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1c967006ab
HasBoxFFI and HasArcFFI aren't great, see bug 1831242 as for examples of why. HasArcFFI requires a bit more care, but HasBoxFFI doesn't give us much benefit. Instead use the same type in the FFI boundary. Differential Revision: https://phabricator.services.mozilla.com/D177252
970 lines
35 KiB
C++
970 lines
35 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EffectCompositor.h"
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#include <bitset>
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#include <initializer_list>
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#include "mozilla/dom/Animation.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/KeyframeEffect.h"
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#include "mozilla/AnimationComparator.h"
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#include "mozilla/AnimationPerformanceWarning.h"
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#include "mozilla/AnimationTarget.h"
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/ComputedStyleInlines.h"
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#include "mozilla/EffectSet.h"
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#include "mozilla/LayerAnimationInfo.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/PresShellInlines.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/ServoBindings.h" // Servo_GetProperties_Overriding_Animation
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#include "mozilla/ServoStyleSet.h"
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#include "mozilla/StaticPrefs_layers.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "nsContentUtils.h"
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#include "nsCSSPseudoElements.h"
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#include "nsCSSPropertyIDSet.h"
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#include "nsCSSProps.h"
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#include "nsDisplayItemTypes.h"
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#include "nsAtom.h"
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#include "nsLayoutUtils.h"
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#include "nsTArray.h"
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#include "PendingAnimationTracker.h"
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using mozilla::dom::Animation;
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using mozilla::dom::Element;
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using mozilla::dom::KeyframeEffect;
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namespace mozilla {
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NS_IMPL_CYCLE_COLLECTION_CLASS(EffectCompositor)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(EffectCompositor)
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for (auto& elementSet : tmp->mElementsToRestyle) {
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elementSet.Clear();
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(EffectCompositor)
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for (const auto& elementSet : tmp->mElementsToRestyle) {
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for (const auto& key : elementSet.Keys()) {
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CycleCollectionNoteChild(cb, key.mElement,
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"EffectCompositor::mElementsToRestyle[]",
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cb.Flags());
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}
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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/* static */
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bool EffectCompositor::AllowCompositorAnimationsOnFrame(
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const nsIFrame* aFrame,
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AnimationPerformanceWarning::Type& aWarning /* out */) {
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if (aFrame->RefusedAsyncAnimation()) {
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return false;
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}
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if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) {
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if (StaticPrefs::layers_offmainthreadcomposition_log_animations()) {
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nsCString message;
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message.AppendLiteral(
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"Performance warning: Async animations are "
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"disabled");
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AnimationUtils::LogAsyncAnimationFailure(message);
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}
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return false;
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}
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// Disable async animations if we have a rendering observer that
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// depends on our content (svg masking, -moz-element etc) so that
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// it gets updated correctly.
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nsIContent* content = aFrame->GetContent();
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while (content) {
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if (content->HasRenderingObservers()) {
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aWarning = AnimationPerformanceWarning::Type::HasRenderingObserver;
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return false;
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}
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content = content->GetParent();
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}
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return true;
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}
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// Helper function to factor out the common logic from
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// GetAnimationsForCompositor and HasAnimationsForCompositor.
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//
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// Takes an optional array to fill with eligible animations.
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//
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// Returns true if there are eligible animations, false otherwise.
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bool FindAnimationsForCompositor(
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const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
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nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/) {
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// Do not process any animations on the compositor when in print or print
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// preview.
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if (aFrame->PresContext()->IsPrintingOrPrintPreview()) {
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return false;
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}
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MOZ_ASSERT(
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aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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DisplayItemType::TYPE_TRANSFORM)) ||
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aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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DisplayItemType::TYPE_OPACITY)) ||
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aPropertySet.IsSubsetOf(LayerAnimationInfo::GetCSSPropertiesFor(
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DisplayItemType::TYPE_BACKGROUND_COLOR)),
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"Should be the subset of transform-like properties, or opacity, "
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"or background color");
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MOZ_ASSERT(!aMatches || aMatches->IsEmpty(),
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"Matches array, if provided, should be empty");
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EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet);
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if (!effects || effects->IsEmpty()) {
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return false;
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}
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// First check for newly-started transform animations that should be
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// synchronized with geometric animations. We need to do this before any
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// other early returns (the one above is ok) since we can only check this
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// state when the animation is newly-started.
