gecko-dev/xpcom/threads/MozPromise.h
Jean-Yves Avenard d5528b6394 Bug 1641737 - P4. Add UseDirectTaskDispatch/UseSynchronousDispatch to MozPromiseHolder. r=bholley
The allows to not have to deal with MozPromise::Private directly.

Differential Revision: https://phabricator.services.mozilla.com/D78208
2020-06-12 05:56:39 +00:00

1632 lines
59 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MozPromise_h_)
# define MozPromise_h_
# include <type_traits>
# include <utility>
# include "mozilla/Logging.h"
# include "mozilla/Maybe.h"
# include "mozilla/Monitor.h"
# include "mozilla/Mutex.h"
# include "mozilla/RefPtr.h"
# include "mozilla/Tuple.h"
# include "mozilla/UniquePtr.h"
# include "mozilla/Variant.h"
# include "nsIDirectTaskDispatcher.h"
# include "nsISerialEventTarget.h"
# include "nsTArray.h"
# include "nsThreadUtils.h"
# ifdef MOZ_WIDGET_ANDROID
# include "mozilla/jni/GeckoResultUtils.h"
# endif
# if MOZ_DIAGNOSTIC_ASSERT_ENABLED
# define PROMISE_DEBUG
# endif
# ifdef PROMISE_DEBUG
# define PROMISE_ASSERT MOZ_RELEASE_ASSERT
# else
# define PROMISE_ASSERT(...) \
do { \
} while (0)
# endif
# if DEBUG
# include "nsPrintfCString.h"
# endif
namespace mozilla {
namespace dom {
class Promise;
}
extern LazyLogModule gMozPromiseLog;
# define PROMISE_LOG(x, ...) \
MOZ_LOG(gMozPromiseLog, mozilla::LogLevel::Debug, (x, ##__VA_ARGS__))
namespace detail {
template <typename F>
struct MethodTraitsHelper : MethodTraitsHelper<decltype(&F::operator())> {};
template <typename ThisType, typename Ret, typename... ArgTypes>
struct MethodTraitsHelper<Ret (ThisType::*)(ArgTypes...)> {
using ReturnType = Ret;
static const size_t ArgSize = sizeof...(ArgTypes);
};
template <typename ThisType, typename Ret, typename... ArgTypes>
struct MethodTraitsHelper<Ret (ThisType::*)(ArgTypes...) const> {
using ReturnType = Ret;
static const size_t ArgSize = sizeof...(ArgTypes);
};
template <typename ThisType, typename Ret, typename... ArgTypes>
struct MethodTraitsHelper<Ret (ThisType::*)(ArgTypes...) volatile> {
using ReturnType = Ret;
static const size_t ArgSize = sizeof...(ArgTypes);
};
template <typename ThisType, typename Ret, typename... ArgTypes>
struct MethodTraitsHelper<Ret (ThisType::*)(ArgTypes...) const volatile> {
using ReturnType = Ret;
static const size_t ArgSize = sizeof...(ArgTypes);
};
template <typename T>
struct MethodTrait : MethodTraitsHelper<std::remove_reference_t<T>> {};
} // namespace detail
template <typename MethodType>
using TakesArgument =
std::integral_constant<bool, detail::MethodTrait<MethodType>::ArgSize != 0>;
template <typename MethodType, typename TargetType>
using ReturnTypeIs =
std::is_convertible<typename detail::MethodTrait<MethodType>::ReturnType,
TargetType>;
template <typename ResolveValueT, typename RejectValueT, bool IsExclusive>
class MozPromise;
template <typename Return>
struct IsMozPromise : std::false_type {};
template <typename ResolveValueT, typename RejectValueT, bool IsExclusive>
struct IsMozPromise<MozPromise<ResolveValueT, RejectValueT, IsExclusive>>
: std::true_type {};
/*
* A promise manages an asynchronous request that may or may not be able to be
* fulfilled immediately. When an API returns a promise, the consumer may attach
* callbacks to be invoked (asynchronously, on a specified thread) when the
* request is either completed (resolved) or cannot be completed (rejected).
* Whereas JS promise callbacks are dispatched from Microtask checkpoints,
* MozPromises resolution/rejection make a normal round-trip through the event
* loop, which simplifies their ordering semantics relative to other native
* code.
*
* MozPromises attempt to mirror the spirit of JS Promises to the extent that
* is possible (and desirable) in C++. While the intent is that MozPromises
* feel familiar to programmers who are accustomed to their JS-implemented
* cousin, we don't shy away from imposing restrictions and adding features that
* make sense for the use cases we encounter.
*
* A MozPromise is ThreadSafe, and may be ->Then()ed on any thread. The Then()
* call accepts resolve and reject callbacks, and returns a magic object which
* will be implicitly converted to a MozPromise::Request or a MozPromise object
* depending on how the return value is used. The magic object serves several
* purposes for the consumer.
*
* (1) When converting to a MozPromise::Request, it allows the caller to
* cancel the delivery of the resolve/reject value if it has not already
* occurred, via Disconnect() (this must be done on the target thread to
* avoid racing).
*
* (2) When converting to a MozPromise (which is called a completion promise),
* it allows promise chaining so ->Then() can be called again to attach
* more resolve and reject callbacks. If the resolve/reject callback
* returns a new MozPromise, that promise is chained to the completion
* promise, such that its resolve/reject value will be forwarded along
* when it arrives. If the resolve/reject callback returns void, the
* completion promise is resolved/rejected with the same value that was
* passed to the callback.
*
* The MozPromise APIs skirt traditional XPCOM convention by returning nsRefPtrs
* (rather than already_AddRefed) from various methods. This is done to allow
* elegant chaining of calls without cluttering up the code with intermediate
* variables, and without introducing separate API variants for callers that
* want a return value (from, say, ->Then()) from those that don't.
*
* When IsExclusive is true, the MozPromise does a release-mode assertion that
* there is at most one call to either Then(...) or ChainTo(...).
*/
class MozPromiseRefcountable {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MozPromiseRefcountable)
protected:
virtual ~MozPromiseRefcountable() = default;
};
class MozPromiseBase : public MozPromiseRefcountable {
public:
virtual void AssertIsDead() = 0;
};
template <typename T>
class MozPromiseHolder;
template <typename T>
class MozPromiseRequestHolder;
template <typename ResolveValueT, typename RejectValueT, bool IsExclusive>
class MozPromise : public MozPromiseBase {
static const uint32_t sMagic = 0xcecace11;
// Return a |T&&| to enable move when IsExclusive is true or
// a |const T&| to enforce copy otherwise.
