gecko-dev/layout/painting/ActiveLayerTracker.cpp
Boris Chiou dfd2e54386 Bug 1598156 - Part 3: Remove RayReferenceData. r=emilio
I'd like to reuse the data in RayReferenceData for all basic shapes,
so unpack RayReferenceData and drop this struct.

Also, use `nsPoint` for the current position and use `nsRect` for coord-box
because we use these types (i.e. app units) in ShapeUtils.

Besides, remove the usage of Maybe from nsStyleTransformMatrix.h and
just accept the pointer of ResolvedMotionPathData to avoid including
the entire header.

No behavior change.

Differential Revision: https://phabricator.services.mozilla.com/D181008
2023-06-26 23:23:54 +00:00

415 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ActiveLayerTracker.h"
#include "mozilla/AnimationUtils.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/Matrix.h"
#include "mozilla/EffectSet.h"
#include "mozilla/MotionPathUtils.h"
#include "mozilla/PodOperations.h"
#include "mozilla/StaticPtr.h"
#include "gfx2DGlue.h"
#include "nsExpirationTracker.h"
#include "nsContainerFrame.h"
#include "nsIContent.h"
#include "nsRefreshDriver.h"
#include "nsPIDOMWindow.h"
#include "mozilla/dom/Document.h"
#include "nsAnimationManager.h"
#include "nsStyleTransformMatrix.h"
#include "nsTransitionManager.h"
#include "nsDisplayList.h"
#include "nsDOMCSSDeclaration.h"
#include "nsLayoutUtils.h"
namespace mozilla {
using namespace gfx;
/**
* This tracks the state of a frame that may need active layers due to
* ongoing content changes or style changes that indicate animation.
*
* When no changes of *any* kind are detected after 75-100ms we remove this
* object. Because we only track all kinds of activity with a single
* nsExpirationTracker, it's possible a frame might remain active somewhat
* spuriously if different kinds of changes kept happening, but that almost
* certainly doesn't matter.
*/
class LayerActivity {
public:
enum ActivityIndex {
ACTIVITY_OPACITY,
ACTIVITY_TRANSFORM,
ACTIVITY_SCALE,
ACTIVITY_TRIGGERED_REPAINT,
// keep as last item
ACTIVITY_COUNT
};
explicit LayerActivity(nsIFrame* aFrame) : mFrame(aFrame), mContent(nullptr) {
PodArrayZero(mRestyleCounts);
}
~LayerActivity();
nsExpirationState* GetExpirationState() { return &mState; }
uint8_t& RestyleCountForProperty(nsCSSPropertyID aProperty) {
return mRestyleCounts[GetActivityIndexForProperty(aProperty)];
}
static ActivityIndex GetActivityIndexForProperty(nsCSSPropertyID aProperty) {
switch (aProperty) {
case eCSSProperty_opacity:
return ACTIVITY_OPACITY;
case eCSSProperty_transform:
case eCSSProperty_translate:
case eCSSProperty_rotate:
case eCSSProperty_scale:
case eCSSProperty_offset_path:
case eCSSProperty_offset_distance:
case eCSSProperty_offset_rotate:
case eCSSProperty_offset_anchor:
case eCSSProperty_offset_position:
return ACTIVITY_TRANSFORM;
default:
MOZ_ASSERT(false);
return ACTIVITY_OPACITY;
}
}
static ActivityIndex GetActivityIndexForPropertySet(
const nsCSSPropertyIDSet& aPropertySet) {
if (aPropertySet.IsSubsetOf(
nsCSSPropertyIDSet::TransformLikeProperties())) {
return ACTIVITY_TRANSFORM;
}
MOZ_ASSERT(
aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::OpacityProperties()));
return ACTIVITY_OPACITY;
}
// While tracked, exactly one of mFrame or mContent is non-null, depending
// on whether this property is stored on a frame or on a content node.
// When this property is expired by the layer activity tracker, both mFrame
// and mContent are nulled-out and the property is deleted.
nsIFrame* mFrame;
nsIContent* mContent;
nsExpirationState mState;
// Previous scale due to the CSS transform property.