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if (aPropertySet.Intersects(LayerAnimationInfo::GetCSSPropertiesFor(
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DisplayItemType::TYPE_TRANSFORM))) {
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PendingAnimationTracker* tracker =
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aFrame->PresContext()->Document()->GetPendingAnimationTracker();
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if (tracker) {
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tracker->MarkAnimationsThatMightNeedSynchronization();
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}
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}
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AnimationPerformanceWarning::Type warning =
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AnimationPerformanceWarning::Type::None;
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if (!EffectCompositor::AllowCompositorAnimationsOnFrame(aFrame, warning)) {
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if (warning != AnimationPerformanceWarning::Type::None) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aPropertySet, AnimationPerformanceWarning(warning));
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}
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return false;
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}
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// The animation cascade will almost always be up-to-date by this point
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// but there are some cases such as when we are restoring the refresh driver
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// from test control after seeking where it might not be the case.
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//
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// Those cases are probably not important but just to be safe, let's make
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// sure the cascade is up to date since if it *is* up to date, this is
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// basically a no-op.
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Maybe<NonOwningAnimationTarget> pseudoElement =
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EffectCompositor::GetAnimationElementAndPseudoForFrame(
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nsLayoutUtils::GetStyleFrame(aFrame));
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MOZ_ASSERT(pseudoElement,
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"We have a valid element for the frame, if we don't we should "
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"have bailed out at above the call to EffectSet::Get");
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EffectCompositor::MaybeUpdateCascadeResults(pseudoElement->mElement,
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pseudoElement->mPseudoType);
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bool foundRunningAnimations = false;
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for (KeyframeEffect* effect : *effects) {
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AnimationPerformanceWarning::Type effectWarning =
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AnimationPerformanceWarning::Type::None;
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KeyframeEffect::MatchForCompositor matchResult =
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effect->IsMatchForCompositor(aPropertySet, aFrame, *effects,
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effectWarning);
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if (effectWarning != AnimationPerformanceWarning::Type::None) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aPropertySet, AnimationPerformanceWarning(effectWarning));
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}
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if (matchResult ==
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KeyframeEffect::MatchForCompositor::NoAndBlockThisProperty) {
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// For a given |aFrame|, we don't want some animations of |aPropertySet|
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// to run on the compositor and others to run on the main thread, so if
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// any need to be synchronized with the main thread, run them all there.
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if (aMatches) {
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aMatches->Clear();
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}
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return false;
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}
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if (matchResult == KeyframeEffect::MatchForCompositor::No) {
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continue;
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}
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if (aMatches) {
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aMatches->AppendElement(effect->GetAnimation());
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}
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if (matchResult == KeyframeEffect::MatchForCompositor::Yes) {
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foundRunningAnimations = true;
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}
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}
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// If all animations we added were not currently playing animations, don't
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// send them to the compositor.
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if (aMatches && !foundRunningAnimations) {
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aMatches->Clear();
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}
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MOZ_ASSERT(!foundRunningAnimations || !aMatches || !aMatches->IsEmpty(),
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"If return value is true, matches array should be non-empty");
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if (aMatches && foundRunningAnimations) {
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aMatches->Sort(AnimationPtrComparator<RefPtr<dom::Animation>>());
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}
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return foundRunningAnimations;
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}
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void EffectCompositor::RequestRestyle(dom::Element* aElement,
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PseudoStyleType aPseudoType,
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RestyleType aRestyleType,
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CascadeLevel aCascadeLevel) {
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if (!mPresContext) {
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// Pres context will be null after the effect compositor is disconnected.
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return;
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}
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// Ignore animations on orphaned elements and elements in documents without
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// a pres shell (e.g. XMLHttpRequest responseXML documents).
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if (!nsContentUtils::GetPresShellForContent(aElement)) {
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return;
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}
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auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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PseudoElementHashEntry::KeyType key = {aElement, aPseudoType};
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bool& restyleEntry = elementsToRestyle.LookupOrInsert(key, false);
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if (aRestyleType == RestyleType::Throttled) {
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mPresContext->PresShell()->SetNeedThrottledAnimationFlush();
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} else {
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// Update hashtable first in case PostRestyleForAnimation mutates it
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// and invalidates the restyleEntry reference.
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// (It shouldn't, but just to be sure.)
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bool skipRestyle = std::exchange(restyleEntry, true);
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if (!skipRestyle) {
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PostRestyleForAnimation(aElement, aPseudoType, aCascadeLevel);
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}
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}
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if (aRestyleType == RestyleType::Layer) {
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mPresContext->RestyleManager()->IncrementAnimationGeneration();
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if (auto* effectSet = EffectSet::Get(aElement, aPseudoType)) {
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effectSet->UpdateAnimationGeneration(mPresContext);
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}
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}
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}
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void EffectCompositor::PostRestyleForAnimation(dom::Element* aElement,
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PseudoStyleType aPseudoType,
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CascadeLevel aCascadeLevel) {
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if (!mPresContext) {
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return;
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}
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// FIXME: Bug 1615083 KeyframeEffect::SetTarget() and
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// KeyframeEffect::SetPseudoElement() may set a non-existing pseudo element,
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// and we still have to update its style, based on the wpt. However, we don't
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// have the generated element here, so we failed the wpt.