template <typename T,
typename R = std::conditional_t<IsExclusive, T&&, const T&>>
static R MaybeMove(T& aX) {
return static_cast<R>(aX);
}
public:
typedef ResolveValueT ResolveValueType;
typedef RejectValueT RejectValueType;
class ResolveOrRejectValue {
public:
template <typename ResolveValueType_>
void SetResolve(ResolveValueType_&& aResolveValue) {
MOZ_ASSERT(IsNothing());
mValue = Storage(VariantIndex<ResolveIndex>{},
std::forward<ResolveValueType_>(aResolveValue));
}
template <typename RejectValueType_>
void SetReject(RejectValueType_&& aRejectValue) {
MOZ_ASSERT(IsNothing());
mValue = Storage(VariantIndex<RejectIndex>{},
std::forward<RejectValueType_>(aRejectValue));
}
template <typename ResolveValueType_>
static ResolveOrRejectValue MakeResolve(ResolveValueType_&& aResolveValue) {
ResolveOrRejectValue val;
val.SetResolve(std::forward<ResolveValueType_>(aResolveValue));
return val;
}
template <typename RejectValueType_>
static ResolveOrRejectValue MakeReject(RejectValueType_&& aRejectValue) {
ResolveOrRejectValue val;
val.SetReject(std::forward<RejectValueType_>(aRejectValue));
return val;
}
bool IsResolve() const { return mValue.template is<ResolveIndex>(); }
bool IsReject() const { return mValue.template is<RejectIndex>(); }
bool IsNothing() const { return mValue.template is<NothingIndex>(); }
const ResolveValueType& ResolveValue() const {
return mValue.template as<ResolveIndex>();
}
ResolveValueType& ResolveValue() {
return mValue.template as<ResolveIndex>();
}
const RejectValueType& RejectValue() const {
return mValue.template as<RejectIndex>();
}
RejectValueType& RejectValue() { return mValue.template as<RejectIndex>(); }
private:
enum { NothingIndex, ResolveIndex, RejectIndex };
using Storage = Variant<Nothing, ResolveValueType, RejectValueType>;
Storage mValue = Storage(VariantIndex<NothingIndex>{});
};
protected:
// MozPromise is the public type, and never constructed directly. Construct
// a MozPromise::Private, defined below.
MozPromise(const char* aCreationSite, bool aIsCompletionPromise)
: mCreationSite(aCreationSite),
mMutex("MozPromise Mutex"),
mHaveRequest(false),
mIsCompletionPromise(aIsCompletionPromise)
# ifdef PROMISE_DEBUG
,
mMagic4(&mMutex)
# endif
{
PROMISE_LOG("%s creating MozPromise (%p)", mCreationSite, this);
}
public:
// MozPromise::Private allows us to separate the public interface (upon which
// consumers of the promise may invoke methods like Then()) from the private
// interface (upon which the creator of the promise may invoke Resolve() or
// Reject()). APIs should create and store a MozPromise::Private (usually
// via a MozPromiseHolder), and return a MozPromise to consumers.
//
// NB: We can include the definition of this class inline once B2G ICS is
// gone.
class Private;
template <typename ResolveValueType_>
[[nodiscard]] static RefPtr<MozPromise> CreateAndResolve(
ResolveValueType_&& aResolveValue, const char* aResolveSite) {
static_assert(std::is_convertible_v<ResolveValueType_, ResolveValueT>,
"Resolve() argument must be implicitly convertible to "
"MozPromise's ResolveValueT");
RefPtr<typename MozPromise::Private> p =
new MozPromise::Private(aResolveSite);
p->Resolve(std::forward<ResolveValueType_>(aResolveValue), aResolveSite);
return p;
}
template <typename RejectValueType_>
[[nodiscard]] static RefPtr<MozPromise> CreateAndReject(
RejectValueType_&& aRejectValue, const char* aRejectSite) {
static_assert(std::is_convertible_v<RejectValueType_, RejectValueT>,
"Reject() argument must be implicitly convertible to "
"MozPromise's RejectValueT");
RefPtr<typename MozPromise::Private> p =
new MozPromise::Private(aRejectSite);
p->Reject(std::forward<RejectValueType_>(aRejectValue), aRejectSite);
return p;
}
template <typename ResolveOrRejectValueType_>
[[nodiscard]] static RefPtr<MozPromise> CreateAndResolveOrReject(
ResolveOrRejectValueType_&& aValue, const char* aSite) {
RefPtr<typename MozPromise::Private> p = new MozPromise::Private(aSite);
p->ResolveOrReject(std::forward<ResolveOrRejectValueType_>(aValue), aSite);
return p;
}
typedef MozPromise<CopyableTArray<ResolveValueType>, RejectValueType,
IsExclusive>
AllPromiseType;
private:
class AllPromiseHolder : public MozPromiseRefcountable {
public:
explicit AllPromiseHolder(size_t aDependentPromises)
: mPromise(new typename AllPromiseType::Private(__func__)),
mOutstandingPromises(aDependentPromises) {
MOZ_ASSERT(aDependentPromises > 0);
mResolveValues.SetLength(aDependentPromises);
}
void Resolve(size_t aIndex, ResolveValueType&& aResolveValue) {
if (!mPromise) {
// Already rejected.
return;
}
mResolveValues[aIndex].emplace(std::move(aResolveValue));
if (--mOutstandingPromises == 0) {
nsTArray<ResolveValueType> resolveValues;
resolveValues.SetCapacity(mResolveValues.Length());
for (auto&& resolveValue : mResolveValues) {
resolveValues.AppendElement(std::move(resolveValue.ref()));
}
mPromise->Resolve(std::move(resolveValues), __func__);
mPromise = nullptr;
mResolveValues.Clear();
}
}
void Reject(RejectValueType&& aRejectValue) {
if (!mPromise) {
// Already rejected.
return;
}
mPromise->Reject(std::move(aRejectValue), __func__);
mPromise = nullptr;
mResolveValues.Clear();
}
AllPromiseType* Promise() { return mPromise; }
private:
nsTArray<Maybe<ResolveValueType>> mResolveValues;
RefPtr<typename AllPromiseType::Private> mPromise;
size_t mOutstandingPromises;
};
public:
[[nodiscard]] static RefPtr<AllPromiseType> All(
nsISerialEventTarget* aProcessingTarget,
nsTArray<RefPtr<MozPromise>>& aPromises) {
if (aPromises.Length() == 0) {
return AllPromiseType::CreateAndResolve(
CopyableTArray<ResolveValueType>(), __func__);
}
RefPtr<AllPromiseHolder> holder = new AllPromiseHolder(aPromises.Length());
RefPtr<AllPromiseType> promise = holder->Promise();
for (size_t i = 0; i < aPromises.Length(); ++i) {
aPromises[i]->Then(
aProcessingTarget, __func__,
[holder, i](ResolveValueType aResolveValue) -> void {
holder->Resolve(i, std::move(aResolveValue));
},
[holder](RejectValueType aRejectValue) -> void {
holder->Reject(std::move(aRejectValue));
});
}
return promise;
}
class Request : public MozPromiseRefcountable {
public:
virtual void Disconnect() = 0;
protected:
Request() : mComplete(false), mDisconnected(false) {}
virtual ~Request() = default;
bool mComplete;
bool mDisconnected;
};
protected:
/*
* A ThenValue tracks a single consumer waiting on the promise. When a
* consumer invokes promise->Then(...), a ThenValue is created. Once the
* Promise is resolved or rejected, a {Resolve,Reject}Runnable is dispatched,
* which invokes the resolve/reject method and then deletes the ThenValue.