Maybe<MatrixScales> mPreviousTransformScale;
// Number of restyle operations detected
uint8_t mRestyleCounts[ACTIVITY_COUNT];
};
class LayerActivityTracker final
: public nsExpirationTracker<LayerActivity, 4> {
public:
// 75-100ms is a good timeout period. We use 4 generations of 25ms each.
enum { GENERATION_MS = 100 };
explicit LayerActivityTracker(nsIEventTarget* aEventTarget)
: nsExpirationTracker<LayerActivity, 4>(
GENERATION_MS, "LayerActivityTracker", aEventTarget) {}
~LayerActivityTracker() override { AgeAllGenerations(); }
void NotifyExpired(LayerActivity* aObject) override;
};
static StaticAutoPtr<LayerActivityTracker> gLayerActivityTracker;
LayerActivity::~LayerActivity() {
if (mFrame || mContent) {
NS_ASSERTION(gLayerActivityTracker, "Should still have a tracker");
gLayerActivityTracker->RemoveObject(this);
}
}
// Frames with this property have NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY set
NS_DECLARE_FRAME_PROPERTY_DELETABLE(LayerActivityProperty, LayerActivity)
void LayerActivityTracker::NotifyExpired(LayerActivity* aObject) {
RemoveObject(aObject);
nsIFrame* f = aObject->mFrame;
nsIContent* c = aObject->mContent;
aObject->mFrame = nullptr;
aObject->mContent = nullptr;
MOZ_ASSERT((f == nullptr) != (c == nullptr),
"A LayerActivity object should always have a reference to either "
"its frame or its content");
if (f) {
f->RemoveStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY);
f->RemoveProperty(LayerActivityProperty());
} else {
c->RemoveProperty(nsGkAtoms::LayerActivity);
}
}
static LayerActivity* GetLayerActivity(nsIFrame* aFrame) {
if (!aFrame->HasAnyStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY)) {
return nullptr;
}
return aFrame->GetProperty(LayerActivityProperty());
}
static LayerActivity* GetLayerActivityForUpdate(nsIFrame* aFrame) {
LayerActivity* layerActivity = GetLayerActivity(aFrame);
if (layerActivity) {
gLayerActivityTracker->MarkUsed(layerActivity);
} else {
if (!gLayerActivityTracker) {
gLayerActivityTracker =
new LayerActivityTracker(GetMainThreadSerialEventTarget());
}
layerActivity = new LayerActivity(aFrame);
gLayerActivityTracker->AddObject(layerActivity);
aFrame->AddStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY);
aFrame->SetProperty(LayerActivityProperty(), layerActivity);
}
return layerActivity;
}
static void IncrementMutationCount(uint8_t* aCount) {
*aCount = uint8_t(std::min(0xFF, *aCount + 1));
}
/* static */
void ActiveLayerTracker::TransferActivityToContent(nsIFrame* aFrame,
nsIContent* aContent) {
if (!aFrame->HasAnyStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY)) {
return;
}
LayerActivity* layerActivity = aFrame->TakeProperty(LayerActivityProperty());
aFrame->RemoveStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY);
if (!layerActivity) {
return;
}
layerActivity->mFrame = nullptr;
layerActivity->mContent = aContent;
aContent->SetProperty(nsGkAtoms::LayerActivity, layerActivity,
nsINode::DeleteProperty<LayerActivity>, true);
}
/* static */
void ActiveLayerTracker::TransferActivityToFrame(nsIContent* aContent,
nsIFrame* aFrame) {
auto* layerActivity = static_cast<LayerActivity*>(
aContent->TakeProperty(nsGkAtoms::LayerActivity));
if (!layerActivity) {
return;
}
layerActivity->mContent = nullptr;
layerActivity->mFrame = aFrame;
aFrame->AddStateBits(NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY);
aFrame->SetProperty(LayerActivityProperty(), layerActivity);
}
static void IncrementScaleRestyleCountIfNeeded(nsIFrame* aFrame,
LayerActivity* aActivity) {
const nsStyleDisplay* display = aFrame->StyleDisplay();
if (!display->HasTransformProperty() && !display->HasIndividualTransform() &&
display->mOffsetPath.IsNone()) {
// The transform was removed.
aActivity->mPreviousTransformScale = Nothing();
IncrementMutationCount(
&aActivity->mRestyleCounts[LayerActivity::ACTIVITY_SCALE]);
return;
}
// Compute the new scale due to the CSS transform property.