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//
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// See wpt for more info: web-animations/interfaces/KeyframeEffect/target.html
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Element* element =
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AnimationUtils::GetElementForRestyle(aElement, aPseudoType);
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if (!element) {
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return;
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}
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RestyleHint hint = aCascadeLevel == CascadeLevel::Transitions
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? RestyleHint::RESTYLE_CSS_TRANSITIONS
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: RestyleHint::RESTYLE_CSS_ANIMATIONS;
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MOZ_ASSERT(NS_IsMainThread(),
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"Restyle request during restyling should be requested only on "
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"the main-thread. e.g. after the parallel traversal");
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if (ServoStyleSet::IsInServoTraversal() || mIsInPreTraverse) {
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MOZ_ASSERT(hint == RestyleHint::RESTYLE_CSS_ANIMATIONS ||
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hint == RestyleHint::RESTYLE_CSS_TRANSITIONS);
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// We can't call Servo_NoteExplicitHints here since AtomicRefCell does not
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// allow us mutate ElementData of the |aElement| in SequentialTask.
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// Instead we call Servo_NoteExplicitHints for the element in PreTraverse()
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// which will be called right before the second traversal that we do for
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// updating CSS animations.
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// In that case PreTraverse() will return true so that we know to do the
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// second traversal so we don't need to post any restyle requests to the
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// PresShell.
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return;
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}
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MOZ_ASSERT(!mPresContext->RestyleManager()->IsInStyleRefresh());
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mPresContext->PresShell()->RestyleForAnimation(element, hint);
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}
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void EffectCompositor::PostRestyleForThrottledAnimations() {
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for (size_t i = 0; i < kCascadeLevelCount; i++) {
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CascadeLevel cascadeLevel = CascadeLevel(i);
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auto& elementSet = mElementsToRestyle[cascadeLevel];
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for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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bool& postedRestyle = iter.Data();
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if (postedRestyle) {
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continue;
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}
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PostRestyleForAnimation(iter.Key().mElement, iter.Key().mPseudoType,
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cascadeLevel);
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postedRestyle = true;
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}
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}
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}
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void EffectCompositor::ClearRestyleRequestsFor(Element* aElement) {
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MOZ_ASSERT(aElement);
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auto& elementsToRestyle = mElementsToRestyle[CascadeLevel::Animations];
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PseudoStyleType pseudoType = aElement->GetPseudoElementType();
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if (pseudoType == PseudoStyleType::NotPseudo) {
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PseudoElementHashEntry::KeyType notPseudoKey = {aElement,
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PseudoStyleType::NotPseudo};
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PseudoElementHashEntry::KeyType beforePseudoKey = {aElement,
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PseudoStyleType::before};
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PseudoElementHashEntry::KeyType afterPseudoKey = {aElement,
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PseudoStyleType::after};
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PseudoElementHashEntry::KeyType markerPseudoKey = {aElement,
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PseudoStyleType::marker};
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elementsToRestyle.Remove(notPseudoKey);
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elementsToRestyle.Remove(beforePseudoKey);
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elementsToRestyle.Remove(afterPseudoKey);
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elementsToRestyle.Remove(markerPseudoKey);
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} else if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
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Element* parentElement = aElement->GetParentElement();
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MOZ_ASSERT(parentElement);
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PseudoElementHashEntry::KeyType key = {parentElement, pseudoType};
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elementsToRestyle.Remove(key);
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}
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}
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void EffectCompositor::UpdateEffectProperties(const ComputedStyle* aStyle,
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Element* aElement,
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PseudoStyleType aPseudoType) {
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EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType);
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if (!effectSet) {
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return;
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}
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// Style context (Gecko) or computed values (Stylo) change might cause CSS
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// cascade level, e.g removing !important, so we should update the cascading
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// result.
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effectSet->MarkCascadeNeedsUpdate();
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for (KeyframeEffect* effect : *effectSet) {
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effect->UpdateProperties(aStyle);
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}
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}
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namespace {
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class EffectCompositeOrderComparator {
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public:
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bool Equals(const KeyframeEffect* a, const KeyframeEffect* b) const {
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return a == b;
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}
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bool LessThan(const KeyframeEffect* a, const KeyframeEffect* b) const {
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MOZ_ASSERT(a->GetAnimation() && b->GetAnimation());
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MOZ_ASSERT(
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Equals(a, b) ||
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a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) !=
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b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation()));
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return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation());
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}
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};
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} // namespace
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static void ComposeSortedEffects(
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const nsTArray<KeyframeEffect*>& aSortedEffects,
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const EffectSet* aEffectSet, EffectCompositor::CascadeLevel aCascadeLevel,
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StyleAnimationValueMap* aAnimationValues) {
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const bool isTransition =
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aCascadeLevel == EffectCompositor::CascadeLevel::Transitions;
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nsCSSPropertyIDSet propertiesToSkip;
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// Transitions should be overridden by running animations of the same
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// property per https://drafts.csswg.org/css-transitions/#application:
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//
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// > Implementations must add this value to the cascade if and only if that
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// > property is not currently undergoing a CSS Animation on the same element.