*/
class ThenValueBase : public Request {
friend class MozPromise;
static const uint32_t sMagic = 0xfadece11;
public:
class ResolveOrRejectRunnable : public CancelableRunnable {
public:
ResolveOrRejectRunnable(ThenValueBase* aThenValue, MozPromise* aPromise)
: CancelableRunnable(
"MozPromise::ThenValueBase::ResolveOrRejectRunnable"),
mThenValue(aThenValue),
mPromise(aPromise) {
MOZ_DIAGNOSTIC_ASSERT(!mPromise->IsPending());
}
~ResolveOrRejectRunnable() {
if (mThenValue) {
mThenValue->AssertIsDead();
}
}
NS_IMETHOD Run() override {
PROMISE_LOG("ResolveOrRejectRunnable::Run() [this=%p]", this);
mThenValue->DoResolveOrReject(mPromise->Value());
mThenValue = nullptr;
mPromise = nullptr;
return NS_OK;
}
nsresult Cancel() override { return Run(); }
private:
RefPtr<ThenValueBase> mThenValue;
RefPtr<MozPromise> mPromise;
};
ThenValueBase(nsISerialEventTarget* aResponseTarget, const char* aCallSite)
: mResponseTarget(aResponseTarget), mCallSite(aCallSite) {
MOZ_ASSERT(aResponseTarget);
}
# ifdef PROMISE_DEBUG
~ThenValueBase() {
mMagic1 = 0;
mMagic2 = 0;
}
# endif
void AssertIsDead() {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic);
// We want to assert that this ThenValues is dead - that is to say, that
// there are no consumers waiting for the result. In the case of a normal
// ThenValue, we check that it has been disconnected, which is the way
// that the consumer signals that it no longer wishes to hear about the
// result. If this ThenValue has a completion promise (which is mutually
// exclusive with being disconnectable), we recursively assert that every
// ThenValue associated with the completion promise is dead.
if (MozPromiseBase* p = CompletionPromise()) {
p->AssertIsDead();
} else {
MOZ_DIAGNOSTIC_ASSERT(Request::mDisconnected);
}
}
void Dispatch(MozPromise* aPromise) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic);
aPromise->mMutex.AssertCurrentThreadOwns();
MOZ_ASSERT(!aPromise->IsPending());
nsCOMPtr<nsIRunnable> r = new ResolveOrRejectRunnable(this, aPromise);
PROMISE_LOG(
"%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p] "
"%s dispatch",
aPromise->mValue.IsResolve() ? "Resolving" : "Rejecting", mCallSite,
r.get(), aPromise, this,
aPromise->mUseSynchronousTaskDispatch
? "synchronous"
: aPromise->mUseDirectTaskDispatch ? "directtask" : "normal");
if (aPromise->mUseSynchronousTaskDispatch &&
mResponseTarget->IsOnCurrentThread()) {
PROMISE_LOG("ThenValue::Dispatch running task synchronously [this=%p]",
this);
r->Run();
return;
}
if (aPromise->mUseDirectTaskDispatch &&
mResponseTarget->IsOnCurrentThread()) {
PROMISE_LOG(
"ThenValue::Dispatch dispatch task via direct task queue [this=%p]",
this);
nsCOMPtr<nsIDirectTaskDispatcher> dispatcher =
do_QueryInterface(mResponseTarget);
if (dispatcher) {
dispatcher->DispatchDirectTask(r.forget());
return;
}
NS_WARNING(
nsPrintfCString(
"Direct Task dispatching not available for thread \"%s\"",
PR_GetThreadName(PR_GetCurrentThread()))
.get());
MOZ_DIAGNOSTIC_ASSERT(
false,
"mResponseTarget must implement nsIDirectTaskDispatcher for direct "
"task dispatching");
}
// Promise consumers are allowed to disconnect the Request object and
// then shut down the thread or task queue that the promise result would
// be dispatched on. So we unfortunately can't assert that promise
// dispatch succeeds. :-(
mResponseTarget->Dispatch(r.forget());
}
void Disconnect() override {
MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsOnCurrentThread());
MOZ_DIAGNOSTIC_ASSERT(!Request::mComplete);
Request::mDisconnected = true;
// We could support rejecting the completion promise on disconnection, but
// then we'd need to have some sort of default reject value. The use cases
// of disconnection and completion promise chaining seem pretty
// orthogonal, so let's use assert against it.
MOZ_DIAGNOSTIC_ASSERT(!CompletionPromise());
}
protected:
virtual MozPromiseBase* CompletionPromise() const = 0;
virtual void DoResolveOrRejectInternal(ResolveOrRejectValue& aValue) = 0;
void DoResolveOrReject(ResolveOrRejectValue& aValue) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic);
MOZ_DIAGNOSTIC_ASSERT(mResponseTarget->IsOnCurrentThread());
Request::mComplete = true;
if (Request::mDisconnected) {
PROMISE_LOG(
"ThenValue::DoResolveOrReject disconnected - bailing out [this=%p]",
this);
return;
}
// Invoke the resolve or reject method.
DoResolveOrRejectInternal(aValue);
}
nsCOMPtr<nsISerialEventTarget>
mResponseTarget; // May be released on any thread.
# ifdef PROMISE_DEBUG
uint32_t mMagic1 = sMagic;
# endif
const char* mCallSite;
# ifdef PROMISE_DEBUG
uint32_t mMagic2 = sMagic;
# endif
};
/*
* We create two overloads for invoking Resolve/Reject Methods so as to
* make the resolve/reject value argument "optional".
*/
template <typename ThisType, typename MethodType, typename ValueType>
static std::enable_if_t<TakesArgument<MethodType>::value,
typename detail::MethodTrait<MethodType>::ReturnType>
InvokeMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) {
return (aThisVal->*aMethod)(std::forward<ValueType>(aValue));
}
template <typename ThisType, typename MethodType, typename ValueType>
static std::enable_if_t<!TakesArgument<MethodType>::value,
typename detail::MethodTrait<MethodType>::ReturnType>
InvokeMethod(ThisType* aThisVal, MethodType aMethod, ValueType&& aValue) {
return (aThisVal->*aMethod)();
}
// Called when promise chaining is supported.
template <bool SupportChaining, typename ThisType, typename MethodType,
typename ValueType, typename CompletionPromiseType>
static std::enable_if_t<SupportChaining, void> InvokeCallbackMethod(
ThisType* aThisVal, MethodType aMethod, ValueType&& aValue,
CompletionPromiseType&& aCompletionPromise) {
auto p = InvokeMethod(aThisVal, aMethod, std::forward<ValueType>(aValue));
if (aCompletionPromise) {
p->ChainTo(aCompletionPromise.forget(), "<chained completion promise>");
}
}
// Called when promise chaining is not supported.
template <bool SupportChaining, typename ThisType, typename MethodType,
typename ValueType, typename CompletionPromiseType>
static std::enable_if_t<!SupportChaining, void> InvokeCallbackMethod(
ThisType* aThisVal, MethodType aMethod, ValueType&& aValue,
CompletionPromiseType&& aCompletionPromise) {
MOZ_DIAGNOSTIC_ASSERT(
!aCompletionPromise,
"Can't do promise chaining for a non-promise-returning method.");
InvokeMethod(aThisVal, aMethod, std::forward<ValueType>(aValue));
}
template <typename>
class ThenCommand;
template <typename...>
class ThenValue;
template <typename ThisType, typename ResolveMethodType,
typename RejectMethodType>
class ThenValue<ThisType*, ResolveMethodType, RejectMethodType>
: public ThenValueBase {
friend class ThenCommand<ThenValue>;
using R1 = typename RemoveSmartPointer<
typename detail::MethodTrait<ResolveMethodType>::ReturnType>::Type;
using R2 = typename RemoveSmartPointer<
typename detail::MethodTrait<RejectMethodType>::ReturnType>::Type;
using SupportChaining =
std::integral_constant<bool, IsMozPromise<R1>::value &&
std::is_same_v<R1, R2>>;
// Fall back to MozPromise when promise chaining is not supported to make
// code compile.
