mirror of
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acc40107cc
--HG-- extra : source : e253ba688a7306f1a18a40c9d3be331f974beb2a
151 lines
3.8 KiB
C++
151 lines
3.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ActiveElementManager.h"
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#include "mozilla/EventStates.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Services.h"
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#include "inIDOMUtils.h"
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#include "nsIDOMDocument.h"
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#include "nsIDOMElement.h"
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#include "nsIDOMEventTarget.h"
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#include "base/message_loop.h"
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#include "base/task.h"
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namespace mozilla {
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namespace widget {
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static int32_t sActivationDelayMs = 100;
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static bool sActivationDelayMsSet = false;
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ActiveElementManager::ActiveElementManager()
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: mDomUtils(services::GetInDOMUtils()),
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mCanBePan(false),
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mCanBePanSet(false),
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mSetActiveTask(nullptr)
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{
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if (!sActivationDelayMsSet) {
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Preferences::AddIntVarCache(&sActivationDelayMs,
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"ui.touch_activation.delay_ms",
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sActivationDelayMs);
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sActivationDelayMsSet = true;
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}
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}
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ActiveElementManager::~ActiveElementManager() {}
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void
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ActiveElementManager::SetTargetElement(nsIDOMEventTarget* aTarget)
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{
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if (mTarget) {
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// Multiple fingers on screen (since HandleTouchEnd clears mTarget).
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ResetActive();
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return;
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}
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mTarget = do_QueryInterface(aTarget);
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TriggerElementActivation();
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}
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void
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ActiveElementManager::HandleTouchStart(bool aCanBePan)
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{
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mCanBePan = aCanBePan;
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mCanBePanSet = true;
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TriggerElementActivation();
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}
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void
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ActiveElementManager::TriggerElementActivation()
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{
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// Both HandleTouchStart() and SetTargetElement() call this. They can be
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// called in either order. One will set mCanBePanSet, and the other, mTarget.
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// We want to actually trigger the activation once both are set.
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if (!(mTarget && mCanBePanSet)) {
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return;
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}
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// If the touch cannot be a pan, make mTarget :active right away.
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// Otherwise, wait a bit to see if the user will pan or not.
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if (!mCanBePan) {
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SetActive(mTarget);
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} else {
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mSetActiveTask = NewRunnableMethod(
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this, &ActiveElementManager::SetActiveTask, mTarget);
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MessageLoop::current()->PostDelayedTask(
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FROM_HERE, mSetActiveTask, sActivationDelayMs);
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}
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}
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void
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ActiveElementManager::HandlePanStart()
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{
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// The user started to pan, so we don't want mTarget to be :active.
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// Make it not :active, and clear any pending task to make it :active.
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CancelTask();
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ResetActive();
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}
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void
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ActiveElementManager::HandleTouchEnd(bool aWasClick)
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{
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// If the touch was a click, make mTarget :active right away.
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// nsEventStateManager will reset the active element when processing
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// the mouse-down event generated by the click.
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CancelTask();
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if (aWasClick) {
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SetActive(mTarget);
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}
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// Clear mTarget for next touch.
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mTarget = nullptr;
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}
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void
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ActiveElementManager::SetActive(nsIDOMElement* aTarget)
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{
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if (mDomUtils) {
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mDomUtils->SetContentState(aTarget, NS_EVENT_STATE_ACTIVE.GetInternalValue());;
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}
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}
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void
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ActiveElementManager::ResetActive()
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{
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// Clear the :active flag from mTarget by setting it on the document root.
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if (mTarget) {
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nsCOMPtr<nsIDOMDocument> doc;
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mTarget->GetOwnerDocument(getter_AddRefs(doc));
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if (doc) {
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nsCOMPtr<nsIDOMElement> root;
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doc->GetDocumentElement(getter_AddRefs(root));
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if (root) {
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SetActive(root);
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}
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}
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}
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}
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void
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ActiveElementManager::SetActiveTask(nsIDOMElement* aTarget)
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{
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// This gets called from mSetActiveTask's Run() method. The message loop
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// deletes the task right after running it, so we need to null out
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// mSetActiveTask to make sure we're not left with a dangling pointer.
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mSetActiveTask = nullptr;
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SetActive(aTarget);
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}
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void
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ActiveElementManager::CancelTask()
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{
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if (mSetActiveTask) {
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mSetActiveTask->Cancel();
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mSetActiveTask = nullptr;
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}
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}
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}
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} |