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39f7f2c862
MozReview-Commit-ID: CgT1VGJnJqB --HG-- extra : rebase_source : 14c52fe412675d9442d8d723cc3e8da55b169079
251 lines
8.1 KiB
JavaScript
251 lines
8.1 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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(function (factory) {
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// This file can be loaded in several different ways. It can be
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// require()d, either from the main thread or from a worker thread;
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// or it can be imported via Cu.import. These different forms
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// explain some of the hairiness of this code.
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//
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// It's important for the devtools-as-html project that a require()
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// on the main thread not use any chrome privileged APIs. Instead,
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// the body of the main function can only require() (not Cu.import)
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// modules that are available in the devtools content mode. This,
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// plus the lack of |console| in workers, results in some gyrations
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// in the definition of |console|.
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if (this.module && module.id.indexOf("event-emitter") >= 0) {
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let console;
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if (isWorker) {
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console = {
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error: () => {}
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};
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} else {
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console = this.console;
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}
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// require
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factory.call(this, require, exports, module, console);
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} else {
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// Cu.import. This snippet implements a sort of miniature loader,
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// which is responsible for appropriately translating require()
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// requests from the client function. This code can use
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// Cu.import, because it is never run in the devtools-in-content
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// mode.
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this.isWorker = false;
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const Cu = Components.utils;
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let console = Cu.import("resource://gre/modules/Console.jsm", {}).console;
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// Bug 1259045: This module is loaded early in firefox startup as a JSM,
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// but it doesn't depends on any real module. We can save a few cycles
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// and bytes by not loading Loader.jsm.
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let require = function (module) {
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switch (module) {
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case "devtools/shared/defer":
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return Cu.import("resource://gre/modules/Promise.jsm", {}).Promise.defer;
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case "Services":
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return Cu.import("resource://gre/modules/Services.jsm", {}).Services;
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case "devtools/shared/platform/stack": {
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let obj = {};
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Cu.import("resource://devtools/shared/platform/chrome/stack.js", obj);
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return obj;
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}
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}
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return null;
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};
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factory.call(this, require, this, { exports: this }, console);
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this.EXPORTED_SYMBOLS = ["EventEmitter"];
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}
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}).call(this, function (require, exports, module, console) {
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// ⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠
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// After this point the code may not use Cu.import, and should only
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// require() modules that are "clean-for-content".
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let EventEmitter = this.EventEmitter = function () {};
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module.exports = EventEmitter;
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// See comment in JSM module boilerplate when adding a new dependency.
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const Services = require("Services");
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const defer = require("devtools/shared/defer");
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const { describeNthCaller } = require("devtools/shared/platform/stack");
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let loggingEnabled = true;
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if (!isWorker) {
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loggingEnabled = Services.prefs.getBoolPref("devtools.dump.emit");
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Services.prefs.addObserver("devtools.dump.emit", {
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observe: () => {
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loggingEnabled = Services.prefs.getBoolPref("devtools.dump.emit");
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}
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}, false);
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}
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/**
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* Decorate an object with event emitter functionality.
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*
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* @param Object objectToDecorate
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* Bind all public methods of EventEmitter to
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* the objectToDecorate object.
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*/
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EventEmitter.decorate = function (objectToDecorate) {
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let emitter = new EventEmitter();
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objectToDecorate.on = emitter.on.bind(emitter);
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objectToDecorate.off = emitter.off.bind(emitter);
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objectToDecorate.once = emitter.once.bind(emitter);
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objectToDecorate.emit = emitter.emit.bind(emitter);
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};
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EventEmitter.prototype = {
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/**
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* Connect a listener.
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*
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* @param string event
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* The event name to which we're connecting.
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* @param function listener
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* Called when the event is fired.
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*/
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on(event, listener) {
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if (!this._eventEmitterListeners) {
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this._eventEmitterListeners = new Map();
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}
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if (!this._eventEmitterListeners.has(event)) {
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this._eventEmitterListeners.set(event, []);
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}
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this._eventEmitterListeners.get(event).push(listener);
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},
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/**
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* Listen for the next time an event is fired.
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*
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* @param string event
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* The event name to which we're connecting.
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* @param function listener
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* (Optional) Called when the event is fired. Will be called at most
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* one time.
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* @return promise
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* A promise which is resolved when the event next happens. The
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* resolution value of the promise is the first event argument. If
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* you need access to second or subsequent event arguments (it's rare
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* that this is needed) then use listener
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*/
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once(event, listener) {
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let deferred = defer();
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let handler = (_, first, ...rest) => {
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this.off(event, handler);
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if (listener) {
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listener.apply(null, [event, first, ...rest]);
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}
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deferred.resolve(first);
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};
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handler._originalListener = listener;
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this.on(event, handler);
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return deferred.promise;
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},
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/**
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* Remove a previously-registered event listener. Works for events
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* registered with either on or once.
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*
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* @param string event
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* The event name whose listener we're disconnecting.
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* @param function listener
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* The listener to remove.
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*/
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off(event, listener) {
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if (!this._eventEmitterListeners) {
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return;
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}
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let listeners = this._eventEmitterListeners.get(event);
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if (listeners) {
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this._eventEmitterListeners.set(event, listeners.filter(l => {
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return l !== listener && l._originalListener !== listener;
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}));
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}
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},
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/**
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* Emit an event. All arguments to this method will
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* be sent to listener functions.
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*/
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emit(event) {
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this.logEvent(event, arguments);
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if (!this._eventEmitterListeners || !this._eventEmitterListeners.has(event)) {
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return;
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}
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let originalListeners = this._eventEmitterListeners.get(event);
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for (let listener of this._eventEmitterListeners.get(event)) {
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// If the object was destroyed during event emission, stop
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// emitting.
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if (!this._eventEmitterListeners) {
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break;
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}
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// If listeners were removed during emission, make sure the
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// event handler we're going to fire wasn't removed.
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if (originalListeners === this._eventEmitterListeners.get(event) ||
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this._eventEmitterListeners.get(event).some(l => l === listener)) {
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try {
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listener.apply(null, arguments);
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} catch (ex) {
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// Prevent a bad listener from interfering with the others.
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let msg = ex + ": " + ex.stack;
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console.error(msg);
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dump(msg + "\n");
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}
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}
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}
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},
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logEvent(event, args) {
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if (!loggingEnabled) {
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return;
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}
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let description = describeNthCaller(2);
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let argOut = "(";
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if (args.length === 1) {
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argOut += event;
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}
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let out = "EMITTING: ";
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// We need this try / catch to prevent any dead object errors.
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try {
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for (let i = 1; i < args.length; i++) {
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if (i === 1) {
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argOut = "(" + event + ", ";
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} else {
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argOut += ", ";
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}
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let arg = args[i];
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argOut += arg;
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if (arg && arg.nodeName) {
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argOut += " (" + arg.nodeName;
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if (arg.id) {
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argOut += "#" + arg.id;
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}
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if (arg.className) {
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argOut += "." + arg.className;
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}
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argOut += ")";
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}
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}
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} catch (e) {
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// Object is dead so the toolbox is most likely shutting down,
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// do nothing.
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}
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argOut += ")";
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out += "emit" + argOut + " from " + description + "\n";
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dump(out);
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},
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};
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});
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