using PromiseType =
std::conditional_t<SupportChaining::value, R1, MozPromise>;
public:
ThenValue(nsISerialEventTarget* aResponseTarget, ThisType* aThisVal,
ResolveMethodType aResolveMethod, RejectMethodType aRejectMethod,
const char* aCallSite)
: ThenValueBase(aResponseTarget, aCallSite),
mThisVal(aThisVal),
mResolveMethod(aResolveMethod),
mRejectMethod(aRejectMethod) {}
void Disconnect() override {
ThenValueBase::Disconnect();
// If a Request has been disconnected, we don't guarantee that the
// resolve/reject runnable will be dispatched. Null out our refcounted
// this-value now so that it's released predictably on the dispatch
// thread.
mThisVal = nullptr;
}
protected:
MozPromiseBase* CompletionPromise() const override {
return mCompletionPromise;
}
void DoResolveOrRejectInternal(ResolveOrRejectValue& aValue) override {
if (aValue.IsResolve()) {
InvokeCallbackMethod<SupportChaining::value>(
mThisVal.get(), mResolveMethod, MaybeMove(aValue.ResolveValue()),
std::move(mCompletionPromise));
} else {
InvokeCallbackMethod<SupportChaining::value>(
mThisVal.get(), mRejectMethod, MaybeMove(aValue.RejectValue()),
std::move(mCompletionPromise));
}
// Null out mThisVal after invoking the callback so that any references
// are released predictably on the dispatch thread. Otherwise, it would be
// released on whatever thread last drops its reference to the ThenValue,
// which may or may not be ok.
mThisVal = nullptr;
}
private:
RefPtr<ThisType>
mThisVal; // Only accessed and refcounted on dispatch thread.
ResolveMethodType mResolveMethod;
RejectMethodType mRejectMethod;
RefPtr<typename PromiseType::Private> mCompletionPromise;
};
template <typename ThisType, typename ResolveRejectMethodType>
class ThenValue<ThisType*, ResolveRejectMethodType> : public ThenValueBase {
friend class ThenCommand<ThenValue>;
using R1 = typename RemoveSmartPointer<typename detail::MethodTrait<
ResolveRejectMethodType>::ReturnType>::Type;
using SupportChaining =
std::integral_constant<bool, IsMozPromise<R1>::value>;
// Fall back to MozPromise when promise chaining is not supported to make
// code compile.
using PromiseType =
std::conditional_t<SupportChaining::value, R1, MozPromise>;
public:
ThenValue(nsISerialEventTarget* aResponseTarget, ThisType* aThisVal,
ResolveRejectMethodType aResolveRejectMethod,
const char* aCallSite)
: ThenValueBase(aResponseTarget, aCallSite),
mThisVal(aThisVal),
mResolveRejectMethod(aResolveRejectMethod) {}
void Disconnect() override {
ThenValueBase::Disconnect();
// If a Request has been disconnected, we don't guarantee that the
// resolve/reject runnable will be dispatched. Null out our refcounted
// this-value now so that it's released predictably on the dispatch
// thread.
mThisVal = nullptr;
}
protected:
MozPromiseBase* CompletionPromise() const override {
return mCompletionPromise;
}
void DoResolveOrRejectInternal(ResolveOrRejectValue& aValue) override {
InvokeCallbackMethod<SupportChaining::value>(
mThisVal.get(), mResolveRejectMethod, MaybeMove(aValue),
std::move(mCompletionPromise));
// Null out mThisVal after invoking the callback so that any references
// are released predictably on the dispatch thread. Otherwise, it would be
// released on whatever thread last drops its reference to the ThenValue,
// which may or may not be ok.
mThisVal = nullptr;
}
private:
RefPtr<ThisType>
mThisVal; // Only accessed and refcounted on dispatch thread.
ResolveRejectMethodType mResolveRejectMethod;
RefPtr<typename PromiseType::Private> mCompletionPromise;
};
// NB: We could use std::function here instead of a template if it were
// supported. :-(
template <typename ResolveFunction, typename RejectFunction>
class ThenValue<ResolveFunction, RejectFunction> : public ThenValueBase {
friend class ThenCommand<ThenValue>;
using R1 = typename RemoveSmartPointer<
typename detail::MethodTrait<ResolveFunction>::ReturnType>::Type;
using R2 = typename RemoveSmartPointer<
typename detail::MethodTrait<RejectFunction>::ReturnType>::Type;
using SupportChaining =
std::integral_constant<bool, IsMozPromise<R1>::value &&
std::is_same_v<R1, R2>>;
// Fall back to MozPromise when promise chaining is not supported to make
// code compile.
using PromiseType =
std::conditional_t<SupportChaining::value, R1, MozPromise>;
public:
ThenValue(nsISerialEventTarget* aResponseTarget,
ResolveFunction&& aResolveFunction,
RejectFunction&& aRejectFunction, const char* aCallSite)
: ThenValueBase(aResponseTarget, aCallSite) {
mResolveFunction.emplace(std::move(aResolveFunction));
mRejectFunction.emplace(std::move(aRejectFunction));
}
void Disconnect() override {
ThenValueBase::Disconnect();
// If a Request has been disconnected, we don't guarantee that the
// resolve/reject runnable will be dispatched. Destroy our callbacks
// now so that any references in closures are released predictable on
// the dispatch thread.
mResolveFunction.reset();
mRejectFunction.reset();
}
protected:
MozPromiseBase* CompletionPromise() const override {
return mCompletionPromise;
}
void DoResolveOrRejectInternal(ResolveOrRejectValue& aValue) override {
// Note: The usage of InvokeCallbackMethod here requires that
// ResolveFunction/RejectFunction are capture-lambdas (i.e. anonymous
// classes with ::operator()), since it allows us to share code more
// easily. We could fix this if need be, though it's quite easy to work
// around by just capturing something.
if (aValue.IsResolve()) {
InvokeCallbackMethod<SupportChaining::value>(
mResolveFunction.ptr(), &ResolveFunction::operator(),
MaybeMove(aValue.ResolveValue()), std::move(mCompletionPromise));
} else {
InvokeCallbackMethod<SupportChaining::value>(
mRejectFunction.ptr(), &RejectFunction::operator(),
MaybeMove(aValue.RejectValue()), std::move(mCompletionPromise));
}
// Destroy callbacks after invocation so that any references in closures
// are released predictably on the dispatch thread. Otherwise, they would
// be released on whatever thread last drops its reference to the
// ThenValue, which may or may not be ok.
mResolveFunction.reset();
mRejectFunction.reset();
}
private:
Maybe<ResolveFunction>
mResolveFunction; // Only accessed and deleted on dispatch thread.
Maybe<RejectFunction>
mRejectFunction; // Only accessed and deleted on dispatch thread.
RefPtr<typename PromiseType::Private> mCompletionPromise;
};
template <typename ResolveRejectFunction>
class ThenValue<ResolveRejectFunction> : public ThenValueBase {
friend class ThenCommand<ThenValue>;
using R1 = typename RemoveSmartPointer<
typename detail::MethodTrait<ResolveRejectFunction>::ReturnType>::Type;
using SupportChaining =
std::integral_constant<bool, IsMozPromise<R1>::value>;
// Fall back to MozPromise when promise chaining is not supported to make
// code compile.
using PromiseType =
std::conditional_t<SupportChaining::value, R1, MozPromise>;
public:
ThenValue(nsISerialEventTarget* aResponseTarget,
ResolveRejectFunction&& aResolveRejectFunction,
const char* aCallSite)
: ThenValueBase(aResponseTarget, aCallSite) {
mResolveRejectFunction.emplace(std::move(aResolveRejectFunction));
}
void Disconnect() override {
ThenValueBase::Disconnect();
// If a Request has been disconnected, we don't guarantee that the
// resolve/reject runnable will be dispatched. Destroy our callbacks
// now so that any references in closures are released predictable on
// the dispatch thread.
mResolveRejectFunction.reset();
}
protected:
MozPromiseBase* CompletionPromise() const override {
return mCompletionPromise;
}
void DoResolveOrRejectInternal(ResolveOrRejectValue& aValue) override {
// Note: The usage of InvokeCallbackMethod here requires that
// ResolveRejectFunction is capture-lambdas (i.e. anonymous
// classes with ::operator()), since it allows us to share code more
// easily. We could fix this if need be, though it's quite easy to work
// around by just capturing something.