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//
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// FIXME(emilio, bug 1606176): This should assert that
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// aEffectSet->PropertiesForAnimationsLevel() is up-to-date, and it may not
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// follow the spec in those cases. There are various places where we get style
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// without flushing that would trigger the below assertion.
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//
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// MOZ_ASSERT_IF(aEffectSet, !aEffectSet->CascadeNeedsUpdate());
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if (aEffectSet) {
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propertiesToSkip =
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isTransition ? aEffectSet->PropertiesForAnimationsLevel()
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: aEffectSet->PropertiesForAnimationsLevel().Inverse();
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}
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for (KeyframeEffect* effect : aSortedEffects) {
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auto* animation = effect->GetAnimation();
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MOZ_ASSERT(!isTransition || animation->CascadeLevel() == aCascadeLevel);
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animation->ComposeStyle(*aAnimationValues, propertiesToSkip);
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}
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}
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bool EffectCompositor::GetServoAnimationRule(
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const dom::Element* aElement, PseudoStyleType aPseudoType,
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CascadeLevel aCascadeLevel, StyleAnimationValueMap* aAnimationValues) {
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MOZ_ASSERT(aAnimationValues);
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// Gecko_GetAnimationRule should have already checked this
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MOZ_ASSERT(nsContentUtils::GetPresShellForContent(aElement),
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"Should not be trying to run animations on elements in documents"
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" without a pres shell (e.g. XMLHttpRequest documents)");
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EffectSet* effectSet = EffectSet::Get(aElement, aPseudoType);
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if (!effectSet) {
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return false;
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}
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const bool isTransition = aCascadeLevel == CascadeLevel::Transitions;
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// Get a list of effects sorted by composite order.
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nsTArray<KeyframeEffect*> sortedEffectList(effectSet->Count());
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for (KeyframeEffect* effect : *effectSet) {
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if (isTransition &&
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effect->GetAnimation()->CascadeLevel() != aCascadeLevel) {
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// We may need to use transition rules for the animations level for the
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// case of missing keyframes in animations, but we don't ever need to look
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// at non-transition levels to build a transition rule. When the effect
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// set information is out of date (see above), this avoids creating bogus
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// transition rules, see bug 1605610.
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continue;
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}
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sortedEffectList.AppendElement(effect);
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}
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if (sortedEffectList.IsEmpty()) {
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return false;
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}
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sortedEffectList.Sort(EffectCompositeOrderComparator());
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ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel,
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aAnimationValues);
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MOZ_ASSERT(effectSet == EffectSet::Get(aElement, aPseudoType),
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"EffectSet should not change while composing style");
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return true;
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}
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bool EffectCompositor::ComposeServoAnimationRuleForEffect(
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KeyframeEffect& aEffect, CascadeLevel aCascadeLevel,
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StyleAnimationValueMap* aAnimationValues) {
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MOZ_ASSERT(aAnimationValues);
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MOZ_ASSERT(mPresContext && mPresContext->IsDynamic(),
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"Should not be in print preview");
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NonOwningAnimationTarget target = aEffect.GetAnimationTarget();
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if (!target) {
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return false;
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}
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// Don't try to compose animations for elements in documents without a pres
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|
// shell (e.g. XMLHttpRequest documents).
|
|
if (!nsContentUtils::GetPresShellForContent(target.mElement)) {
|
|
return false;
|
|
}
|
|
|
|
// GetServoAnimationRule is called as part of the regular style resolution
|
|
// where the cascade results are updated in the pre-traversal as needed.
|
|
// This function, however, is only called when committing styles so we
|
|
// need to ensure the cascade results are up-to-date manually.
|
|
MaybeUpdateCascadeResults(target.mElement, target.mPseudoType);
|
|
|
|
EffectSet* effectSet = EffectSet::Get(target.mElement, target.mPseudoType);
|
|
|
|
// Get a list of effects sorted by composite order up to and including
|
|
// |aEffect|, even if it is not in the EffectSet.
