gecko-dev/gfx/layers/d3d11
Jeff Muizelaar 738abee653 Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
Differential Revision: https://phabricator.services.mozilla.com/D22100

--HG--
extra : moz-landing-system : lando
2019-03-13 02:34:04 +00:00
..
mlgshaders Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow 2018-09-25 11:18:34 +00:00
BlendingHelpers.hlslh
BlendShaderConstants.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
CompositorD3D11.cpp Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
CompositorD3D11.h Bug 1444449 - Implement CompositorD3D11::BlitRenderTarget r=bas 2019-02-19 14:54:12 +00:00
CompositorD3D11.hlsl Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow 2018-09-24 20:08:26 +00:00
DeviceAttachmentsD3D11.cpp Bug 1523969 part 8 - Move method definition inline comments to new line in 'gfx/'. r=kats 2019-02-25 16:07:19 -06:00
DeviceAttachmentsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
genshaders.py Bug 1468273 - Fix flake8/pep8 issues by hand in gfx/ r=ted 2018-06-10 14:15:18 +02:00
HelpersD3D11.h Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ReadbackManagerD3D11.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ReadbackManagerD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ShaderDefinitionsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
shaders.manifest
TextureD3D11.cpp Bug 1513308 - Lazily initialize DirectX devices for WebRender r=mattwoodrow 2018-12-18 14:54:28 +09:00
TextureD3D11.h Bug 1528881 - Part 9: gfx/layers: Move CreateTextureHostBasic/D3D11/OGL() function declarations to header files. r=mattwoodrow 2019-02-17 23:05:15 -08:00