InvokeCallbackMethod<SupportChaining::value>(
mResolveRejectFunction.ptr(), &ResolveRejectFunction::operator(),
MaybeMove(aValue), std::move(mCompletionPromise));
// Destroy callbacks after invocation so that any references in closures
// are released predictably on the dispatch thread. Otherwise, they would
// be released on whatever thread last drops its reference to the
// ThenValue, which may or may not be ok.
mResolveRejectFunction.reset();
}
private:
Maybe<ResolveRejectFunction>
mResolveRejectFunction; // Only accessed and deleted on dispatch
// thread.
RefPtr<typename PromiseType::Private> mCompletionPromise;
};
public:
void ThenInternal(already_AddRefed<ThenValueBase> aThenValue,
const char* aCallSite) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
RefPtr<ThenValueBase> thenValue = aThenValue;
MutexAutoLock lock(mMutex);
MOZ_DIAGNOSTIC_ASSERT(
!IsExclusive || !mHaveRequest,
"Using an exclusive promise in a non-exclusive fashion");
mHaveRequest = true;
PROMISE_LOG("%s invoking Then() [this=%p, aThenValue=%p, isPending=%d]",
aCallSite, this, thenValue.get(), (int)IsPending());
if (!IsPending()) {
thenValue->Dispatch(this);
} else {
mThenValues.AppendElement(thenValue.forget());
}
}
protected:
/*
* A command object to store all information needed to make a request to
* the promise. This allows us to delay the request until further use is
* known (whether it is ->Then() again for more promise chaining or ->Track()
* to terminate chaining and issue the request).
*
* This allows a unified syntax for promise chaining and disconnection
* and feels more like its JS counterpart.
*/
template <typename ThenValueType>
class ThenCommand {
// Allow Promise1::ThenCommand to access the private constructor,
// Promise2::ThenCommand(ThenCommand&&).
template <typename, typename, bool>
friend class MozPromise;
using PromiseType = typename ThenValueType::PromiseType;
using Private = typename PromiseType::Private;
ThenCommand(const char* aCallSite,
already_AddRefed<ThenValueType> aThenValue,
MozPromise* aReceiver)
: mCallSite(aCallSite), mThenValue(aThenValue), mReceiver(aReceiver) {}
ThenCommand(ThenCommand&& aOther) = default;
public:
~ThenCommand() {
// Issue the request now if the return value of Then() is not used.
if (mThenValue) {
mReceiver->ThenInternal(mThenValue.forget(), mCallSite);
}
}
// Allow RefPtr<MozPromise> p = somePromise->Then();
// p->Then(thread1, ...);
// p->Then(thread2, ...);
operator RefPtr<PromiseType>() {
static_assert(
ThenValueType::SupportChaining::value,
"The resolve/reject callback needs to return a RefPtr<MozPromise> "
"in order to do promise chaining.");
// mCompletionPromise must be created before ThenInternal() to avoid race.
RefPtr<Private> p =
new Private("<completion promise>", true /* aIsCompletionPromise */);
mThenValue->mCompletionPromise = p;
// Note ThenInternal() might nullify mCompletionPromise before return.
// So we need to return p instead of mCompletionPromise.
mReceiver->ThenInternal(mThenValue.forget(), mCallSite);
return p;
}
template <typename... Ts>
auto Then(Ts&&... aArgs) -> decltype(
std::declval<PromiseType>().Then(std::forward<Ts>(aArgs)...)) {
return static_cast<RefPtr<PromiseType>>(*this)->Then(
std::forward<Ts>(aArgs)...);
}
void Track(MozPromiseRequestHolder<MozPromise>& aRequestHolder) {
aRequestHolder.Track(do_AddRef(mThenValue));
mReceiver->ThenInternal(mThenValue.forget(), mCallSite);
}
// Allow calling ->Then() again for more promise chaining or ->Track() to
// end chaining and track the request for future disconnection.
ThenCommand* operator->() { return this; }
private:
const char* mCallSite;
RefPtr<ThenValueType> mThenValue;
RefPtr<MozPromise> mReceiver;
};
public:
template <typename ThisType, typename... Methods,
typename ThenValueType = ThenValue<ThisType*, Methods...>,
typename ReturnType = ThenCommand<ThenValueType>>
ReturnType Then(nsISerialEventTarget* aResponseTarget, const char* aCallSite,
ThisType* aThisVal, Methods... aMethods) {
RefPtr<ThenValueType> thenValue =
new ThenValueType(aResponseTarget, aThisVal, aMethods..., aCallSite);
return ReturnType(aCallSite, thenValue.forget(), this);
}
template <typename... Functions,
typename ThenValueType = ThenValue<Functions...>,
typename ReturnType = ThenCommand<ThenValueType>>
ReturnType Then(nsISerialEventTarget* aResponseTarget, const char* aCallSite,
Functions&&... aFunctions) {
RefPtr<ThenValueType> thenValue =
new ThenValueType(aResponseTarget, std::move(aFunctions)..., aCallSite);
return ReturnType(aCallSite, thenValue.forget(), this);
}
void ChainTo(already_AddRefed<Private> aChainedPromise,
const char* aCallSite) {
MutexAutoLock lock(mMutex);
MOZ_DIAGNOSTIC_ASSERT(
!IsExclusive || !mHaveRequest,
"Using an exclusive promise in a non-exclusive fashion");
mHaveRequest = true;
RefPtr<Private> chainedPromise = aChainedPromise;
PROMISE_LOG(
"%s invoking Chain() [this=%p, chainedPromise=%p, isPending=%d]",
aCallSite, this, chainedPromise.get(), (int)IsPending());
// We want to use the same type of dispatching method with the chained
// promises.
// We need to ensure that the UseSynchronousTaskDispatch branch isn't taken
// at compilation time to ensure we're not triggering the static_assert in
// UseSynchronousTaskDispatch method. if constexpr (IsExclusive) ensures
// that.
if (mUseDirectTaskDispatch) {
chainedPromise->UseDirectTaskDispatch(aCallSite);
} else if constexpr (IsExclusive) {
if (mUseSynchronousTaskDispatch) {
chainedPromise->UseSynchronousTaskDispatch(aCallSite);
}
}
if (!IsPending()) {
ForwardTo(chainedPromise);
} else {
mChainedPromises.AppendElement(chainedPromise);
}
}
# ifdef MOZ_WIDGET_ANDROID
// Creates a C++ MozPromise from its Java counterpart, GeckoResult.
[[nodiscard]] static RefPtr<MozPromise> FromGeckoResult(
java::GeckoResult::Param aGeckoResult) {
using jni::GeckoResultCallback;
RefPtr<Private> p = new Private("GeckoResult Glue", false);
auto resolve = GeckoResultCallback::CreateAndAttach<ResolveValueType>(
[p](ResolveValueType aArg) { p->Resolve(aArg, __func__); });
auto reject = GeckoResultCallback::CreateAndAttach<RejectValueType>(
[p](RejectValueType aArg) { p->Reject(aArg, __func__); });
aGeckoResult->NativeThen(resolve, reject);
return p;
}
# endif
// Creates a C++ MozPromise from its JS counterpart, dom::Promise.