|
|
auto comparator = EffectCompositeOrderComparator();
|
|
nsTArray<KeyframeEffect*> sortedEffectList(effectSet ? effectSet->Count() + 1
|
|
: 1);
|
|
if (effectSet) {
|
|
for (KeyframeEffect* effect : *effectSet) {
|
|
if (comparator.LessThan(effect, &aEffect)) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
}
|
|
sortedEffectList.Sort(comparator);
|
|
}
|
|
sortedEffectList.AppendElement(&aEffect);
|
|
|
|
ComposeSortedEffects(sortedEffectList, effectSet, aCascadeLevel,
|
|
aAnimationValues);
|
|
|
|
MOZ_ASSERT(effectSet == EffectSet::Get(target.mElement, target.mPseudoType),
|
|
"EffectSet should not change while composing style");
|
|
|
|
return true;
|
|
}
|
|
|
|
bool EffectCompositor::HasPendingStyleUpdates() const {
|
|
for (auto& elementSet : mElementsToRestyle) {
|
|
if (elementSet.Count()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* static */
|
|
bool EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame,
|
|
DisplayItemType aType) {
|
|
return FindAnimationsForCompositor(
|
|
aFrame, LayerAnimationInfo::GetCSSPropertiesFor(aType), nullptr);
|
|
}
|
|
|
|
/* static */
|
|
nsTArray<RefPtr<dom::Animation>> EffectCompositor::GetAnimationsForCompositor(
|
|
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet) {
|
|
nsTArray<RefPtr<dom::Animation>> result;
|
|
|
|
#ifdef DEBUG
|
|
bool foundSome =
|
|
#endif
|
|
FindAnimationsForCompositor(aFrame, aPropertySet, &result);
|
|
MOZ_ASSERT(!foundSome || !result.IsEmpty(),
|
|
"If return value is true, matches array should be non-empty");
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */
|
|
void EffectCompositor::ClearIsRunningOnCompositor(const nsIFrame* aFrame,
|
|
DisplayItemType aType) {
|
|
EffectSet* effects = EffectSet::GetForFrame(aFrame, aType);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
const nsCSSPropertyIDSet& propertySet =
|
|
LayerAnimationInfo::GetCSSPropertiesFor(aType);
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->SetIsRunningOnCompositor(propertySet, false);
|
|
}
|
|
}
|
|
|
|
/* static */
|
|
void EffectCompositor::MaybeUpdateCascadeResults(Element* aElement,
|
|
PseudoStyleType aPseudoType) {
|
|
EffectSet* effects = EffectSet::Get(aElement, aPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
return;
|
|
}
|
|
|
|
UpdateCascadeResults(*effects, aElement, aPseudoType);
|
|
|
|
MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state");
|
|
}
|
|
|
|
/* static */
|
|
Maybe<NonOwningAnimationTarget>
|
|
EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame) {
|
|
// Always return the same object to benefit from return-value optimization.
|
|
Maybe<NonOwningAnimationTarget> result;
|
|
|
|
PseudoStyleType pseudoType = aFrame->Style()->GetPseudoType();
|
|
|
|
if (pseudoType != PseudoStyleType::NotPseudo &&
|
|
!AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
|
|
return result;
|
|
}
|
|
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
|
|
if (AnimationUtils::IsSupportedPseudoForAnimations(pseudoType)) {
|
|
content = content->GetParent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
if (!content->IsElement()) {
|
|
return result;
|
|
}
|
|
|
|
result.emplace(content->AsElement(), pseudoType);
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */
|
|
nsCSSPropertyIDSet EffectCompositor::GetOverriddenProperties(
|
|
EffectSet& aEffectSet, Element* aElement, PseudoStyleType aPseudoType) {
|
|
MOZ_ASSERT(aElement, "Should have an element to get style data from");
|
|
|
|
nsCSSPropertyIDSet result;
|
|
|
|
Element* elementForRestyle =
|
|
AnimationUtils::GetElementForRestyle(aElement, aPseudoType);
|
|
if (!elementForRestyle) {
|
|
return result;
|
|
}
|
|
|
|
static constexpr size_t compositorAnimatableCount =
|
|
nsCSSPropertyIDSet::CompositorAnimatableCount();
|
|
AutoTArray<nsCSSPropertyID, compositorAnimatableCount> propertiesToTrack;
|
|
{
|
|
nsCSSPropertyIDSet propertiesToTrackAsSet;
|
|
for (KeyframeEffect* effect : aEffectSet) {
|
|
for (const AnimationProperty& property : effect->Properties()) {
|
|
if (nsCSSProps::PropHasFlags(property.mProperty,
|
|
CSSPropFlags::CanAnimateOnCompositor) &&
|
|
!propertiesToTrackAsSet.HasProperty(property.mProperty)) {
|
|
propertiesToTrackAsSet.AddProperty(property.mProperty);
|
|
propertiesToTrack.AppendElement(property.mProperty);
|
|
}
|
|
}
|
|
// Skip iterating over the rest of the effects if we've already
|
|
// found all the compositor-animatable properties.
