mWaitingPromise.IsEmpty();
}
// MediaDataDecoder handler's variables.
// Decoder initialization promise holder.
MozPromiseRequestHolder<MediaDataDecoder::InitPromise> mInitPromise;
// False when decoder is created. True when decoder Init() promise is resolved.
bool mDecoderInitialized;
// Set when decoding can proceed. It is reset when a decoding promise is
// rejected or prior a seek operation.
bool mDecodingRequested;
bool mOutputRequested;
bool mInputExhausted;
bool mError;
bool mNeedDraining;
bool mDraining;
bool mDrainComplete;
// If set, all decoded samples prior mTimeThreshold will be dropped.
// Used for internal seeking when a change of stream is detected or when
// encountering data discontinuity.
Maybe<InternalSeekTarget> mTimeThreshold;
// Time of last sample returned.
Maybe<media::TimeUnit> mLastSampleTime;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<RefPtr<MediaData>> mOutput;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
uint64_t mNumSamplesOutputTotal;
uint64_t mNumSamplesSkippedTotal;
uint64_t mNumSamplesOutputTotalSinceTelemetry;
uint64_t mNumSamplesSkippedTotalSinceTelemetry;
// These get overridden in the templated concrete class.
// Indicate if we have a pending promise for decoded frame.
// Rejecting the promise will stop the reader from decoding ahead.
virtual bool HasPromise() const = 0;
virtual RefPtr<MediaDataPromise> EnsurePromise(const char* aMethodName) = 0;
virtual void ResolvePromise(MediaData* aData, const char* aMethodName) = 0;
virtual void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) = 0;
// Clear track demuxer related data.
void ResetDemuxer()
{
mDemuxRequest.DisconnectIfExists();
mSeekRequest.DisconnectIfExists();
mTrackDemuxer->Reset();
mQueuedSamples.Clear();
}
// Flush the decoder if present and reset decoding related data.
// Decoding will be suspended until mInputRequested is set again.
// Following a flush, the decoder is ready to accept any new data.
void Flush()
{
if (mDecoder) {
mDecoder->Flush();
}
mDecodingRequested = false;
mOutputRequested = false;
mInputExhausted = false;
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mDraining = false;
mDrainComplete = false;
}
// Reset the state of the DecoderData, clearing all queued frames
// (pending demuxed and decoded).
// Decoding will be suspended until mInputRequested is set again.
// The track demuxer is *not* reset.
void ResetState()
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mDemuxEOS = false;
mWaitingForData = false;
mReceivedNewData = false;
mDiscontinuity = true;
mQueuedSamples.Clear();
mDecodingRequested = false;
mOutputRequested = false;
mInputExhausted = false;
mNeedDraining = false;
mDraining = false;
mDrainComplete = false;
mTimeThreshold.reset();
mLastSampleTime.reset();
mOutput.Clear();
mNumSamplesInput = 0;
mNumSamplesOutput = 0;
mSizeOfQueue = 0;
mNextStreamSourceID.reset();
}
bool HasInternalSeekPending() const
{
return mTimeThreshold && !mTimeThreshold.ref().mHasSeeked;
}
// Used by the MDSM for logging purposes.
Atomic<size_t> mSizeOfQueue;
// Used by the MDSM to determine if video decoding is hardware accelerated.
// This value is updated after a frame is successfully decoded.
Atomic<bool> mIsHardwareAccelerated;
// Sample format monitoring.
uint32_t mLastStreamSourceID;
Maybe<uint32_t> mNextStreamSourceID;
media::TimeIntervals mTimeRanges;
Maybe<media::TimeUnit> mLastTimeRangesEnd;
RefPtr<SharedTrackInfo> mInfo;
};
class DecoderDataWithPromise : public DecoderData {
public:
DecoderDataWithPromise(MediaFormatReader* aOwner,
MediaData::Type aType,
uint32_t aDecodeAhead)
: DecoderData(aOwner, aType, aDecodeAhead)
, mHasPromise(false)
{}
bool HasPromise() const override
{
return mHasPromise;
}
RefPtr<MediaDataPromise> EnsurePromise(const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mHasPromise = true;
return mPromise.Ensure(aMethodName);
}
void ResolvePromise(MediaData* aData, const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Resolve(aData, aMethodName);
mHasPromise = false;
}
void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) override
{
MOZ_ASSERT(mOwner->OnTaskQueue());
mPromise.Reject(aReason, aMethodName);
mDecodingRequested = false;
mHasPromise = false;
}
private:
MozPromiseHolder<MediaDataPromise> mPromise;
Atomic<bool> mHasPromise;
};
DecoderDataWithPromise mAudio;
DecoderDataWithPromise mVideo;
// Returns true when the decoder for this track needs input.
bool NeedInput(DecoderData& aDecoder);
DecoderData& GetDecoderData(TrackType aTrack);
// Demuxer objects.
RefPtr<MediaDataDemuxer> mDemuxer;
bool mDemuxerInitDone;
void OnDemuxerInitDone(nsresult);
void OnDemuxerInitFailed(DemuxerFailureReason aFailure);
MozPromiseRequestHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
void OnDemuxFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoDemuxVideo();
void OnVideoDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnVideoDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kVideoTrack, aFailure);
}
void DoDemuxAudio();
void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
void OnAudioDemuxFailed(DemuxerFailureReason aFailure)
{
OnDemuxFailed(TrackType::kAudioTrack, aFailure);
}
void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
MozPromiseRequestHolder<MediaTrackDemuxer::SkipAccessPointPromise> mSkipRequest;
void OnVideoSkipCompleted(uint32_t aSkipped);
void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
layers::LayersBackend mLayersBackendType;
// Metadata objects
// True if we've read the streams' metadata.
bool mInitDone;
MozPromiseHolder<MetadataPromise> mMetadataPromise;
bool IsEncrypted()
{
return mIsEncrypted;
}
bool mIsEncrypted;
// Set to true if any of our track buffers may be blocking.
bool mTrackDemuxersMayBlock;
// Set the demuxed-only flag.
Atomic<bool> mDemuxOnly;
// Seeking objects.
bool IsSeeking() const { return mPendingSeekTime.isSome(); }
bool IsVideoSeeking() const
{
return IsSeeking() && mOriginalSeekTarget.IsVideoOnly();
}
void ScheduleSeek();
void AttemptSeek();
void OnSeekFailed(TrackType aTrack, DemuxerFailureReason aFailure);
void DoVideoSeek();
void OnVideoSeekCompleted(media::TimeUnit aTime);
void OnVideoSeekFailed(DemuxerFailureReason aFailure)
{
OnSeekFailed(TrackType::kVideoTrack, aFailure);
}
bool mSeekScheduled;
void DoAudioSeek();
void OnAudioSeekCompleted(media::TimeUnit aTime);
void OnAudioSeekFailed(DemuxerFailureReason aFailure)
{
OnSeekFailed(TrackType::kAudioTrack, aFailure);
}
void ReportDroppedFramesTelemetry();
// The SeekTarget that was last given to Seek()
SeekTarget mOriginalSeekTarget;
// Temporary seek information while we wait for the data
Maybe<media::TimeUnit> mFallbackSeekTime;
Maybe<media::TimeUnit> mPendingSeekTime;
MozPromiseHolder<SeekPromise> mSeekPromise;
RefPtr<VideoFrameContainer> mVideoFrameContainer;
layers::ImageContainer* GetImageContainer();
#ifdef MOZ_EME
RefPtr<CDMProxy> mCDMProxy;
#endif
#if defined(READER_DORMANT_HEURISTIC)
const bool mDormantEnabled;
#endif
};
} // namespace mozilla
#endif