// FromDomPromise currently only supports primitive types (int8/16/32, float,
// double) And the reject value type must be a nsresult.
// To use, please include MozPromiseInlines.h
static RefPtr<MozPromise> FromDomPromise(dom::Promise* aDOMPromise);
// Note we expose the function AssertIsDead() instead of IsDead() since
// checking IsDead() is a data race in the situation where the request is not
// dead. Therefore we enforce the form |Assert(IsDead())| by exposing
// AssertIsDead() only.
void AssertIsDead() override {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
for (auto&& then : mThenValues) {
then->AssertIsDead();
}
for (auto&& chained : mChainedPromises) {
chained->AssertIsDead();
}
}
protected:
bool IsPending() const { return mValue.IsNothing(); }
ResolveOrRejectValue& Value() {
// This method should only be called once the value has stabilized. As
// such, we don't need to acquire the lock here.
MOZ_DIAGNOSTIC_ASSERT(!IsPending());
return mValue;
}
void DispatchAll() {
mMutex.AssertCurrentThreadOwns();
for (auto&& thenValue : mThenValues) {
thenValue->Dispatch(this);
}
mThenValues.Clear();
for (auto&& chainedPromise : mChainedPromises) {
ForwardTo(chainedPromise);
}
mChainedPromises.Clear();
}
void ForwardTo(Private* aOther) {
MOZ_ASSERT(!IsPending());
if (mValue.IsResolve()) {
aOther->Resolve(MaybeMove(mValue.ResolveValue()), "<chained promise>");
} else {
aOther->Reject(MaybeMove(mValue.RejectValue()), "<chained promise>");
}
}
virtual ~MozPromise() {
PROMISE_LOG("MozPromise::~MozPromise [this=%p]", this);
AssertIsDead();
// We can't guarantee a completion promise will always be revolved or
// rejected since ResolveOrRejectRunnable might not run when dispatch fails.
if (!mIsCompletionPromise) {
MOZ_ASSERT(!IsPending());
MOZ_ASSERT(mThenValues.IsEmpty());
MOZ_ASSERT(mChainedPromises.IsEmpty());
}
# ifdef PROMISE_DEBUG
mMagic1 = 0;
mMagic2 = 0;
mMagic3 = 0;
mMagic4 = nullptr;
# endif
};
const char* mCreationSite; // For logging
Mutex mMutex;
ResolveOrRejectValue mValue;
bool mUseSynchronousTaskDispatch = false;
bool mUseDirectTaskDispatch = false;
# ifdef PROMISE_DEBUG
uint32_t mMagic1 = sMagic;
# endif
// Try shows we never have more than 3 elements when IsExclusive is false.
// So '3' is a good value to avoid heap allocation in most cases.
AutoTArray<RefPtr<ThenValueBase>, IsExclusive ? 1 : 3> mThenValues;
# ifdef PROMISE_DEBUG
uint32_t mMagic2 = sMagic;
# endif
nsTArray<RefPtr<Private>> mChainedPromises;
# ifdef PROMISE_DEBUG
uint32_t mMagic3 = sMagic;
# endif
bool mHaveRequest;
const bool mIsCompletionPromise;
# ifdef PROMISE_DEBUG
void* mMagic4;
# endif
};
template <typename ResolveValueT, typename RejectValueT, bool IsExclusive>
class MozPromise<ResolveValueT, RejectValueT, IsExclusive>::Private
: public MozPromise<ResolveValueT, RejectValueT, IsExclusive> {
public:
explicit Private(const char* aCreationSite, bool aIsCompletionPromise = false)
: MozPromise(aCreationSite, aIsCompletionPromise) {}
template <typename ResolveValueT_>
void Resolve(ResolveValueT_&& aResolveValue, const char* aResolveSite) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
PROMISE_LOG("%s resolving MozPromise (%p created at %s)", aResolveSite,
this, mCreationSite);
if (!IsPending()) {
PROMISE_LOG(
"%s ignored already resolved or rejected MozPromise (%p created at "
"%s)",
aResolveSite, this, mCreationSite);
return;
}
mValue.SetResolve(std::forward<ResolveValueT_>(aResolveValue));
DispatchAll();
}
template <typename RejectValueT_>
void Reject(RejectValueT_&& aRejectValue, const char* aRejectSite) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
PROMISE_LOG("%s rejecting MozPromise (%p created at %s)", aRejectSite, this,
mCreationSite);
if (!IsPending()) {
PROMISE_LOG(
"%s ignored already resolved or rejected MozPromise (%p created at "
"%s)",
aRejectSite, this, mCreationSite);
return;
}
mValue.SetReject(std::forward<RejectValueT_>(aRejectValue));
DispatchAll();
}
template <typename ResolveOrRejectValue_>
void ResolveOrReject(ResolveOrRejectValue_&& aValue, const char* aSite) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
PROMISE_LOG("%s resolveOrRejecting MozPromise (%p created at %s)", aSite,
this, mCreationSite);
if (!IsPending()) {
PROMISE_LOG(
"%s ignored already resolved or rejected MozPromise (%p created at "
"%s)",
aSite, this, mCreationSite);
return;
}
mValue = std::forward<ResolveOrRejectValue_>(aValue);
DispatchAll();
}
// If the caller and target are both on the same thread, run the the resolve
// or reject callback synchronously. Otherwise, the task will be dispatched
// via the target Dispatch method.
void UseSynchronousTaskDispatch(const char* aSite) {
static_assert(
IsExclusive,
"Synchronous dispatch can only be used with exclusive promises");
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
PROMISE_LOG("%s UseSynchronousTaskDispatch MozPromise (%p created at %s)",
aSite, this, mCreationSite);
MOZ_ASSERT(IsPending(),
"A Promise must not have been already resolved or rejected to "
"set dispatch state");
mUseSynchronousTaskDispatch = true;
}
// If the caller and target are both on the same thread, run the
// resolve/reject callback off the direct task queue instead. This avoids a
// full trip to the back of the event queue for each additional asynchronous
// step when using MozPromise, and is similar (but not identical to) the
// microtask semantics of JS promises.
void UseDirectTaskDispatch(const char* aSite) {
PROMISE_ASSERT(mMagic1 == sMagic && mMagic2 == sMagic &&
mMagic3 == sMagic && mMagic4 == &mMutex);
MutexAutoLock lock(mMutex);
PROMISE_LOG("%s UseDirectTaskDispatch MozPromise (%p created at %s)", aSite,
this, mCreationSite);
MOZ_ASSERT(IsPending(),
"A Promise must not have been already resolved or rejected to "
"set dispatch state");
MOZ_ASSERT(!mUseSynchronousTaskDispatch,
"Promise already set for synchronous dispatch");
mUseDirectTaskDispatch = true;
}
};
// A generic promise type that does the trick for simple use cases.
typedef MozPromise<bool, nsresult, /* IsExclusive = */ true> GenericPromise;
// A generic, non-exclusive promise type that does the trick for simple use
// cases.
typedef MozPromise<bool, nsresult, /* IsExclusive = */ false>
GenericNonExclusivePromise;
/*
* Class to encapsulate a promise for a particular role. Use this as the member
* variable for a class whose method returns a promise.