|
|
if (propertiesToTrack.Length() == compositorAnimatableCount) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (propertiesToTrack.IsEmpty()) {
|
|
return result;
|
|
}
|
|
|
|
Servo_GetProperties_Overriding_Animation(elementForRestyle,
|
|
&propertiesToTrack, &result);
|
|
return result;
|
|
}
|
|
|
|
/* static */
|
|
void EffectCompositor::UpdateCascadeResults(EffectSet& aEffectSet,
|
|
Element* aElement,
|
|
PseudoStyleType aPseudoType) {
|
|
MOZ_ASSERT(EffectSet::Get(aElement, aPseudoType) == &aEffectSet,
|
|
"Effect set should correspond to the specified (pseudo-)element");
|
|
if (aEffectSet.IsEmpty()) {
|
|
aEffectSet.MarkCascadeUpdated();
|
|
return;
|
|
}
|
|
|
|
// Get a list of effects sorted by composite order.
|
|
nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count());
|
|
for (KeyframeEffect* effect : aEffectSet) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
sortedEffectList.Sort(EffectCompositeOrderComparator());
|
|
|
|
// Get properties that override the *animations* level of the cascade.
|
|
//
|
|
// We only do this for properties that we can animate on the compositor
|
|
// since we will apply other properties on the main thread where the usual
|
|
// cascade applies.
|
|
nsCSSPropertyIDSet overriddenProperties =
|
|
GetOverriddenProperties(aEffectSet, aElement, aPseudoType);
|
|
|
|
nsCSSPropertyIDSet& propertiesWithImportantRules =
|
|
aEffectSet.PropertiesWithImportantRules();
|
|
nsCSSPropertyIDSet& propertiesForAnimationsLevel =
|
|
aEffectSet.PropertiesForAnimationsLevel();
|
|
|
|
static constexpr nsCSSPropertyIDSet compositorAnimatables =
|
|
nsCSSPropertyIDSet::CompositorAnimatables();
|
|
// Record which compositor-animatable properties were originally set so we can
|
|
// compare for changes later.
|
|
nsCSSPropertyIDSet prevCompositorPropertiesWithImportantRules =
|
|
propertiesWithImportantRules.Intersect(compositorAnimatables);
|
|
|
|
nsCSSPropertyIDSet prevPropertiesForAnimationsLevel =
|
|
propertiesForAnimationsLevel;
|
|
|
|
propertiesWithImportantRules.Empty();
|
|
propertiesForAnimationsLevel.Empty();
|
|
|
|
nsCSSPropertyIDSet propertiesForTransitionsLevel;
|
|
|
|
for (const KeyframeEffect* effect : sortedEffectList) {
|
|
MOZ_ASSERT(effect->GetAnimation(),
|
|
"Effects on a target element should have an Animation");
|
|
CascadeLevel cascadeLevel = effect->GetAnimation()->CascadeLevel();
|
|
|
|
for (const AnimationProperty& prop : effect->Properties()) {
|
|
if (overriddenProperties.HasProperty(prop.mProperty)) {
|
|
propertiesWithImportantRules.AddProperty(prop.mProperty);
|
|
}
|
|
|
|
switch (cascadeLevel) {
|
|
case EffectCompositor::CascadeLevel::Animations:
|
|
propertiesForAnimationsLevel.AddProperty(prop.mProperty);
|
|
break;
|
|
case EffectCompositor::CascadeLevel::Transitions:
|
|
propertiesForTransitionsLevel.AddProperty(prop.mProperty);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
aEffectSet.MarkCascadeUpdated();
|
|
|
|
nsPresContext* presContext = nsContentUtils::GetContextForContent(aElement);
|
|
if (!presContext) {
|
|
return;
|
|
}
|
|
|
|
// If properties for compositor are newly overridden by !important rules, or
|
|
// released from being overridden by !important rules, we need to update
|
|
// layers for animations level because it's a trigger to send animations to
|
|
// the compositor or pull animations back from the compositor.
|
|
if (!prevCompositorPropertiesWithImportantRules.Equals(
|
|
propertiesWithImportantRules.Intersect(compositorAnimatables))) {
|
|
presContext->EffectCompositor()->RequestRestyle(
|
|
aElement, aPseudoType, EffectCompositor::RestyleType::Layer,
|
|
EffectCompositor::CascadeLevel::Animations);
|
|
}
|
|
|
|
// If we have transition properties and if the same propery for animations
|
|
// level is newly added or removed, we need to update the transition level
|
|
// rule since the it will be added/removed from the rule tree.