// Note: Motion path doesn't contribute to scale factor. (It only has 2d
// translate and 2d rotate, so we use Nothing() for it.)
nsStyleTransformMatrix::TransformReferenceBox refBox(aFrame);
Matrix4x4 transform = nsStyleTransformMatrix::ReadTransforms(
display->mTranslate, display->mRotate, display->mScale, nullptr,
display->mTransform, refBox, AppUnitsPerCSSPixel());
Matrix transform2D;
if (!transform.Is2D(&transform2D)) {
// We don't attempt to handle 3D transforms; just assume the scale changed.
aActivity->mPreviousTransformScale = Nothing();
IncrementMutationCount(
&aActivity->mRestyleCounts[LayerActivity::ACTIVITY_SCALE]);
return;
}
MatrixScales scale = transform2D.ScaleFactors();
if (aActivity->mPreviousTransformScale == Some(scale)) {
return; // Nothing changed.
}
aActivity->mPreviousTransformScale = Some(scale);
IncrementMutationCount(
&aActivity->mRestyleCounts[LayerActivity::ACTIVITY_SCALE]);
}
/* static */
void ActiveLayerTracker::NotifyRestyle(nsIFrame* aFrame,
nsCSSPropertyID aProperty) {
LayerActivity* layerActivity = GetLayerActivityForUpdate(aFrame);
uint8_t& mutationCount = layerActivity->RestyleCountForProperty(aProperty);
IncrementMutationCount(&mutationCount);
if (nsCSSPropertyIDSet::TransformLikeProperties().HasProperty(aProperty)) {
IncrementScaleRestyleCountIfNeeded(aFrame, layerActivity);
}
}
static bool IsPresContextInScriptAnimationCallback(
nsPresContext* aPresContext) {
if (aPresContext->RefreshDriver()->IsInRefresh()) {
return true;
}
// Treat timeouts/setintervals as scripted animation callbacks for our
// purposes.
nsPIDOMWindowInner* win = aPresContext->Document()->GetInnerWindow();
return win && win->IsRunningTimeout();
}
/* static */
void ActiveLayerTracker::NotifyInlineStyleRuleModified(
nsIFrame* aFrame, nsCSSPropertyID aProperty) {
if (IsPresContextInScriptAnimationCallback(aFrame->PresContext())) {
LayerActivity* layerActivity = GetLayerActivityForUpdate(aFrame);
// We know this is animated, so just hack the mutation count.
layerActivity->RestyleCountForProperty(aProperty) = 0xff;
}
}
/* static */
void ActiveLayerTracker::NotifyNeedsRepaint(nsIFrame* aFrame) {
LayerActivity* layerActivity = GetLayerActivityForUpdate(aFrame);
if (IsPresContextInScriptAnimationCallback(aFrame->PresContext())) {
// This is mirroring NotifyInlineStyleRuleModified's NotifyAnimated logic.
// Just max out the restyle count if we're in an animation callback.