*/
template <typename PromiseType, typename ImplType>
class MozPromiseHolderBase {
public:
MozPromiseHolderBase() = default;
MozPromiseHolderBase(MozPromiseHolderBase&& aOther) = default;
MozPromiseHolderBase& operator=(MozPromiseHolderBase&& aOther) = default;
~MozPromiseHolderBase() { MOZ_ASSERT(!mPromise); }
already_AddRefed<PromiseType> Ensure(const char* aMethodName) {
static_cast<ImplType*>(this)->Check();
if (!mPromise) {
mPromise = new (typename PromiseType::Private)(aMethodName);
}
RefPtr<PromiseType> p = mPromise.get();
return p.forget();
}
bool IsEmpty() const {
static_cast<const ImplType*>(this)->Check();
return !mPromise;
}
already_AddRefed<typename PromiseType::Private> Steal() {
static_cast<ImplType*>(this)->Check();
return mPromise.forget();
}
template <typename ResolveValueType_>
void Resolve(ResolveValueType_&& aResolveValue, const char* aMethodName) {
static_assert(std::is_convertible_v<ResolveValueType_,
typename PromiseType::ResolveValueType>,
"Resolve() argument must be implicitly convertible to "
"MozPromise's ResolveValueT");
static_cast<ImplType*>(this)->Check();
MOZ_ASSERT(mPromise);
mPromise->Resolve(std::forward<ResolveValueType_>(aResolveValue),
aMethodName);
mPromise = nullptr;
}
template <typename ResolveValueType_>
void ResolveIfExists(ResolveValueType_&& aResolveValue,
const char* aMethodName) {
if (!IsEmpty()) {
Resolve(std::forward<ResolveValueType_>(aResolveValue), aMethodName);
}
}
template <typename RejectValueType_>
void Reject(RejectValueType_&& aRejectValue, const char* aMethodName) {
static_assert(std::is_convertible_v<RejectValueType_,
typename PromiseType::RejectValueType>,
"Reject() argument must be implicitly convertible to "
"MozPromise's RejectValueT");
static_cast<ImplType*>(this)->Check();
MOZ_ASSERT(mPromise);
mPromise->Reject(std::forward<RejectValueType_>(aRejectValue), aMethodName);
mPromise = nullptr;
}
template <typename RejectValueType_>
void RejectIfExists(RejectValueType_&& aRejectValue,
const char* aMethodName) {
if (!IsEmpty()) {
Reject(std::forward<RejectValueType_>(aRejectValue), aMethodName);
}
}
template <typename ResolveOrRejectValueType_>
void ResolveOrReject(ResolveOrRejectValueType_&& aValue,
const char* aMethodName) {
static_cast<ImplType*>(this)->Check();
MOZ_ASSERT(mPromise);
mPromise->ResolveOrReject(std::forward<ResolveOrRejectValueType_>(aValue),
aMethodName);
mPromise = nullptr;
}
template <typename ResolveOrRejectValueType_>
void ResolveOrRejectIfExists(ResolveOrRejectValueType_&& aValue,
const char* aMethodName) {
if (!IsEmpty()) {
ResolveOrReject(std::forward<ResolveOrRejectValueType_>(aValue),
aMethodName);
}
}
void UseSynchronousTaskDispatch(const char* aSite) {
MOZ_ASSERT(mPromise);
mPromise->UseSynchronousTaskDispatch(aSite);
}
void UseDirectTaskDispatch(const char* aSite) {
MOZ_ASSERT(mPromise);
mPromise->UseDirectTaskDispatch(aSite);
}
private:
RefPtr<typename PromiseType::Private> mPromise;
};
template <typename PromiseType>
class MozPromiseHolder
: public MozPromiseHolderBase<PromiseType, MozPromiseHolder<PromiseType>> {
public:
using MozPromiseHolderBase<
PromiseType, MozPromiseHolder<PromiseType>>::MozPromiseHolderBase;
static constexpr void Check(){};
};
template <typename PromiseType>
class MozMonitoredPromiseHolder
: public MozPromiseHolderBase<PromiseType,
MozMonitoredPromiseHolder<PromiseType>> {
public:
// Provide a Monitor that should always be held when accessing this instance.
explicit MozMonitoredPromiseHolder(Monitor* const aMonitor)
: mMonitor(aMonitor) {
MOZ_ASSERT(aMonitor);
}
MozMonitoredPromiseHolder(MozMonitoredPromiseHolder&& aOther) = delete;
MozMonitoredPromiseHolder& operator=(MozMonitoredPromiseHolder&& aOther) =
delete;
void Check() const { mMonitor->AssertCurrentThreadOwns(); }
private:
Monitor* const mMonitor;
};
/*
* Class to encapsulate a MozPromise::Request reference. Use this as the member
* variable for a class waiting on a MozPromise.
*/
template <typename PromiseType>
class MozPromiseRequestHolder {
public:
MozPromiseRequestHolder() = default;
~MozPromiseRequestHolder() { MOZ_ASSERT(!mRequest); }
void Track(already_AddRefed<typename PromiseType::Request> aRequest) {
MOZ_DIAGNOSTIC_ASSERT(!Exists());
mRequest = aRequest;
}
void Complete() {
MOZ_DIAGNOSTIC_ASSERT(Exists());
mRequest = nullptr;
}
// Disconnects and forgets an outstanding promise. The resolve/reject methods
// will never be called.
void Disconnect() {
MOZ_ASSERT(Exists());
mRequest->Disconnect();
mRequest = nullptr;
}
void DisconnectIfExists() {
if (Exists()) {
Disconnect();
}
}
bool Exists() const { return !!mRequest; }
private:
RefPtr<typename PromiseType::Request> mRequest;
};
// Asynchronous Potentially-Cross-Thread Method Calls.
//
// This machinery allows callers to schedule a promise-returning function
// (a method and object, or a function object like a lambda) to be invoked
// asynchronously on a given thread, while at the same time receiving a
// promise upon which to invoke Then() immediately. InvokeAsync dispatches a
// task to invoke the function on the proper thread and also chain the
// resulting promise to the one that the caller received, so that resolve/
// reject values are forwarded through.
namespace detail {
// Non-templated base class to allow us to use MOZ_COUNT_{C,D}TOR, which cause
// assertions when used on templated types.