|
|
nsCSSPropertyIDSet changedPropertiesForAnimationLevel =
|
|
prevPropertiesForAnimationsLevel.Xor(propertiesForAnimationsLevel);
|
|
nsCSSPropertyIDSet commonProperties = propertiesForTransitionsLevel.Intersect(
|
|
changedPropertiesForAnimationLevel);
|
|
if (!commonProperties.IsEmpty()) {
|
|
EffectCompositor::RestyleType restyleType =
|
|
changedPropertiesForAnimationLevel.Intersects(compositorAnimatables)
|
|
? EffectCompositor::RestyleType::Standard
|
|
: EffectCompositor::RestyleType::Layer;
|
|
presContext->EffectCompositor()->RequestRestyle(
|
|
aElement, aPseudoType, restyleType,
|
|
EffectCompositor::CascadeLevel::Transitions);
|
|
}
|
|
}
|
|
|
|
/* static */
|
|
void EffectCompositor::SetPerformanceWarning(
|
|
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
|
|
const AnimationPerformanceWarning& aWarning) {
|
|
EffectSet* effects = EffectSet::GetForFrame(aFrame, aPropertySet);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->SetPerformanceWarning(aPropertySet, aWarning);
|
|
}
|
|
}
|
|
|
|
bool EffectCompositor::PreTraverse(ServoTraversalFlags aFlags) {
|
|
return PreTraverseInSubtree(aFlags, nullptr);
|
|
}
|
|
|
|
bool EffectCompositor::PreTraverseInSubtree(ServoTraversalFlags aFlags,
|
|
Element* aRoot) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(!aRoot || nsContentUtils::GetPresShellForContent(aRoot),
|
|
"Traversal root, if provided, should be bound to a display "
|
|
"document");
|
|
|
|
// Convert the root element to the parent element if the root element is
|
|
// pseudo since we check each element in mElementsToRestyle is in the subtree
|
|
// of the root element later in this function, but for pseudo elements the
|
|
// element in mElementsToRestyle is the parent of the pseudo.
|
|
if (aRoot && (aRoot->IsGeneratedContentContainerForBefore() ||
|
|
aRoot->IsGeneratedContentContainerForAfter() ||
|
|
aRoot->IsGeneratedContentContainerForMarker())) {
|
|
aRoot = aRoot->GetParentElement();
|
|
}
|
|
|
|
AutoRestore<bool> guard(mIsInPreTraverse);
|
|
mIsInPreTraverse = true;
|
|
|
|
// We need to force flush all throttled animations if we also have
|
|
// non-animation restyles (since we'll want the up-to-date animation style
|
|
// when we go to process them so we can trigger transitions correctly), and
|
|
// if we are currently flushing all throttled animation restyles.
|
|
bool flushThrottledRestyles =
|
|
(aRoot && aRoot->HasDirtyDescendantsForServo()) ||
|
|
(aFlags & ServoTraversalFlags::FlushThrottledAnimations);
|
|
|
|
using ElementsToRestyleIterType =
|
|
nsTHashMap<PseudoElementHashEntry, bool>::ConstIterator;
|
|
auto getNeededRestyleTarget =
|
|
[&](const ElementsToRestyleIterType& aIter) -> NonOwningAnimationTarget {
|
|
NonOwningAnimationTarget returnTarget;
|
|
|
|
// If aIter.Data() is false, the element only requested a throttled
|
|
// (skippable) restyle, so we can skip it if flushThrottledRestyles is not
|
|
// true.
|
|
if (!flushThrottledRestyles && !aIter.Data()) {
|
|
return returnTarget;
|
|
}
|
|
|
|
const NonOwningAnimationTarget& target = aIter.Key();
|
|
|
|
// Skip elements in documents without a pres shell. Normally we filter out
|
|
// such elements in RequestRestyle but it can happen that, after adding
|
|
// them to mElementsToRestyle, they are transferred to a different document.
|
|
//
|
|
// We will drop them from mElementsToRestyle at the end of the next full
|
|
// document restyle (at the end of this function) but for consistency with
|
|
// how we treat such elements in RequestRestyle, we just ignore them here.
|
|
if (!nsContentUtils::GetPresShellForContent(target.mElement)) {
|
|
return returnTarget;
|
|
}
|
|
|
|
// Ignore restyles that aren't in the flattened tree subtree rooted at
|
|
// aRoot.
