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--HG-- rename : dom/src/base/Makefile.in => dom/base/Makefile.in rename : dom/src/base/crashtests/244933-1.html => dom/base/crashtests/244933-1.html rename : dom/src/base/crashtests/275912-1.html => dom/base/crashtests/275912-1.html rename : dom/src/base/crashtests/327571-1.html => dom/base/crashtests/327571-1.html rename : dom/src/base/crashtests/327695-1.html => dom/base/crashtests/327695-1.html rename : dom/src/base/crashtests/329481-1.xhtml => dom/base/crashtests/329481-1.xhtml rename : dom/src/base/crashtests/338674-1.xhtml => dom/base/crashtests/338674-1.xhtml rename : dom/src/base/crashtests/346381-1.html => dom/base/crashtests/346381-1.html rename : dom/src/base/crashtests/359432-1.xhtml => dom/base/crashtests/359432-1.xhtml rename : dom/src/base/crashtests/369413-1.html => dom/base/crashtests/369413-1.html rename : dom/src/base/crashtests/372554-1.html => dom/base/crashtests/372554-1.html rename : dom/src/base/crashtests/404869-1.xul => dom/base/crashtests/404869-1.xul rename 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dom/src/base/nsDOMException.h => dom/base/nsDOMException.h rename : dom/public/nsDOMJSUtils.h => dom/base/nsDOMJSUtils.h rename : dom/src/base/nsDOMScriptObjectFactory.cpp => dom/base/nsDOMScriptObjectFactory.cpp rename : dom/src/base/nsDOMScriptObjectFactory.h => dom/base/nsDOMScriptObjectFactory.h rename : dom/public/nsDOMScriptObjectHolder.h => dom/base/nsDOMScriptObjectHolder.h rename : dom/public/nsDOMString.h => dom/base/nsDOMString.h rename : dom/src/base/nsDOMWindowList.cpp => dom/base/nsDOMWindowList.cpp rename : dom/src/base/nsDOMWindowList.h => dom/base/nsDOMWindowList.h rename : dom/src/base/nsDOMWindowUtils.cpp => dom/base/nsDOMWindowUtils.cpp rename : dom/src/base/nsDOMWindowUtils.h => dom/base/nsDOMWindowUtils.h rename : dom/src/base/nsFocusController.cpp => dom/base/nsFocusController.cpp rename : dom/src/base/nsFocusController.h => dom/base/nsFocusController.h rename : dom/src/base/nsGlobalWindow.cpp => dom/base/nsGlobalWindow.cpp rename : dom/src/base/nsGlobalWindow.h => dom/base/nsGlobalWindow.h rename : dom/src/base/nsGlobalWindowCommands.cpp => dom/base/nsGlobalWindowCommands.cpp rename : dom/src/base/nsGlobalWindowCommands.h => dom/base/nsGlobalWindowCommands.h rename : dom/src/base/nsHistory.cpp => dom/base/nsHistory.cpp rename : dom/src/base/nsHistory.h => dom/base/nsHistory.h rename : dom/public/nsIBaseDOMException.h => dom/base/nsIBaseDOMException.h rename : dom/public/nsIDOMClassInfo.h => dom/base/nsIDOMClassInfo.h rename : dom/public/nsIDOMScriptObjectFactory.h => dom/base/nsIDOMScriptObjectFactory.h rename : dom/public/nsIEntropyCollector.idl => dom/base/nsIEntropyCollector.idl rename : dom/public/base/nsIFocusController.h => dom/base/nsIFocusController.h rename : dom/public/nsIJSEventListener.h => dom/base/nsIJSEventListener.h rename : dom/public/nsIJSNativeInitializer.h => dom/base/nsIJSNativeInitializer.h rename : dom/public/nsIScriptChannel.idl => dom/base/nsIScriptChannel.idl rename : dom/public/nsIScriptContext.h => dom/base/nsIScriptContext.h rename : dom/public/nsIScriptExternalNameSet.h => dom/base/nsIScriptExternalNameSet.h rename : dom/public/nsIScriptGlobalObject.h => dom/base/nsIScriptGlobalObject.h rename : dom/public/nsIScriptGlobalObjectOwner.h => dom/base/nsIScriptGlobalObjectOwner.h rename : dom/public/nsIScriptNameSpaceManager.h => dom/base/nsIScriptNameSpaceManager.h rename : dom/public/nsIScriptObjectOwner.h => dom/base/nsIScriptObjectOwner.h rename : dom/public/nsIScriptObjectPrincipal.h => dom/base/nsIScriptObjectPrincipal.h rename : dom/public/nsIScriptRuntime.h => dom/base/nsIScriptRuntime.h rename : dom/public/nsIScriptTimeoutHandler.h => dom/base/nsIScriptTimeoutHandler.h rename : dom/src/base/nsJSEnvironment.cpp => dom/base/nsJSEnvironment.cpp rename : dom/src/base/nsJSEnvironment.h => dom/base/nsJSEnvironment.h rename : dom/src/base/nsJSTimeoutHandler.cpp => dom/base/nsJSTimeoutHandler.cpp rename : dom/src/base/nsJSUtils.cpp => dom/base/nsJSUtils.cpp rename : dom/src/base/nsJSUtils.h => dom/base/nsJSUtils.h rename : dom/src/base/nsLocation.cpp => dom/base/nsLocation.cpp rename : dom/src/base/nsMimeTypeArray.cpp => dom/base/nsMimeTypeArray.cpp rename : dom/src/base/nsMimeTypeArray.h => dom/base/nsMimeTypeArray.h rename : dom/public/base/nsPIDOMWindow.h => dom/base/nsPIDOMWindow.h rename : dom/public/base/nsPIWindowRoot.h => dom/base/nsPIWindowRoot.h rename : dom/src/base/nsPluginArray.cpp => dom/base/nsPluginArray.cpp rename : dom/src/base/nsPluginArray.h => dom/base/nsPluginArray.h rename : dom/src/base/nsScreen.cpp => dom/base/nsScreen.cpp rename : dom/src/base/nsScreen.h => dom/base/nsScreen.h rename : dom/src/base/nsScriptNameSpaceManager.cpp => dom/base/nsScriptNameSpaceManager.cpp rename : dom/src/base/nsScriptNameSpaceManager.h => dom/base/nsScriptNameSpaceManager.h rename : dom/src/base/nsWindowRoot.cpp => dom/base/nsWindowRoot.cpp rename : dom/src/base/nsWindowRoot.h => dom/base/nsWindowRoot.h rename : dom/public/nsWrapperCache.h => dom/base/nsWrapperCache.h
127 lines
4.3 KiB
C++
127 lines
4.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Mark Hammond <mhammond@skippinet.com.au>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsDOMScriptObjectHolder_h__
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#define nsDOMScriptObjectHolder_h__
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#include "nsIScriptContext.h"
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#include "nsIDOMScriptObjectFactory.h"
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// A thin class used to help with script object memory management. No virtual
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// functions and a fully inline implementation should keep the cost down.
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// [Note that a fully inline implementation is necessary for use by other