layerActivity->mRestyleCounts[LayerActivity::ACTIVITY_TRIGGERED_REPAINT] =
0xFF;
} else {
IncrementMutationCount(
&layerActivity
->mRestyleCounts[LayerActivity::ACTIVITY_TRIGGERED_REPAINT]);
}
}
static bool IsMotionPathAnimated(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame) {
return ActiveLayerTracker::IsStyleAnimated(
aBuilder, aFrame, nsCSSPropertyIDSet{eCSSProperty_offset_path}) ||
(!aFrame->StyleDisplay()->mOffsetPath.IsNone() &&
ActiveLayerTracker::IsStyleAnimated(
aBuilder, aFrame,
nsCSSPropertyIDSet{
eCSSProperty_offset_distance, eCSSProperty_offset_rotate,
eCSSProperty_offset_anchor, eCSSProperty_offset_position}));
}
/* static */
bool ActiveLayerTracker::IsTransformAnimated(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame) {
return IsStyleAnimated(aBuilder, aFrame,
nsCSSPropertyIDSet::CSSTransformProperties()) ||
IsMotionPathAnimated(aBuilder, aFrame);
}
/* static */
bool ActiveLayerTracker::IsTransformMaybeAnimated(nsIFrame* aFrame) {
return IsStyleAnimated(nullptr, aFrame,
nsCSSPropertyIDSet::CSSTransformProperties()) ||
IsMotionPathAnimated(nullptr, aFrame);
}
/* static */
bool ActiveLayerTracker::IsStyleAnimated(
nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
const nsCSSPropertyIDSet& aPropertySet) {
MOZ_ASSERT(
aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::TransformLikeProperties()) ||
aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::OpacityProperties()),
"Only subset of opacity or transform-like properties set calls this");
// For display:table content, transforms are applied to the table wrapper
// (primary frame) but their will-change style will be specified on the style
// frame and, unlike other transform properties, not inherited.
// As a result, for transform properties only we need to be careful to look up
// the will-change style on the _style_ frame.
const nsIFrame* styleFrame = nsLayoutUtils::GetStyleFrame(aFrame);
const nsCSSPropertyIDSet transformSet =
nsCSSPropertyIDSet::TransformLikeProperties();
if ((styleFrame && (styleFrame->StyleDisplay()->mWillChange.bits &
StyleWillChangeBits::TRANSFORM)) &&
aPropertySet.Intersects(transformSet) &&
(!aBuilder ||
aBuilder->IsInWillChangeBudget(aFrame, aFrame->GetSize()))) {
return true;
}
if ((aFrame->StyleDisplay()->mWillChange.bits &
StyleWillChangeBits::OPACITY) &&
aPropertySet.Intersects(nsCSSPropertyIDSet::OpacityProperties()) &&
(!aBuilder ||
aBuilder->IsInWillChangeBudget(aFrame, aFrame->GetSize()))) {
return !StaticPrefs::gfx_will_change_ignore_opacity();
}
LayerActivity* layerActivity = GetLayerActivity(aFrame);
if (layerActivity) {
LayerActivity::ActivityIndex activityIndex =
LayerActivity::GetActivityIndexForPropertySet(aPropertySet);
if (layerActivity->mRestyleCounts[activityIndex] >= 2) {
// If the frame needs to be repainted frequently, we probably don't get
// much from treating the property as animated, *unless* this frame's
// 'scale' (which includes the bounds changes of a rotation) is changing.
// Marking a scaling transform as animating allows us to avoid resizing
// the texture, even if we have to repaint the contents of that texture.
if (layerActivity
->mRestyleCounts[LayerActivity::ACTIVITY_TRIGGERED_REPAINT] <
2 ||
(aPropertySet.Intersects(transformSet) &&
IsScaleSubjectToAnimation(aFrame))) {
return true;
}
}
}
if (nsLayoutUtils::HasEffectiveAnimation(aFrame, aPropertySet)) {
return true;
}
if (!aPropertySet.Intersects(transformSet) ||
!aFrame->Combines3DTransformWithAncestors()) {
return false;
}
// For preserve-3d, we check if there is any transform animation on its parent
// frames in the 3d rendering context. If there is one, this function will
// return true.
return IsStyleAnimated(aBuilder, aFrame->GetParent(), aPropertySet);
}
/* static */
bool ActiveLayerTracker::IsScaleSubjectToAnimation(nsIFrame* aFrame) {
// Check whether JavaScript is animating this frame's scale.
LayerActivity* layerActivity = GetLayerActivity(aFrame);
if (layerActivity &&
layerActivity->mRestyleCounts[LayerActivity::ACTIVITY_SCALE] >= 2) {
return true;
}
return AnimationUtils::FrameHasAnimatedScale(aFrame);
}
/* static */
void ActiveLayerTracker::Shutdown() { gLayerActivityTracker = nullptr; }
} // namespace mozilla