|
|
if (aRoot && !nsContentUtils::ContentIsFlattenedTreeDescendantOfForStyle(
|
|
target.mElement, aRoot)) {
|
|
return returnTarget;
|
|
}
|
|
|
|
returnTarget = target;
|
|
return returnTarget;
|
|
};
|
|
|
|
bool foundElementsNeedingRestyle = false;
|
|
|
|
nsTArray<NonOwningAnimationTarget> elementsWithCascadeUpdates;
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.ConstIter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
EffectSet* effects = EffectSet::Get(target.mElement, target.mPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
continue;
|
|
}
|
|
|
|
elementsWithCascadeUpdates.AppendElement(target);
|
|
}
|
|
}
|
|
|
|
for (const NonOwningAnimationTarget& target : elementsWithCascadeUpdates) {
|
|
MaybeUpdateCascadeResults(target.mElement, target.mPseudoType);
|
|
}
|
|
elementsWithCascadeUpdates.Clear();
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
if (target.mElement->GetComposedDoc() != mPresContext->Document()) {
|
|
iter.Remove();
|
|
continue;
|
|
}
|
|
|
|
// We need to post restyle hints even if the target is not in EffectSet to
|
|
// ensure the final restyling for removed animations.
|
|
// We can't call PostRestyleEvent directly here since we are still in the
|
|
// middle of the servo traversal.
|
|
mPresContext->RestyleManager()->PostRestyleEventForAnimations(
|
|
target.mElement, target.mPseudoType,
|
|
cascadeLevel == CascadeLevel::Transitions
|
|
? RestyleHint::RESTYLE_CSS_TRANSITIONS
|
|
: RestyleHint::RESTYLE_CSS_ANIMATIONS);
|
|
|
|
foundElementsNeedingRestyle = true;
|
|
|
|
auto* effects = EffectSet::Get(target.mElement, target.mPseudoType);
|
|
if (!effects) {
|
|
// Drop EffectSets that have been destroyed.
|
|
iter.Remove();
|
|
continue;
|
|
}
|
|
|
|
for (KeyframeEffect* effect : *effects) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
}
|
|
|
|
// Remove the element from the list of elements to restyle since we are
|
|
// about to restyle it.
|
|
iter.Remove();
|
|
}
|
|
|
|
// If this is a full document restyle, then unconditionally clear
|
|
// elementSet in case there are any elements that didn't match above
|
|
// because they were moved to a document without a pres shell after
|
|
// posting an animation restyle.
|
|
if (!aRoot && flushThrottledRestyles) {
|
|
elementSet.Clear();
|
|
}
|
|
}
|
|
|
|
return foundElementsNeedingRestyle;
|
|
}
|
|
|
|
void EffectCompositor::NoteElementForReducing(
|
|
const NonOwningAnimationTarget& aTarget) {
|
|
if (!StaticPrefs::dom_animations_api_autoremove_enabled()) {
|
|
return;
|
|
}
|
|
|
|
Unused << mElementsToReduce.put(
|
|
OwningAnimationTarget{aTarget.mElement, aTarget.mPseudoType});
|
|
}
|
|
|
|
static void ReduceEffectSet(EffectSet& aEffectSet) {
|
|
// Get a list of effects sorted by composite order.
|
|
nsTArray<KeyframeEffect*> sortedEffectList(aEffectSet.Count());
|
|
for (KeyframeEffect* effect : aEffectSet) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
sortedEffectList.Sort(EffectCompositeOrderComparator());
|
|
|
|
nsCSSPropertyIDSet setProperties;
|
|
|
|
// Iterate in reverse
|
|
for (auto iter = sortedEffectList.rbegin(); iter != sortedEffectList.rend();
|
|
++iter) {
|
|
MOZ_ASSERT(*iter && (*iter)->GetAnimation(),
|
|
"Effect in an EffectSet should have an animation");
|
|
KeyframeEffect& effect = **iter;
|
|
Animation& animation = *effect.GetAnimation();
|
|
if (animation.IsRemovable() &&
|
|
effect.GetPropertySet().IsSubsetOf(setProperties)) {
|
|
animation.Remove();
|
|
} else if (animation.IsReplaceable()) {
|
|
setProperties |= effect.GetPropertySet();
|
|
}
|
|
}
|
|
}
|
|
|
|
void EffectCompositor::ReduceAnimations() {
|
|
for (auto iter = mElementsToReduce.iter(); !iter.done(); iter.next()) {
|
|
const OwningAnimationTarget& target = iter.get();
|
|
auto* effectSet = EffectSet::Get(target.mElement, target.mPseudoType);
|
|
if (effectSet) {
|
|
ReduceEffectSet(*effectSet);
|
|
}
|
|
}
|
|
|
|
mElementsToReduce.clear();
|
|
}
|
|
|
|
} // namespace mozilla
|