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// languages, which do not link against the layout component module]
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class NS_STACK_CLASS nsScriptObjectHolder {
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public:
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// A constructor that will cause a reference to |ctx| to be stored in
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// the object. Only use for short-lived object holders.
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nsScriptObjectHolder(nsIScriptContext *ctx, void *aObject = nsnull) :
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mObject(aObject), mContext(ctx) {
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NS_ASSERTION(ctx, "Must provide a valid context");
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}
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// copy constructor
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nsScriptObjectHolder(const nsScriptObjectHolder& other) :
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mObject(other.mObject),
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mContext(other.mContext)
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{
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// New hold the script object and new reference on the script context.
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if (mObject)
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mContext->HoldScriptObject(mObject);
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}
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~nsScriptObjectHolder() {
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if (mObject)
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mContext->DropScriptObject(mObject);
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}
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// misc operators
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nsScriptObjectHolder &operator=(const nsScriptObjectHolder &other) {
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set(other);
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return *this;
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}
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PRBool operator!() const {
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return !mObject;
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}
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operator void *() const {
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return mObject;
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}
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// Drop the script object - but *not* the nsIScriptContext.
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nsresult drop() {
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nsresult rv = NS_OK;
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if (mObject) {
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rv = mContext->DropScriptObject(mObject);
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mObject = nsnull;
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}
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return rv;
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}
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nsresult set(void *object) {
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NS_ASSERTION(getScriptTypeID() != nsIProgrammingLanguage::UNKNOWN,
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"Must know the language!");
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nsresult rv = drop();
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if (NS_FAILED(rv))
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return rv;
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if (object) {
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rv = mContext->HoldScriptObject(object);
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// don't store the pointer if we failed to lock it.
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if (NS_SUCCEEDED(rv)) {
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mObject = object;
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}
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}
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return rv;
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}
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nsresult set(const nsScriptObjectHolder &other) {
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NS_ASSERTION(getScriptTypeID() == other.getScriptTypeID(),
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"Must have identical languages!");
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nsresult rv = drop();
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if (NS_FAILED(rv))
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return rv;
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return set(other.mObject);
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}
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// Get the language ID.
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PRUint32 getScriptTypeID() const {
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return mContext->GetScriptTypeID();
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}
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protected:
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void *mObject;
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nsCOMPtr<nsIScriptContext> mContext;
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};
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#endif // nsDOMScriptObjectHolder_h__
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