class MethodCallBase {
public:
MOZ_COUNTED_DEFAULT_CTOR(MethodCallBase)
MOZ_COUNTED_DTOR_VIRTUAL(MethodCallBase)
};
template <typename PromiseType, typename MethodType, typename ThisType,
typename... Storages>
class MethodCall : public MethodCallBase {
public:
template <typename... Args>
MethodCall(MethodType aMethod, ThisType* aThisVal, Args&&... aArgs)
: mMethod(aMethod),
mThisVal(aThisVal),
mArgs(std::forward<Args>(aArgs)...) {
static_assert(sizeof...(Storages) == sizeof...(Args),
"Storages and Args should have equal sizes");
}
RefPtr<PromiseType> Invoke() { return mArgs.apply(mThisVal.get(), mMethod); }
private:
MethodType mMethod;
RefPtr<ThisType> mThisVal;
RunnableMethodArguments<Storages...> mArgs;
};
template <typename PromiseType, typename MethodType, typename ThisType,
typename... Storages>
class ProxyRunnable : public CancelableRunnable {
public:
ProxyRunnable(
typename PromiseType::Private* aProxyPromise,
MethodCall<PromiseType, MethodType, ThisType, Storages...>* aMethodCall)
: CancelableRunnable("detail::ProxyRunnable"),
mProxyPromise(aProxyPromise),
mMethodCall(aMethodCall) {}
NS_IMETHOD Run() override {
RefPtr<PromiseType> p = mMethodCall->Invoke();
mMethodCall = nullptr;
p->ChainTo(mProxyPromise.forget(), "<Proxy Promise>");
return NS_OK;
}
nsresult Cancel() override { return Run(); }
private:
RefPtr<typename PromiseType::Private> mProxyPromise;
UniquePtr<MethodCall<PromiseType, MethodType, ThisType, Storages...>>
mMethodCall;
};
template <typename... Storages, typename PromiseType, typename ThisType,
typename... ArgTypes, typename... ActualArgTypes>
static RefPtr<PromiseType> InvokeAsyncImpl(
nsISerialEventTarget* aTarget, ThisType* aThisVal, const char* aCallerName,
RefPtr<PromiseType> (ThisType::*aMethod)(ArgTypes...),
ActualArgTypes&&... aArgs) {
MOZ_ASSERT(aTarget);
typedef RefPtr<PromiseType> (ThisType::*MethodType)(ArgTypes...);
typedef detail::MethodCall<PromiseType, MethodType, ThisType, Storages...>
MethodCallType;
typedef detail::ProxyRunnable<PromiseType, MethodType, ThisType, Storages...>
ProxyRunnableType;
MethodCallType* methodCall = new MethodCallType(
aMethod, aThisVal, std::forward<ActualArgTypes>(aArgs)...);
RefPtr<typename PromiseType::Private> p =
new (typename PromiseType::Private)(aCallerName);
RefPtr<ProxyRunnableType> r = new ProxyRunnableType(p, methodCall);
aTarget->Dispatch(r.forget());
return p;
}
constexpr bool Any() { return false; }
template <typename T1>
constexpr bool Any(T1 a) {
return static_cast<bool>(a);
}
template <typename T1, typename... Ts>
constexpr bool Any(T1 a, Ts... aOthers) {
return a || Any(aOthers...);
}
} // namespace detail
// InvokeAsync with explicitly-specified storages.
// See ParameterStorage in nsThreadUtils.h for help.
template <typename... Storages, typename PromiseType, typename ThisType,
typename... ArgTypes, typename... ActualArgTypes,
std::enable_if_t<sizeof...(Storages) != 0, int> = 0>
static RefPtr<PromiseType> InvokeAsync(
nsISerialEventTarget* aTarget, ThisType* aThisVal, const char* aCallerName,
RefPtr<PromiseType> (ThisType::*aMethod)(ArgTypes...),
ActualArgTypes&&... aArgs) {
static_assert(
sizeof...(Storages) == sizeof...(ArgTypes),
"Provided Storages and method's ArgTypes should have equal sizes");
static_assert(sizeof...(Storages) == sizeof...(ActualArgTypes),
"Provided Storages and ActualArgTypes should have equal sizes");
return detail::InvokeAsyncImpl<Storages...>(
aTarget, aThisVal, aCallerName, aMethod,
std::forward<ActualArgTypes>(aArgs)...);
}
// InvokeAsync with no explicitly-specified storages, will copy arguments and
// then move them out of the runnable into the target method parameters.
template <typename... Storages, typename PromiseType, typename ThisType,
typename... ArgTypes, typename... ActualArgTypes,
std::enable_if_t<sizeof...(Storages) == 0, int> = 0>
static RefPtr<PromiseType> InvokeAsync(
nsISerialEventTarget* aTarget, ThisType* aThisVal, const char* aCallerName,
RefPtr<PromiseType> (ThisType::*aMethod)(ArgTypes...),
ActualArgTypes&&... aArgs) {
static_assert(
!detail::Any(
std::is_pointer_v<std::remove_reference_t<ActualArgTypes>>...),
"Cannot pass pointer types through InvokeAsync, Storages must be "
"provided");
static_assert(sizeof...(ArgTypes) == sizeof...(ActualArgTypes),
"Method's ArgTypes and ActualArgTypes should have equal sizes");
return detail::InvokeAsyncImpl<
StoreCopyPassByRRef<std::decay_t<ActualArgTypes>>...>(
aTarget, aThisVal, aCallerName, aMethod,
std::forward<ActualArgTypes>(aArgs)...);
}
namespace detail {
template <typename Function, typename PromiseType>
class ProxyFunctionRunnable : public CancelableRunnable {
using FunctionStorage = std::decay_t<Function>;
public:
template <typename F>
ProxyFunctionRunnable(typename PromiseType::Private* aProxyPromise,
F&& aFunction)
: CancelableRunnable("detail::ProxyFunctionRunnable"),
mProxyPromise(aProxyPromise),
mFunction(new FunctionStorage(std::forward<F>(aFunction))) {}
NS_IMETHOD Run() override {
RefPtr<PromiseType> p = (*mFunction)();
mFunction = nullptr;
p->ChainTo(mProxyPromise.forget(), "<Proxy Promise>");
return NS_OK;
}
nsresult Cancel() override { return Run(); }
private:
RefPtr<typename PromiseType::Private> mProxyPromise;
UniquePtr<FunctionStorage> mFunction;
};
// Note: The following struct and function are not for public consumption (yet?)
// as we would prefer all calls to pass on-the-spot lambdas (or at least moved
// function objects). They could be moved outside of detail if really needed.
// We prefer getting function objects by non-lvalue-ref (to avoid copying them
// and their captures). This struct is a tag that allows the use of objects
// through lvalue-refs where necessary.
struct AllowInvokeAsyncFunctionLVRef {};
// Invoke a function object (e.g., lambda or std/mozilla::function)
// asynchronously; note that the object will be copied if provided by
// lvalue-ref. Return a promise that the function should eventually resolve or
// reject.
template <typename Function>
static auto InvokeAsync(nsISerialEventTarget* aTarget, const char* aCallerName,
AllowInvokeAsyncFunctionLVRef, Function&& aFunction)
-> decltype(aFunction()) {
static_assert(
IsRefcountedSmartPointer<decltype(aFunction())>::value &&
IsMozPromise<
typename RemoveSmartPointer<decltype(aFunction())>::Type>::value,
"Function object must return RefPtr<MozPromise>");
MOZ_ASSERT(aTarget);
typedef typename RemoveSmartPointer<decltype(aFunction())>::Type PromiseType;
typedef detail::ProxyFunctionRunnable<Function, PromiseType>
ProxyRunnableType;
auto p = MakeRefPtr<typename PromiseType::Private>(aCallerName);
auto r = MakeRefPtr<ProxyRunnableType>(p, std::forward<Function>(aFunction));
aTarget->Dispatch(r.forget());
return p;
}
} // namespace detail
// Invoke a function object (e.g., lambda) asynchronously.
// Return a promise that the function should eventually resolve or reject.
template <typename Function>
static auto InvokeAsync(nsISerialEventTarget* aTarget, const char* aCallerName,
Function&& aFunction) -> decltype(aFunction()) {
static_assert(!std::is_lvalue_reference_v<Function>,
"Function object must not be passed by lvalue-ref (to avoid "
"unplanned copies); Consider move()ing the object.");
return detail::InvokeAsync(aTarget, aCallerName,
detail::AllowInvokeAsyncFunctionLVRef(),
std::forward<Function>(aFunction));
}
# undef PROMISE_LOG
# undef PROMISE_ASSERT
# undef PROMISE_DEBUG
} // namespace mozilla
#endif