gecko-dev/netwerk/test/TestSocketInput.cpp
bzbarsky%mit.edu edfb3b268f Use <> for system headers, not "". This should help prevent Sun WSU2
compiler bustage.  Bug 111574, patch from Roland Mainz
(<Roland.Mainz@informatik.med.uni-giessen.de>), r=bzbarsky, sr=bienvenu
2001-11-23 22:36:54 +00:00

225 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdio.h>
#ifdef WIN32
#include <windows.h>
#endif
#ifdef XP_OS2
#include <os2.h>
#endif
#include "nscore.h"
#include "nsCOMPtr.h"
#include "nsISocketTransportService.h"
#include "nsIEventQueueService.h"
#include "nsIServiceManager.h"
#include "nsITransport.h"
#include "nsIRequest.h"
#include "nsIStreamListener.h"
#include "nsIInputStream.h"
static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID);
static NS_DEFINE_CID(kEventQueueServiceCID, NS_EVENTQUEUESERVICE_CID);
static int gKeepRunning = 1;
class InputTestConsumer : public nsIStreamListener
{
public:
InputTestConsumer();
virtual ~InputTestConsumer();
// ISupports interface...
NS_DECL_ISUPPORTS
// IStreamListener interface...
NS_IMETHOD OnStartRequest(nsIRequest *request, nsISupports* context);
NS_IMETHOD OnDataAvailable(nsIRequest *request, nsISupports* context,
nsIInputStream *aIStream,
PRUint32 aSourceOffset,
PRUint32 aLength);
NS_IMETHOD OnStopRequest(nsIRequest *request, nsISupports* context,
nsresult aStatus);
};
InputTestConsumer::InputTestConsumer()
{
NS_INIT_REFCNT();
}
InputTestConsumer::~InputTestConsumer()
{
}
NS_IMPL_ISUPPORTS1(InputTestConsumer, nsIStreamListener)
NS_IMETHODIMP
InputTestConsumer::OnStartRequest(nsIRequest *request, nsISupports* context)
{
printf("+++ OnStartRequest +++\n");
return NS_OK;
}
NS_IMETHODIMP
InputTestConsumer::OnDataAvailable(nsIRequest *request,
nsISupports* context,
nsIInputStream *aIStream,
PRUint32 aSourceOffset,
PRUint32 aLength)
{
char buf[1025];
while (aLength > 0) {
PRUint32 amt;
aIStream->Read(buf, 1024, &amt);
if (amt == 0) break;
buf[amt] = '\0';
printf(buf);
aLength -= amt;
}
return NS_OK;
}
NS_IMETHODIMP
InputTestConsumer::OnStopRequest(nsIRequest *request, nsISupports* context,
nsresult aStatus)
{
gKeepRunning = 0;
printf("+++ OnStopRequest status %x +++\n", aStatus);
return NS_OK;
}
nsresult NS_AutoregisterComponents()
{
nsresult rv = nsComponentManager::AutoRegister(nsIComponentManager::NS_Startup, NULL /* default */);
return rv;
}
int
main(int argc, char* argv[])
{
nsresult rv;
if (argc < 2) {
printf("usage: %s <host>\n", argv[0]);
return -1;
}
int port;
char* hostName = argv[1];
//nsString portString(argv[2]);
//port = portString.ToInteger(&rv);
port = 13;
rv = NS_AutoregisterComponents();
if (NS_FAILED(rv)) return rv;
// Create the Event Queue for this thread...
nsCOMPtr<nsIEventQueueService> eventQService =
do_GetService(kEventQueueServiceCID, &rv);
if (NS_FAILED(rv)) return rv;
rv = eventQService->CreateThreadEventQueue();
if (NS_FAILED(rv)) return rv;
nsCOMPtr<nsIEventQueue> eventQ;
rv = eventQService->GetThreadEventQueue(NS_CURRENT_THREAD, getter_AddRefs(eventQ));
if (NS_FAILED(rv)) return rv;
nsCOMPtr<nsISocketTransportService> sts =
do_GetService(kSocketTransportServiceCID, &rv);
if (NS_FAILED(rv)) return rv;
nsITransport* transport;
rv = sts->CreateTransport(hostName, port, nsnull, 0, 0, &transport);
if (NS_SUCCEEDED(rv)) {
nsCOMPtr<nsIRequest> request;
transport->AsyncRead(nsnull, new InputTestConsumer, 0, -1, 0, getter_AddRefs(request));
NS_RELEASE(transport);
}
// Enter the message pump to allow the URL load to proceed.
while ( gKeepRunning ) {
#ifdef WIN32
MSG msg;
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
#else
#ifdef XP_MAC
/* Mac stuff is missing here! */
#else
#ifdef XP_OS2
QMSG qmsg;
if (WinGetMsg(0, &qmsg, 0, 0, 0))
WinDispatchMsg(0, &qmsg);
else
gKeepRunning = FALSE;
#else
PLEvent *gEvent;
rv = eventQ->GetEvent(&gEvent);
rv = eventQ->HandleEvent(gEvent);
#endif
#endif
#endif
}
sts->Shutdown();
return 0;
}